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Maulwurf Rosomahov; Mk. II [Flagged]
Topic Started: Apr 6 2011, 01:47 PM (550 Views)
Spirit
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Account Name: Spirit


Basic Character Information
Name: Maulwurf Rosomahov
Nickname: Der schwarze Mann, the Bogeyman, Freak
Age: 25
Gender: Male
Race: Human
Affiliation: Marine (2 Commendations)
Profession: ~Inventor
An inventor is a man or woman with knowledge in how various mechanical devices work. They have good insight in how blueprints work, and can upgrade weapons, build explosives and battle engines if they have enough materials. Inventors don’t need to pay upkeep for their gadgets that they use in battle. They will also get a 20% discount on any technological upgrades they make to their own weapons. Bring it up with a moderator when upgrading to see if the discount applies.

~Scientist
A scientist is a different name for those primarily interested in chemistry, the making of explosions and poisons, gas or the like. They get primarily the same basic mathematical skills as the Inventor, and a lot of knowledge about various materials.

~Weapon Specialist
A much more general fighter-type profession, a Weapon Specialist is someone who has to a large or small degree devoted his/her life to the mastery of a single weapon or weapon type, such as Swords, Axes or Whips. This profession applies generally to melee weapons.

~Chef
A Chef, Cook, Bartender or any other distinct related profession gives kitchen skills and knowledge about food, flavoring, ingredients, drink, and nutrients.

Position: N/A


Physical Appearance
Height: 200 cm
Weight: 150 kg
Hair: Short cropped pink hair
Eyes: Baby Blue. Since he grew up underground, Maulwurf sees better in the dark than most people, but also sees worse in the light.
Clothing/Accessories: Maulwurf wears red parachute-like pants with a plain black cloth belt and black military boots. He also wears a long black cloak which is red on the inside and has a pattern of red clouds on the outside. The cloak also features a Marine insignia on the back and a high collar, covering half of Maulwurf's face. On his head, he wears a black bandanna and a black, wide-brimmed, straw hat that has a lot of 30 cm strings with white beads hanging down from the rim to cover the rest of Maulwurf's face. Maulwurf also wears a pair of round, extremely tinted sunglasses.

General Appearance: Maulwurf, while being pretty tall, is extremely thin, although this doesn't stop him from being strong and muscular, albeit he does not have very good stamina. People also described him as having a skeletal appearance. Because he grew up underground, Maulwurf has a fair skin and thus keeps his cloak on most of the time. Most of the time, he has a smile on his face with his eyes narrowed to slits.

Spoiler: click to toggle


The Character
Personality: In two words: Clinically Insane. Out of the 24 hours of the day, Maulwurf is somewhat sane only about 15% of the time. As such, Maulwurf has a very random personality, always doing whatever strikes his fancy, even if there is no logical reason behind it. As such fighting him a real challenge since the opponent will not be able to predict how Maulwurf will going to react based on his facial expressions.

Most of the time Maulwurf is a happy-go-lucky kinda guy. He has an utmost respect for women, treating them like they were goddesses. Maulwurf tries to live his life by his credo of Absolute Orders, that anything is acceptable as long as the orders gets carried out. However, since the incident in his homeland, his faith in this credo was shaken.

Maulwurf has several weird quirks about him. One of them is his hunger. For an unknown reason, Maulwurf is always hungry and if there is anything edible or inedible around that looks good and he hadn't tried before, he will attempt to try to taste it to see what it tastes like, and if it's good, he will proceed to eat it. Most of the time he is always seen eating something. Another quirk is his movement in shadow and light. In the light, Maulwurf moves very slowly while moving at his normal pace in the shadows. This is mostly due to on his perception that light weakens and slows him down, in reality he can move just fine in light just like in shadows. Because of his background, Maulwurf prefers to keep himself in the shadows, since light makes him uncomfortable and hurts his eyes. Because of the scientist and inventor nature, Maulwurf likes to conduct experiments in his spare time (whenever he is sane), especially on people. Also he likes to play his double bass.

Hometown: Deserted Island, North Blue

History: It all began 500 years ago when a technologically advanced (for their time and mainly in cybernetics) kingdom on the Deserted Island in the North Blue was driven into the catacombs that were built previously just in case by incompetent farming that left the land a barren wasteland. After wondering in the catacombs for several years, the people finally settled down inside a huge one which had a man-made river running through the middle of it. Over the centuries, people came from other island as the land regained its potential for farming. The hero of this story appears 475 later.

Maulwurf was born to a Greater Priestess mother and Captain of the High Priestess Guard father. When he was 10 years old, Maulwurf entered the Academy, to be trained for the High Priestess Guard. After completing the Academy after 5 years, Maulwurf was declared a rising star and the most likely to succeed his father as the Captain.

After 5 years of serving in the Guard, Maulwurf was offered a squad leader position in the expeditionary force which conducted raids to the surface to acquire things that could not be otherwise gotten underground. On one of the raids, Maulwurf found a strange looking fruit. Bringing it back underground, Maulwurf tasted it to see if it was any good, which of course it didn't, but the deed was already done, and now he became the lizard man. That, coupled with his credo, caused him to earn the nickname "Der schwarze Mann" from the village children for his preference to show up every time any child misbehaved.

One night, probably on a full moon, Maulwurf was visiting his betrothed, a Lesser Priestess, when he suddenly he felt the greatest hunger urge he had ever felt. Almost immediately feeling it, he blacked out and awoke to find himself covered in blood with the ravaged body of his betrothed beside him. After he was found out, he was order to kill himself, but he couldn't do it and instead escaped into the tunnels. After wondering the caves for a couple of days, Maulwurf emerged outside, picking up a cloak and a hat of a nearby dead person, who he killed previously on one of this raids. Since he did not know enough of the real world, Maulwurf joined the circus as a freak show exhibit before being taken in by the Marines later on.

This is the end of one story and the beginning of many others.

Abilities and Possessions
Combat: Because of his speed and his strength, Maulwurf prefers to use evasion when fighting either bare-handed or with weapons. By dodging the opponent's blows at the last second, he creates an opening during which he can attack without getting damaged himself. When using his whips, Maulwurf prefers to immobilize his opponent before going in for the kill.

Weaponry: - Two iron, 5-meter long and 1cm thick whips which are kept on the belt.

Items: A double bass, a playing bow, and its case. A bag with 2 screwdrivers, 20 screws, 2 tweezers, 2 scalpels, and 2 rolls of duct tape.
Beli: 8,250,000
Upkeep: 0
SD Earned: 31
Stats: 63
  • Used for Stats: 63
  • Used for Fortune: 0

    • Strength: 21
    • Speed: 20
    • Stamina: 11
    • Accuracy: 11
    • Fortune: 15
Traits: Specific Devil Fruit (3 traits) - The player may choose a specific Devil Fruit, either canon or custom, for their character. These fruits are limited to Paramecia and Zoan, and further limited based on moderator discretion.

Jack of All Trades (1 Trait) – The character is able to master multiple skills, and has become adept at a number of things. This character gains two additional secondary professions. A character may not have Weapons Specialist, Marksman and Martial Artist.


Devil Fruit
 
Devil Fruit Name: Toka Toka no Mi [Armadillo Lizard Model]
Devil Fruit Type: Zoan
Devil Fruit Ability: The devil fruit allows the user to change into a Armadillo Lizard or the hybrid of a Armadillo Lizard and a human. While in either form, Maulwurf gains hard skin resistant to attacks.


Techniques
Regular Technique Points: 30
Used Regular Technique Points: 12
Special Technique Points: 0
Used Special Technique Points: 0

Techniques
Armadillo Lizard form (4)
Type: Support
Range: Self
Stats: +7 Speed +3 Stamina
Description: Transforms Maulwurf into a Armadillo Lizard. In this form Maulwurf is fairly small, only 30 cm in length head to end of tail with the tail being half the body length.

Hybrid Form (4)
Type: Support
Range: self
Stats: +5 Strength +5 Stamina
Description: Transforms Maulwurf into a hybrid of a Armadillo Lizard and a Human. In this form, Maulwurf gains claws, sharp teeth, a spiny tail long, and gains about 50 cm in height making him 250 cm and 50 kg in weight. In this form, Maulwurf skin turns light brown and ridgy.

Whip... (4)
Type: Offensive
Range: Short to Mid
Stats: N/A
Description: Maulwurf flicks his whips towards the opponent in an attempt to catch the opponent's arms in the coils.

...Pull! (4)
Type: Offensive
Range: Short to Mid
Stats: N/A
Description: If Maulwurf successfully caught his opponent's arms in the whips, Maulwurf proceeds to attempt to pull the arms apart so that the opponent will be wide open.

Rollin' Rollin' Rollin' (4)
Type: Offensive
Range: Short to Mid
Stats: N/A
Description: After curling up into a ball in either full or hybrid form, Maulwurf rolls around trying to crush his opponents under his scales.


Development History
Gains/Losses: Teaching Teamwork and Other Impossible Tasks
Edit Log:
Spoiler: click to toggle
Edited by Spirit, Mar 4 2012, 12:05 PM.

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Spirit
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Edit: never mind
Edited by Spirit, Apr 7 2011, 11:17 AM.

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Spirit
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Done

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Yaksha
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You know the deal with "insane" personalities; don't use it as a license to do anything at any time.

Topic is flagged for approval.
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Yaksha (Laneh) • Assassin • Martial Artist • Navigator • Thief • Ragnarok PiratesBounty: 75,000,000 • SD Earned: 0/300 • Beli: 35,350,000 • Location: Weatheria
Strength: 57------Stamina:50------Speed:75--------Accuracy:60-------Fortune:78

Malikai • Marksman • Smith • Doctor • Scientist • N/A • Threat: 34.5 • SD Earned: 0/177 • Beli: 18,750,000 • Location: Candy Island
Strength: 45------Stamina:39------Speed:40--------Accuracy:60-------Fortune:61

Juan • Inventor • Weapon Specialist Bounty: 5,000,000 • SD Earned:0/88 • Beli: 23,350,000 • Location:
Strength: 45------Stamina:35------Speed:25--------Accuracy:25-------Fortune:30

Ahriman (Savlin) • Doctor • Scientist • N/A • Threat: 2 • SD Earned: 0/47 • Beli: 8,270,000 • Location: Pharsalus Island
Strength: 15------Stamina:13------Speed:19--------Accuracy:25-------Fortune:23
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Hideo
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Now a banana man
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Your character has been approved.

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