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William Kidd; Not Billy the Kid. Not even once. [Flagged] [Flagged]
Topic Started: Aug 26 2015, 07:39 PM (478 Views)
KidRadd
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Account Name:
KidRadd

Basic Character Information
Name: William Kidd
Nickname: N/A
Age: 27
Gender: Male
Race: Human
Affiliation: Marines
Rank (Commendations): Chief Warrant Officer
(0)
Achievements: Enlisted in the Marines. Granted the rank of Warrant Officer. Promoted to Chief Warrant Officer.
Profession:

Martial Artist

 A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body. Characters with this profession have access to certain additional traits and may create "Stance" techniques.

Doctor

A Doctor, on a ship or otherwise, gains large medical knowledge. Suturing and cleaning wounds, making bandages out of various materials and preparing drugs, is all part of a Doctor's job. Doctors are the only ones capable of healing serious injuries on the crew.

Position:
Physical Appearance
Height: 7'2
Weight: 370lbs

Hair: Initially a crew cut, William's hair has since grown out a few inches. It is still closely-cropped but is more wild in appearance thanks to its spiky nature and how William styles it: he slicks it back so that his blonde spikes curl back like a short mane.

Eyes: His onyx eyes are small, sharp, and intense in their gaze. His irides are so dark it is hard to differentiate between them and his pupils.

Clothing/Accessories: As a Chief Warrant Officer William wears a Specialist's jacket. The jacket is a white collared trench coat with its sleeves shorn off. The inside of the coat is a light indigo color. Across the back is the Marine emblem of the seagull and the kanji for justice.

Atop the shoulders are two massive, weighted pauldrons. Each pauldron has four spikes running along the outside edge. The outer two spikes are larger than the middle two and all four curl inward like a gnarling animal's teeth. The pauldrons are made of iron and are both heavy and dense.

Covering his torso is a black form-fitting shirt of light and stretchy material. The shirt is sleeveless and tucked into his pants. The pants themselves are simple in design: dark purple in color, light in material, and loose in fit. The pants are cropped just below the knees where his long boots begin.

William's boots are rimmed with thick collars of iron that terminate in knee pads. As the pads are built into the boots they allow moderate protection without compromising his mobility. The rest of the boots are simple in design. Being pull-ons, these thick leather boots are pointed and heeled. They are the same shiny black hue as his shirt.

Last, but not least, William wears iron bracers on his forearms and a girdle around his waist. The bracers were painted the same black color as his shirt and boots, but wear and tear had removed much of the coating. The girdle has folded iron attached on either hip. The hinged iron plates serve as faulds and, while certainly functional, are minimal in size to allow a full range of motion.

General Appearance: William is massive for a human. His height is still reasonable compared to the usually-gigantic officers of the Marines and he possesses extraordinary muscle mass to make up for his "short" height.

His skin is naturally fair but his years exposed to the sun and the extremes of the Four Blues has tanned his skin and hardened it to a leathery hide. While it's not enough to increase his durability he is a hard man and most find his touch discomforting.

Aside from his massive body (and the things that come with it, like big hands and feet) the next most imposing identifying feature is a collection of six bullet-wound scars across his chest and stomach.

William's arms, legs, and back are also covered in various slash and burn scars but none are so significant as to describe in detail. Rather, they are so numerous and of varying size that they are rarely identified immediately. Although a keen eye can pick out the scars immediately, most of the men he reveals his arms or torso to initially overlook the various blemishes due to the more obvious bullet scars.

As a man who had a lot of testosterone growing up William had a large, thick jaw and chin, a prominent brow, and a massive neck. His nose is straight and aqualine and his eyebrows are straight but spiked. The skin in his forehead is taut. As a result, when he glares or is upset you can see every thick vein and muscle contract between his brows which gives him an even more menacing visage.

Spoiler: click to toggle


The Character
Personality: William is a marine who believes in Absolute Justice. He is a man of duty and obligation, and while his devotion to the law can be seen as callous, cold, or even cruel (all words he would agree define him) no one can question his integrity. Few things on all the seas are as scary as a truly just man.

That is not to say he is evil. In fact, William's devotion to his role extends to his fellow marines and the civilians of the world. He believes it is his duty to protect the world at any cost. Those that wanted a carefree life were free to pursue it. Marines have sworn an oath and are thus bound to live for something greater than themselves. For William that manifests as a selfless and courageous policy of self-sacrifice for his comrades. Though he practices tough love and would rather his friends suffer a bit if it meant growing stronger or overcoming adversity, if the chips were down he would lay his life on the line.

Regarding the World Government and its elites like the Tenryuubito,  William is spiteful but knows his place. While he personally has a distaste for the Tenryuubito and the cruelties exacted by them and the World Government William also acknowledges that he could not do a better job running the world. He is past the age of arrogantly thinking he knows better.

William loathes pirates and other criminals. Anyone who disregards the law is a danger to the citizens of the world as it's only a matter of time until they do something that hurts the innocent. Even the most principaled of pirates often causes collateral damage. As such, William hunts them all with the utmost ruthlessness and dogged tenacity.

Hometown: Loguetown, East Blue
History:

"Who are we to judge? Laws maintain order. Marines keep the peace. For every 'decent' pirate there are fifty scumbags waiting for an opportunity. Would you trust your mother with one pirate? Would you believe they were the one good pirate on the island? If all men could be trusted to be kind and just we wouldn't need marines or laws. But we do. When you need help you don't call pirates and you don't call bounty hunters. You call marines. We're the best."

William Kidd was born in Loguetown to mundane parents. He spent his childhood as an active, healthy, and bright child in a safe home, where his development was nurtured. William was raised to be kind, loyal, and considerate, as well as to be honest and true.

However, growing up in Loguetown had its costs. The area was never particularly safe; there were always pirates looking to make a name for themselves and marines looking to do the same by stopping them. For their part William's parents kept him away from the criminal element. They kept him safe and they showed him the kind of kindness and direction a child needs to stay focused on the good. However, they also kept him sheltered from the reality of man.

When William was a boy of the age of ten he was outside playing when a haggard and hurt man came hobbling down the narrow alley that served as the front yard for the impoverished Kidd family. He begged for help and, as the kind boy his parents raised him to be, William sheltered him in the home. He pleaded that they keep him hidden, that the marines pursued him unjustly.

When the pursuing marines finally knocked on his door William asked what the man had done, to which the marines gave a whole bevy of violent-sounding crimes. It was at that moment that his mother entered the kitchen. Surprised by the man, she shouted. The pirate took her hostage with his pistol to her head as the marines barged past William.

The tense standoff ended in tragedy as the marines took out the pirate. His reflexive action was to squeeze the trigger...

When it was all said and done William was lectured by the marines. It was then that he learned even the best of pirates was still a criminal. None could be trusted.

Unable to cope with his loss or to support the burden of his son, William's father sent his child to a state-sponsored boarding school. The school groomed children such as William for a life of service.

When he came of age he enlisted in the marines and, over the course of the next ten years, through grueling work, dangerous campaigns, and deadly confrontations, William worked his way up to Chief Warrant Officer. He made it as far as an enlisted man could go. He made it as far as he wanted to go. He was a specialist with special skills and a special role.

He worked for ten years to achieve what he had. As a warrant officer he was put into a role where his cruel and effective strategy and disposition, as well as the tight camaraderie of his particular unit allowed him the most flexibility to achieve success. He was something of a bounty hunter amongst the marines. Once he had a target he didn't stop until he brought them in - whether it was in cuffs or a box was up to the criminal.

So the last thing he wanted was to become a full-blown officer. Let the scholars take the brass. He was just fine serving alongside fellow enlisted men!

Abilities and Possessions

Combat: William utilizes a heavy-handed style of unarmed combat that focuses on devastating strikes that cripple the opponent in as few strikes as possible. Expect minimalistic forms. His style lacks any kind of flair and is very rough on the user as well as the target. While some styles are passive and fluid William's, while very kinetic and damaging, is wrought with tension. The armor he wears slows him down but gives him extra options for defense and weights his blows. As an unarmed beast of a man William will often intentionally take a strike to deliver his own powerful counter.

Weaponry: Iron Boots, Iron Bracers, Iron Girdle, Iron Pauldrons
Items: Flask, pen/paper
Beli: 530,000
SD Earned: 1
Stat Points: 33
Advancement Points: 0
SD Remaining: 0
Stats: 33
  • Used for Stats: 33
  • Used for Fortune: 0

    • Strength: 15(5+9+1) {Prime}
    • Speed: 7
    • Stamina: 15
    • Accuracy: 6
    • Fortune: 8


Traits:

Purchased with General

Fate of the Strong (3 Traits) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. In the meantime, you get a temporary boost of (9) to your strength stat.

Purchased with Professional traits

Mighty Strength (1 Trait) - This character's strength is boosted by 20%.

Devil Fruit
 
Devil Fruit Name: N/A
Devil Fruit Type: N/A
Devil Fruit Ability: N/A





Techniques
Regular Technique Points: 16
Used Regular Technique Points: 0
Special Technique Points: 0
Used Special Technique Points: 0

Techniques
N/A (Rank number)
Type: N/A
Range: N/A
Stats:
Description:



Development History
Gains/Losses: Purchased Iron Bracers and Iron Girdle for 220,000 Beli.

Open Mic Gained 1 SD and 250000 Beli.

Edit Log:
Spoiler: click to toggle
Edited by KidRadd, Sep 3 2015, 02:41 PM.
Nicky Knuckles • Civilian • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Swift Breeze, South Blue


William Kidd • Chief Warrant Officer • Martial Artist • Marine Division G-666Commendations: 0 • SD Earned: 1 • Beli: 530,000 • Location: Out at Sea, West Blue
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treize
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Please put everything back in order. Personality and History should be between General Appearance and Abilities and Possessions.

You cannot get Fated with Professional traits.
Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island

♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88
Wizardbeard and other characters
Scooped Characters: Kove
Chat Aliases


Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win
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KidRadd
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Adjusted the order. Sorry about that. The app on my phone has character limits and mixes them up based on how recently I modify a file. I also retooled the stats and traits.
Nicky Knuckles • Civilian • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Swift Breeze, South Blue


William Kidd • Chief Warrant Officer • Martial Artist • Marine Division G-666Commendations: 0 • SD Earned: 1 • Beli: 530,000 • Location: Out at Sea, West Blue
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Dusk
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( ͡° ͜🔴 ͡°)
[ *  *  *  * ]
You have another profession you can take. This will be considered your secondary profession, copy/paste one of the professions without the italics.

That's about it, so he's your flag.



Topic is flagged for approval.
Follow the Clown Agenda!
The Catastrophic Clarabell Grace

Characters

Raikou

First DF!
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KidRadd
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Thanks Dusk. I left the secondary blank to reflect his dedication to being a pirate smasher and will add something if he develops another skillset over time.
Nicky Knuckles • Civilian • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Swift Breeze, South Blue


William Kidd • Chief Warrant Officer • Martial Artist • Marine Division G-666Commendations: 0 • SD Earned: 1 • Beli: 530,000 • Location: Out at Sea, West Blue
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Oceonax
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Closet Tsundere
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It is worth noting that, unless you take a secondary profession at creation, you will be unable to add one later unless you revision scoop or take Jack of All Trades. Are you fine with this?
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Cute Girls. (Minus One)
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KidRadd
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Yes, I am.
Nicky Knuckles • Civilian • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Swift Breeze, South Blue


William Kidd • Chief Warrant Officer • Martial Artist • Marine Division G-666Commendations: 0 • SD Earned: 1 • Beli: 530,000 • Location: Out at Sea, West Blue
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treize
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His iron armor would actually need to be priced.

Your boots could count as your starting weapons if you list them in weaponry.
100,000 beli for the iron shoulder and arm pads.
120,000 beli for the iron girdle.

Make sure to note the purchase in your gains and losses and in your items if you purchase them.
Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island

♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88
Wizardbeard and other characters
Scooped Characters: Kove
Chat Aliases


Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win
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KidRadd
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Thanks treize. Ive made the changes.

I also added a second profession but took no traits at this time.
Edited by KidRadd, Aug 28 2015, 06:27 AM.
Nicky Knuckles • Civilian • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Swift Breeze, South Blue


William Kidd • Chief Warrant Officer • Martial Artist • Marine Division G-666Commendations: 0 • SD Earned: 1 • Beli: 530,000 • Location: Out at Sea, West Blue
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Oceonax
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Closet Tsundere
[ *  *  *  * ]
Topic is flagged for approval.
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Cute Girls. (Minus One)
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Shamma
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no fun
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app


Your character has been approved.

From here on, you can go find some people to RP with, and start getting into some Storylines.

Make sure you enter the appropriate information into your signature, the details of which can be found here.
Piper • Pirate • Martial Artist/Weapon Specialist • Hot RocketsBounty: 343,000,000 • SD Earned: 881 • Beli: 259,500,000 • Location: Raijin Island

Jija Juju • Marine • Inventor/Marksman/Scholar/Doctor • FioreRank: Rear Admiral • SD Earned: 579 • Beli: 188,000,000 • Location: Couture Island, Grand Line

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