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Perceived Abilities
Topic Started: Sep 15 2010, 12:08 PM (221 Views)
Serpit
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Signa:

---Celestial Enhancement
Type: Magical
Speed: Support
Requirements: None
Damage: 8 Physical
Properties: The Sight, Celestial, Fire Elemental
Targets: The next attack of 1 target.


Illarion:

---Static Ring
Type: Magical
Speed: Reactionary
Requirements: A melee attack is being directed at Illarion or his Servant. Only usable once per such attack.
Damage: 18 Magical
Properties: Lightning Elemental, Shocking 2 (END + LCK < 4), Disruption D
Targets: 1


Familiar of Yuina:

---Aerial Snap
Type: Magical
Damage: 6 Physical + 6 Magical
Properties: Ranged, Wind Elemental, Anti-Melee, Anti-Projectile
Targets: 1-2


Archer:

---Barrage
Type: Non-Magical
Speed: Offensive, Non-Delayable
Requirements: Slingshot is equipped
Damage: 4X Physical
Properties: Projectile, Ranged
Targets: 1-3


The Black Clown:

---Vector Arrow
Type: Magical
Speed: Offensive
Damage: 20 Physical, MGE vs END
Properties: Ranged
Targets: 1-3


Fang:

---Sanguine Blade
Type: Magical
Damage: 10 + X Physical
Properties: Melee, Unholy, Hematomancy, Anti-Armor [25%] (AGI + LCK < 5)
Targets: 1


Enlai:

---Fin Shot
Type: Magical
Speed: Offensive
Requirements: None
Damage: 15 Physical, MGE against END
Properties: Ranged, Projectile
Targets: 1


Illarion:

---The Claw
Type: Non-Magical
Speed: Offensive
Requirements: None
Damage: 8 Physical
Properties: Anti-Personnel [+100%], Alchemy
Targets: 1

---Shocking Grasp
Type: Magical
Speed: Offensive
Requirements: None
Damage: 25 Magical
Properties: Anti-Armor [+30%], Alchemy, Lightning Elemental
Targets: 1


Berserker:

---Demon Blade Arts
Type: Non-Magical
Speed: Offensive
Damage: 12 Physical
Properties: Melee
Targets: 1

---Bloody Slicer
Type: Magical
Speed: Offensive
Damage: 17 Physical, MGE vs END
Properties: Black Blood, Ranged, Surprising [+8 physical damage, MGE vs END] (LCK + ACT + AGI < 10)
Targets: 1


Lancer:

---Psypher Spear Arts
Type: Non-Magical
Speed: Offensive
Requirements: None
Damage: 5 Physical
Properties: Melee, Psypher Spear
Targets: 1

---Critical Strike
Type: Non-Magical
Speed: Offensive
Damage: 22 Physical
Requirements: 1 Turn Cooldown, Psypher Spear Arts was used at least 5 times this turn
Properties: Melee, Psypher Spear, Anti-Personnel [+30%]
Targets: 1

---Heavy Blow
Type: Non-Magical
Speed: Offensive, Non-Delayable
Damage: 12 Physical
Requirements: Psypher Spear Arts was used at least 3 times this turn, no other Psypher Spear attacks are used on the same turn after Heavy Blow.
Properties: Melee, Psypher Spear, Anti-Armor [+20%]
Targets: 1

---Aerial Dive
Type: Non-Magical
Speed: Escape
Damage: 2x12 Physical
Requirements: Aerial Dive is the only Offensive skill Lancer uses this turn.
Properties: Melee, Psypher Spear, Flight
Targets: 1


Saber:

---Divine Bow Arts
Type: Non-Magical
Speed: Offensive
Requirements: Saber has a bow equipped.
Damage: 10 Magical, MGE vs. END -> 3x7 Physical
Properties: Ranged, Projectile
Targets: 1

---Divine Sword Arts
Type: Non-Magical
Speed: Offensive
Requirements: Saber has a sword equipped.
Damage: 28 Physical
Properties: Melee, Anti-Personnel [Bleeding 4] (END + LCK < 5)
Targets: 1

---Nibelung Valesti
Type: Magical
Damage: 6x6 Physical + 35 Magical
Properties: Melee, Ranged, Divine
Targets: 1


Bounded Fields:

---Blood Rites
Type: Magical
Speed: Prepared Effect
Requirements: None
Properties: Hematomancy, Unholy, Bounded Field
Targets: Current Area

---Revelation of Agony
Type: Magical
Speed: Prepared Effect
Duration: Until Blood Rites ends
Requirements: Blood Rites is active in the current area.
Properties: Unholy, Field Reinforcement, Mental Disturbance (END + MGR < 5 + X), Free Action
Targets: Current Area

---Rift Launcher: Setup
User: Familiar of Saber
Type: Magical
Speed: Prepared Effect, Non-Delayable
Upkeep: 25 Mana
Requirements: None
Damage: 3X + Y
Properties: Bounded Field, Mana Siphon, Mana Cannon
Targets: Current Area -> Any area adjacent to the field.

---Rift Launcher: Release
Type: Magical
Damage: 3X + Y
Properties: Bounded Field, Mana Siphon, Mana Cannon
Targets: Any area adjacent to the field.
Edited by Serpit, Oct 20 2010, 10:24 PM.
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