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Topic Started: Mar 6 2010, 12:24 AM (2,655 Views)
Touphi
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Protagonist
Oh god war 10.

Equally confusing, hilarious, and sad.

Anyway, secret support still behind you guys.
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Regaro
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lolreg
My whole thing right now boils down to "Fuck you Huntail"

You turned what could've been a 1-day war into a three day war at least.


Edit: I don't know how much you guys care, but here's Rider's sheet as it appeared in my statsheet topic:

-----------------------------------------------------------------------------------------------Rider----------------------------------------------------------------------------------------
Username: Huntail
Character Name: Straight Cougar
Class: Rider
Gender: Male
Alignment: Chaotic Neutral

----------------Stats-----------------

Health: 280 (23) --> 330 (34)
Mana: 275 (28)

Strength: C++ --> B+
Endurance: B --> B++
Agility: B+ --> A+
Luck: C+
Magical Energy: D+ --> C++
Magical Defense: C++ --> B
Noble Phantasm: A++


----------------Abilities-----------------

Riding - B++
-Ability to ride anything that is not a mystical beast. Rider may attack while riding a vehicle. Vehicle list will be supplied per area.

Flee - A
-Allows movement from battle during the support phase. Since it is to be specified, it uses the support action.

Eye for Auto - B
-When Rider enters an area, he has the ability to view all vehicles in the area, allowing him to know their potential stat boosts.

Independent Action - C
-Capable of remaining in this world for one day without a established contract before losing mana. This activates upon death of master, or the breaking of their contract.

-----------------Skills---------------------

Surprise Attack (25)
Rank: B --> B++
Type: Anti-Personnel
Description: Only usable entering an area. Prioritizes an attack before normal combat takes place. Cannot be used when fleeing. Strength vs. Endurance

Radical Good Speed Wheels Unlimited (20)
Rank: A
Type: Support
Description: Rider encases his legs in Alter Armor allowing him to move with extreme speed. Can move to any area at any time when activated at the cost of mana.

Fly By (35)
Rank: C --> B
Type: Anti-Personnel
Description: Only Usable entering an area. Does damage to all servants in an area and moves to an adjacent area. Cannot be used when fleeing. Cannot remain in area of damage unless forced to. Base damages of 5 --> 10. Agility vs. Endurance

Heel and Toe (30)
Rank: C --> B+
Type: Anti-Personnel
Description: An extremely fast kick to the foe. Agility vs. Endurance

Shocking Burst Bullet (50)
Rank: C+++ --> A
Type: Anti-Personnel
Description: A fast kick from above, striking the foe with a supercharged axe kick. Agility vs. Endurance

Extreme Speed (30)
Rank: B++
Type: Support
Description: Attack gains priority regardless of agility. Gains + to Strength for the turn it is activated.

Destructive Entry (Only happens while in Radical Good Speed Wheels Unlimited Released) (Passive)
Rank: D
Type: Anti-Army
Description: The released alloy activated creates a wake of destruction, causing damage equal to 5% of the victims max health to anyone in the location on entry.


----------Noble Phantasm--------------

Radical Good Speed (Passive)
Rank: A
Type: Support
Maximum Target: Self
Description: Has the power to transform any vehicle into a high-performance racing machine. This gives Rider bonus stats according to what vehicle he chooses to drive, making vehicles he takes control over better than those controlled by others.

Rapid Kill Final Bullet (75)
Rank: B++ --> A+++
Type: Anti Personnel
Maximum Target: 1
Description: A spin kick from boosting with one leg. Rider spins into a glowing whirl and launches himself towards the enemy. Agility vs. Endurance

Radical Good Speed Wheels Unlimited Released (60)
Rank: A+
Type: Support
Maximum Target: Self
Description: Encases Rider's entire body in armor. All parameters increase to the higher values, including health. Allows the use of Radical Blinding Speed of Radical Ultimate Territory Destruction. Non-reactionary. Drains 15 mana per turn until deactivated. Cannot cause mana death and will be automatically disabled at 12% mana

Radical Blinding Speed of Radical Ultimate Territory Destruction (105)
Rank: A+++
Type: Anti Territory
Maximum Target: Area
Description: Charges up and runs at a radically high velocity through the current area he resides in. Deals damage to everyone and everything present as well as eliminating any status changes caused by the area, ultimately destroying the territory and causing it to become a wasteland. Does not strike masters if their servant is present. Is the final attack of the turn regardless of agility. This skill's damage multiplier is 27, instead of the Rank which is normally used.. Agility based, Agility reduced.
Edited by Regaro, Jul 6 2010, 01:37 PM.
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Cobalt
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Hokage
cuhrap

since Rider might have teamed up with Caster/Archer, WAT DO
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Supremezero
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There is no such thing as society.
... interesting. Did you know Ryo controls the twins now, Cobalt?
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Regaro
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lolreg
wat do?
WAT DO?


Go out there and kick some ass and just end the fucking game.
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Supremezero
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Really. Rider isn't even a serious threat to anyone at this point. He can't go through Casters familiars fast enough, and he can't seriously damage Zerker.
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Supremezero
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There is no such thing as society.
... speaking of, Regaro, did you follow War 9 at all? What would you think about using the Grail Conduits final skill? The one that forced everyone in one area to duke it out?
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Cobalt
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Hokage
Supremezero
Jul 6 2010, 02:58 PM
Really. Rider isn't even a serious threat to anyone at this point. He can't go through Casters familiars fast enough, and he can't seriously damage Zerker.
what if he joined Archer and Caster? I'm pretty sure they wouldn't mind accepting his help to tilt things into their favor
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Supremezero
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... they really don't need his help.
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Regaro
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lolreg
I don't care at this point Zero

I'm leaving everything in the hands of Ronove and Cobalt. I'm just here to make snarky comments and answer questions about Berserker
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Cobalt
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Hokage
so river for final battle sound good?
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Regaro
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lolreg
Also, there is one thing you guys should know

Berserker's got his Gravity Moves sealed for a couple more turns, but with CS Screw The Rules and Spiral Power to screw the rules again, you can use his Noble Phantasms on the first turn.

Screwing the Rules to use a Noble Phantasm with Spiral Power only costs 150 SP, too.
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Supremezero
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There is no such thing as society.
... wasn't last turn the final sealed turn, though?
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Regaro
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lolreg
It's really been five turns since I used Gravity Kick?
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Supremezero
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There is no such thing as society.
... Hmmm. Night 28 I think? So it would be, if you count the first turn as one of the five.
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Regaro
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lolreg
I wouldn't.
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Vara
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Kakarot
*rages really hard at no move* I don't even care. Regaro, can you make a move for these guys?
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Supremezero
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... hmmm. Well, they're the one who suggested the river. Maybe they can just go there and do their standard attacks.
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Vara
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Kakarot
I refuse to make moves for people though.
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Supremezero
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There is no such thing as society.
Er, isn't no action a move?
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Vara
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Kakarot
Well, doing whats written when nothing is there is fine. but doing something that isn't there isn't. On purpose.
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Vara
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Kakarot
Noticed you reading that. I made a last minute edit. Doesn't really matter but whatever.
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Vara
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Kakarot
I'm rechecking some things, so check for updates in your update.
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Regaro
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lolreg
Well guys, it's your show now.
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Regaro
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lolreg
Wait, who did Gravity Kick not hit, and why didn't it hit the enemies that it didn't hit?
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Supremezero
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There is no such thing as society.
Tanking.
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Vara
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Kakarot
It didn't hit Seira and Caster, since because familiars.
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Cobalt
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Hokage
goddammit, Caster is just hurr durring and Archer is charging up his instakill attack

screw this, have to kill Archer first.
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Supremezero
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There is no such thing as society.
Just FYI, Cobalt, Zerker's already used his meal ticket.
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Cobalt
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Hokage
ne ne Vara 2 questions

does Spiral Power screw the rules teleport take priority over any attack that Caster might use against us? And can I use a CS screw the rules NP right after arriving to a new location assuming Archer/Rider are there?
Edited by Cobalt, Jul 7 2010, 03:09 PM.
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Supremezero
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There is no such thing as society.
You don't HAVE a teleport.

And for the second question, no. Screwing the rules to use NPs first turn is Zerker exclusive.
Edited by Supremezero, Jul 7 2010, 03:10 PM.
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Cobalt
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Hokage
damn

well might as well leave the old fashioned way~
Edited by Cobalt, Jul 7 2010, 03:10 PM.
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Vara
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Kakarot
Um, no, Zerker's the only one who can NP on the first turn of combat. BUT, if you move somewhere, and Caster or Seira is there, you can NP at them, and someone could tank it.

Also, Teleport...?
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Cobalt
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Hokage
>.<

*sigh*

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Supremezero
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There is no such thing as society.
Incidentally, you should know this by now, but the only one who DOES have a teleport who can screw with it is Caster. Which means not Rider.
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Cobalt
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Hokage
forget Rider, I'm more concerned about Archer

also what are the chances of Caster using an RM next turn? Cuz I wanna bail from this fight
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Supremezero
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There is no such thing as society.
Caster does not have an RM. SEIRA does. And is that rhetorical?
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Cobalt
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Hokage
w/e >_>

well I suppose its best to dispose of Caster this turn. At least I'll still have Assassin even if Berserker is somehow killed off
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Cobalt
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Hokage
another question~

if I use Assassin's Piercing Cold, can I use it to damage Seira as well?
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Supremezero
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There is no such thing as society.
You can't prevent Caster from tanking it for her, if that's what you mean.
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Cobalt
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Hokage
thanks for the answer~

also if Caster teleports this turn, can I write a conditional for Berssassin to move to another location?
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Supremezero
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There is no such thing as society.
Of course.
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Ronove

I'm relieved that I had no part in the previous move.
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Supremezero
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There is no such thing as society.
Don't bother. There was basically nothing you could've done. Your best course of action now is just to resign gregor so he doesn't get the indignity of death. He's too damn cool to die.
Edited by Supremezero, Jul 7 2010, 08:04 PM.
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Cobalt
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Hokage
Ronove
Jul 7 2010, 07:12 PM
I'm relieved that I had no part in the previous move.
>.<

if we ever have the pleasure of playing in the same war again, I'll make sure to kill you~
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Regaro
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lolreg
Meh. StR has no place doing what it did if you just read the description of it <_<


But honestly there wasn't much that could've been done there. As soon as Rider dies though, game over, which is a good thing.
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Supremezero
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There is no such thing as society.
>.> By the way, in case you're worried about it, there isn't really much of anything Rider can do about it either. It's over this turn.
Edited by Supremezero, Jul 8 2010, 10:41 AM.
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Supremezero
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There is no such thing as society.
So I guess you just want Gregor to watch what happens, then? Times up.
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