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Peter Darius; [Flagged]
Topic Started: Apr 5 2011, 12:39 PM (355 Views)
blennox
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Character Template

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Account Name: Blennox


Basic Character Information
Name: Peter Darius
Nickname:Peat
Age: 16
Gender: male
Race: human
Affiliation:pirate
Bounty: 0
Profession:
scientist
A scientist is a different name for those primarily interested in chemistry, the making of explosions and poisons, gas or the like. They get primarily the same basic mathematical skills as the Inventor, and a lot of knowledge about various materials. Scientists do not need to pay upkeep on the poisons/explosives they manufacture.
Marksman
The profession of Marksman provides sound experience and insight in calculating range, distance and wind elements and their impact on the path of a projectile. It is a general trait that applies to guns, slingshots, cannons, rifles and the like. People without this profession will have little to no luck in firing cannonballs where they are supposed to go under normal battle conditions.
Position:crew


Physical Appearance
Height:6.5 feet
Weight:approximately 140 pounds
Hair: red, often cut short enough to keep it from being a nuisance (2-5cm in length usually)
Eyes: affected by central heterochromia, the irises are very dark red near the pupil, but light pink around the edges
Clothing/Accessories: Peat normally wears a white labcoat reaching down to half way between his knees and waist, with a tall neck that is tall enough to cover his mouth, but not pass his nose. He usually just wears a tanktop underneath the coat. He also wears black shorts that extend just below his knees and sandals. His last major accessory is his pair of mirrored welding goggles, which he wears almost always.
General Appearance: Peat is fairly skinny, just enough that he appears slightly gaunt. Though his arms are of average strength, they seem devoid of strength almost.

Spoiler: click to toggle


The Character
Personality: Bright eyed and constantly grinning, Peat is exactly what you might expect from a crazy 16 year old pyromaniac who also happens to be very good at chemistry. Though you wouldn't know it from his clothing, which just -happens- to cover his eyes and mouth. In the end, the only thing he loves more than a fire, is a foe who is on fire.
He is cheerful, though not exactly optimistic. He is a strange boy who can spout the most grim ideas with the most energetic tone. He believes the world is a horrible place filled with people who care for no one but themselves. However, for some reason, it never seems to affect him, and not even the aspect of torture can dampen his spirits, though sometimes he can unintentionally dishearten his allies.
While he is very intelligent, he is also very eccentric, turning his arm into a biological cannon for no reason other than that he thought it would be cool. He is also not very understanding of how other people think, not having connected with many people on a first name basis before. He can often make very knowledgeable observations based on his skills as a scientist, but he is completely clueless where people are concerned. He'd just as happily call someone Ms or Mr than their name, not actually understanding the significance of it.
Despite all this though, Peat is not dissimilar to a peat based fire. His determination is boundless. Even when buried, a peat fire can keep burning if there is even the slightest bit of oxygen available and likewise if Peat decides to do something, you can rest assured he'll keep trying until he's worn his arms and legs to nothing and is unable to pull himself along with his chin.

Hometown: North Blue, a small arctic Island far north/Bausyer Island
History: When Peat was young, his parents went to scavenge for food like usual, leaving Peat home alone, making sure to tie him down so he wouldn't go and get himself into trouble while they were gone. After they hadn't came back in several hours, he became worried. After several more hours, he knew something was wrong. After a total of 14 hours had passed it was already morning of the next day, and his parents hadn't returned. Improvising, the young Peat burned his restraints open on the candle his parents left, and he got ready to go looking for them. Unfortunately, he found them, no more than 20 feet from the igloo. When they passed, the cold froze them, and because of their distinctly human smell, nothing had bothered trying to eat them. And thus, there were no scratches on either. Not even a hint as to what caused their deaths was evident. Peat panicked. His parents were dead, he was alone, and he was in an inhospitable frozen wasteland. But he had no time to waste. Taking his father's hatchet, he took as many swings as he could at the tallest tree around, so tall in fact, as to boggle the imagination. But as a small child, he had scarce the muscles he required to chop the tree, and it took several days. During those days he had to use the stored firewood to keep warm, and very nearly ran out. But finally, he managed to chop the tree, and just as he had hoped, the tree broke into many pieces. He then carried them to the igloo one by one, and once he had gathered them all, set fire to the first log. From this point, the poor boy was nearly starving, but he had only one thing to eat... Its just meat... frozen meat... like big rabbits... Peat shivered as he raised his father's hatchet, and butchered his dead parents. Peat went on in the hope that someone would see the smoke, from his fire, eating just enough to survive. However, after several weeks, he had depleted his stores of food, and was nearly out of fire wood. in a last ditch effort, the boy took all of the logs, and threw them on the fire, soon turning the trickle of smoke into a skyward stream. As he passed out from hunger, he noted strange looking people with triangular hats.
When he woke up, he was in a hospital on Bausyer Island. As soon as he was discharged, he ran to the library. He had decided he would learn all about the fire that had saved him so many times at his original home.


Abilities and Possessions
Combat: When Peat goes into battle, he will often do whatever he feels like. When he can, he'll concentrate many shots on large groups if possible, to maximize the damage dealt with each fire bottle. Often from a safe distance, cackling as his foes burn. Though when stuck in one on one combat, he is a little more conservative with his ammunition, as a single person is much more difficult to hit. He will often attempt to stay out of harm's way until he can formulate an effective strategy to attack his enemy.
Weaponry: Up to 10 bottles of highly flammable mixtures, modified arm with iron teeth and fire.
Items: bottles and chemicals, a labcoat with multiple pockets.
Beli: 500,000
Upkeep:0
SD Earned:0
Stats:
  • Used for Stats:32
  • Used for Fortune:0

    • Strength:5
    • Speed:13 (11+2)
    • Stamina:5
    • Accuracy:11
    • Fortune:8
Traits:

Devil Fruit
 
Devil Fruit Name:
Devil Fruit Type:
Devil Fruit Ability:


Great Speed (1 Trait) - This character's speed is boosted by 20%.

Mad Scientist (1 Trait) – The epitome of madness. Cackling and gleeful hand-rubbing is a favourite pastime of this character, and every time they finish an experiment, there are obligatory flashes of lightning. The mad scientist has the ability to make one major biological modification to themselves and any NPCs the control.

Advanced Weapon Mastery [fire bottles] (2 Traits) – The character masters this weapon to the level that very few can best them. All techniques involving this weapon are raised two ranks for free, and the maximum rank for techniques involving this weapon is three higher than the natural maximum.

Modification- Peat has modified his right arm, adding a mouth with iron teeth that is able to belch 700 degrees celsius fire produced from his own bodily gas with great force. By using his teeth to hold an object, and building up gas, he can launch nearly any object under a kilogram in weight for great distances. Since the mouth is connected to his stomach (for the collection of gaseous fuel) he can also use it to eat, but can't taste anything he eats with it.

Techniques
Regular Technique Points:16
Used Regular Technique Points:6
Special Technique Points:0
Used Special Technique Points:0

Techniques
Flare Arm (4)
Type:offensive
Range:extra long
Stats:N/A
Description: Peat can use his arm to launch objects with great force, but able to launch nothing heavier than a kilogram.

Fire bottle (2+2)
Type:offensive
Range:medium (2m explosion radius, 4m shrapnel radius)
Stats:N/A
Description: Peat has created a highly explosive mixture, that will combust when exposed to air. He can throw small premade glass bottles of this mixture at his opponents, causing powerful explosions, with enough force to pierce wood that produce a small amount of glass shrapnel. These bottles have special grooves that allow use with his flare arm.



Development History
Gains/Losses:
Edit Log:
Spoiler: click to toggle
Edited by blennox, Apr 9 2011, 07:54 PM.
Peter Darius • scientist • marksman • no crew as of yet • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Conomi island east blue
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Nary
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Artsy Lurker
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Fire-proof labcoat isn't starter material.

Advance weapon specialist are for Weapon Specialist profession only, besides, I don't think fire bottles count as weapons.

Your Mad Scientist modification is too much, the teeth and mouth conneceted to the stomach is fine but the belching of a thousand degrees is a no. I suggest you tone the heat you are able to produce, since the boiling point of water is 100 celcius, at that temperature, you're already killing yourself.

Fire Bottle - please specify excatly how powerful the explosions are.

Sticky Fre Bottle - iy can't burn under 1000 degrees celcius.

Smoke Fire Bottles - Tone down the blast radius.
Fran C. 'Bull-Skull' OsgraveArtisan Pirates • Navigator/Chef • Bounty: 57,000,000 • SD Earned: 208 • Beli: 78,800,000 • Location: Grand Line
Strength: 55 / Speed: 30 / Stamina: 118 / Accuracy: 35 / Fortune: 55

Jager 'Hitman' Foon • ??? • Chef/Assassin • Threat: 30 • SD Earned: 187 • Beli: 58, 200,000 • Location: Blues
Strength: 101 / Speed: 40 / Stamina: 30 / Accuracy: 50 / Fortune: 51

Cobalt Cross • Merchant/Weapon Specialist • Rank: Lieutenant • SD Earned: 102 • Beli: 17,755,000 • Location: Blues
Strength: 53 / Speed: 24 / Stamina: 30 / Accuracy: 30 / Fortune: 33
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blennox
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Advance weapon specialist is one of the traits of a marksmen, I have checked.

Also, 1000 degrees is the heat emitted by a candle flame, it wouldn't melt iron or anything like that. If you still really want, I can lower it to 500 degrees, but fire cannot physically create temperatures colder than that.

I changed everything else.

EDIT: And I'd also say that firebottles are just as much weapons as actual bombs.
Edited by blennox, Apr 9 2011, 05:54 AM.
Peter Darius • scientist • marksman • no crew as of yet • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Conomi island east blue
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Yaksha
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Fairy Killer
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A candle flame is still more than hot enough. Go with charcoal for now; 700 is plenty.

You need to specify how many bottles you have at any given time.

And I'm gonna have to say the sticky and smoke are beyond rank 4.
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Yaksha (Laneh) • Assassin • Martial Artist • Navigator • Thief • Ragnarok PiratesBounty: 75,000,000 • SD Earned: 0/300 • Beli: 35,350,000 • Location: Weatheria
Strength: 57------Stamina:50------Speed:75--------Accuracy:60-------Fortune:78

Malikai • Marksman • Smith • Doctor • Scientist • N/A • Threat: 34.5 • SD Earned: 0/177 • Beli: 18,750,000 • Location: Candy Island
Strength: 45------Stamina:39------Speed:40--------Accuracy:60-------Fortune:61

Juan • Inventor • Weapon Specialist Bounty: 5,000,000 • SD Earned:0/88 • Beli: 23,350,000 • Location:
Strength: 45------Stamina:35------Speed:25--------Accuracy:25-------Fortune:30

Ahriman (Savlin) • Doctor • Scientist • N/A • Threat: 2 • SD Earned: 0/47 • Beli: 8,270,000 • Location: Pharsalus Island
Strength: 15------Stamina:13------Speed:19--------Accuracy:25-------Fortune:23
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blennox
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Edited.
Peter Darius • scientist • marksman • no crew as of yet • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: Conomi island east blue
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Nary
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Artsy Lurker
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Topic is flagged for approval.
Fran C. 'Bull-Skull' OsgraveArtisan Pirates • Navigator/Chef • Bounty: 57,000,000 • SD Earned: 208 • Beli: 78,800,000 • Location: Grand Line
Strength: 55 / Speed: 30 / Stamina: 118 / Accuracy: 35 / Fortune: 55

Jager 'Hitman' Foon • ??? • Chef/Assassin • Threat: 30 • SD Earned: 187 • Beli: 58, 200,000 • Location: Blues
Strength: 101 / Speed: 40 / Stamina: 30 / Accuracy: 50 / Fortune: 51

Cobalt Cross • Merchant/Weapon Specialist • Rank: Lieutenant • SD Earned: 102 • Beli: 17,755,000 • Location: Blues
Strength: 53 / Speed: 24 / Stamina: 30 / Accuracy: 30 / Fortune: 33
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Hideo
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Now a banana man
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Your character has been approved.

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