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| Team Discussion | |
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| Tweet Topic Started: Apr 15 2011, 07:22 PM (1,408 Views) | |
| God Of Destruction | Apr 15 2011, 07:22 PM Post #1 |
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Greetings, IHateThisCPU and Shadow. Shadow, you are Servant Rider, as to be guessed by you and your partner. CPU, you are Shadow's Master, who is introduced in your story update.
Edited by God Of Destruction, Jun 5 2011, 10:21 PM.
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| Shadow | Jun 5 2011, 10:42 PM Post #2 |
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nice to meet you dohoho by the way i'm pretty sure it's yusei but i dunno i've never seen 5d's are we supposed to discuss this in this topic Edited by Shadow, Jun 5 2011, 11:17 PM.
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| God Of Destruction | Jun 5 2011, 11:51 PM Post #3 |
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In blue. |
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| Shadow | Jun 6 2011, 12:15 AM Post #4 |
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sure why not Rider is Yusei |
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| God Of Destruction | Jun 6 2011, 12:15 AM Post #5 |
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Correct. |
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| IhatethisCPU | Jun 6 2011, 05:47 AM Post #6 |
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~Just~ got the pun in Tails' real name.
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Hello again, Shadow. ...And you guessed who our Servant is already. Thank ya kindly. ...Annnnd this war is going to hurt my brain. In a fun way, mind, but... Where ya wanna start, Shadow? Edited by IhatethisCPU, Jun 6 2011, 06:52 PM.
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| IhatethisCPU | Jun 6 2011, 07:17 PM Post #7 |
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~Just~ got the pun in Tails' real name.
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I'm partial to Artifex Antiqua, Agros Hyacintho, or Futura Aurea as possible starting locations, personally, but... |
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| Shadow | Jun 6 2011, 07:23 PM Post #8 |
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I'm okay with all of those areas. Rider's sheet is silly, but the good kind of silly. Edited by Shadow, Jun 6 2011, 08:09 PM.
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| God Of Destruction | Jun 6 2011, 08:22 PM Post #9 |
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Before you ask, Rider will only say "ORE NO TAAN!" If you want him to. |
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| Shadow | Jun 6 2011, 08:40 PM Post #10 |
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Cool, we should just make him say it every turn, then. I mean, I've never watched 5D's and haven't kept up with the YGO TCG since like 2005, and I knew what that quote was just by associating with the animanga fandom. Everyone will be able to guess who Rider is by appearance, anyway. |
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| IhatethisCPU | Jun 6 2011, 08:46 PM Post #11 |
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~Just~ got the pun in Tails' real name.
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Alright. Note: We're not going to do that, Shadow. The IGM'd probably come after us immediately, on general principle, and I wouldn't blame her in the least. It's also why we'll won't be referring to the IGM as Evangeline to her face. ...I'm not entirely sure whether I should be happy or sad that I haven't watched any of the YGO series. Watched the earlier YGO:Abridged eps, but... |
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| Shadow | Jun 6 2011, 08:51 PM Post #12 |
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I was just about to make a Yusei trolling account and everything... |
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| God Of Destruction | Jun 6 2011, 08:51 PM Post #13 |
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You should be sad. Very sad. |
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| Shadow | Jun 6 2011, 08:56 PM Post #14 |
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Okay, so do all forms of absolute damage hit through spirit form, and can Rider's summons protect Amada from taking damage? |
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| God Of Destruction | Jun 6 2011, 09:00 PM Post #15 |
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If Rider goes into spirit form, his monsters join him. Yes, they can protect Amada, by protecting Rider who protects her. For most purposes, Rider's monsters are basically an extension of Rider himself.
Edited by God Of Destruction, Jun 6 2011, 09:04 PM.
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| Shadow | Jun 7 2011, 06:22 AM Post #16 |
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So Creation Burst can't hit the same target more than once, can it? Also, for Over Top Clear Mind, does the turn it's activated count as turn one of three? |
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| God Of Destruction | Jun 7 2011, 06:50 AM Post #17 |
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No, no. |
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| Shadow | Jun 7 2011, 07:32 AM Post #18 |
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...Then how are we supposed to deal more than 50 damage in one attack without intentionally fighting multiple servants or teams?
Edited by Shadow, Jun 7 2011, 07:32 AM.
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| God Of Destruction | Jun 7 2011, 07:51 AM Post #19 |
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If you're referring to Momentum, that's supposed to be 30. And your damages are off, for some reason. I must have copied an old version here. It should all be fixed. I suppose it's a legacy from when Rider got 5 monsters.
Edited by God Of Destruction, Jun 7 2011, 07:53 AM.
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| Shadow | Jun 7 2011, 07:25 PM Post #20 |
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First few turns are pretty clear-cut regardless of what happens, though a few things could change. At any rate, as the warrior tuner has a strange upkeep cost, my immediate thought was machine tuner/normal dragon turn one, whichever of those wasn't summoned turn two, then the AP synchro followed by dragon tuner and subsequently normal dragon turn three. after that, the best way to go would probably be synchro dragon and then, if we haven't come in to contact with anyone yet, search for another player, possibly simulate a battle for a temporary clear mind and lifestream dragon and go from there. ...I've been awake for a long time now, so that probably doesn't make any sense. And even if it does, it's probably absurd, the most obvious course of action possible, or simply not possible at all. |
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| IhatethisCPU | Jun 8 2011, 06:42 AM Post #21 |
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~Just~ got the pun in Tails' real name.
-_-
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No, no, that seems about right. Actually, nevermind. We haven't got the AP to summon anything yet. Edited by IhatethisCPU, Jun 8 2011, 06:49 AM.
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| Shadow | Jun 8 2011, 09:47 AM Post #22 |
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Don't we have 1 AP? I'm pretty sure we can summon one monster this turn. Actually, a good thing I hadn't previously considered about these sheets is that our moves are going to be incredibly simple when we aren't battling, and the complexity will scale well with the urgency of the situation even in battle. Here's a draft for the first move: Movement: Do not move from Futura Aurea. Default: Rider summons Stardust Xiaolong. Attempt to form an alliance with any teams that enter Futura Aurea. Combat: If Team Rider would enter combat where the opposing side is one team (Read: a team consists of one collective Master and one Servant. Therefore, three collective Masters and two Servants would qualify as two hostile teams.) stronger than Team Rider and any potential allies, instant flee to Agros Hyacintho. In the case that the opposing side is two or more teams stronger, escape by means of Command Spell. For conventional combat: a) Amada will begin singing 'Fight Nicely Now!', Positive effects buffing Rider, Amada and any potential allies (Priority: Rider > Rider's summons [Summon Priority: Limit Over Accel Synchro Monster > Accel Synchro Monster > Non-Tuner Synchro Monster > Non-Tuner Monster {Tuner and Synchro Tuner Monsters should not be targets of this skill}] Amada > Allied Servant [Servant priority: Berserker > Saber > Lancer > Archer > Assassin > Caster] > Allied familiar [If it is possible for Yusei or Amada to discern or make an educated guess by appearance that the familiar would not be suitable for combat, do not make said familiar a target of this skill] Allied Master [Male > Female, random target if necessary]), and negative effects debuffing all enemies (Priority: Hostile Servant [Servant priority: Berserker > Caster > Saber > Lancer > Archer > Assassin] > Hostile familiar [If it is possible for Yusei or Amada to discern or make an educated guess by appearance that the familiar would not be suitable for combat, do not make said familiar a target of this skill] > Hostile Master [Male > Female, random target if necessary]). b) Rider will cast Flight. c) Stardust Xiaolong will use Star Burst on an enemy servant (Servant priority: Berserker > Assassin > Lancer > Archer > Caster > Saber). If the enemy consists solely of collective Masters, they are also acceptable Targets for the attack. Edited by Shadow, Jun 8 2011, 09:50 AM.
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| IhatethisCPU | Jun 8 2011, 01:45 PM Post #23 |
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~Just~ got the pun in Tails' real name.
-_-
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Just doublechecked the status update and if we have an AP it ain't listed on there. Also, where should Avenger be on the priority lists? He's kinda a thing this war. |
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| God Of Destruction | Jun 8 2011, 04:42 PM Post #24 |
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If there are any modifications to AP, those shall be listed. I don't feel like I have to tell you how much AP you have normally, though. You? |
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| Shadow | Jun 9 2011, 10:19 PM Post #25 |
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If we summon Formula Sychron this turn we can summon Debris Dragon and special summon Stardust Xiaolong as well, meaning we can summon Junk Warrior next turn. If we summon Junk warrior this turn, it'll take two turns to summon another Synchro monster. Of course, none of this matters if we don't plan on summoning an Accel Synchro monster. |
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| God Of Destruction | Jun 11 2011, 02:52 PM Post #26 |
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... you couldn't summon Junk Warrior with the same materials last turn. What makes you think you can this turn? |
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| God Of Destruction | Jun 12 2011, 07:22 PM Post #27 |
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Also, various portions of your move are simply impossible due to your location and current status.
Edited by God Of Destruction, Jun 12 2011, 07:25 PM.
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| IhatethisCPU | Jun 12 2011, 08:17 PM Post #28 |
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~Just~ got the pun in Tails' real name.
-_-
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Hmm. Well, Shadow can figure it out when he gets back. The attack order, since I haven't touched that bit since he left for the weekend, gives me a headache just looking at it, so I ain't gonna bother changing it. >_>' Edited by IhatethisCPU, Jun 12 2011, 08:23 PM.
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| God Of Destruction | Jun 12 2011, 09:48 PM Post #29 |
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The other team in Loco Ignis has requested to communicate. |
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| IhatethisCPU | Jun 13 2011, 06:07 AM Post #30 |
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~Just~ got the pun in Tails' real name.
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We would be most appreciative if you allowed us to open communications with the other team in Loco Ignis, sir. |
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| Shadow | Jun 13 2011, 06:03 PM Post #31 |
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I'm back Man, I'm really starting to get sick of these xbox huge alliances. So does Formula Synchron Increase Rider's base AP by 1, or does it just increase his AP by 1? In either case, is Rider at 1 AP or 2 AP after regeneration this turn? |
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| God Of Destruction | Jun 13 2011, 06:05 PM Post #32 |
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1. It restores 1 AP when summoned. Basically, it got wasted by trying to summon something you couldn't. |
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| Shadow | Jun 13 2011, 06:06 PM Post #33 |
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Thought so. My bad. |
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| Shadow | Jun 13 2011, 06:20 PM Post #34 |
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Is that CS Flee counted as an instant flee? |
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| IhatethisCPU | Jun 13 2011, 06:31 PM Post #35 |
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~Just~ got the pun in Tails' real name.
-_-
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So, yeah, you're in charge here, Shadow, since you can actually make heads or tails of Rider's moveset. ...Sorry about Lancer, by the way. |
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| Shadow | Jun 13 2011, 06:41 PM Post #36 |
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Given the opportunity, I'd have made the exact same move, so there's no need to be sorry. I think we may be in a spot of trouble in this war, too, especially if that CS Flee is counted as an instant flee, and I suspect that it is. >_> |
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| Shadow | Jun 13 2011, 07:49 PM Post #37 |
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| God Of Destruction | Jun 13 2011, 07:58 PM Post #38 |
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No. It's a CS flee. |
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| God Of Destruction | Jun 13 2011, 09:05 PM Post #39 |
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Communications. Do you wants them. |
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| Shadow | Jun 13 2011, 09:19 PM Post #40 |
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Sure. |
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| Shadow | Jun 13 2011, 10:37 PM Post #41 |
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God Damn. Can we have a start-over with no alliances, GoD? This is going to get stupid. Also, I like the idea of a four-way discussion board. Well, I am completely impartial to it, but Avvil asked nicely. Actually, he didn't ask nicely, did he? Whatever. Edited by Shadow, Jun 13 2011, 10:43 PM.
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| God Of Destruction | Jun 13 2011, 10:39 PM Post #42 |
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Sadly, even if I started over and reduced you all to crayons for communication, you'd probably still manage to get stupid alliances. |
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| Shadow | Jun 13 2011, 10:47 PM Post #43 |
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Alliances suck. By the by, I'd like to ask about our description in status updates for other teams, particularly for Yusei's summons, as they don't have a description on his sheet. Edited by Shadow, Jun 13 2011, 10:47 PM.
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| God Of Destruction | Jun 13 2011, 10:49 PM Post #44 |
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Formula's a "weird machine", Xiaolong and Debris are just "Dragons" at the moment. I also feel obliged to point out that Yusei also isn't described on your sheet, so why are you asking only about the monsters? |
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| Shadow | Jun 13 2011, 10:55 PM Post #45 |
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I've seen what I assume is his description in the alliance boards. |
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| God Of Destruction | Jun 13 2011, 10:55 PM Post #46 |
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Yeah, I'm not going to bother spamming the summon descriptions in discussion boards, thank you. |
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| Shadow | Jun 13 2011, 10:58 PM Post #47 |
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Well, the reason I wanted the descriptions of the summons are for strategic purposes. And bluffing, too. |
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| Shadow | Jun 14 2011, 01:53 PM Post #48 |
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Need to do some transition sleeping, so I'm going to miss any communication. Guess I should notify the alliance members as well, though it may not go down well with them. |
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| Shadow | Jun 15 2011, 05:36 PM Post #49 |
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Does sacrificing monsters count as 'destroying' them for speed counter purposes? Also, does Clear Mind automatically deactivate when Yusei's speed counter total drops below four?
Edited by Shadow, Jun 15 2011, 05:39 PM.
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| God Of Destruction | Jun 15 2011, 06:19 PM Post #50 |
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For Tuning? No. And no, Clear Mind doesn't auto-drop unless you can't pay it's upkeep. |
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10:48 AM Jul 11