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| Tweet Topic Started: Mar 6 2010, 12:24 AM (6,161 Views) | |
| gravy | Jun 19 2010, 11:21 PM Post #251 |
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Try hard, camp harder
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Was more of a rhetorical question than anything. |
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| Vara | Jun 19 2010, 11:24 PM Post #252 |
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Kakarot
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Eh. |
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| lamdakastel | Jun 20 2010, 04:14 AM Post #253 |
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Let's see now.. I'm assuming Rider has teamed up with Carcoarcher or whatever. Definitely another bullet storm next turn. I doubt Seira can use her RM here though. BTW GM, is only Rider and the Mieus here? Their masters are not at DMC? |
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| Vara | Jun 20 2010, 10:59 AM Post #254 |
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Kakarot
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That is correct. The only people at DMC are James, Lancer, Rider,and the Mu's. |
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| Supremezero | Jun 20 2010, 11:30 AM Post #255 |
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There is no such thing as society.
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Carcoarcher? Carcinogen? |
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| gravy | Jun 20 2010, 03:50 PM Post #256 |
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Try hard, camp harder
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Come on AIM, Lamda. |
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| gravy | Jun 20 2010, 03:53 PM Post #257 |
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Try hard, camp harder
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Also a question to the GM(s?): Can I leave Spirit Form as a condition? For instance: Berserker moves to the DMC. If Caster is there, come out of Spirit form. Also, would I forfeit fleeing actions by moving then attacking someone? |
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| Vara | Jun 20 2010, 10:47 PM Post #258 |
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Kakarot
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Yeah, you can set it as a condition. No, you don't lose attacks by moving then attacking |
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| gravy | Jun 21 2010, 02:47 AM Post #259 |
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Try hard, camp harder
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Okay I havent been around to try to figure out if my move is affected by what isn't possible in my move but hopefully it is a non-factor. >_> |
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| Vara | Jun 21 2010, 02:51 AM Post #260 |
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Kakarot
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Eh. I'll tell you right now, that I said that before looking at other peoples' moves. Then i realized afterwards, that you encounter no one at all. So simply for future referance, You can't set yourself to move from X to Y, take action at a location between X and Y, and then keep going. Taking action causes you to stop moving. If you want to continue, you gotta ignore the attacks. |
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| gravy | Jun 21 2010, 03:08 AM Post #261 |
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Try hard, camp harder
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Very well. Now my question for tomorrow: May I move back to Noziumi and NOT take mana lossage tomorrow? And uh... I don't know what your note on the health regen means >_> Oh and you absolutely made sure that I gained passive scout into the three adjacent areas right when I had been at the Tower? Now it would be moot but I'd like to make sure I knew that no one was around me or I could have attacked them and stuff >_> |
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| gravy | Jun 21 2010, 03:14 AM Post #262 |
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Try hard, camp harder
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scratch the question regarding my HP regen. lol Okay, since movement occurs at the end of the turn...is this situation possible: seira goes to some place w/ Lancer there and isnt a noncombat place by some form or another. uses her RM then drops it. berserker then moves there. would he be able to attack? would he be able to attack if caster and company subsequently escaped without the use of teleport? also...could they even use the teleport that late in the turn? i think you could answer this for me since i know essentially what the teleport does Also would their fleeing action coincide with Berserker's move? Berserker has better AGI than all of Team Caster. Would he be able to arrive before they could escape? >_> Edited by gravy, Jun 21 2010, 03:15 AM.
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| lamdakastel | Jun 21 2010, 04:50 AM Post #263 |
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Are Caster's familiar still here? |
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| Supremezero | Jun 21 2010, 10:43 AM Post #264 |
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There is no such thing as society.
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All of them remain.
Edited by Supremezero, Jun 21 2010, 11:34 AM.
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| Vara | Jun 21 2010, 11:23 AM Post #265 |
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Kakarot
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Yes you may move back to Noizumi and take no mana loss. You don't get passive scout in this war. Check that section under Servants in the rules. It's called scouting, but only because you're on you're own and have a small chance to not be detected. That situation is possible as long as you are able to move into the area where Seira is, faster than she can move out (According to agi). That's why movement isn't simultaneous. |
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| gravy | Jun 24 2010, 09:34 PM Post #266 |
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Try hard, camp harder
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So Lamda. Any plans? Dunno why you wanted to go to the Subway. Figured I would follow you if you had something in mind... Honestly, I dunno where I should go. Now a question to the GM(s?): Can you PLEASE confirm with me in which cases I will lose mana from being away from James? I honestly forget the ruling and I lost access to Rider's board, obviously. Also, if I move far away from James this turn, will I lose 20% mana immediately? Or the next turn? |
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| lamdakastel | Jun 24 2010, 09:56 PM Post #267 |
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No real plan. I just expected someone to be at subway. Also, in case combat breaks out, we can arrive immediately. |
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| Supremezero | Jun 24 2010, 10:00 PM Post #268 |
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There is no such thing as society.
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You come pretty close to being able to do that anyway, though. |
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| Vara | Jun 24 2010, 10:11 PM Post #269 |
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Kakarot
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If, by the end of turn, you are more than two spaces away from James, you will lose mana. At the end of every turn you are in spirit form, and not in the same area as James, you will lose mana. This doesn't happen in Noizumi Tower. All of these mana losses occur at the end of turn. |
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| gravy | Jun 24 2010, 11:05 PM Post #270 |
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Try hard, camp harder
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Fair enough. |
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| lamdakastel | Jun 25 2010, 01:08 PM Post #271 |
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I don't know what to do now. I think we should just all stay in Subway. IMO its better if Lancer stays in spirit form if Zerker is going to stay with James. In case we get attacked by Archer or Seira, Lancer can switch with Zerker. But it's also fine if you want to move Zerker away. |
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| Supremezero | Jun 25 2010, 01:15 PM Post #272 |
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There is no such thing as society.
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... since it seems to have slipped everyone's minds (again), I'll just remind you that transforming out of spirit form opens you up to ambush. |
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| lamdakastel | Jun 25 2010, 01:49 PM Post #273 |
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Hmm... can we ambush immediately after get out of spirit form? |
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| Supremezero | Jun 25 2010, 01:49 PM Post #274 |
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There is no such thing as society.
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You haven't been there for a turn (you've been in spirit form), so no. Surprise attack should work, though... assuming you shifted to physical BEFORE they arrived. Edited by Supremezero, Jun 25 2010, 01:50 PM.
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| Vara | Jun 25 2010, 04:10 PM Post #275 |
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Kakarot
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Surprise attacks work. You have to physically be somewhere a turn to ambush. If you are in spirit form, and shift to physical in an area with others present, you have potential to be ambushed. |
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| Vara | Jun 25 2010, 04:10 PM Post #276 |
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Kakarot
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As it stands, your move is perfectly valid. lancer would surprise attack, James would ambush. |
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| gravy | Jun 25 2010, 05:05 PM Post #277 |
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Try hard, camp harder
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Vara, how do surprise attacks work? For instance...Berserker's main focus is his ability to get a ton of attacks. Can I have all of his CQC be surprise attacks, or only one of them, and the rest just additional attacks?
Edited by gravy, Jun 25 2010, 05:20 PM.
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| Supremezero | Jun 25 2010, 06:42 PM Post #278 |
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There is no such thing as society.
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All of them are surprise attacks, but only one of them matters anyway, assuming you only hit one target. But if you're using a skill, none of them will be. They're just additional attacks. You can't surprise attack with a skill. That's the point of Ambush. Let me get this straight. You want Lancer to stay in spirit form until after Zerker changes out and AFTER he attacks... which means after anyone arrives, which means that Lancer gets surprise attacked. Just to make sure, you aren't confusing the idea of Surprise attack, are you? It only protects the one doing the hits, not everyone on the team or something. Of course, the move itself is perfectly fine. The only reason you're submitting separate moves is because you guys decided to, yknow? Edited by Supremezero, Jun 25 2010, 06:44 PM.
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| gravy | Jun 25 2010, 09:16 PM Post #279 |
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Try hard, camp harder
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Yeah I was hoping for a clarification on that before I left. Should just ignore the final statement anyways, since I honestly don't wanna compromise Team Lancer. Some of these rules get me a little mixed up, I just wanted to try to not let Lancer take an AGI debuff. >_> |
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| gravy | Jun 26 2010, 03:21 AM Post #280 |
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Try hard, camp harder
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Lamda... How long do you plan on using Oversoul? I'd hope you'd consider using Spirit Unity in an inevitable fight. Having Lancer at A+++++ AGI essentially will make him the quickest servant in the game barring the effects of Gravity Well. Anyways...I think if we find Caster by chance, we could take her out very easily. This would be the scenario. We'd try to have Lancer in spirit form before hand, but I'm not sure how...ethical this would be. let's assume you do get hit by gravity well. Say that we happen upon Caster: I'd use Gravity well in the support phase. Lancer would go before Berserker's CQCs (assuming you don't delay for some reason and you have unity on). I think you'd be able to get through at least one of their familiars. Then Berserker can finish the rest off, and take out Caster. Or anyone else for that case... I think it may be best for Lancer to tank attacks for Berserker in the case of an ambush or surprise attack. Berserker can really deck someone fast granted he wasn't surprise attacked or whatever. Just something to think about. I'm very certain we can kill Rider painlessly, dunno about Assassin, and...well, if things go our way, we can take out Archer or Caster alone. Maybe. James is pretty lucky, after all. |
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| lamdakastel | Jun 26 2010, 04:22 AM Post #281 |
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Oversoul is there to prevent something unexpected like surprise attack or ranged attack. Hmm can Lancer tank surprise attack for Zerker? If its possible then that's fine. How did Archer's attack able to damage Tala directly anyway? Any idea where we should go? |
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| Vara | Jun 26 2010, 12:48 PM Post #282 |
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Kakarot
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You can't tank surprise attacks or ambushes for anyone who isn't your master. Archer's attack hit Tala directly because Avenger was in spirit form, and Berserker stopped tanking for him. |
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| gravy | Jun 26 2010, 09:17 PM Post #283 |
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Try hard, camp harder
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Ugh. Didn't realize there was a public update until a few mins ago. Any chance you'd wanna go try to gank the player at the Graveyard if moves can be re-done, Lamda? I have money on it being Archer alone... |
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| lamdakastel | Jun 26 2010, 10:24 PM Post #284 |
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Any idea where we should move? I forgot we still have 3 extra movement space last night. >_> |
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| gravy | Jun 26 2010, 11:41 PM Post #285 |
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Try hard, camp harder
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Well the war was delayed...if you wanna try to take out the unidenified person who killed a civilian, I'm fine with that. However I'm going to sleep...so the choice is in your hands, I'm sure you'd be able to change the move. Just don't forget to boost Berserker's AGI by a rank, and to use Gravity Well followed up with physical CQC. If you don't wanna go after the servant it's okay I guess...but both Lancer and Berserker would have to take him out. Otherwise, one of us would be ambushed, and we'd be wasting our time... |
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| lamdakastel | Jun 27 2010, 09:13 AM Post #286 |
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Edited our moves regarding our movement and attack priority for Lancer and James. |
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| Supremezero | Jun 28 2010, 01:18 PM Post #287 |
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There is no such thing as society.
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Just as a reminder, Zerker is currently IN spirit form. Transforming into it and attacking without changing back are both impossible. Incidentally, not sure how both you AND gravy missed it, but the new map is in the new topic at GFAQs. If we only the Mieus target, everyone then only attack using normal attack. ... what? |
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| lamdakastel | Jun 28 2010, 01:39 PM Post #288 |
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Wait, Zerker is still in spirit form? >_> Silly me, I thought he is already in physical form. Oh yeah, for Gravy. I prefer if we stay out of combat next turn. Since Caster most likely know our location, there is possibility Lancer will get sniped. That's the reason why I choose to set-up Fish-fin. We also need James to regain his mana first. (slow regen is slow) Edited by lamdakastel, Jun 28 2010, 01:53 PM.
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| Supremezero | Jun 28 2010, 01:47 PM Post #289 |
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There is no such thing as society.
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Hmmm...
Edited by Supremezero, Jun 28 2010, 01:48 PM.
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| gravy | Jun 28 2010, 05:15 PM Post #290 |
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Try hard, camp harder
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you can control berserker for a bit...>_> |
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| lamdakastel | Jun 28 2010, 11:12 PM Post #291 |
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Oh well, that was a decent run at least. Kill zombie Lancer immediately if you meet him. |
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| gravy | Jun 28 2010, 11:12 PM Post #292 |
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Try hard, camp harder
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okay lamda is dead. regaro will play zerker again. can he play zerker, and I'll unofficially play James unless...IsblackIRL comes back around? Not that this matters since it's ridiculous how people can be one shotted like this and all |
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| Vara | Jun 28 2010, 11:19 PM Post #293 |
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Kakarot
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James will be played by IsBlackIRL, I do believe. He informs me he does wish to continue playing. Otherwise it would fall to Lamda. If Lamda doesn't wish to do so, then he can pass off to you if he so wishes. Regaro will be given Berserker's control again, in this case. |
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| Supremezero | Jun 28 2010, 11:20 PM Post #294 |
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There is no such thing as society.
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Incidentally, wouldn't Lambda be the obvious player for James if IsBlackIRL doesn't show? |
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| lamdakastel | Jun 28 2010, 11:23 PM Post #295 |
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I quit permanently now that Lancer is dead. Vara, give me all the war X sheets. : P I won't tell any active player of course. |
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| Supremezero | Jun 28 2010, 11:23 PM Post #296 |
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There is no such thing as society.
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Mwahahah. SAY IT IN RED, YE HEATHEN! ... *cackle* |
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| lamdakastel | Jun 28 2010, 11:25 PM Post #297 |
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Until War X ends officially, I won't give any info about War X sheets to anybody whatsoever. There? |
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| Supremezero | Jun 28 2010, 11:26 PM Post #298 |
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There is no such thing as society.
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Well, I don't honestly care. After all, if you do, they can just send a virus to your computer or something~ |
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| lamdakastel | Jun 28 2010, 11:28 PM Post #299 |
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Unless I turn out not dead yet. >_> Can you state in gold that Lancer is dead? |
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| Supremezero | Jun 28 2010, 11:29 PM Post #300 |
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There is no such thing as society.
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Oh, he's certainly dead. There's no way around that. |
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