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Luther Wilson; [Flagged]
Topic Started: May 23 2010, 10:39 AM (2,158 Views)
Kaji.Dragon.Jones
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I have both neglected to add in the details of the information as to HOW i got the things during the SL's, and added nothing in regards to the driftwood SL to my gains/losses section. I will fix this.
Edited by Kaji.Dragon.Jones, Aug 12 2010, 10:41 AM.
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Shamma
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There's more.
Piper • Pirate • Martial Artist/Weapon Specialist • Hot RocketsBounty: 343,000,000 • SD Earned: 881 • Beli: 259,500,000 • Location: Raijin Island

Jija Juju • Marine • Inventor/Marksman/Scholar/Doctor • FioreRank: Rear Admiral • SD Earned: 579 • Beli: 188,000,000 • Location: Couture Island, Grand Line

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Kaji.Dragon.Jones
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...You have found error in the technique changes? I didn't change any of the wording or add new techniques, i only used the new points i got from my fortune to bump up the rank, so they could eventualy be high rank enough to have an added effect.

If this is the problem, I could put them back to their normal rank. I'll keep looking.
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Shamma
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no fun
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Shamma
Aug 12 2010, 06:56 AM
Changes and Techniques

Character that are approved aren't meant to be edited at all without posting in the topic for Mod Approval unless its adding your SD, Beli and/or Bounty Changes/Items gained from a Graded SL. When this is done, you add the link to the SL in the Gains/Losses section, with a summary of what you earned next to the link. Then in the Edit Log, you list where you allocated SD/stuff earned from the SL with a date stamp. More detail on this here.
Go read the Techniques topic again after you've lowered them. It will help.
Piper • Pirate • Martial Artist/Weapon Specialist • Hot RocketsBounty: 343,000,000 • SD Earned: 881 • Beli: 259,500,000 • Location: Raijin Island

Jija Juju • Marine • Inventor/Marksman/Scholar/Doctor • FioreRank: Rear Admiral • SD Earned: 579 • Beli: 188,000,000 • Location: Couture Island, Grand Line

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Kaji.Dragon.Jones
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I would like the techniques and changes below.

[c] serpent pierce (6)
Type: Offensive
Range: Melee
Stats:
[c]Description: Luther pulls one of his arms back while his blade is extended and thrusts forward with all his might, stabbing the enemy.

Axe cut (6)
Type: Offensive
Range: Medium
Stats:
[c]Description: Luther does a downward slash with his arm swords, the form he uses and the extra whight of his arms makes the blow more powerful.

[c] spin cutter (6)
Type: Offensive
Range: melee
Stats:
[c]Description: Luther spins his body and cuts everything within range at a high speed.
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Kaji.Dragon.Jones
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Added 3 free SD from giveaway.
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Kaji.Dragon.Jones
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Added 11 SD from recent SL, as well as subtracting upkeep and adding beli from SL as well.

I would like the following technique changes

Techniques
Axe cut (8)
Type: Offensive
Range: Medium
Stats:
Description: Luther does a downward slash with his arm swords, the form he uses and the extra whight of his arms makes the blow more powerful. This attack may knock the opponant back if it hits cleanly.

spin cutter (8)
Type: Offensive
Range: melee
Stats:
Description: Luther spins his body and cuts everything within range at a high speed. It may cause the opponant to spin if it hits cleanly.


Serpent Pierce (8)
Type: Offensive
Range: Melee
Stats:
Description: A strong thrust forward with Luther's arm blades extended. May stun if it hits cleanly.




Edited by Kaji.Dragon.Jones, Oct 11 2010, 03:37 PM.
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Versesai
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Basically adding Rank 8 effects to your normal techs. Flagged.
Ovae Sevault Dachrinne • Doctor/Weapon Specialist • This Man's A Doctor • No IdeaBounty: ::beli:: 5,000,000 • SD Earned: 77 • Beli: ::beli:: 16,700,000 • Location: God Only Knows.

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Accepted.
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Yaksha (Laneh) • Assassin • Martial Artist • Navigator • Thief • Ragnarok PiratesBounty: 75,000,000 • SD Earned: 0/300 • Beli: 35,350,000 • Location: Weatheria
Strength: 57------Stamina:50------Speed:75--------Accuracy:60-------Fortune:78

Malikai • Marksman • Smith • Doctor • Scientist • N/A • Threat: 34.5 • SD Earned: 0/177 • Beli: 18,750,000 • Location: Candy Island
Strength: 45------Stamina:39------Speed:40--------Accuracy:60-------Fortune:61

Juan • Inventor • Weapon Specialist Bounty: 5,000,000 • SD Earned:0/88 • Beli: 23,350,000 • Location:
Strength: 45------Stamina:35------Speed:25--------Accuracy:25-------Fortune:30

Ahriman (Savlin) • Doctor • Scientist • N/A • Threat: 2 • SD Earned: 0/47 • Beli: 8,270,000 • Location: Pharsalus Island
Strength: 15------Stamina:13------Speed:19--------Accuracy:25-------Fortune:23
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Kaji.Dragon.Jones
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preapproved technique and technique rank increases added, nothing else was changed.
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Kaji.Dragon.Jones
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Added in SD and bounty increase from a recent SL, got myself another trait, awsome. I also went ahead and calculated my fortune and technique points, but I haven't upgraded anything.

Guess what? Technique time. Let's do this.

Techniques
Rev up (8)
Type: Support
Range: Self
Stats: speed +5
Description: Luther uses his cybernetics to stimulate the nerves in his legs, activating dormant muscles and giving him a speed boost.

Joint breaker (8)
Type: Offensive
Range: Short
Stats:
Description: Luther smacks his opponent sensless with his iron elbow. When aimed at the head, it can temporarily stun.

Hacksaw (8)
Type: Offensive
Range: Short
Stats:
Description: Luther focuses his strength into a powerful swing, aiming at a limb or the neck. On weaker opponents, it can take a limb completly off. On those of equal stamina it can cause serious damage and render the effected limb weaker.




Hmm... I might put in some more stuff later depending on how fast I can buy some new cyborg upgrades.

Also, I'm starting to wonder about the usefulness of my mad scientist trait. Do I really need to limit my metal bones to where I have cyborg traits put in? And is metal bones even that useful?

I'm going to think that over, and if I decide it's not as useful as I expected, would it be possible for me to swap it out for another professional?
Edited by Kaji.Dragon.Jones, Mar 21 2011, 06:50 AM.
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Drifter
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Since cybernetics would be involved with rev up, I'm gonna deny it. Stuff like that really do not fly

you can get another opinion on hacksaw but I'm not liking it either.

Joint breaker is flagged though
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Kaji.Dragon.Jones
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Of course cybernetics are involves! He's a cyborg! Therefore, cybernetics!

And since his head has the cybrog trait, this should work. He's using the cybernetics to stimulate the neurons that send signals to his legs. That still counts.

Hacksaw however is negotiable. I think I might swap that out for something else.

Oh, and congrats on being badass.
Edited by Kaji.Dragon.Jones, Mar 21 2011, 07:56 PM.
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Drifter
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Oh, thought his legs were Cyborg too. Silly Drift~

Anyways, I guess I'm still confused on how his cybernetics in his head would make his legs move faster. You could just have like, his legs loosening up or something like that without the cybernetic part and it'd be good then.
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Kaji.Dragon.Jones
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Okey... it's like this.

If I can use meditation to strengthen the muscles in my legs, I should be able to use cybernetics to send electric pulses to the muscle cells in my legs. To a certain degree, people do this in real life in muscle therapy, and it don't involve becoming the bionic legged man.

Oh, and I'm totally taking out hacksaw for something else.
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