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| Sophia Galeocerda; [Flagged] | |||||||||||||||||||||||
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| Tweet Topic Started: Feb 13 2013, 08:01 PM (584 Views) | |||||||||||||||||||||||
| BassWalker | Feb 13 2013, 08:01 PM Post #1 | ||||||||||||||||||||||
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Newbie
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Character Template [-----] Account Name: BassWalker Basic Character Information Name: Sophia Galeocerda Nickname: --- Age: 28 Gender: Female Race: Merfolk - Tiger Shark Affiliation: Bounty Hunter Threat: 0 Achievements: --- Profession:
Position: --- Physical Appearance Length: 6'4" Weight: 183 lbs. Hair: Black Eyes: Sea Green Clothing/Accessories: Sophia wears a snug-fitting, sleeveless vest (or waistcoat) that has been modified with a vertical slit along the back from which her dorsal fin may protrude comfortably. The garment is made of leather that has been dyed the same dark green-blue as her scales and will not be damaged by prolonged time in the sea, though the artificial color has faded a great deal because of the latter; likewise, the buttons arranged in a single row are made of brass and will not rust. She doesn't wear bottoms or footwear of any sort, as they would only get in the way of her tail, but it isn't unheard of for her to put together a dress or skirt out of aquatic plants when she must leave the sea. General Appearance: Sophia is a rather large mermaid. Her stern visage is framed by short, silky black hair that hardly reaches past her ears, and her eyes are a field of deep sea green around slotted pupils. Travelling down the sides of her nose and curving just above the lower jaw in two semicircular shapes are her ampullae of Lorenzini, a perfectly symmetrical grouping of pores that may appear as very fine freckles if one were to look closely. The lips of her wide mouth are usually colored a dark violet that won't wash off in sea water, and the rows of triangular teeth behind them are many and razor sharp with serrated edges. Her overall appearance gives an impression of innate ferocity. Her body is characterized by a well-toned and slender build, muscular yet appropriately proportioned to accommodate her greater bulk. Her lightly tanned skin has a supple feel and texture to it, though is adorned in a layer of rough and sandpaper-like dermal denticles, or placoid scales, which lay atop one another in a cascading fashion. These scales are colored a dark green-blue mix that blends well with the sea, and span the bottom halves and sides of her C-cup breasts in crescent shapes. The skin of her back is a lighter hue of this green-blue mix, and is accentuated by the large dorsal fin that begins just below the nape of her neck and travels down the length of her spine's thoracic region. Aligned perfectly with the dorsal fin, a thick strip of additional scales travels the length of her spine, running perpendicular to scaled stripes akin to the appearance of a tiger's that stretch around to her abdomen. The separation between human and fish is blurred somewhat, as the placoid scales that cover her tail in its entirety grow gradually across her waist, not abruptly. The underbelly of her lower half is the same color as her skin, though the top and sides are the same dark green-blue as the scales of her upper half. Careful examination of her person, and especially of the scales themselves, may reveal the off-colored linear line that spans her body's length just inches above where the change in color appears on her tail. Unlike most other merfolk, her caudal fin is vertically oriented and heterocercal in build, possessing a larger upper lobe with a length twice that of the lower. When on land, her tail splits into two shapely legs that are devoid of the many fins normally present, though the layer of scales remains and changes its color so that the lighter half runs along her inner thighs. The Character Personality: Sophia is an oft aggressive and headstrong person, a trait conflicting of the usual peacefulness seen in other merfolk, but she does show signs of caring and compassion towards others from time to time. She has taken very strongly to her innate nature and upbringing as an apex predator, and as such, seems very confident in her every action as she doesn't so much as entertain the possibility of failure. She can be very patient when the need arises, and though she cannot keep from showing them as is instinctual, she has a practiced hold over her emotions and is not usually quick to anger or assume things; her bloodlust is one of such emotions, which is given absolute freedom only when she feeds. She has a distinct and unbridled hatred for slavery and captivity in all their forms and for pirates by the simple act of association. One of the few things that will drive her to violence without prior thought, she will oft become consumed by the desire to not only free any slaves she comes across, but to also kill the slaver or owner in the worst possible way that can be fathomed. Perhaps mistaken as a heartless nature by some, she favors killing the pirates she hunts rather than leaving them to a jail for very much this reason. She does feel noticeably stronger about humans enslaving merfolk and fishmen than other humans, though this concern of hers applies to the latter just the same on occasion. Contradictory to her usual passionate self, there are times when Sophia is very calm and peaceful, like most merfolk. Such days are typically spent in the ocean depths where humans cannot easily disturb her, and they are more common than one would be lead to believe by her more aggressive and predatory disposition. These are most often days she has chosen to take off after claiming a particularly strong bounty, or time set aside so that her body can have its chance to rest between hunts. Hometown: Open Sea, East Blue History Abilities and Possessions Combat: Sophia's particular style of combat is both careful passiveness and ferocious aggression, and radiates a confidence buried deep within her psyche. A cold and calculating mind during the beginnings of conflict, she moves slowly and uses the length of her spear to assess the prey's weaknesses. Once the clash has begun, however, she strikes with sudden bursts of speed as her predatory instincts and passionate bloodlust come to a boil. The practiced blending of these two mindsets --as well as the various tools at her disposal-- makes Sophia a dangerous and oft unpredictable combatant, for friend and foe alike. Weaponry:
Items:
Beli: 2,500,000 Upkeep: --- SD Earned: 10 Stat Points: 42 SD Remaining: 0 Stats:
Traits:
Techniques Regular Technique Points: 16 Used Regular Technique Points: 8 Special Technique Points: 4 Used Special Technique Points: 4
Development History
Edit Log
Edited by BassWalker, Jun 11 2013, 03:45 PM.
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Pureza Blanca • Thief, Merchant • Threat: 0 • SD Earned: 8 • Beli: 2,650,000 • L: Bausyer Island, North Blue Sophia Galeocerda • Huntress, Weapon Specialist • Threat: 0 • SD Earned: 10 • Beli: 2,500,000 • L: East Blue | |||||||||||||||||||||||
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| ♠ RainingBlades | Feb 13 2013, 11:01 PM Post #2 | ||||||||||||||||||||||
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Excellent Host
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"She also does not pay upkeep for basic necessities." - What? The only thing I can think of is Food upkeep, which is a no for a bonus since that's what chef gives you and you already have another upkeep negation bonus. So remove that. You have to wear something for a bottom since your tail splits into legs on land. You can't just walk around naked :| Also this is going to make people call me the treize of shirts again, but does she even wear one, or just the vest? Specify please No to murdering an entire crew. Even if they are pirates/slavers, that's still going to raise some eyebrows at the bounty office and result in a bounty for your character Remove "Teeth" from weaponry The bola seem right now to me more like weaponry than items. Unless you could explain otherwise, move them to weaponry. With what you have, Merfolk should really be Fishman. Merfolk is mainly meant just for the basic trait, while Fishman will give you all that species shenanigans. Also, no to detecting electromagnetic fields and whatnot. Or at least not for three traits. Also I'm not a shark expert, but how is electroreception related to sharks at all? Waking Current would be Rank 8 since it has a knock-back effect. You can't have a Rank 8 technique, so either modify it or remove it. |
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Literally Annie The Gang On Hiatus Never Forget thelonelynarrators | |||||||||||||||||||||||
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| Yaksha | Feb 13 2013, 11:26 PM Post #3 | ||||||||||||||||||||||
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Fairy Killer
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Considering food upkeep is so pitiful, I'd be fine letting them negate it for the time being, along with their own creation techniques. I've said this before. As long as the crew is completely insignificant and irrelevant to the world at large, you can get away with some minor cases of murder. In this situation, their deaths went unnoticed, and can catch up with her in time after her story starts. Bounties for getting rid of pirates is pretty silly. The line between mermaid and fishman is hard to draw, but considering her powers will largely apply in or around water, it's fine. A fishman with the same shit would be 3 traits, so this is fine for 2. Proceed with the other necessary changes. Edited by Yaksha, Feb 13 2013, 11:36 PM.
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![]() Yaksha (Laneh) • Assassin • Martial Artist • Navigator • Thief • Ragnarok Pirates • Bounty: 75,000,000 • SD Earned: 0/300 • Beli: 35,350,000 • Location: Weatheria Strength: 57------Stamina:50------Speed:75--------Accuracy:60-------Fortune:78 Malikai • Marksman • Smith • Doctor • Scientist • N/A • Threat: 34.5 • SD Earned: 0/177 • Beli: 18,750,000 • Location: Candy Island Strength: 45------Stamina:39------Speed:40--------Accuracy:60-------Fortune:61 Juan • Inventor • Weapon Specialist Bounty: 5,000,000 • SD Earned:0/88 • Beli: 23,350,000 • Location: Strength: 45------Stamina:35------Speed:25--------Accuracy:25-------Fortune:30 Ahriman (Savlin) • Doctor • Scientist • N/A • Threat: 2 • SD Earned: 0/47 • Beli: 8,270,000 • Location: Pharsalus Island Strength: 15------Stamina:13------Speed:19--------Accuracy:25-------Fortune:23 | |||||||||||||||||||||||
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| BassWalker | Feb 14 2013, 12:08 AM Post #4 | ||||||||||||||||||||||
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Newbie
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Edited by BassWalker, Feb 14 2013, 12:14 AM.
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Pureza Blanca • Thief, Merchant • Threat: 0 • SD Earned: 8 • Beli: 2,650,000 • L: Bausyer Island, North Blue Sophia Galeocerda • Huntress, Weapon Specialist • Threat: 0 • SD Earned: 10 • Beli: 2,500,000 • L: East Blue | |||||||||||||||||||||||
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| ♥ Emoisum | Feb 14 2013, 12:00 PM Post #5 | ||||||||||||||||||||||
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What.
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I would suggest that, like Zoans and like the older Mermaid from the Water Seven arc in the manga and anime, the clothes 'magically' appear for the sake of unnecessary nudity. Role playing in the water, always, will be like, near impossible without you growing tired of it. Throw an N/A or 0 next to upkeep. Other than that, you should be good, given that Yak did say okay to the majority of that and he outranks me. I'll throw a flag up after you've replied, most likely, maybe, possibly. |
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| BassWalker | Feb 14 2013, 12:12 PM Post #6 | ||||||||||||||||||||||
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Ok, I think I've found a suitable middle ground. I've now edited it into her clothing that she does build herself a skirt or dress of some sort out of aquatic plants (seaweed, kelp, ect.) when she must venture onto land. Please bear with me here, as my OCD keeps my standards for realism and common sense in rp pretty high. I cannot just leave something to the reasoning of "it's magic". I also fixed the upkeep thing. |
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Pureza Blanca • Thief, Merchant • Threat: 0 • SD Earned: 8 • Beli: 2,650,000 • L: Bausyer Island, North Blue Sophia Galeocerda • Huntress, Weapon Specialist • Threat: 0 • SD Earned: 10 • Beli: 2,500,000 • L: East Blue | |||||||||||||||||||||||
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| ♥ Emoisum | Feb 14 2013, 12:15 PM Post #7 | ||||||||||||||||||||||
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What.
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Blame Oda for magic clothes. Kinemon, too. Everything should be okay, now. Treize, Ehemel or C0n will likely stop by- or Yak, maybe and give the final approval. Topic is flagged for approval. |
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| ♠ RainingBlades | Feb 14 2013, 01:56 PM Post #8 | ||||||||||||||||||||||
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Excellent Host
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Or FailingBlades Under stats, put something like (12 [10+2] while submerged) after Speed: 10 Just pm me when you do that and I'll give you the approval. |
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Literally Annie The Gang On Hiatus Never Forget thelonelynarrators | |||||||||||||||||||||||
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| ♠ RainingBlades | Feb 14 2013, 02:44 PM Post #9 | ||||||||||||||||||||||
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Excellent Host
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Your character has been approved. From here on, you can go find some people to RP with, and start getting into some Storylines. Make sure you enter the appropriate information into your signature, the details of which can be found here. |
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Literally Annie The Gang On Hiatus Never Forget thelonelynarrators | |||||||||||||||||||||||
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