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Nightly moves; lol Vara
Topic Started: Nov 8 2010, 04:54 PM (607 Views)
Miral
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Night 1:

-Rider and Jack move to the Study (Entrance Hall -> Study)
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend.
Edited by Miral, Nov 9 2010, 11:18 AM.
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Miral
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Night 2:

-Rider and Jack move to the Rose Garden (Study -> Rose Garden)
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
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Miral
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Night 3:

-Camp
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
-If nobody enters the Rose Garden, Fiddler uses Broken String on the area.
Edited by Miral, Nov 12 2010, 02:44 AM.
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Miral
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Night 4:

-Move to beach (Rose Garden -> Beach)
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
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Erkz
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Night 5:

-Camp
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
Edited by Erkz, Nov 18 2010, 07:33 PM.
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Miral
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Night 6:

-Camp
-Dig for buried treasure in the sand
-Offer an alliance to anyone we come across
-Accept all alliance offers
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
Edited by Miral, Nov 19 2010, 08:08 PM.
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Miral
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Night 7:

-Camp
-Draw a hopscotch board in the sand and have Fiddler and Rider challenge each other
-Offer anyone in the area a chance to challenge us at hopscotch
-Offer an alliance to anyone we come across
-Accept all alliance offers
-Offer servitude to any masterless servants
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
Edited by Miral, Nov 22 2010, 09:45 PM.
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Miral
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Night 8:

-Camp
-Draw a hopscotch board in the sand and have Fiddler and Rider challenge each other
-Offer anyone in the area a chance to challenge us at hopscotch
-Offer an alliance to anyone we come across
-Accept all alliance offers
-Offer servitude to any masterless servants
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
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Erkz
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Night 9:

-Move to Docks (Beach -> Docks)
-Rig up a rowboat and go fishing.
-Offer anyone in the area a chance to come fishing with us.
-Offer an alliance to anyone we come across
-Accept all alliance offers
-Offer servitude to any masterless servants
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend
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Vara
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Kakarot
Were you gonna go anywhere with the rowboat? lol
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Shinora
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To go fishing of course.
Edited by Shinora, Nov 26 2010, 02:22 PM.
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Erkz
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That person gets it.

...

Wait, who is that?





Night 10:

-Camp.
-Skip rope.
-Offer anyone in the area a chance to skip rope with us.
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend.
Edited by Erkz, Nov 26 2010, 04:13 PM.
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Vara
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Kakarot
Shinori. He helps.
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Erkz
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Night 12:

-Move to Cliffs ( Docks -> Ocean -> Cliffs) [I think that's how that works.]
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-If no one is in the area, Fiddler uses Investigate on the entrance facing the Chapel.
Edited by Erkz, Nov 30 2010, 08:07 PM.
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Erkz
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Night 13:

-Move to Private Docks ( Cliffs-> Ocean -> Private Docks)
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-If no one else is in the area, Fiddler uses Investigate on the entrance facing the Forest.
Edited by Erkz, Dec 2 2010, 12:03 AM.
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Erkz
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Night 14:

-Move to Ocean (Private Docks > Ocean)
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler puts on the Seagull-Hat
-Fiddler and Rider fish for dinner.
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Erkz
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Night 16:

-Move to Ocean [Ocean > Beach > Ocean]
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler puts on the Seagull-Hat
-Fiddler and Rider fish for dinner.
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Erkz
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Night 17:

-Move to Ocean [Ocean > Private Docks > Ocean]
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler adjusts the Seagull-Hat
-Fiddler and Rider fish for dinner.
Edited by Erkz, Dec 7 2010, 07:41 PM.
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Erkz
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Night 18:

-Move to Forest [Ocean > Private Docks > Forest]
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler starts swearing like a sailor for no one reason in particular.
Edited by Erkz, Dec 8 2010, 08:19 PM.
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Erkz
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Night 19:

-Move to Forest [Forest > Boiler Room > Forest]
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team whose Master is in possession of one servant: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by one team whose Master in possession of multiple servants: Fiddler uses a Tear them Apart Command Spell, Rider uses Holy Sword - Holy Explosion
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by Touma: Rider uses Holy Sword - Crush Punch
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler and Rider dig a hole with nearby branches and call it a tent.
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Miral
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Night 20:

-Camp
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team whose Master is in possession of one servant: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by one team whose Master in possession of multiple servants: Fiddler uses a Tear them Apart Command Spell, Rider uses Holy Sword - Holy Explosion
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by Touma: Rider uses Holy Sword - Crush Punch
--If attacked by multiple teams: Rider does nothing to activate Defend.
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Erkz
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Night 21:

-Camp
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.
--If attacked by one team whose Master is in possession of one servant: Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.
--If attacked by one team whose Master in possession of multiple servants: Fiddler uses a Tear them Apart Command Spell, Rider uses Holy Sword - Holy Explosion
--If attacked by Lancer: Rider will counter with Stasis Sword and CQC as many times as possible.
--If attacked by Touma: Rider uses Holy Sword - Crush Punch
--If attacked by multiple teams: Rider does nothing to activate Defend.
-Fiddler and Rider put their heads together in an attempt to solve the epitaph.
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Miral
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Night 23:

-Camp
-Offer an alliance to anyone we come across.
-Accept all alliance offers.
-Offer servitude to any masterless servants.

--If attacked by one team whose Master is in possession of one servant: Fiddler uses a "Listen, You!" command spell to summon a rainbow chocobo and mounts it. Rider will attack with a basic CQC as many times as possible unless the target is flying, in which case he will use Wave Fist.

-If Attacked by the Crazy Lady/Silvery Woman
--Fiddler uses a "Listen, you!" command spell to make Rider Equip Change: Excalibur and use Holy Sword - Lightning Stab on the Silvery Woman, but to delay Holy Sword - Lightning Stab until after Fiddler uses Evidence Tampering. If Fiddler doesn't use evidence tampering, do not delay this.
--Fiddler uses Evidence Tampering on the Silvery Woman/Crazy Lady if both are present.

--If attacked by one team whose Master in possession of multiple servants: Fiddler uses a "Listen, You!" command spell to summon a rainbow chocobo and mounts it. Rider uses Holy Sword - Holy Explosion

--If attacked by Lancer: Fiddler uses a "Listen, You!" command spell to summon a rainbow chocobo and mounts it. Rider will counter with Stasis Sword and CQC as many times as possible.

--If attacked by Touma: Rider uses Holy Sword - Crush Punch

--If attacked by multiple teams: Fiddler uses a "Listen, You!" command spell to summon a rainbow chocobo, mounts it, and CQCs one target as many times as possible. Priority is:
Assassin > Archer > Saber > Caster > Berserker > Lancer

If nobody attacks us, Fiddler uses a "Listen, You!" command spell to summon a rainbow chocobo and mounts it.

-Fiddler and Rider put their heads together in an attempt to solve the epitaph.
Edited by Miral, Dec 14 2010, 06:07 PM.
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Erkz
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Night 24:

-Fiddler uses a "Tear them Apart!" Command Spell.

-Rider uses "Equip Change - Excalibur".
-Rider uses "Fell Sword: Night Sword" on Berserker.

-Fiddler uses "Snakefire Shooter" on Berserker and Saber. [I'm not sure how this works, truthfully. Can he divide the shots 3 and 3 between the two? If so, do that. If not, all six shots on Berserker.]
-If neither of the above moves are valid; Fiddler uses "Evidence Tampering" on Berserker.
Edited by Erkz, Dec 15 2010, 09:14 PM.
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Erkz
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Night 25:

- Fiddler straightens his Seagull-Hat and faces his opponents head-on.

- If no-one enters the area, Fiddler uses Evidence Tampering on Berserker.
- If people enter the area, Fiddler uses Evidence Tampering on the person that entered the area last. Unless it's the angry hooded kid, blonde uniformed woman or the blonde witch girl. In which case Fiddler will use it on Saber.

- Fiddler readies his body.

- If Fiddler has taken no damage by the end of MetaPhase 3, he flees to the Dining Hall. [Ahahaha... yeah right.]



And there's the deadline. *Hits the "Post Reply" button.*
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