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Sairalinde Anwamine; Marine Musician; Ready [Flagged]
Topic Started: Jun 30 2011, 03:14 PM (317 Views)
Aether of Dusk
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Account Name: Aether75


Basic Character Information
Name: Sairalinde Anwamine
Nickname: Sirra, Ms. Linda
Age: 24
Gender: Female
Race: Human
Affiliation: Marine
Rank (Commendations): Ensign {0}
Achievements: N/A
Profession:
Primary: ~Entertainer (Musician)
An entertainer makes his/her living through putting on shows. This profession is always specialized towards a specific type, and includes Dancer, Musician, Juggler and many more. Knowledge granted is job-specific. Entertainers can use their performance skills, be they song, dance or anything else, to influence others and use them as buffs, debuffs, etc.
Secondary: ~Thief
The Thief is a job closely related to the assassin. They both provide stealth capabilities, though a Thief gains lockpicking skills instead of poison knowledge, can generally know their way around the ways of barter and trade, and pickpocketing. Thieves don't have it hard to find 'underground info' in most cities, either.
Position: N/A


Physical Appearance
Height: 5 feet, 8 inches
Weight: 115 pounds
Hair: Sirra wears her hair short, in a straight fashion. She doesn’t wear anything in her hair. It’s blue in color.
Eyes: Her eyes are a dark blue in color. She wears a light blue eye shadow.
Clothing/Accessories: Sirra wears a dark blue low cut jacket that she wears over her shoulders. The sleeves of the jacket are extremely loose, and create a sort of bell bottomed sleeve. Under her jacket she often wears a skin tight black tank top, though sometimes she can be seen with it off about five percent of the time if she’s not on a mission. She wears a lighter blue, short pencil skirt that has large slits on either side of her hips, and wears long thigh-highs that stop underneath her skirt. She wears high-heeled chisel shoes that come halfway up her calves, they tie-up. She wears a large belt around her waist, where she keeps her Item bag attached.
General Appearance: She’s a mature woman, taller than average, that often crosses her arms. With the way she walks she can be seen as an uncaring and untroubled woman. If one saw her they would get the impression that she was pompous, or pretentious, though appearances may fool.

Spoiler: click to toggle



The Character
Personality: She’s as nice as she can be, when she wants to be. Though often times, to those she doesn’t know, she’ll give them a series of hard times. She doesn’t take kindly to strangers and she often has an “I don’t care” feel about her gaze. Sirra is as gentle as can be, but she wouldn’t tell anyone that, though she likes to play music just for fun sometimes. She doesn’t like to be seen as weak but she’ll still soften up to those she cares about. As a Marine, she’ll follow her mission to the best of her ability.

She depends on Sillis as much as Sillis depends on her, there is no ifs ands or buts about it. She treats Sillis like her own flesh and blood and like the only flesh and blood she has.

Hometown: Mirrorball Island, East Blue
History: Born on Mirrorball Island, there’s not much of a dull moment in her life. Sairalinde Anwamine was born into a mid-upper class family, one where she got what she wanted, when she wanted, where she wanted. However, this only lasted the first 13 years of her life.

During her childhood, it was just that, she was spoiled somewhat, but not completely. Her mother didn’t approve of her being such a “disgrace” to the family name, by whining over every little thing and her father didn’t much care about her, he only wanted her to shut up and be happy. Though he meant well, he and his wife argued over her standing in the social hierarchy. Sirra would listen to them daily, weekly, monthly, as they would argue over what she was to do with her life as she got older.

She was introduced to another family, the Anwares, as they also had a daughter and were good friends of her parents. Their daughter’s name was Sillis and Sirra took quite a notice with her and they played often, though, since Sirra was much older, Sillis got bossed around quite often. Sirra continued to grow but around 10 years old, she found a new fascination; Music. She deemed that music would be her escape and that it would be classy enough for her parents to accept. She introduced the idea to her father, who introduced it to his wife, who thought it was splendid that their daughter finally decided to make something of herself.

Around 11, Sirra took up Violin lessons, though the instrument she had imagined was that of a louder quality, a guitar. One day she spoke with Sillis about it and Sillis agreed, music was the best option for the two, they also decided that one day, they would also play together somehow. But Sirra continued her lessons and got better at playing.

Then at 13, her parents and the Anwares were told that they were to be executed, for crimes unmentionable. Crimes framed to them by several pirate crews around the city. The local marines had no choice but to believe what they were given, and followed through with the execution. It was then that Sillis and Sirra had to fend for themselves, though the fortune that their parents kept, became their own.

Years passed and that fortune dwindled, due to food and other things, and Sillis had gone on her own way, not telling Sirra anything about her destination.

Sirra continued to play her violin in her home, staring out the window, songs sad and dreary, her thoughts drifting into lonliness. She became cold, and could only think about the case that had killed her parents and thought also on her friend, who had seemed to want to get away. Sirra didn’t ask, only let her go.

Around being 19 years of age, Sirra was given a letter, one from Sillis, saying that she should come visit her at the nearby Marine outlet and harbor. Sirra blinked several times before deciding that she would, and took the next ship to that area.

Sillis had told her everything about her journey and how she ended up becoming a Marine, insisting that Sirra join as well. Sirra agreed and went under training, her mood changing to being protective of Sillis and harsh to the world as a whole. Sillis had changed without her friend there as well, from the little Sirra could tell, but they both vowed to be together still, and were put on the same regiment and dispatch team. They thought it ironic, though at least they were together again.


Abilities and Possessions
Combat: Sirra doesn’t fight necessarily, though when tempted, she will. She likes to brawl with her fists when pushed to that spot though weak she may be,

Sillis fights more for her while Sirra plays supportive music to pump her up. If Sirra is trying to take on an audience that she knows holds a pirate or other criminal, she’ll lull them into a false sense and play her special music that causes dreariness.
Weaponry:
Lyrical: A wooden violin
Description: A generic violin, made from about 70 pieces of wood, with a horse-hair viola. It produces a lovely sound when played. Used for entertainment purposes and usually a somewhat distraction.
Lyrical

Black Strum: A metal guitar
Description: A black metal guitar, made from aluminum to give it a light sheen, reinforced with an iron interior frame. It produces a jagged and rough noise when played. It’s a generic heavy metal guitar, used for making loud noises in battle.
Black Strum

Items:
Item Bag;
     -Guitar Pick x 2
     -Guitar/Violin String
     -Whistle
     -Pocket Knife

Beli: 500,000
Upkeep: 0
SD Earned: 0
Stats: 32
  • Used for Stats: 17
  • Used for Fortune: 15

    • Strength: 4
    • Speed: 4
    • Stamina: 5
    • Accuracy: 4
    • Fortune: 13

Traits:
Profession Traits:

Performance Assistant (1 Trait) – Plenty of good entertainers need someone to help them carry out their routine. The character gains a special Performance Assistant NPC which is under their control.

Crowd Control (1 Trait) – Due to the nature of their skills, their performances will affect basically anyone who can see and hear them. Buff and debuff techniques used by these entertainers will have the same maximum as a single target technique, no matter how large a crowd they affect.

Pickpocket (1 Trait) – As a thief, the character is skilled at obtaining money by less-than-acceptable means. Thus, they will always earn 25% more Beli in their Storylines.

Secondary Traits:

Signature Technique [Pump-up Duet] (1 Trait) - This trait makes one particular technique special, a trademark move of the character. This signature technique is always of the natural maximum rank that the character is allowed, but does not cost any Technique Points.

Devil Fruit
 
Devil Fruit Name: N/A
Devil Fruit Type: N/A
Devil Fruit Ability: N/A


Techniques
Regular Technique Points: 26
Used Regular Technique Points: 24/26
Special Technique Points: 0
Used Special Technique Points: 0

Techniques
Pump-up Duet (6)
Type: Support
Range: Hearing Range
Stats: +4 Strength
Description: Sirra and Sillis play their guitars together strumming the cords to create an invigorating symphony of notes to boost their allies’ Strength for 2 posts.
Soft Serenade (6)
Type: Offensive
Range: Hearing Range
Stats: -4 Stamina
Description: Sirra plays her violin, creating a soothing ballad of chords making her enemies weary and tired for 2 posts.
Jam Session (6)
Type: Offensive
Range: Hearing Range
Stats: -4 Speed
Description: Sirra plays her guitar as loud as she can, screeching noise through the air to cause people to collapse under the noise for 1 post.
Soothing Bolero (6)
Type: Support
Range: Hearing Range
Stats: +4 Accuracy
Description: Sirra plays her violin softly to raise her allies’ awareness, calming them so that they can think and anticipate for 1 post.
Eternal Echo (6)
Type: Offensive
Range: Hearing Range
Stats: -4 Accuracy
Description: Sirra and Sillis play their guitars, playing one note over and over, circling their target, causing their opponent to lose a sense of direction and focus for 2 posts.


Development History
Gains/Losses:
Edit Log:
Edit Log:
Edited by Aether of Dusk, Jul 17 2011, 02:20 PM.
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Nary
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Artsy Lurker
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Personality needs a little beefing up but everything looks good.


Topic is flagged for approval.
Fran C. 'Bull-Skull' OsgraveArtisan Pirates • Navigator/Chef • Bounty: 57,000,000 • SD Earned: 208 • Beli: 78,800,000 • Location: Grand Line
Strength: 55 / Speed: 30 / Stamina: 118 / Accuracy: 35 / Fortune: 55

Jager 'Hitman' Foon • ??? • Chef/Assassin • Threat: 30 • SD Earned: 187 • Beli: 58, 200,000 • Location: Blues
Strength: 101 / Speed: 40 / Stamina: 30 / Accuracy: 50 / Fortune: 51

Cobalt Cross • Merchant/Weapon Specialist • Rank: Lieutenant • SD Earned: 102 • Beli: 17,755,000 • Location: Blues
Strength: 53 / Speed: 24 / Stamina: 30 / Accuracy: 30 / Fortune: 33
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Drifter
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Hail Hydrift
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You need to put how long each one of those buffs/debuffs lasts. Then, you're good.
ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ

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Demolition King is Back Baby

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Aether of Dusk
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Acina's Hubby
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And edited.
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The Unspeakable
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Not Responsible
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Techniques all look okay. You could have them last 3 posts each, you know?
Democracy Incoming
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Aether of Dusk
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Acina's Hubby
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I don't really need them to right now.
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Singularity
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Dairy 4 T4
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Topic Flagged for Approval
Izuru & Yogi • Crew Position: Captain • Weapon Specialist • Frostbite PiratesBounty: 350,000,000 • SD Earned: 1192 • Beli: 345,100,000 • Location: Florian Triangle • Theme:

Kazuki • Crew Position:N/A • Assassin • N/ACommendations: 88 • SD Earned: 356 • Beli: 165,500,000 • Location: Little Garden

Xavros • Crew Position:Fool • Entertainer • Theme tuneBounty: 103,000,000 • SD Earned: 406 • Beli: 191,000,000 • Location: Machine Island

Anthrax • Crew Position:N/A • Inventor • N/ABounty: 0 • SD Earned: 186 • Beli: 74,000,000 • Location:Gesso Island

Kuma • Crew Position:N/A • Smith • N/AThreat: 30 • SD Earned: 181 • Beli: 16,900,000 • Location:Custom Island
Things i look at when i'm feeling blue

King of the Pirates


An Unreachable Dream


Finally a Father, they make you so proud
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Hideo
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Now a banana man
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Your character has been approved.

From here on, you can go find some people to RP with, and start getting into some Storylines.

Make sure you enter the appropriate information into your signature, the details of which can be found here.
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