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Oswald A. Ryker; [Flagged]
Topic Started: Feb 26 2013, 08:58 AM (351 Views)
Whimpy
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Spike The Rails
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Character Template

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Account Name: Whimpy


Basic Character Information
Name: Oswald Armstrong Ryker
Nickname: 'Ozzy'
Age: 21
Gender: Male
Race: Human
Affiliation: Other
Threat: 0
Achievements: [N/A]
Profession: ~Merchant
Merchants are fairly charismatic people who are skilled in both bargaining and selling things to others. Their expertise means that they are very knowledgeable of the economy, and deal with all manner of merchandise. Merchants can get a 10% discount on any purchases they make, no matter what the item, for themselves.

~Navigator
The Navigator profession gives knowledge about reading sea charts, currents and weather, reading the stars for a position and a lot of practical ship knowledge, too. Plotting a course along with the related mathematics, all of these are part of the Navigator's job.

Position: [N/A]

Physical Appearance
Height: 6'6
Weight: 167lbs

Hair: Long enough to easily fall over both shoulders and to his shoulderblades, Ozzy's burnt copper hair is left relatively unstyled save for a patch from the left temple to the back of his head which he shaves in a very military style, close to the scalp but not entirely bald.

Eyes: A bit narrowed towards the nose but overall fairly set looking, Ozzy's eyes are a foam blue color.

Clothing/Accessories: Cultivation of a style is part of Ozzy's charm and his style is fairly casual but with hints of a stronger tone; He wears a thick red sweat-shirt like coat with a slightly lifted collar and the hood for which is fairly small, barely protecting against anything but a light rain. Underneath is a simple white t-shirt and he wears a pair of thick jeans that have various straps tied into the belt loop, each supporting bags or boxes that hang off his hips. His clothing has a unique symbol on it that he claims is the mark of his trading company, a small wooden row-boat with an exaggeratedly large crate tied off the back of it surrounded by storm clouds, lightning and crashing waves.

He is rarely seen without a pair of thick soled deck boots and he is always carting around a large leather duffel over his shoulder or tied to his waist. He also tends to avoid anything that isn't securely tied down to his body for obvious reasons and as such he doesn't wear anything that dangles, but he does wear a very tightly fitted metal chain around his neck with a scrap iron piece woven into it like a necklace and he also tends to wear many small earrings.

General Appearance: One of the things most noticeable about Ozzy is just how he projects himself, an air of confidence and charm that makes his features all the more appreciable; His long hair is usually tied back and his light skin is usually well cleaned and kempt, he's shaven and he has small freckles under his eyes that stand out as a mild tan color against his lighter skin. He has firm features and a strong jaw, a narrow nose and a slightly wide cheek bone area that makes him look strong and his body tends to back that up by being firmly muscled with little fat and his clothing adds a layer of bulk that all at once makes him look impressively big.

Picture


The Character
Personality: Ozzy is a second generation merchant and the last of his family, the only child of a wealthy merchant and the land baroness who abandoned him and he struggles everyday to make a bare living in a world where his profession is easy prey for pirates, thieves and even corrupt protectors who should make him safer.

That kind of pressure and stress has been like a compactor on Ozzy's lifestyle and habits to the point that he bears a close resemblance to a trained Marine officer, using routines and schedules to organize his life as best he can and preparing for everything. He is a naturally energetic man and he has a pleasant demeanor that makes him a good merchant and a good worker aside but he's also a bit quick to let go of things in a self-preservationist way. He would let go of cargo to save a sinking ship and in the same way he tends to abandon people if they would take him down with them and cutting off potentially hazardous or damaging things is as easy for him as deciding what kind of topping he wants on his morning bagel.

He is also a very macho man, making himself almost seem over compensatory at time down to his fighting method and mindset, every decision he makes tends to have two thought processes; How efficient he can be while being as manly as possible. This means he will sometimes make extremely bad choices for a situation just to take the 'manly' route and he also tends to be more stubborn than is able to be reasoned with well, he makes an effective merchant because of that however. It does sometimes come back to bite him but he is able to make the most of bad situations time and time again.

Ozzy is a good man, possibly a great one, but he is inherently crippled by the simple fact that he isn't his own man. Oswald lives in the shadows of his father in his own mind constantly and he strives not just to live up to the man's memory but to surpass it in a way that his idolization of the man makes possible; He loved his father unerringly and that kind of love makes it impossible for him to reasonably judge how his life is going or even realize he shouldn't be comparing himself to his father. He constantly values every achievement and every step forward against the footsteps of his father and it, predictably, never measures up to the memories of a fifteen year old boy who's father was stolen from him.

When you find the core of Ozzy's being he is a strong, capable man who is constantly held back by a need to compete with his own memories and who strives to be as macho as possible as to not be a disappointment, even if he does have inclinations that would be a bit feminine; He keeps himself extremely well kept and he indulges in small bits of sewing, leatherwork and other hobbies to keep his goods and clothing in tip-top shape. He also tends to deny such hobbies vehemently enough to startle most people.

He has some peculiar quirks to him such as a way of speaking where he tends to add 'Hmn' and 'Huh' to the ends of speech where it wouldn't be entirely necessary and a strangely dull laugh that resembles a wispy chuckle at best.

Hometown: Cement Island, West Blue

History



Abilities and Possessions
Combat: Ozzy fights like a typical untrained brawler, using simple motions and methods to achieve damage and moving on. He doesn't waste time being fancy and he doesn't have any special powers or skills to utilize, he is simply strong and fit. In combat he tends to make a goal and stick to a plan to achieve it, even if the goal is simply 'survive' and he must be creative to figure out the rest.

Weaponry: Beli Sack - An incredibly basic weapon and something a trader should have in abundance enough to make a useful weapon, Ozzy's preferred weapon is simply a leather sack or cloth bag full of a roughly fist sized amount of beli coins. Being hard, numerous and packed tightly the coins make a perfect bludgeoning weapon and inside an appropriate container they can make a clubbed whip.

Items: Cases - Being a merchant, not to mention a seafarer, Ozzy carries five cases ranging from small map boxes to a more robust trading route box about double the size of a shoebox hanging on his waist, each one carrying necessities or items Ozzy feels he'll need for his next journey.

Beli: 500,000
Upkeep: 0
SD Earned: 0
Stat Points: 32
SD Remaining: 0
Stats:
  • Used for Stats: 32
  • Used for Fortune: 0

    • Strength: 9
    • Speed: 7
    • Stamina: 18 (9+9)
    • Accuracy: 7
    • Fortune: 8


Traits: Fate of the Mighty [3 Traits] - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. In the meantime, you get a temporary boost of [# of traits in fated, multiplied by 3] to your stamina stat.

Tough Bargainer (1 Trait) – Ever the successful businessman, merchants know how to extract money from people and to keep as much as they can from leaving their pocket. Thus, they will always earn 25% more Beli in their Storylines.

Techniques
Regular Technique Points: 16
Used Regular Technique Points: 8
Special Technique Points: 0
Used Special Technique Points: 0

Techniques
Ryker Whip - (4)
Type: Offensive
Range: Melee + 1 Foot
A simple attack where Ozzy winds up his bag of coins and whips it forward with force and momentum making it an effective bludgeon.
Ryker Hook - (4)
Type: Offensive/Utility
Range: One Foot
A versatile technique, Ozzy winds up his beli bag and then swings it in such a way that it wraps around something like a hook. This allows Ozzy to drag the object, throw it, pull himself up to it or simply drag it down with the weight of the beli.


Development History
Gains/Losses:
Edit Log:
Spoiler: click to toggle
Edited by Whimpy, Mar 5 2013, 09:37 PM.
Arnese Petto Orluce • None • Inventor - Martial Artist • [url=insert pirate crew link here]Pirate Crew[/url] • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L: East Blue
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Yuan
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Your best nightmare.
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I'm not seeing any issues.


Topic is flagged for approval.
Edited by Yuan, Mar 1 2013, 01:50 AM.

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Kunugi

Pirate • Assassin • First Mate
Frostbite Pirates Division 1 • Bounty: 76,000,000 Beli • SD Earned: 365 •
Beli: 66,000,000 • Ship: Ice BreakerLocation: Red Line Rapids
Strength: 63 • Speed: 65 • Stamina: 62 • Accuracy: 62 • Fortune: 93 • Action Economy: 5

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treize
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ZAFT Council Member
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Please remove this:
Quote:
 
Navigators will have the skills to navigate the Grand Line.
from Navigator as it is part of the professional bonus.

Put 0 as his Threat.

Also be reasonable with Ryker Hook. Don't do things with it that would not be logical.

Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island

♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88
Wizardbeard and other characters
Scooped Characters: Kove
Chat Aliases


Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win
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Whimpy
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Spike The Rails
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Fixed all the things and Ryker Hook is mostly just a utility technique for basic stuff with his bag, nothing able to defy gravity. He will not be spidermanning things.
Arnese Petto Orluce • None • Inventor - Martial Artist • [url=insert pirate crew link here]Pirate Crew[/url] • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L: East Blue
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treize
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ZAFT Council Member
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Good.

Your character has been approved.

From here on, you can go find some people to RP with, and start getting into some Storylines.

Make sure you enter the appropriate information into your signature, the details of which can be found here.
Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island

♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88
Wizardbeard and other characters
Scooped Characters: Kove
Chat Aliases


Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win
Offline Profile Goto Top
 
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