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Topic Started: May 16 2011, 07:59 PM (814 Views)
Ryo
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I can't control it!
Where you post moves for the turn. Try to keep this topic free to clutter.
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Regaro
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lolreg
Vari transfers 38 mana to Berserker to negate the decay.

Zerker and Vari move to the Waterworks. Don't delay this.

Vari puts up an Elemental Shield - Water Type on Berserker. Don't delay this.

Don't initiate combat unless we're attacked.

If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor
If we're attacked by multiple teams, Berserker will use Heat Wave x2.

Lamda can make whatever changes he wants to any part of this.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Baku > Shruikon > Starfish > CPU > Satou > Shadow > Archangel > Kanz > edwardsdv > Stan
Edited by Regaro, May 17 2011, 09:17 PM.
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Regaro
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lolreg
Night 2:

Vari transfers 38 mana to Berserker to negate the decay.

Zerker and Vari move to the Residential District. Delay this as long as possible.
--If somebody enters the Waterworks before we move, don't move.

Don't initiate combat unless we're attacked.
--If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor
--If we're attacked by multiple teams, Berserker will use Heat Wave x2.

Lamda can make whatever changes he wants to any part of this.

Accept any and all alliance offers.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Baku > Shruikon > Starfish > CPU > Satou > Shadow > Archangel > Kanz > edwardsdv > Stan
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Regaro
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lolreg
Night 3:

Vari transfers 38 mana to Berserker to negate the decay.

Vari uses Copy Slot to turn one Blank Slot into Magical Plus.

Zerker and Vari will not move.

If one of our allies attacks us, break the alliance with them.

Don't initiate combat unless us one of the below is fufilled
--If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor
--If we're attacked by multiple teams, Berserker will use Heat Wave x2, ignoring our allies. If we can't ignore allies with Heat Wave, use Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor at the top of the priority list below.
--If either of our allies, but not us, is attacked, Berserker attacks whichever aggressor is highest on the priority list with Wing Slash -> Wing Stab -> Impale.
--If either of our allies attacks somebody other than us, attack that person with Wing Slash -> Wing Stab -> Impale

Lamda can make whatever changes he wants to any part of this.

Accept any and all alliance offers.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > CPU > Shadow > Satou > Kanz > edwardsdv > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (Baku or Arcangel)
Edited by Regaro, May 20 2011, 06:08 PM.
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Regaro
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lolreg
Night 4:
Vari transfers 38 mana to Berserker to negate the decay.
Vari equips Magical Plus to Berserker

Vari uses Copy Slot to turn one Blank Slot into Guard Plus.

Zerker and Vari will not move.
Zerker and Vari will offer an alliance to Team Lancer.

If one of our allies attacks us, break the alliance with them.

Don't initiate combat unless us one of the below is fufilled
--If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor
--If we're attacked by multiple teams, Berserker will use Heat Wave x2, ignoring our allies. If we can't ignore allies with Heat Wave, use Wing Slash -> Wing Stab -> Impale (All 3) against the aggressor at the top of the priority list below.
--If any of our allies, but not us, is attacked, Berserker attacks whichever aggressor is highest on the priority list with Wing Slash -> Wing Stab -> Impale.
--If any of our allies attacks somebody other than us, attack the person that our ally/allies attack with Wing Slash -> Wing Stab -> Impale

Lamda can make whatever changes he wants to any part of this.

Accept any and all alliance offers.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > Satou > Kanz > edwardsdv > CPU = Shadow > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (CPU/Baku/Arcangel)
Edited by Regaro, May 21 2011, 07:36 PM.
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Regaro
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lolreg
Night 4:
Vari transfers 38 mana to Berserker to negate the decay.
Vari equips Guard Plus to Berserker

Zerker and Vari will not move.

If one of our allies attacks us, break the alliance with them.

Zerker will use Chaotic Flames on the Paper Crane. If it's still alive, he'll use Wing Slash -> Wing Stab, but not Impale. Stop attacking if it dies.

If somebody that isn't allied with me shows up, use Wing Slash -> Wing Stab (But not Impale) on them

Lamda can make whatever changes he wants to any part of this.

Accept any and all alliance offers.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > Satou > Kanz > edwardsdv > CPU = Shadow > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (CPU/Baku/Arcangel)
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lamdakastel
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Not sure where is Regaro but since the deadline is close(unless there is delay or something),gonna post the moves now.

Night 5:
Vari transfers 50 mana to Berserker to negate the decay.

Zerker and Vari will not move.

If one of our allies attacks us, break the alliance with them.

Don't initiate combat unless us one of the below is fufilled
--If we're attacked by one team/person, Berserker will attack with Chaotic Flames x 3 against the aggressor
--If we're attacked by multiple teams, Berserker will use Heat Wave x2, ignoring our allies. If we can't ignore allies with Heat Wave, use Chaotic Flames x3 against the aggressor at the top of the priority list below.
--If any of our allies, but not us, is attacked, Berserker attacks whichever aggressor is highest on the priority list with Chaotic Flames x3
--If any of our allies attacks somebody other than us, attack the person that our ally/allies attack with Chaotic Flames x 3

Regaro can make whatever changes he wants to any part of this.

Accept any and all alliance offers.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > Satou > Kanz > edwardsdv > CPU = Shadow > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (CPU/Baku/Arcangel)
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Regaro
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lolreg
Night 6:
Vari transfers 38 mana to Berserker to negate the decay.

Zerker and Vari will not move.

If one of our allies attacks us, break the alliance with them and counterattack as dictated below.

If anybody enters the area, Berserker will take flight and then attack as dictated below.

Initiate Combat this turn according to the following:

--If we meet any single person or team that isn't in our Alliance, attack them on sight with Wing Slash -> Wing Stab -> Impale.
--If multiple teams that aren't allied with us enter the area simultaneously, Berserker will use Heat Wave x2, ignoring our allies. If we can't ignore allies with Heat Wave, Berserker will use Wing Slash -> Wing Stab -> Impale on the target highest on the priority list below.

--If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale against the aggressor
--If we're attacked by multiple teams, Berserker will use Heat Wave x2, ignoring our allies. If we can't ignore allies with Heat Wave, use Wing Slash -> Wing Stab -> Impale against the aggressor at the top of the priority list below.

--If any of our allies, but not us, is attacked, Berserker attacks whichever aggressor is highest on the priority list with Wing Slash -> Wing Stab -> Impale.
--If any of our allies attacks somebody other than us, attack the person that our ally/allies attack with Wing Slash -> Wing Stab -> Impale

--If Berserker uses Heat Wave, and none of the enemies are flying, Vari will use Stalagmite, ignoring all of our allies. If Berserker uses Wing Slash -> Wing Stab -> Impale, Vari will use Lightning Bolt on the same target. If Berserker uses Heat Wave, and an enemy IS flying, Vari will use Lightning Bolt on the target at the top of the priority list given below.

Lamda can make whatever changes he wants to any part of this.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > Satou > Kanz > edwardsdv > CPU = Shadow > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (CPU/Baku/Arcangel)
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Regaro
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lolreg
Night 8:
Vari transfers 38 mana to Berserker to negate the decay.

Zerker and Vari will move togetherr according to the following:
--If anybody enters the area before our first turn to move, and they're not allied with us, do not move.
--If nobody (Or just our allies) enter the area before our first turn to move, Zerker and Vari will move to the Residential District, during the first main phase.
--If we move to the Residential District, and come our second turn to move, we have yet to meet anybody who wasn't allied with us, Berserker and Vari will move according to Team Caster's directions.
----If Team Caster says to move to the Town Hall, that there are people at the Town Hall, or anything like that, move to the Town Hall.
----If Team Caster does not give any directions, or says that the Town Hall is empty, or that they won't be moving to the Town Hall, or anything like that, move to the Ancient Library.
--If, AT ANY POINT, we meet anybody who's not allied with us, attack on sight as dictated below, and do not continue to move.

If one of our allies attacks us, break the alliance with them and counterattack as dictated below.

If Berserker meets ANYBODY that isn't part of our alliance, he'll take flight and attack as dictated below.

Initiate Combat this turn according to the following:

--If we meet any single person or team that isn't in our Alliance, attack them on sight with Wing Slash -> Wing Stab -> Impale.
--If multiple teams that aren't allied with us enter the area simultaneously, Berserker will use Wing Slash -> Wing Stab -> Impale on the target highest on the priority list below.

--If we're attacked by one team/person, Berserker will attack with Wing Slash -> Wing Stab -> Impale against the aggressor
--If we're attacked by multiple teams, Berserker will use Wing Slash -> Wing Stab -> Impale against the aggressor at the top of the priority list below.

--If any of our allies, but not us, is attacked, Berserker attacks whichever aggressor is highest on the priority list with Wing Slash -> Wing Stab -> Impale.
--If any of our allies attacks somebody other than us, attack the person that our ally/allies attack with Wing Slash -> Wing Stab -> Impale

--If Berserker uses Wing Slash -> Wing Stab -> Impale, Vari will use Lightning Bolt on the same target.
--If Berserker scores a kill against a servant, Pandora Program will buff her Magical Resistance
--If a master dies, Vari will attempt to steal their Skill Slots.

Lamda can make whatever changes he wants to any part of this.

Priority on attacks is as follows (All names refer to the character played by that person):
SZ > Rachel > Starfish > Satou > Kanz > edwardsdv > CPU = Shadow > Baku = Stan > Archangel = Shruikon
--Equal Priorities are the ones that play the same team. If we can distinguish a master in that relationship, attack it, else just attack whichever one appears first (CPU/Baku/Arcangel)
Edited by Regaro, May 25 2011, 05:23 PM.
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Regaro
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lolreg
Night 9:
Vari transfers 58 mana to Berserker to negate the decay.


Attack according to the following:
--If any non-allied player is in the area during the First Support Phase, Berserker uses Wing Shield.
--If there are multiple non-allied targets come Berserker's turn to attack, AND there are no allied targets, Berserker will use Heat Wave x2. In this case, Vari will follow up with Stalagmite (X = 6) against all valid non-allied targets
--If there are multiple non-allied targets, but also allied targets, Berserker will use Chaotic Flames x3 on the target highest on the priority list below. Vari will follow up with Stalagmite against all valid non-allied targets.
--If there is only one valid non-allied target, Berserker will use Chaotic Flames x3 on them. Vari will follow up with Lightning Bolt on the same target
--If there are no valid, non-allied targets, Don't attack.
----If we don't attack, but valid, non-allied targets show up later in the turn, Berserker will use Chaotic Flames x3 on them according to the priority list. Vari will follow up with Lightning Bolt on the same target

If Berserker scores a kill against a servant, Pandora Program will buff her Magical Resistance
If a master dies, Vari will attempt to steal their Skill Slots.

Priority on attacks is as follows (All names refer to the character played by that person):
Starfish = Kanz (Team Rider) > SZ = Rachel (Team Assassin) > Satou = edwardsdv (Team Archer) > CPU = Shadow (Team Lancer) > Baku = Stan (Team Caster) > Archangel = Shruikon (Team Saber)
--Equal Priorities are the ones that play the same team. If we can distinguish a Master in that relationship, attack it, else just attack whichever one appears first
--If a Master summons a familiar, target the servant instead.
Edited by Regaro, May 26 2011, 07:57 PM.
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Regaro
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lolreg
Vari transfers 74 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it. If attacking causes Berserker to manaburn, do as much of the attack as possible without manaburning.

Berserker will use Wing Shield.

Vari will use Fairy's Light on Berserker and all allied characters in the area, including Byakuei and Sheng.

Berserker will use Angeloid Repair System for 150 mana to restore 75 HP. This will not happen until after Fairy's Light. If this would cause Berserker to manaburn, do not skip it, and instead adjust the mana amount downwards so that Berserker has a minimum of 30 mana remaining after use.

If a Non-Allied character is in the area come Berserker's first turn to attack, he will use Chaotic Flames on her twice. Priority for this is Rider > Archer > Assassin > Saber > Caster > Lancer.

If, at any point AFTER using Angeloid Repair System, Berserker's HP drops below 50, Vari and Berserker will CS Escape to the Southern Lake.
Edited by Regaro, May 28 2011, 11:28 PM.
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Regaro
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lolreg
Vari transfers 55 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it. If attacking causes Berserker to manaburn, do as much of the attack as possible without manaburning.

Berserker will use Wing Slash -> Wing Stab (But not Impale) against the target highest on the list below as soon as it's Berserker's turn to attack. If no valid targets, don't attack.

Berserker and Vari will group-move with Team Caster to the Residential District during the second movement phase. (If Team Caster doesn't allow the group movement or doesn't move, do not move)

If we are attacked by an "ally", CS Escape to the Residential District.

Priority on all attacks is Rider > Assassin > Archer > Paper Chicken
Edited by Regaro, May 29 2011, 08:17 PM.
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Regaro
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lolreg
Vari transfers 74 mana to Berserker to negate the decay. Berserker will not pay the upkeep on Flight.

f we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker and Vari will move to the Ancient Library during the first movement phase. Group-Move with Team Caster if they are also moving there.

Vari will use Fairy's Light on Berserker, himself, and all present allies during the first support phase.
--After Fairy's Light is used, Berserker will swap to Spirit Form

Berserker and Vari will move to the Northern Fountain during the second movement phase. Group-Move with Team Caster if they are also going there.

If we're attacked during the first phase, CS Escape to the Northern Fountain.
If we're attacked during the second phase, CS Escape to the Eastern Park.
Edited by Regaro, May 30 2011, 08:17 PM.
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lamdakastel
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Night 13
Vari transfers 74 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with Team Caster to any place they move

If we are attacked by Servant(not ranged attacks), Vari will escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)

If we are attacked by former-ally Servant(not ranged attacks), materialize Zerker, CS escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)
Edited by lamdakastel, Jun 2 2011, 07:18 PM.
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Regaro
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lolreg
Night 14
Vari transfers 74 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with Team Caster to any place they move

If we are attacked by Servant(not ranged attacks), Vari will escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)

If we are attacked by former-ally Servant(not ranged attacks), materialize Zerker, CS escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)
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Regaro
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lolreg
Night 15
Vari transfers 74 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with Team Caster to any place they move

If we are attacked by Servant(not ranged attacks), Vari will escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)

If we are attacked by former-ally Servant(not ranged attacks), materialize Zerker, CS escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)
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lamdakastel
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Regaro can change any part of this if he want

Night 16
Ranged attacks = attacks from different area
Vari transfers 56 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with Team Caster to any place they move

-If we are attacked by ranged attacks, turn Zerker to Physical form and use Fairy Light on Vari, Zerker and all of our allies. Use Slash-->Stab-->Impale on anybody who isn't allied with us.
Priority: Team Rider>Team Archer>Team Assassin>Team Saber>Team Caster>Team Lancer.

-If we are attacked by Servant(not ranged attacks), Vari will escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica)

-If we are attacked by former-ally Servant(not ranged attacks), materialize Zerker, CS escape to any adjacent area immediately (Ancient Library is preferred. If we can't go there, don't care which area as long as it isn't Clock Tower or Basilica). Use Fairy Light on Vari, Zerker and all of our allies. Use Slash-->Stab-->Impale on anybody who isn't allied with us.
Priority: Team Rider>Team Archer>Team Assassin>Team Saber>Team Caster>Team Lancer.
Edited by lamdakastel, Jun 5 2011, 08:11 PM.
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Regaro
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lolreg
Night 17:
Vari transfers 56 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with Team Caster to any place they move

Berserker swaps to Physical Form as soon as possible.

If, at any point, we meet anybody who isn't allied with us, attack them with Wing Slash -> Wing Stab -> Impale
--Priority is Archer > Assassin > Rider > Saber > Caster > Lancer

If we are attacked by a ranged attack, Vari will use Fairy's light on himself, Berserker, and all present allies. A ranged attack is defined as an attack originating from another area
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Regaro
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lolreg
Night 18:
Vari transfers 56 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Group-Move with any and all allied characters to the Town Hall during the first movement phase.
Group-Move with any and all allied characters to the Theater during the second movement phase.

If, at any point, we meet anybody who isn't allied with us, attack them with Wing Slash -> Wing Stab -> Impale
--Priority is Archer > Assassin > Rider > Saber > Caster > Lancer

If we are attacked by a ranged attack, Vari will use Fairy's light on himself, Berserker, and all present allies. A ranged attack is defined as an attack originating from another area
Edited by Regaro, Jun 7 2011, 06:29 PM.
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Regaro
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lolreg
Night 18:
Vari transfers 38 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker will take Flight.

Group-Move with any and all allied characters to the Ruined Clocktower during the first movement phase.
Group-Move with any and all allied characters to the Southern Lake during the second movement phase.

If we don't meet anybody at the Ruined Clocktower, Vari will use Clairvoyance to scout the Western Outskirts before moving again.

If, at any point, we meet anybody who isn't allied with us, attack them with Wing Slash -> Wing Stab -> Impale
--If we are attacking during the First Main Phase, and can use Non-Delayable Skills, Vari will use Lightning Bolt.
--Priority is Archer > Assassin > Rider > Saber > Caster > Lancer
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Regaro
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lolreg
Night 19:

Vari transfers 58 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker will attack with Chaotic Flames x3 according to the Priority List below.

If, come Vari's non-delayed turn to attack, there is one valid, Non-Allied target, he will use Lightning Bolt on it.
If, come Vari's Non-delayed turn to attack, there are multiple valid, non-allied targets, he will use Stalagmite on all Valid, Non-Allied targets for X = 6.

Priority for all attacks is Rider > Archer > Assassin > Saber > Caster > Lancer

If Berserker scores a kill, Pandora Program will buff her Magic Resist.
Edited by Regaro, Jun 11 2011, 11:22 AM.
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Regaro
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lolreg
Night 20:

Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker will attack with Chaotic Flames x3 according to the Priority List below.

Vari will use Fairy's Light on all allied masters, servants, and familiars, including himself and Berserker. He will also use it on Alena, if she hasn't been attacked by an ally.

Group-Move with all allies (Team Caster, Lancer, and Saber) to the Southern Lake during the second movement phase, if possible. If Berserker has not attacked, and we see any member of Team Archer or Team Assassin, attack them with Chaotic Flames x3

Priority for all single-target attacks is Archer > Assassin > Saber > Caster > Lancer > Nue > Paper Crane > Alena

If a master is present without their servant, the master fits into the priority list in the same spot that their servant would.

If Berserker scores a kill, Pandora Program will buff her Magic Resist.
Edited by Regaro, Jun 12 2011, 11:03 PM.
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker and Vari will group-move to the Basilica with all allied characters during the first main phase. If movement is impossible for any reason, we will use a Command Spell to move.

Berserker and Vari will group-move to the Western Outskirts with all allied characters during the second main phase.

If, at any point, we meet Archer, Assassin, or any of their masters, stop moving, and attack on sight.

Berserker will attack with Chaotic Flames x4 based on the priority list below
--If Berserker is attacking during Main Phase 1, Vari will attack the same target that Berserker attacked, using Lightning Bolt. If That target is not valid, he will use Fairy's Light on all allied servants, masters, and familiars instead.
--If Berserker does not attack during Main Phase 1, Vari will use Fairy's Light on all allied servants, masters, and familiars.

Archer's Master > Archer > Blake > Assassin > Nue > Paper Crane > Other Paper Familiars > Saber > Sheng > Caster > Sarah > Everybody else (Choose at random if there are multiple targets in this classification)
--Berserker will not attack an allied character under any circumstances.

Lamda can make whatever changes he wants.
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Berserker and Vari will Group-Move with Team Caster to the Ancient Library during the first movement phase. This will be delayed as long as possible within that phase.

Berserker and Vari will Group-Move with Team Caster to the Northern Fountain during the first movement phase. This will be delayed as long as possible within that phase.

Berserker will attack Assassin or Archer on sight with Wing Slash -> Wing Stab -> Impale. Prefer Archer if both are available. If one of Assassin's or Archer's master shows up without a servant, attack them instead. If we are attacked by anybody, counter-attack with Wing Slash -> Wing Stab -> Impale.

Vari will use Fairy's Light on all allied masters, servants, and familiars, including himself and Berserker as soon as possible.

Vari will form a contract with all uncontracted servants he meets.
Edited by Regaro, Jun 15 2011, 06:12 PM.
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

For all of the following conditionals, "Archer" refers to Ayumi if Servant Archer is an invalid target.

Attack Archer with Wing Slash -> Wing Stab -> Impale + Chaotic Flames x1.
Vari will attack Archer with Lightning Bolt. This won't happen until after Berserker's attack in any circumstance, but will still happen within the first main phase.

If Archer leaves during the first main phase for any reason, and movement during the first main phase is possible, move to the Ancient Library. If Archer is present, attack as described above.

If Archer leaves for any reason, and movement during the first main phase is impossible, act according to the following:
--If Assassin shows up during the first main phase, attack him as described above.
--If Assassin does not show up during the first main phase, and Team Caster does not attack Blake, move to the Ancient Library during the second move phase. If Archer is found, attack as described above. If Assassin is found without Archer, attack as described above. If Blake dies, move regardless of the "team caster does not attack Blake" condition.
--If neither Assassin nor Archer are valid targets during the First Main Phase, and Team Caster does not attack Blake, Vari will use Clear Slot on the Guard Plus that Lancer's Master gave us.
--If either member of Team Caster attacks Blake during the First Main Phase, Berserker and Vari will attack as described above.

If Berserker scores a kill, Pandora Program buffs Magic Resistance
Edited by Regaro, Jun 16 2011, 08:08 PM.
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.
--If using Dark Meteor would cause Berserker to manaburn, instead attack as if an allied character were present (Wing Slash -> Wing Stab -> Impale + Chaotic Flames x1 according to the priority list)

Berserker will attack non-allied characters on sight as follows:
--If Berserker meets Archer and/or Assassin during Main Phase 1, and no allies are present, Berserker will use Dark Meteor. If multiple undefended characters are present, Priority for full power is Archer > Assassin (If neither are present, don't use Dark Meteor and instead attack as described in the next conditional).
--If Berserker meets Non-Allied Characters during Main Phase 2, or meets Non-Allied Characters during Main Phase 1 with an allied character present, Berserker will attack with Wing Slash -> Wing Stab -> Impale + Chaotic Flames x1. Priority for this is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng
--If Berserker is attacked by a character that isn't Archer, Assassin, Blake, or Ayumi, counterattack with Wing Slash -> Wing Stab -> Impale + Chaotic Flames x1.
----If Berserker is attacked by Caster during Main Phase 1, and no other allied characters are present, Berserker will use Dark Meteor
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt. Priority for this attack is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng
--If Vari does not attack during Main Phase 1, he will use Copy Slot, to turn the Blank Slot into Magical Plus
--Under no circumstances will Berserker attack an allied character

If Archer shows up during Main Phase 1, do not move, and instead attack as described above. If Archer shows up, then uses a Command Spell to flee, ignore this conditional and instead move as described below.
If Assassin does not flee, including via command spell, do not move, and instead attack as described above.
If Assassin leaves by any means, and the Paper Chicken does not, CS Escape to the Ancient Library. Attack as described above if we meet any non-allied characters.
If both Assassin and the Paper Chicken leave, Berserker and Vari will move to the Ancient Library during the second movement phase. Attack as described above.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
Edited by Regaro, Jun 17 2011, 08:38 PM.
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

Vari will swap Berserker's Guard Plus skill slot to a Magical Plus.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Western Outskirts during Main Phase 1
Vari and Berserker will move to the Basilica during Main phase 2
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--Priority for all single-target attacks is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Western Outskirts during Main Phase 1. This will be delayed as long as possible within Movement Phase 1.
Vari and Berserker will move to the Residential District during Main phase 2. This will not be delayed
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker does not attack during Main Phase 1, Vari will use Fairy's Light on all present allied masters, servants, and familiars, including all members of Team Berserker
--Priority for all single-target attacks is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Waterway during Main Phase 1. This will be delayed as long as possible within Movement Phase 1.
Vari and Berserker will move to the Southern Lake during Main phase 2. This will not be delayed
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker does not attack during Main Phase 1, Vari will use Fairy's Light on all present allied masters, servants, and familiars, including all members of Team Berserker
--Priority for all single-target attacks is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Basilica during Main Phase 1. This will not be delayed.
Vari and Berserker will move as detailed below during Main phase 2. This will not be delayed
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker does not attack during Main Phase 1, Vari will use Fairy's Light on all present allied masters, servants, and familiars, including all members of Team Berserker
--Priority for all single-target attacks is Assassin > Archer > Ayumi > Blake > Familiars > Caster > Saber > Sarah > Sheng

If we don't meet any non-allied characters during Main Phase 1, Vari will use Clairvoyance to scout the Waterway
--If we see any non-allied characters at the Waterway, we will move there during Main Phase 2.
--If we do not see any non-allied characters at the Waterway, we will move to the Western Outskirts during Main Phase 2.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck

Vari will contract all uncontracted servants he meets
Edited by Regaro, Jun 24 2011, 07:40 PM.
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

If Blake doesn't leave before Berserker's turn to attack, attack as follows

--If Blake has no defenders, attack him with Wing Slash -> Wing Stab -> Impale. If he's still alive, attack him with Chaotic Flames x1. If he's still alive after that, Vari uses Lightning Bolt on him.

--If Blake has a single defender, attack whatever he summoned with Wing Slash -> Wing Stab -> Impale.
----If, after that, Blake is the only remaining target, Vari will use Lightning Bolt, and if Blake is still alive, Berserker will follow up with Chaotic Flames x1.
----If whatever Blake is being defended by is still alive after the Slash/Stab/Impale combo, Vari will use Lightning Bolt on it. If that kills whatever is defending Blake, Berserker will use Chaotic Flames x1 on Blake.

--If Blake has multiple defenders, Berserker will use Heat Wave.
----If Blake still has multiple defenders after that, are still alive after that, she'll use Heat Wave again.
------After this, Vari will use Lightning Bolt. Afterwards, Berserker will use Chaotic Flames. Priority for both is Blake > Assassin > Familiars > Ayumi > Archer
----If only one of Assassin/Shadow are still alive after that, Vari will use Lightning Bolt on it.
------If it's still alive after that, Berserker will use Chaotic Flames x2 on it.
--------If the first Chaotic Flames kills it, the second one will be used on Blake. If Lightning Bolt kills the last thing defending Blake, Berserker will use Chaotic Flames x2 on Blake.
----If Blake has multiple defenders and it's main phase 2, Berserker will use Chaotic Flames x3. Priority is Blake > Assassin > Familiars > Ayumi > Archer.

If Blake leaves by any means before Berserker's turn to attack, Vari will use Clairvoyance on the Southern Lake, and Berserker and Vari will move as follows:
--If Vari sees Blake at the Southern Lake, Vari and Berserker will move there and attack as described above.
--If Vari does not see Blake at the Southern Lake, Vari and Berserker will move to the Western Outskirts. If we see Blake, Attack as described above. If we see anybody else, attack with Wing Slash -> Wing Stab -> Impale. Priority is Blake > Assassin > Ayumi > Archer > Familiars

Lamda can make whatever changes he wants.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck

Vari will contract all uncontracted servants he meets
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lamdakastel
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Additions:
---If Blake is killed/retired on Main Phase 1 and no one block us from moving
Chaos and Vari move to Western Outskirts at movement phase 2
If we see non-allied teams, attack using Chaotic Flames with remaining AP. Priority: Archer>Assassin>Ayumi>Familiars>anybody else

---If somebody block us from moving in Main Phase 2 (regardless Blake is dead or fled):
Wing Slash -> Wing Stab -> Impale if Chaos still has 100 AP. Chaotic Flames with remaining AP if Chaos doesn''t have 100 AP. Followed by Vari's Lightning Bolt(if he can still use skill)
Continue moving in Main Phase 2 if possible
Priority: Blake > Assassin > Ayumi > Archer > Familiars > Anybody else

---If Team Archer move (only counts Masters/Servants, not familiar) to Basilica in Main Phase 1
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale. Followed by Chaotic Flames
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
Priority: Blake (if nobody guard him) >Archer> Assassin>Ayumi>Blake(If someone guard him)> Anybody else



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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

Berserker will equip the Guard Plus that Vari is holding

If we are attacked by an allied character, break the alliance with them. Also, break the alliance with Caster.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Ancient Library during Main Phase 1. This will not be delayed.
Vari and Berserker will move to the Northern Fountain during Main phase 2. This will not be delayed
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Caster > Saber > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
Edited by Regaro, Jun 26 2011, 07:28 PM.
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Western Outskirts during Main Phase 1. This will not be delayed.
Vari and Berserker will move to the Basilica during Main phase 2. This will not be delayed
If we meet anybody that isn't allied with us at any point, cease movement and attack as described below
--If we meet anybody that isn't allied with us during main phase 1, and they're dead or gone, meaning that we can move during Movement Phase 2, continue moving

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Saber > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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lolreg
Same as last turn. Change the movement to Southern Lake during Main Phase 1 and Ruined Clocktower during Main Phase 2, though.

If we meet Saber, Sheng, or Byakuei at any point, give them the following list. Do not give them this list if it anybody other than Saber, Sheng, or Byakuei would receive it.
"Western Outskirts - Jabu Jabu's Belly
Basilica - Forest Temple
Ancient Library - Great Deku Tree
Residential District - Fire Temple
Waterway - Water Temple
Southern Lake - Ganon's Castle
Northern Fountain - Spirit Temple
Town Hall - Dodongo's Cavern
Theater - Shadow Temple
Ruined Clocktower - Sacred Realm"

Furthermore, if there are no non-allied characters at the Ruined Clocktower, Vari will use Clairvoyance on the Northern Fountain
Edited by Regaro, Jun 29 2011, 07:10 PM.
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lolreg
Same as last turn, but change the movement to Theater (Main Phase 1) and Waterway (Main Phase 2)

Also ignore the Clairvoyance conditional because I won't be at a high area.
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Basilica during Main Phase 1. This will not be delayed.
Vari and Berserker will move as detailed below during Main Phase 2. No delay.

If Vari does not take an action during Main Phase 1, he will use Clairvoyance on the Southern Lake.
--If Archer, Assassin, or Ayumi is seen, Berserker and Vari will move to the Southern Lake.
--If none of the listed characters are seen, Berserker and Vari will move to the Western Outskirts

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Saber > Sheng
--If Berserker has fewer than 40 AP come time for his first attack during any given phase, replace all attacks with Chaotic Flames x1

If we meet Saber, Sheng, or Byakuei at any point, give them the following list. Do not give them this list if it anybody other than Saber, Sheng, or Byakuei would receive it.
"Western Outskirts - Jabu Jabu's Belly
Basilica - Forest Temple
Ancient Library - Great Deku Tree
Residential District - Fire Temple
Waterway - Water Temple
Southern Lake - Ganon's Castle
Northern Fountain - Spirit Temple
Town Hall - Dodongo's Cavern
Theater - Shadow Temple
Ruined Clocktower - Sacred Realm"

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Basilica during Main Phase 1. This will not be delayed.
Vari and Berserker will move as detailed below during Main Phase 2. No delay.

If Vari does not take an action during Main Phase 1, he will use Clairvoyance on the Southern Lake.
--If Archer, Assassin, or Ayumi is seen, Berserker and Vari will move to the Southern Lake.
--If none of the listed characters are seen, Berserker and Vari will move to the Waterway

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Saber > Sheng
--If Berserker has fewer than 40 AP come time for his first attack during any given phase, replace all attacks with Chaotic Flames x1

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Theater during Main Phase 1. This will not be delayed.
Vari and Berserker will move to the Ruined Clocktower during Main Phase 2. No delay.
--Vari and Berserker will stop movement and attack non-allied characters on sight
----If we meet a non-allied character during Main Phase 1, and we are not in combat with them during Movement Phase 2, move as decided above. If movement to the Ruined Clocktower is impossible, move to the Theater.

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets, no allied targets, and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Saber > Sheng
--If Berserker has fewer than 40 AP come time for his first attack during any given phase, replace all attacks with Chaotic Flames x1

If Vari still has his turn action during Main Phase 2, and is at the Ruined Clocktower, he will use Clairvoyance on the Residential District

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari transfers 44 mana to Berserker to negate the decay.

If we are attacked by an allied character, break the alliance with them.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will move to the Theater during Main Phase 1. This will not be delayed.
Vari and Berserker will move to the Town Hallduring Main Phase 2. No delay.
--Vari and Berserker will stop movement and attack non-allied characters on sight
----If we meet a non-allied character during Main Phase 1, and we are not in combat with them during Movement Phase 2, move as decided above. If movement to the Town Hall is impossible, move to the Theater.

Berserker will attack non-allied characters on sight as follows:
--If there are multiple non-allied targets and it's main phase 1, Berserker will attack with Heat Wave x2
--Under any other circumstances where we meet non-allied characters, Berserker will use Wing Slash -> Wing Stab -> Impale.
--If Berserker attacks during Main Phase 1, and there are still valid, non-allied targets after his attack, Vari will attack with Lightning Bolt.
--If Berserker is ambushed by Assassin, he will use Heat Wave x2 if allowed (And it would hit Assassin), regardless of who else is present. If Heat Wave would not hit Assassin, and there are other valid targets, attack with Wing Slash -> Wing Stab -> Impale according to the priority list. Vari will use Lightning Bolt if it's Main Phase 1.
--Priority for all single-target attacks is Archer > Ayumi > Assassin > Familiars > Saber > Sheng
--If Berserker has fewer than 40 AP come time for his first attack during any given phase, replace all attacks with Chaotic Flames x1

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari will equip whatever skill Slot he's holding to Berserker

Vari transfers 44 mana to Berserker to negate the decay.

If any part of this move causes Berserker to manaburn, skip it.

Vari and Berserker will not move during either phase, obviously

If there are multiple targets, allied or non-allied during Main Phase 1, Berserker will use Heat Wave x2.
If there is only one target, and it is not an ally, Berserker will use Wing Slash -> Wing Stab -> Impale on it.
If Berserker is attacked by an ally, and has not already attacked, she will counter with Wing Slash -> Wing Stab -> Impale
If Berserker attacks, Vari will use Lightning Bolt. Priority is Archer > Ayumi > Assassin > Familiars > Saber > Sheng

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
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Regaro
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lolreg
Vari will equip whatever skill Slot he's holding to Berserker

Vari transfers 44 mana to Berserker to negate the decay.

If any part of this move causes Berserker to manaburn, skip it.

Berserker will use Wing Shield.

If there are multiple targets, allied or non-allied during Main Phase 1, Berserker will use Heat Wave x2.
If there is only one target, and it is not an ally, Berserker will use Wing Slash -> Wing Stab -> Impale on it.
If Berserker is attacked by an ally, and has not already attacked, she will counter with Wing Slash -> Wing Stab -> Impale
If Berserker attacks, Vari will use Lightning Bolt. Priority is Archer > Alena > Ayumi > Assassin > Familiars > Saber > Sheng
If Berserker does not attack, Vari will use Fairy's Light on Himself, Berserker, Saber, Sheng, and Byakuei

Lamda can make whatever changes.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Resist > Magic Attack > Strength > Endurance > Agility > Luck
Edited by Regaro, Jul 8 2011, 07:16 AM.
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lamdakastel
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Change priority for Lightning Bolt to Alena>Archer>Ayumi>Familiar>Sheng>Saber. Don't attack Assassin with Lighting Bolt

And change the Wing Slash > Stab > Impale part in Regaro's move to Chaotic Flames * 3.

NB: Ryo, where is the last skill slot, it isn't listed in the last status update.
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lamdakastel
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Vari transfer all mana regen to Berserker

If any part of this move causes Berserker to manaburn, skip it.

Break all alliances

Berserker use Wing Shield

Main Phase 1:
Heat Wave
After Berserker attack, Vari use Lighting Bolt
Priority: Archer>Ayumi>Sheng>anything else>familiar
Don't attack Assassin or Saber with Lightning Bolt. If Berserker can't attack, Vari use Lightning Bolt immediately. (unless the target is Assassin/Saber)
If Vari doesn't use Lightning Bolt, Vari will use Fairy Light instead, healing both Zerker and Vari

Regaro can make whatever changes.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Attack > Magic Resist > Endurance > Strength > Agility > Luck


Edited by lamdakastel, Jul 9 2011, 06:46 PM.
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lamdakastel
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Vari transfer all mana regen to Berserker

If any part of this move causes Berserker to manaburn, skip it.

Main Phase 1:
Vari use Fairy Light on himself and Berserker

-If during Berserker's turn to attack, her Health is lower than 75, Assassin is valid target and we still have enough mana
Dark Meteor on Assassin as a main target

-If one of Assassin/Saber is dead before Berserker attack and the other one is valid target and we still have enough mana (and Archer is dead or still in spirit form)
Dark Meteor on Saber or Assassin as main target. (if Saber is the main target, use Purify Yourself CS first before attacking)

-On every other situation
Heat Wave*2 (use only 1 if we don't have enough mana)
Wing Slash-->Stab-->Impale (if we don't have enough mana for even 1 Heat Wave)
Priority: Archer > Assassin > Saber > Sheng > Ayumi > Familiar > Whatever

For Berserker's move, delay it as long as possible

Regaro can make whatever changes.

If Berserker scores a kill, Pandora Program will boost stats in the following order:
Magic Attack > Endurance > Magic Resist > Strength > Agility > Luck
Edited by lamdakastel, Jul 11 2011, 01:35 AM.
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Regaro
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lolreg
If Dark Meteor is used, Vari will point at the moon (Similar to http://img.imgcake.com/Regaro/gurrenlagann00at.jpg (Kamina)) and introduce the attack with the following line:
"If it's something that can be stopped, then just try and stop it!"
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