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Stat Sheets
Topic Started: Nov 7 2010, 02:21 PM (165 Views)
Regaro
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lolreg
Class: Master of Saber
True Name: Stiyl Magnus (Toaru Majutsu no Index)
Alignment: Necessary Evil
Sex: Male

Health: 150 (+15)
Mana: 150 (+25)

Strength: E
Endurance: D
Agility: C

Magical Energy: B
Magic Resistance: C
Luck: C

Skills:

Name: Runic Field Mastery
Rank: C
Type: Support
Maximum Targets: Current Area
Cost: 40 mana
Requirements: Less than 2 Runes in the current area, and less than 3 areas have runes.
Description: Once per turn, Stiyl may cover an area in one of three types of runes. Rune placement has the same priority as command spells. The runes affect everyone in the area, regardless of alliances, including Stiyl and his servant(s). An area may only be affected by 2 different sets of runes, and only 2 zones may contain runes at any one time. The runes are:

--Minder Runes– The mana costs of skills used in the area are reduced by 20%.
--Strijd Runes – The damage amounts of all skills used in the area are increased by 20%, after other calculations.
--Verlies Runes – Everyone present in the zone during the upkeep phase lose 10% of their current health.

Runes persist in the area until they are removed. People in the area with runes will be able to identify that they are present (Though not what they are), and their effects.


Name: Rune Removal
Rank: C
Type: Free action
Targets: Runes covering the current zone
Cost: 20 mana
Requirements: There is at least one Rune in the current area
Description: Stiyl burns up all the runes currently placed in the zone, removing them.

Name: Cigarette Fireball
Rank: C
Type: Offensive (Anti-personnel)
Maximum Targets: 1 foe
Cost: 35 mana
Base damage: 25 Magical
Requirements: None
Description: Stiyl shoots a fireball out of his cigarette, dealing damage to target.

Name: Flaming Sword
Rank: B
Type: Support
Maximum Targets: Self
Cost: 40 mana
Upkeep: 10 mana per turn
Requirements: None
Description: While active, Stiyl is allowed to skirmish alongside his servant. Furthermore, his Strength is boosted one rank. This skill can be canceled as a Free Action.
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Regaro
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lolreg
Class: Saber
True Name: Ichigo Kurosaki (Bleach)
Alignment: Neutral Good
Sex: Male

Health: 200 (+25)
Mana: 150 (+30)

Strength: B
Endurance: C
Agility: C

Magical Energy: B
Magical Resistance: C+
Luck: B

Noble Phantasm: A+

Class Abilities:

Magic Resistance (B) - The capability to resist Magic. Reduce all magical damage done to Saber by 20% after all other calculations.

Resolve (A) - Saber's resolve allows him to continue fighting, even in dire situations. If Saber's health drops below 50%, all of his stats gain ++.

Skills:

Name: Shunpo
Rank: B
Type: Support
Maximum Targets: Self
Cost: 30 Mana
Requirements: None
Description: Saber is adept at using the Flash Step (Shunpo) technique. When used in combat, his agility is raised by one rank for turn order calculations. When used outside of combat, it allows Saber and his master to bypass skirmishes and continue moving.

Name: Spiritual Pressure
Rank: A
Type: Support
Maximum Targets: 20 Foes
Cost: 50 Mana
Requirements: Did not use this skill on the previous turn
Description: Ichigo has an immense Spiritual Pressure that he must work to keep minimized. However, he can release this pressure to affect all of the characters in the area, reducing their Agility stats by 2 ranks, and their Strength stats by one rank for the turn. This is an anti-army type support skill, which means that it only ignores recognized allies and members of Saber's team.

Name: Afterimage
Rank: B
Type: Support
Maximum Targets: Self
Cost: 30X Mana
Requirements: Bankai Form or Higher
Description: While in Bankai Form, Saber's speed has evolved to the point where he can leave afterimages by simply moving. When this skill is used, all damage Saber takes this turn is reduced to 1/X of the original total. (60 mana to reduce it by half, 90 to reduce it to 1/3, etc)

Name: Flail
Rank: B
Type: Offensive (Anti-Personnel)
Maximum Targets: 2 Foes
Cost: 40 Mana
Base Damage: 25 Physical/20 Physical
Requirements: Base Form only
Description: Saber takes the cloth on his sword, and uses that to swing the sword around wildly before throwing it at the target, dealing 25 physical damage to one target, and 20 physical to another.

Name: Getsuga Tensho
Rank: C
Type: Offensive (Anti-Personnel)
Maximum Targets: 1 Foe
Cost: 40 Mana
Base Damage: 30 Magical
Requirements: None
Description: Saber's signature attack, he swings his sword, launching a blast of magical power at the enemy, dealing damage

Name: Black Getsuga
Rank: B
Type: Offensive (Anti-Personnel)
Maximum Targets: 1 Foe
Cost: 55 Mana
Base Damage: 50 Magical
Requirements: Bankai Form or higher
Description: While in Bankai Form, Saber has access to this version of Getsuga Tenshou. It's similar to the previous one, but it's black, and deals more damage.

Name: Swordplay
Rank: A
Type: Offensive (Anti-Personnel)
Maximum Targets: 2 Foes
Cost: Free
Base Damage: 15 Physical
Requirements: Bankai Form or Higher
Description: While in Bankai, Ichigo has immense speed, allowing him to use his expert swordplay in place of the basic attack. Furthermore, this can target two foes at once. However, this attack can not be used to skirmish. This attack can not hit a target twice.

Noble Phantasms:

Name: Bankai - Tensa Zangetsu
Rank: A
Type: Support
Maximum Targets: Self
Cost: 35 Mana
Requirements: Not currently in Bankai or Vaizard form, at least three turns have passed since this skill last wore off
Description: Allows Saber to unlock his Bankai form, Tensa Zangetsu, granting him a smaller, easier to handle blade. Unlocks a variety of skills, in addition to increasing his Agility by a full rank. Bankai form wears off six turns after being activated, and has a three-turn cooldown past that before it can be used again.

Name: Vaizard Form
Rank: A++
Type: Support
Maximum Targets: Self
Cost: 35 Mana
Requirements: Bankai form, not already in Vaizard form, at least two turns have passed since this skill was last used.
Description: Saber has access to his hollow mask, which he can materialize to use in a fight. Going into Vaizard form unlocks Saber's final Noble Phantasm, and boosts all of his stats except Luck by a full rank. This stacks with the boost from Bankai form. Vaizard form lasts for one turn, after which at least two turns must pass before he can materialize his mask again.

Name: Final Getsuga Tensho
Rank: A+
Type: Offensive (Anti-Army)
Maximum Targets: 20 Foe
Cost: 70 Mana
Base Damage: 70 Magical
Requirements: Vaizard Form, Saber's health is below 50% (RESOLVE is boosting his stats)
Description: Saber's Ultimate transformation, unlocked after years and years of training in Bleach's equivalent of the Hyperbolic Time Chamber. Saber transforms into the Getsuga, then unleashes a devstating attack, wiping out the area and dealing massive damage. This skill reduces Saber's stats by one full rank for six turns after using, during which time neither this skill nor Vaizard Form may be used. After this skill is used, the area it's used in becomes a Wasteland, negating mana regeneration in the area, and removing all civilians from the area.
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