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Bandit the Coywolf; Sneak's Dog
Topic Started: Apr 14 2011, 01:07 PM (118 Views)
JediBrainWash
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Jomsviking
[ *  *  * ]
NPC Template

[-----]


NPC Type:Beast Handler

Basic NPC Information
Name: Bandit
Nickname:
Age: 3
Gender: Male
Race: Coywolf ( Coyote/Wolf Hybrid) ( Cyborg)
Affiliation: Pirate
Bounty:
Profession: None
Position: Sneak's dog.

Physical Appearance
Height: 32 in. at Shoulder, 60 in. in length.
Weight: 79 lbs
Hair: Red, short fur.
Eyes: Brown, canine
Clothing/Accessories: Bandit wears a black bandana around his neck, but he is a canine, thus is naked mostly.
General Appearance: Bandit appears as an enormous coyote, like most wolf/coyote hybrids. He possesses dark rings around his eyes, red fur along his body, and white fur on his stomach. His feet are a darker shade of red.


The Character
Personality: Bandit is intelligent enough to understand almost all words spoken to him, though as a canine, is not capable of speaking back. Instead, he makes a series of barks and body language to communicate to Sneak what he desires to say. It gets so rediculous that sometimes others think that Sneak is making it all up, for they underestimate the level of intellect that Bandit actually possesses. Despite being a wild animal, Bandit claims to be a dog, for it is what Sneak always calls him. When people claim he is not a dog, he growls at them and becomes violent.

Hometown: Mirrorball Island, East Blue
History: Bandit first met Sneak after being shot by some local boys who were running about with their father's rifle. Left for dead by his pack, for he was always an outcast due to his mixed blood, Bandit was sure he was to face death. Sneak, whom was walking home from work at the time, ran over to the bleeding canine and carried him back to his workshop. Where he worked to remove the bullet and patch up the wound. Upon finding that the bullet had pierced Bandit's spinal cord and paralyzed the canine, Sneak began to rebuild Bandit using his own engineering technology. Restoring movement of limbs by making Bandit into a cybernetic pooch, Bandit developed great trust in Sneak, and forever pledged his loyalty.

Abilities and Possessions
Combat: In combat, Bandit follows Sneak's commands, and operates in conjunction to his fighting style. On his own, Bandit embraces the same hunting patterns he did as alpha of his pack, staying low to the ground, surprise attacking, and going for exposed limbs. With his additional weaponry, he utilizes more than just bites in combat.
Weaponry: His cyborg body has provided Bandit with additional weaponry, primarily in the addition of retractable metal claws that can be used to deal great slashing damage, or to assist him in climbing difficult surfaces. His teeth are still a favorite choice for combat, and have not been augmented as of yet.
Items: As a cybernetic pooch, Bandit possesses a metal torso ( under all his fur) for increased defense against attacks. Within this torso he possesses a grappling gun with 50 ft of line, used to scale walls and the such, and capable of pulling both himself and one passenger.
SD Earned:0

Stats
  • Used for Stats:24
  • Used for Fortune:0

    • Strength: 5
    • Speed: 8
    • Stamina: 6
    • Accuracy: 5
    • Fortune: 6
Traits:

Cyborg - Cyborgs are humans who have had part of their living tissue replaced with mechanical parts with the goal of enhancing their overall power. These modifications can alter their physical size, increase their defenses, grant them special means of transportation, powerful senses, and even turn them into living weapons. A cyborg's overall strength is determined by the level of technology used and the amount of money invested into their upgrades.

Cybernetic upgrades are made by either converting a body part, adding an additional body part, improving an existing body part or adding weapons/features. The strength of the materials used, type and number of parts, maximum upgrade strength, and available weapons varies by technology level.

Damage done to the inorganic components of a Cyborg must be repaired and will not heal naturally. Those who cannot perform the repairs themselves must see a trained mechanic between battles. In return for their enhanced powers, they must constantly consume some sort of fuel; the nature of this fuel varies from Cyborg to Cyborg. Cyborgs pay for their fuel and repairs at the end of each SL, this will be a cost of 15% of the sum of all cyborg parts.

Basic Cyborg (1 Trait) - This is the most basic level of cyborg, and the most commonly encountered type in the blues. A Basic Cyborg begins with up to 3M Beli worth of modifications. Their bodies are made out of Iron and do not vary from their original size. They may have one concealed weapon per arm or leg, and one basic system per other appendage. Note that these weapons or systems are very basic.

Appendages - 1M Beli/per
Torso - 2M Beli


Devil Fruit
 
Devil Fruit Name:
Devil Fruit Type:
Devil Fruit Ability:


Techniques
Regular Technique Points: 12
Used Regular Technique Points: 6
Special Technique Points:
Used Special Technique Points:

Techniques
Lockjaw (3)
Type: Offensive
Range:Melee
Stats:N/a
Description: Lunging at his opponent, Bandit bites with his powerful jaws, locking onto an open area.


Subtle Refuge (3)
Type: Support
Range:Self
Stats:N/a
Description: Lurking in the shadows, Bandit uses his natural skills at camoflauge to hide from opponents.

Edited by JediBrainWash, Apr 14 2011, 01:12 PM.
Characters


Tyr au Lamdos • The Maul • MA/Assassin • None• Bounty: 11,000,000 • SD Earned:90 • Beli: 22,000,000 • Location:Undetermined



Guides:
SD Guide
Data Book
Offline Profile Goto Top
 
JediBrainWash
Member Avatar
Jomsviking
[ *  *  * ]
I changed the beast handler trait, so this can be scrapped
Characters


Tyr au Lamdos • The Maul • MA/Assassin • None• Bounty: 11,000,000 • SD Earned:90 • Beli: 22,000,000 • Location:Undetermined



Guides:
SD Guide
Data Book
Offline Profile Goto Top
 
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