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| Tweet Topic Started: Mar 6 2010, 12:24 AM (1,139 Views) | |
| Vara | Jun 15 2010, 07:09 PM Post #51 |
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Kakarot
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Yeah. Archer was available for Let It Rip, so they did so, and attempted to follow through with the rest of their actions, completely fulfilling what you quoted. |
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| ssv9001 | Jun 15 2010, 07:10 PM Post #52 |
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Just killing time until the world ends.
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Well... I suppose that's a defensible position. I'll leave it to Avvil and Serpit if they wish to dispute that, since it wasn't my move. |
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| Supremezero | Jun 15 2010, 07:10 PM Post #53 |
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There is no such thing as society.
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Incidentally, you are not out of combat if you aren't attacking someone. As long as damage is being dealt TO or BY you, you are in combat, and thus, they were still in combat. |
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| Supremezero | Jun 15 2010, 07:11 PM Post #54 |
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There is no such thing as society.
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Avvil was talking with me about it earlier, mind. I think he really wanted to wait to talk to Kakarot, though. Speaking of, KAKAROT! Didn't I tell you last night to talk with Avvil? But he says you didn't. |
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| Vara | Jun 15 2010, 07:13 PM Post #55 |
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Kakarot
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Yes.. I had meant to, but after finishing everything, was severely distracted by the prospect of some sleep before getting up, and hadn't remembered to >.> |
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| Supremezero | Jun 15 2010, 07:19 PM Post #56 |
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There is no such thing as society.
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*cough* Afterwards, we will leave the area and move to the Museum, over Temen Ni Gru. |
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| Vara | Jun 15 2010, 07:28 PM Post #57 |
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Kakarot
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Yeah, Serpit just corrected me on that himself, actually. |
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| ssv9001 | Jun 15 2010, 07:31 PM Post #58 |
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Just killing time until the world ends.
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Oops. |
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| Vara | Jun 15 2010, 09:56 PM Post #59 |
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Kakarot
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Stats owed to you, from Battle Collection Rider Strength: C++ Endurance: B Agility: B+ Luck: C+ Magical Energy: D+ Magical Defense: C++ Noble Phantasm: A++ Rezzed Brawler Strength: C+++ Endurance: D++ Agility: C+++ Magical Energy: E++ Magical Defence: D Luck: D+ Noble Phantasm: A Ayana Strength: D Endurance: D+ Agility: D Magical Energy: C+ Magical Defense: D Luck: B |
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| Avvil | Jun 17 2010, 07:43 PM Post #60 |
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Weaver of Tales
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Just in case it isn't clear, we have no comments or changes to make regarding anything mentioned in the move topic. |
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| gravy | Jun 17 2010, 07:57 PM Post #61 |
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Try hard, camp harder
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I'd hope the update had been underway by now. >_> Will post Ayana's sheet in a bit. I really don't think any of her skills are good at all but I guess it wouldn't hurt to post it. |
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| gravy | Jun 17 2010, 07:59 PM Post #62 |
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Try hard, camp harder
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Master Name: Kuzuhara Ayana Servant: Saber Gender: Female Alignment: Lawful Good Description: A young woman with long blond hair, slender build and an air of nobility. She wears a large western-style hat that rests awkwardly with her traditional yukata. She carries an umbrella over her shoulder that she seems to treasure great. Very blunt and far from shy, Ayana never hesitates to correct someone, though her personal tastes have been called questionable. --------Stats------ Health: 170 (25) (IIRC, her HP pool is halved now due to being resurrected) Mana: 175 (21) Strength: D Endurance: D+ Agility: D Magical Energy: C+ Magical Defense: D Luck: B -----Skills------ Refractory Barrier of Magical 'Innocence' (35) Rank: C Type: Support Maximum Target: Self Description: Strengthening her umbrella, Kuzuhara blocks 40% of any incoming damage for the turn. Lasts that turn and no other actions can be taken. May only be used to protect herself, and should Kuzuhara decide to block for someone else, she will block only 10% of the incoming damage. Heaven Piercing Drill (65) Rank: C++ Type: Anti Personnel Maximum Target: 1 Description: Pouring mana into her umbrella, Kuzuhara creates a drill out of the two and launches herself at the target. Magical Energy based, Endurance reduced. Skirt Lifting Rise (20) Rank: C Type: Support Maximum Target: Self Description: Using wind magic and her umbrella, Kuzuhara leaves the area, escaping from battle. Restorative Boudoir (50) Rank: B Type: Bounded Field Maximum Targets: Area Description: Kuzuhara throws her umbrella into the air, generating a bounded field that enables full health and mana regen for everyone inside, regardless of combat status. Restorative Boudoir is erased by a reality marble placed after it's creation, but can be cast while inside one. Lasts 4 turns. Mana Transfer Rank: B+ Type: Support Maximum Target: 1 Description: Grants 25% of max mana to a female servant under your control. Cannot be used in combat. |
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| gravy | Jun 17 2010, 11:46 PM Post #63 |
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Try hard, camp harder
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Erm...Berserker was placed into Spirit Form in the move. I believe you missed it? Unless it was impossible...but Archer did the other night. >_> |
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| Vara | Jun 17 2010, 11:50 PM Post #64 |
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Kakarot
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That's right. Fixing. Thanks Gravy. |
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| gravy | Jun 17 2010, 11:51 PM Post #65 |
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Try hard, camp harder
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No, thank you, since it's 80 more health added instead of 80 less health. Speeds things up. |
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| gravy | Jun 18 2010, 12:08 AM Post #66 |
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Try hard, camp harder
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Few more questions. 1. If Berserker leaves spirit form tomorrow, does he gain x2 Health regeneration? 2. What is the latest point in which a Reality Marble may be dropped? This may be something already known to Serpit/Avvil but I'm curious. Essentially, can the Reality Marble be dropped after the Reality Marble phase? I'm very worried that when we drop the Reality Marble, Seira will be able to use her own immediately, blocking our escape. |
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| Vara | Jun 18 2010, 12:11 AM Post #67 |
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Kakarot
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yeah he does. reality marbles are dropped as a free action. So you could theoretically set one to drop after everyone acts. but if someone sets a conditional to wait for your marble to drop, then that starts getting screwy. Since both conditionals rely on one another, i'd basically take whoever had the higher agi. As for the reaches of your question, you can drop it at any point in the turn. But anyone waiting with actions to attack outside would do so before you flee, because this actions come before movement. |
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| Supremezero | Jun 18 2010, 12:13 AM Post #68 |
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There is no such thing as society.
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... higher agi... to act later... |
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| gravy | Jun 18 2010, 12:13 AM Post #69 |
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Try hard, camp harder
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Okay, thanks. |
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| Vara | Jun 18 2010, 12:14 AM Post #70 |
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Kakarot
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Yup. The faster you are, the slower you can choose to act! |
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| Serpit | Jun 18 2010, 07:06 PM Post #71 |
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Bah, thanks. I keep forgetting LIR consumes a support action. However, can you please post your advice here instead of our Moves topic? Thank you ^^ |
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| Supremezero | Jun 18 2010, 07:07 PM Post #72 |
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There is no such thing as society.
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If you like. I figure it's more relevant in moves, though.
Edited by Supremezero, Jun 18 2010, 07:07 PM.
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| Serpit | Jun 18 2010, 07:12 PM Post #73 |
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It's cluttering, though. Also, there's the distinct possibility that if the RM goes down after Wolborg already is in spirit form. Then I won't need to LIR and use GR instead. |
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| Supremezero | Jun 18 2010, 07:16 PM Post #74 |
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There is no such thing as society.
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Granted, but it's still something you should clarify, yknow? |
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| Serpit | Jun 18 2010, 07:17 PM Post #75 |
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I did. |
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| Supremezero | Jun 18 2010, 07:20 PM Post #76 |
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There is no such thing as society.
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Goodie. |
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