Character:Maruki Tokiori Request: Edit to material breaking techs due to Hammer of rage Changes: Updating all techs that break materials to note they break a higher tier due to hammer of rage
Description: Maruki Attacks using the Hex-Tech Hammer fist. causing two strikes, the initial punch then the piston activates to apply a a far more forceful secondary strike, both strikes are infused with Haki. the strike is strong enough to shatter Iron.
Description: Maruki Attacks using the Hex-Tech Hammer fist. causing two strikes, the initial punch then the piston activates to apply a a far more forceful secondary strike however this time she alters the pressure used on the piston Causing it to strike harder and faster then before, both strikes are infused with Haki. The strike is strong enough to shatter Steel. branched from Bolt Breaker
Nail Bullet(14)# Type: Offensive Range: Long Stats: N/A
Description: Operating her Hex-Tech Nail gun, Maruki increases the pressure to the nail gun allowing her to fire a nail infused with Haki. at long range.
Nail Storm(22)[14+8]# Type: Offensive Range: Medium Stats: N/A
Description: Operating her Hex-Tech Nail gun, Maruki increases the pressure but this time allocates some of it to the rate of fire making her nail gun unload it's Haki infused ammo in a Gatling like fashion, Branched from Nail bullet
Description: Using her Hex-tech Saw Maruki spins the blade up till it's hot and then coats it with her ink setting the blade aflame before making an attack with it infused with Haki.
Description: Using her Hex-tech Saw Maruki sets it aflame and then uses rapid, sweeping, and relentless attacks infused with Haki. Aimed to overwhelm her opponents defenses. Branched from Flaming Buzzer
Description: Using her Hex-tech Drill Maruki Launches herself towards her target, Cranking the speed of the drill up even higher and infusing it with Haki. allowing it to be able to bore through steel. Branched from Sky Breaker
Blazer Shot (16) Type: Offensive Range: Medium Stats: N/A
Description: Using her Hex-tech Welder Maruki increases the flow of the fuel to the flame and increasing the output, making it into a makeshift flamethrower and releasing a gout of flame able to melt Iron.
Blazer Wave (32) [16+16] Type: Offensive Range: Long Stats: N/A
Description: Using her Hex-tech Welder Maruki increases the flow of the fuel to the flame and increasing the output even further increasing the range and power, making it into a makeshift flamethrower and releasing a gout of flame able to melt Steel. Branched from Blazer shot
Description: Maruki spins along the ground to build up momentum then she Releases a strong Kick aimed at the enemies chest using her haki to make the strike strong enough to dent Iron with the kick.
Description: Maruki Jumps in the air towards her target and spins rapidly adding momentum to the kick she then strikes them from above with a kick using her haki to make the strike strong enough to break Steel (Branched from Camshaft kick)
Hex-Tech Combat: Siege
Rapid Fire Ballista-14 (RFB-14)(14) Type:Offensive Range:Very Long range Stats:NA
Description: Maruki makes a large Siege Ballista on a wheeled base to allow for aiming that can make rapid fire attacks the hardened tips of the lances able to bust through wood and iron.
Description: Maruki makes a large Piston Ram on a wheeled base to allow for Mobility that can make Hard hitting attacks the hydraulics in the Ram head giving it extra striking power to bust through Steel and other Hard Materials.
Upgrading material breaking due to Hammer of rage trait and upgrading four traits
Description: Maruki Attacks using the Hex-Tech Hammer fist. causing two strikes, the initial punch then the piston activates to apply a a far more forceful secondary strike, both strikes are infused with Haki. the strike is strong enough to shatter Steel.
Description: Maruki Attacks using the Hex-Tech Hammer fist. causing two strikes, the initial punch then the piston activates to apply a a far more forceful secondary strike however this time she alters the pressure used on the piston Causing it to strike harder and faster then before, both strikes are infused with Haki. The strike is strong enough to shatter Titanium. branched from Bolt Breaker
Nail Bullet(18)# Type: Offensive Range: Medium Stats: N/A
Description: Operating her Hex-Tech Nail gun, Maruki increases the pressure to the nail gun allowing her to fire a nail infused with Haki. at long range capable of puncturing steel.
Nail Storm(32)[18+14]# Type: Offensive Range: Medium Stats: N/A
Description: Operating her Hex-Tech Nail gun, Maruki increases the pressure but this time allocates some of it to the rate of fire making her nail gun unload it's Haki infused ammo in a Gatling like fashion capable of puncturing through Titanium, Branched from Nail bullet
Description: Using her Hex-tech Saw Maruki spins the blade up till it's hot and then coats it with her ink setting the blade aflame before making an attack with it infused with Haki capable of cutting through steel.
Description: Using her Hex-tech Saw Maruki sets it aflame and then uses rapid, sweeping, and relentless attacks infused with Haki. Aimed to overwhelm her opponents defenses and capable of cutting through Titanium. Branched from Flaming Buzzer
Description: Using her Hex-tech Drill Maruki Launches herself towards her target, Cranking the speed of the drill up even higher and infusing it with Haki. allowing it to be able to bore through Titanium. Branched from Sky Breaker
Blazer Shot (28) Type: Offensive Range: Medium Stats: N/A
Description: Using her Hex-tech Welder Maruki increases the flow of the fuel to the flame and increasing the output, making it into a makeshift flamethrower and releasing a gout of flame able to melt steel.
Blazer Wave (44) [28+16] Type: Offensive Range: Long Stats: N/A
Description: Using her Hex-tech Welder Maruki increases the flow of the fuel to the flame and increasing the output even further increasing the range and power, making it into a makeshift flamethrower and releasing a gout of flame able to melt Titanium. Branched from Blazer shot
Description: Maruki spins along the ground to build up momentum then she Releases a strong Kick aimed at the enemies chest using her haki to make the strike strong enough to dent steel with the kick.
Description: Maruki Jumps in the air towards her target and spins rapidly adding momentum to the kick she then strikes them from above with a kick using her haki to make the strike strong enough to break Titanium (Branched from Camshaft kick)
Hex-Tech Combat: Siege
Rapid Fire Ballista-18 (RFB-18)(18) Type:Offensive Range:Very Long range Stats:NA
Description: Maruki makes a large Siege Ballista on a wheeled base to allow for aiming that can make rapid fire attacks the hardened tips of the lances able to bust through Steel. capable of being used once before it falls apart
Description: Maruki makes a large Piston Ram on a wheeled base to allow for Mobility that can make Hard hitting attacks the hydraulics in the Ram head giving it extra striking power to bust through Titanium and other Hard Materials. capable of being used once falls apart
Hainen: That would be too easy Mon Dec 15, 4:07:30pm Hainen: Dark usually has very well-thought out and rational opinions Hainen: I shall defer to his superiour judgment
Neon is a prophet
the characters
Colin G. Fist • Martial Artist • Frostbite Pirates • Bounty: 370,000,00 • SD Earned: 1009 • Beli: 215,400,000 • Location: Grand Line Ivan• Assassin • Marksman • Bounty: 0 • SD Earned: 228 • Beli: 88,000,000 • Location: Grand Line
Alot of these techs didn't have a material breaking effect in their previous incarnation, which means you can't just tag one on now. Anything that had an iron breaking effect can be bumped to steel but for things like nail storm, flaming buzzer etc that didn't have the effect you can't just now add "breaks steel". If you wanted a material breaking effect added you would have to branch them into upgraded versions separately.
Devil Fruit Type: Cush Cush no Mi Devil Fruit Type: Paramecia Devil Fruit Ability: This devil fruit turns the user into a cushion man, given them a body filled with stuffing rather than flesh and blood, though all organs are still in place. When injured stuffing themselves back up and stitching the wound closed can accelerate healing. The user is also able to make any surface they touch soften to the consistency of a pillow giving it a soft cushiony appearance.
hammer of rage allows you to break materials one tier earlier then usual, allowing any tech below rank 14 to break tier 1, anything between rank 14 and 27 to break tier 2, 28 and 43 to break tier 3 and anything above rank 44 can disable tier 4.
I was also told I could upgrade techniques without making new ones (as everyone can)
one of the techs in question is nail bullet which is a rank 14 but I am only making it break iron rather then making it break steel which at rank 14 would normally be doable with hammer of rage, and with no other ability tacked onto it (other then haki) it could very well just be upgraded without increasing the tech rank (I asked about this as well)
Characters
Maruki Tokiori ★ Strength: 110 ★ Speed: 86 ★ Stamina: 88 ★ Accuracy: 86 ★ Fortune: 106 ★ Crew Position (First Mate/Shipwright) • Carpenter/Blacksmith/inventor/martial artist • Crew:Boundless Boarders • Threat:200.5 • SD Earned:554 • Beli: 73,400,000 • L: Grand Line, Las Arcadas Island
Damn I was hoping to pretend I read all these techs but it seems like I have to read through it all.
Bolt Breaker [Iron] to [Steel]; Clam. Cog Crusher [Steel] to [Titanium]; Clam. Nail Bullet [None.] to [Steel]; No Clam. Nail Storm [None.] to [Steel]; No Clam. Flaming Buzzer [None.] to [Steel]; No Clam. Buzzer Assault [None.] to [Steel]; No Clam. Sky Breaker [Iron] to [Steel]; Clam. Sky Shatter [Steel] to [Titanium]; Clam. Blazer Shot [Iron] to [Steel]; I guess. Blazer Wave [Steel] to [titanium]; I guess. Camshaft Kick [Iron] to [Steel]; Clam. Wild Axle Kick [Steel] to [titanium]; Clam.
RFB-14 [Iron] to [steel]; ...Clam? uh um this exists!?!?! Piston Ram [Steel] to [Titanium] Seriously?...clam?
Okay, let me clear something up. Hammer of Rage, yes, allows your iron breakers to become steel breakers--your steel breakers to become titanium breakers. Keeping up with the current pattern, this means that your techs that do not break any tiers will be able to break nothing more than iron.
If you want your techs Nail Bullet and Nail Storm to break steel and titanium respectively you must first pay the necessary tp. Same goes for the Buzzer techs.
That's my stance on that matter. I have another beef though, your techs like RFB-14 and Piston Ram for examples and the fact that they were approved.
I'm confused....your saying to make something like nail bullet able to break steel...I would have to have it break Iron first...but with HoR I can break Iron with a rank 1 and Nail bullet does nothing at Rank 14 but fire a nail, already in the rank range and paid for to be able to break iron, I just didn't select it to do so on creation, but now I have to pay more?
or are you saying I should edit it to say it breaks iron, and then that gets a free upgrade to Steel due to Hammer of rage? I'm really confused here
Characters
Maruki Tokiori ★ Strength: 110 ★ Speed: 86 ★ Stamina: 88 ★ Accuracy: 86 ★ Fortune: 106 ★ Crew Position (First Mate/Shipwright) • Carpenter/Blacksmith/inventor/martial artist • Crew:Boundless Boarders • Threat:200.5 • SD Earned:554 • Beli: 73,400,000 • L: Grand Line, Las Arcadas Island
Blazer shot doesn't get the hammer of rage benefit, hammer of rage basically works on the principle that you hit weak points in metallic structures in order to break them easier. Buzzer works on the principle of just heating something up, hammer or rage does nothing to increase the effectiveness of heat or wether it's hot enough to melt through a material.
Same for wave
Rapid fire needs to be through continuous fire maruki can bust through steel
Piston ram - MAruki can use it's attack to bust through steel.
Also can you put a clause in each that explains they will fall to pieces after use, they should be single use like all other creation techs.
Devil Fruit Type: Cush Cush no Mi Devil Fruit Type: Paramecia Devil Fruit Ability: This devil fruit turns the user into a cushion man, given them a body filled with stuffing rather than flesh and blood, though all organs are still in place. When injured stuffing themselves back up and stitching the wound closed can accelerate healing. The user is also able to make any surface they touch soften to the consistency of a pillow giving it a soft cushiony appearance.
No you weren't told that by speak because it's not true. You may have misinterpreted what he was saying though. The way the trait works is as i just explained, it's the same reason that if you were hitting say a zoan's bug armor you wouldn't get the bonus, because smith's know nothing about the weaknesses in that context.
Because that is how gatlings work, it should have been done like that initially, wasn't, now we fix it.
It does, that was my bad i actually meant titanium there not steel.
There are very few creation techs that have a duration, something like a poison gas grenade might have it's poison linger for a duration, but that only really serves to increase the changes of application. The actual effect will only be inflicted once.
For something like these creations that actual effect is immediate when you fire it, so once they had been used they would need to fall apart and require another use of the tech to be used again. Otherwise what you essentially have is a steel breaking cannon that you can fire at will for 4 posts or alternatively have someone else fire, and that's really not at all what the trait is intended to give you.
Devil Fruit Type: Cush Cush no Mi Devil Fruit Type: Paramecia Devil Fruit Ability: This devil fruit turns the user into a cushion man, given them a body filled with stuffing rather than flesh and blood, though all organs are still in place. When injured stuffing themselves back up and stitching the wound closed can accelerate healing. The user is also able to make any surface they touch soften to the consistency of a pillow giving it a soft cushiony appearance.
In those 2 years we've had 2+ patches, it's not hugely surprising standards would change.
fair enough, i can't much help you with what previous mods have told you. But if you just build these and they sat around performing their function adinfinatum up to a post limit they would be items not creation techs. It wouldn't be a 1 post span it would be until their function was performed, so you could build your ballista and it would stay built for as long as you want, but once it's used it crumbles.
Devil Fruit Type: Cush Cush no Mi Devil Fruit Type: Paramecia Devil Fruit Ability: This devil fruit turns the user into a cushion man, given them a body filled with stuffing rather than flesh and blood, though all organs are still in place. When injured stuffing themselves back up and stitching the wound closed can accelerate healing. The user is also able to make any surface they touch soften to the consistency of a pillow giving it a soft cushiony appearance.
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