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| Tweet Topic Started: Nov 7 2010, 08:41 PM (1,829 Views) | |
| IhatethisCPU | Nov 12 2010, 07:50 PM Post #51 |
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~Just~ got the pun in Tails' real name.
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Alrighty, then... ...Flaming sword, and Getsuga Tensho to test their Magic Resistance, then? Edited by IhatethisCPU, Nov 12 2010, 08:23 PM.
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| Touphi | Nov 12 2010, 08:05 PM Post #52 |
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Protagonist
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Different wars generally have different rules. |
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| StarfishHeat | Nov 12 2010, 09:08 PM Post #53 |
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Musketeer
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Do we need the Flaming Sword? I don't feel like raising Stiyl's Strength from E -> D will do much. May as well use fireballs and preserve enough mana to place runes in an absolute emergency. Saber going Bankai and using Getsuga Tensho sounds fine though. Question: Do basic attacks count the same way offensive skills do? |
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| IhatethisCPU | Nov 13 2010, 03:48 PM Post #54 |
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~Just~ got the pun in Tails' real name.
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So, yeah. Fleeing would be the best option now.
Edited by IhatethisCPU, Nov 13 2010, 03:58 PM.
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| StarfishHeat | Nov 14 2010, 12:19 AM Post #55 |
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Musketeer
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Saber did less damage to Archer than Archer's MASTER did to Saber?! orz |
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| StarfishHeat | Nov 14 2010, 02:09 AM Post #56 |
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Musketeer
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So does the stat changes part only show the beginning of the turn? Because that seems a bit odd to me. Edited by StarfishHeat, Nov 14 2010, 02:11 AM.
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| Touphi | Nov 14 2010, 02:31 AM Post #57 |
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Protagonist
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Never trust your status updates. |
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| Regaro | Nov 14 2010, 10:51 AM Post #58 |
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lolreg
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Forgetting to list those was my goof, but they were taken into account. Resolve didn't kick in until after the last attack, though. Also fixed a couple small errors on the update that I just noticed. Ichigo took ~3 less damage, and his END wasn't actually reduced. |
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| Regaro | Nov 14 2010, 01:25 PM Post #59 |
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lolreg
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Resolve is ++, not just +. So his claim of B is off by ++, not just +. |
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| StarfishHeat | Nov 14 2010, 01:26 PM Post #60 |
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Musketeer
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Base C ---Bankai---> B ---Resolve---> B++ Yes? |
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| Regaro | Nov 14 2010, 01:28 PM Post #61 |
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lolreg
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Exactly. |
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| IhatethisCPU | Nov 14 2010, 01:30 PM Post #62 |
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~Just~ got the pun in Tails' real name.
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...Forgot about resolve. >_>' |
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| Regaro | Nov 14 2010, 01:32 PM Post #63 |
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lolreg
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gg CPU |
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| IhatethisCPU | Nov 14 2010, 01:33 PM Post #64 |
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~Just~ got the pun in Tails' real name.
-_-
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There are no words for how much I hate you right now. Seriously. No words. ...Oh, Mitadake High's up. Stabbing time. But since you're here now, Starfish... what do we do? Edited by IhatethisCPU, Nov 14 2010, 01:37 PM.
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| StarfishHeat | Nov 14 2010, 01:39 PM Post #65 |
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Musketeer
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We can either run and attempt to not get killed or go all out with an offense Command Spell, Vaizard Form, and our Resolve to aid us. Either way, things don't look good. |
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| IhatethisCPU | Nov 14 2010, 01:45 PM Post #66 |
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~Just~ got the pun in Tails' real name.
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...I'm leaning toward running, and setting up Minder runes at the area we end up in, so we can use Vaizard Form and FGT when we run into someone, personally, but my judgement's more than a little off. >_>'
Edited by IhatethisCPU, Nov 14 2010, 01:47 PM.
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| StarfishHeat | Nov 14 2010, 01:55 PM Post #67 |
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Musketeer
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I'm not opposed to running instead of doing a last stand, especially since last stands tend to not work out for me, but I think there is something to consider. The moment Saber is to attack with all the buffs and a CS, his (noteworthy) stats would be: Strength: A++++ Agility: A++ Magical Energy: A++++ Of course, the moment directly after that (given that we use his NP), his stats will be significantly lowered and he will probably die, but not after (hopefully) causing a truckload of damage to Archer. I'm almost sure someone would come and pick them off afterward. Like I said though, running is probably the better course of action in the long run. |
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| IhatethisCPU | Nov 14 2010, 01:58 PM Post #68 |
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~Just~ got the pun in Tails' real name.
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Don't really want to die in the first week, but... ...Actually... we can probably do that. Saber'd die of MP Death immediately afterward, but... Edited by IhatethisCPU, Nov 14 2010, 02:04 PM.
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| StarfishHeat | Nov 14 2010, 02:03 PM Post #69 |
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Musketeer
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Oh, I forgot about mana. If possible I would have suggested Strijd Runes for a last stand, but that's impossible in this case. May as well run, yeah. |
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| IhatethisCPU | Nov 14 2010, 02:04 PM Post #70 |
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~Just~ got the pun in Tails' real name.
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Where to, then? |
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| StarfishHeat | Nov 14 2010, 02:11 PM Post #71 |
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Musketeer
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First off, I'm skeptical as to how effective the "Leave" Command Spell would be. I mean, I'd be a direct target for Team Archer and would take extra damage from them on top of that. Doesn't sound very promising I wouldn't mind the huge risk of dying if the CS would at least send you somewhere I know you would be in good hands, but we don't really have any allies or anything like that. |
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| IhatethisCPU | Nov 14 2010, 02:17 PM Post #72 |
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~Just~ got the pun in Tails' real name.
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...Right, right... Frankly I consider myself expendable, and would send you to safety if possible, but... ...Well, I can't image anyone'd want to ally with an almost dead Saber, but... offer and accept alliance proposal conditional, use 60 mana on Afterimage (Another skill I forgot about. >_>') to halve the damage I'll take, use Swordplay to do a little more damage and flee elsewhere together, maybe? ...We can attack and flee, if it's not a skirmish round, right? >_>' We'd have to consume a civvie next turn and hope no one attacks us while we heal for a bit, but... Edited by IhatethisCPU, Nov 14 2010, 02:22 PM.
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| StarfishHeat | Nov 14 2010, 02:21 PM Post #73 |
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Musketeer
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I've been a Servantless Master enough times to make me sick. And Command Spells are useless without a Servant, so I think the survival CS might be better to use than Afterimage, if only to save some mana. Of course, we could always use both just in case. When is the move deadline today again? Edited by StarfishHeat, Nov 14 2010, 02:22 PM.
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| IhatethisCPU | Nov 14 2010, 02:23 PM Post #74 |
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~Just~ got the pun in Tails' real name.
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...Just before 3, I think. Thing is... if we use Live!, then they know we're almost dead. They also know with Afterimage, but they'll have to work a bit to find that out, especially since I'd prefer that you be the one to respond to Blues from now on. >_>' Edited by IhatethisCPU, Nov 14 2010, 02:26 PM.
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| StarfishHeat | Nov 14 2010, 02:35 PM Post #75 |
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Musketeer
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The very fact that we would be fleeing should be enough for people to think that. That plus Resolve anyways. And I'm not sure how sincere some other people were being, but it seems like Saber is already a target anyways. |
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| IhatethisCPU | Nov 14 2010, 02:37 PM Post #76 |
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~Just~ got the pun in Tails' real name.
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...Right, right. ...My only real question now is...where do we flee to, then? |
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| StarfishHeat | Nov 14 2010, 02:38 PM Post #77 |
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Musketeer
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Spoilers: I was intentionally avoiding answering that part. If I were to decide, it would be via coin flip. |
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| IhatethisCPU | Nov 14 2010, 02:40 PM Post #78 |
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~Just~ got the pun in Tails' real name.
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-_-' ...How about eenie meanie miney moe? |
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| StarfishHeat | Nov 14 2010, 02:44 PM Post #79 |
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Musketeer
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Well, we have no clue where any other team is, except that maybe gravy is more than two spaces away from the Theme Park. It might be assumed that if we were to flee it would be to the hospital, or south-east in general. We could try to use that to our advantage and flee to the Duel Arena or, if feeling exceptionally risky, the Shibuya River. Naturally that logic could follow in someone else's mind and ambushes may be waiting in those places, but then again, so could any place south-east too. All in all the location boils down to game theory crap that I don't want to deal with and it looks like each area is equally bad for us anyways. |
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| IhatethisCPU | Nov 14 2010, 02:49 PM Post #80 |
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~Just~ got the pun in Tails' real name.
-_-
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...Hmm. ...No real good choice, then... Well, off to use the eenie meanie miney moe method (I was serious about that. >_>') on the map. Back in a sec. ...And landed on the Tea Party cafe. >_>' Edited by IhatethisCPU, Nov 14 2010, 02:52 PM.
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| StarfishHeat | Nov 14 2010, 02:51 PM Post #81 |
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Musketeer
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30 mana Afterimage literally does nothing. And Swordplay's second hit still can't target Masters if their Servant is around. |
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| StarfishHeat | Nov 14 2010, 02:54 PM Post #82 |
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Musketeer
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Fun Fact: 0 mana Afterimage WILL make you take a value of damage that approaches infinity. |
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| IhatethisCPU | Nov 14 2010, 02:56 PM Post #83 |
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~Just~ got the pun in Tails' real name.
-_-
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Since I'm not done asking stupid questions, does using 60 Mana on Afterimage and Live! make us take no damage at all? >_>' Modified it again, Starfish. |
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| StarfishHeat | Nov 14 2010, 03:03 PM Post #84 |
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Musketeer
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Nope. The CS reduces by 50% after all other calculations, so it would be equivalent to 1/2 of 1/2; 1/4 of the damage, about. |
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| IhatethisCPU | Nov 14 2010, 03:05 PM Post #85 |
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~Just~ got the pun in Tails' real name.
-_-
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So not a bad damage reduction, anyway. They'd be doing about the amount of damage that we're doing to them right now, then. >_>' Incidentally, is KnK worth watching? I ask because I just looked Azaka up on TV Tropes. >_>' Edited by IhatethisCPU, Nov 14 2010, 03:53 PM.
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| Touphi | Nov 14 2010, 04:00 PM Post #86 |
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Protagonist
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KnK is very good. |
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| IhatethisCPU | Nov 14 2010, 04:04 PM Post #87 |
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~Just~ got the pun in Tails' real name.
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Hmm. Alrighty, then. (I add it to the worryingly long list of things I need to watch.) |
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| StarfishHeat | Nov 14 2010, 04:07 PM Post #88 |
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Musketeer
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KnK is good. Azaka, not so much. |
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| IhatethisCPU | Nov 14 2010, 07:25 PM Post #89 |
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~Just~ got the pun in Tails' real name.
-_-
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Hmm. Three unexpected alliances. |
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| StarfishHeat | Nov 14 2010, 08:03 PM Post #90 |
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Musketeer
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Somehow, I don't think it is a good idea to let everyone know that Archer is a bad match-up for us. |
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| Regaro | Nov 14 2010, 09:59 PM Post #91 |
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lolreg
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somehow, I don't think CPU cares |
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| IhatethisCPU | Nov 14 2010, 10:17 PM Post #92 |
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~Just~ got the pun in Tails' real name.
-_-
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Three rounds and we had to run. I figured that it was obvious. >_>' Night 5... what now, then? Edited by IhatethisCPU, Nov 16 2010, 04:09 PM.
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| StarfishHeat | Nov 16 2010, 06:33 PM Post #93 |
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Musketeer
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Probably the worst move ever, but whatever. |
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| Touphi | Nov 16 2010, 07:09 PM Post #94 |
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Protagonist
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I've made much worse, believe me! |
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| StarfishHeat | Nov 16 2010, 09:01 PM Post #95 |
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Musketeer
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Command Spells being free actions = I can use as many as I want in one turn, yes? |
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| Regaro | Nov 16 2010, 09:08 PM Post #96 |
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lolreg
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Sure. Or at least, as many as you have. |
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| StarfishHeat | Nov 17 2010, 01:01 AM Post #97 |
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Musketeer
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I don't know if it was intentional or not, but I don't see it described in the public update that I/we fled the area.
Edited by StarfishHeat, Nov 17 2010, 01:01 AM.
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| IhatethisCPU | Nov 17 2010, 08:27 AM Post #98 |
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~Just~ got the pun in Tails' real name.
-_-
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Sorry about yesterday, got my copy of Endless Ocean: Blue World in the mail and lost track of time. |
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| IhatethisCPU | Nov 17 2010, 08:06 PM Post #99 |
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~Just~ got the pun in Tails' real name.
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...Have I missed the deadline again? |
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| StarfishHeat | Nov 17 2010, 08:41 PM Post #100 |
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Musketeer
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It's in 15 mins, I believe. |
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