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| Professions and Position; An In-Depth Look at Jobs | |
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| Topic Started: Aug 13 2009, 05:58 AM (1,694 Views) | |
| + The Unspeakable | Aug 13 2009, 05:58 AM Post #1 |
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The One Piece canon, while not explicit in the matter, does seem to have a few very clearly defined professions. In the case of the Strawhats themselves, as well as many of the peripheral characters they interact with in their adventures, the person is party or completely defined by their role or job. Sometimes, their profession even influences their combat style. Overall, it seems to be an important part of the One Piece world. Though professions exist on the site, thus far they've been little more than a footnote; a word or two in the "Rank" field and a sentence or two in "personality". In line with the important task of ever tuning the site to fit more with the feel of the canon One Piece world, we've decided to explain Professions and the role they play in defining a character in greater depth. What Is A Profession? A profession is the character's job; in particular, it is a job that requires a special skill or extensive training. It is not something that just anyone can pick up the proper tools and do. A character's profession is the thing they are best at, their primary calling in life. First things first, being a Pirate or a Marine is not necessarily a profession in and of itself. These are titles bestowed upon individuals based on the organization they belong to; within these organizations there are many individual professions. Professions can be placed into either of in two primary categories: combat and non-combat. Combat professions are those that specialize in fighting, such as soldier, weapon user, marksman, etc. Non-combat professions are those that focus around a trade or skill, including but not limited to inventor, shipwright, doctor, cook, etc. Because it has precedent in canon One Piece, even non-combat professions offer some combat support abilities. Both types of professions offer distinct benefits, but moreover, are useful in building the background and personality of the character they belong to. Characters may have a primary profession, and a secondary profession. There is no obligation to take both a primary and a secondary, nor will it make your character any more special than one who only has a primary profession. Available Professions - (Note - List is not exclusive) Combat-Oriented
Non-Combat-Oriented
Custom Profession As mentioned before you are not only restricted to the professions listed above; you want to be something unique and special? Just put it down on you character sheet, however make sure to include a few lines on what he does exactly and why. And if it's good it might even go on our list! Edited by thingymabob, Aug 20 2009, 03:24 AM.
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Dr. Kurtz Rosencrantz • Doctor/Inventor • Starfall Pirates • Bounty: 15,000,000 • Location: At Sea, West Blue. SD Earned: 0/79 • Beli: 23,250,000 Strength - 5 • Speed - 20 • Stamina - 41 • Accuracy - 25 • Fortune - 32 Chiyo Lapiyon • Swordsman/Dancer • Crewless • Bounty: N/A • Location: N/A SD Earned: 0/38 • Beli: 10,500,000 Strength - 22 • Speed - 24 • Stamina - 12 • Accuracy - 12 • Fortune - 17 | |
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| + Hainen | Aug 16 2009, 01:47 PM Post #2 |
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Crew Positions While the professions greatly influence the skills of the individual character, there is another, similar thing to be mentioned; General Crew Positions. While it sure is handy to have someone with a bit education around, that does not mean that the "Ship Scholar" is an actual position. Here follows a few regular, official ship positions which are generally accepted across the four blues, for use amongst the crews. Captain Speaks for itself, really, not much to say here. First Mate The Captain's Right-Hand Man, which normally delegates a great deal of information between the captain and crew, back and forth. If the Captain would fall in combat, or due to illness, it is up to the First Mate to take command of the situation as effectively as possible. Larger crews also include Second/Third/Fourth Mate and so on. Quartermaster A role which is largely the same as the First Mate, though from the opposite end. While not usually sharing the same military duties as a First Mate would, the role as a Second-In-Command is more greatly emphasized; This because a Quartermaster is elected by the crew to represent them, unlike a First Mate who is stationed by the Captain. A Quartermaster acts as a foreman, delegating work tasks, food rations, shares of plunder, and also being a judge, discipliner and in charge of the justice department. In short, he takes care of the ship so that the Captain need not worry with everything functioning properly, but rather can focus at future plans. It is customary to have either a Quartermaster or a First Mate, though rarely both as they are very similar. In this and the above two ranks, there is usually a person skilled in navigation (usually captain). Boatswain Most about any ship of decent size would require a Boatswain to run properly. A Boatswain acts as a more specialized Quartermaster, and takes care of Crew Morale and work efficiency as well as the maintenance and repair of the hull, rigging, lines, cables, sails, and anchors. A boatswain can also often act as a leader in battle for boarding parties. Gunner A gunner would be the leader of any separate group manning the artillery. While primarily focused on aiming, he would also oversee the four to six men required to take the gun through the steps of loading, aiming, firing, resetting, and swabbing for the next load. He would also work to ensure the gun crew's safety in avoiding dangerous overheating or excessive recoiling of the weapon. In general, a gunner is in charge of all things regarding the cannons, including their timing during battle. Surgeon & Chef Speaks for itself, really. These two positions are above the Craftsmen but below the officers. Tradesmen/Craftsmen Coopers, Carpenters, Musicians, all the men amongst the crew who can produce wares that the ship may use are counted amongst these, also entertainers for the Morale. They generally had slight privileges over their fellows. Deckhand/Crewman Nearly the entire crew falls into this category. These are the ones managed by the above officers, and those without a special trade to give them an unofficial status elevation. Craftsmen also are part of this group, though their specialized duties puts them slightly apart. The Crewmen are the fighters, the workers, the entire force of the ship. At the bottom, there are Cabin Boys and such, youngsters who signed up but have yet to earn themselves proper respect. Edited by Hainen, Aug 16 2009, 02:05 PM.
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Versey Thaine • N/A • N/A • Bounty: 0 • SD: 0/4 • Beli: 500 000 • L: At Sea![]() Jeanne C. L. Hawes • First Mate • Deuce Pirates • Bounty: 0 • SD: 0/45 • Beli: 0 • L: East Blue Sea | |
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