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Topic Started: Mar 6 2010, 12:24 AM (6,153 Views)
Vara
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Kakarot
Hey there. This is your team discussion board. Use it to discuss your moves, ask questions (Pm's work too, but here is better so we GM's can yell at eachother for it..) and whatever else you feel the need to.
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lamdakastel
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Yes, Lancer, this is good.
AGI seems vital in this war so having character with high AGI is welcomed.

I would prefer Berserker, so we can just mow down everything, but Lancer may be even better.
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Vara
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Kakarot
Not to worry. Lancer has a few mow down features of his own.
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lamdakastel
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Caster can't really be used to attack actively and my servant in 8 is heavy on scouting side.

So I hope this time Lancer get lots of awesome attacks. ^^
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Vara
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Kakarot
Lancer is almost entirely offensive, but his supportive capabilities let you choose how you want to play him. he's rather flexible, and his trump card is rather interesting~
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Vara
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Kakarot
James Winston the Second
A world renown magus, both for his skills and charms, traveling on behalf of the Association, The Duke finds great enjoyment in the art of gambling. Hardly one to ever lose, The Duke can't be accused of squandering his pay from the Association and has been known to donate parts of his vast fortune to charities. His outstanding wealth barely shows on the outside, as The Duke is commonly seen wearing a suit casually, carrying about him an aura of capability.

This is Lancer's Master. Enjoy.
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lamdakastel
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What's his goal for the grail?
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Vara
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Kakarot
Well, this is supposed to come out in your encounters with people. Originally, we had set goals for everyone, but then we realized that the way people play the characters might not line up in any kind of way with this. This means that we're going to base the end goals of the different players on what they've done, and how much they've interacted with the other characters. Your master has strong ties to Ayana, and a little bit to Yuhito and Alex. The original wish revolved around Ayana, but we decided it would be best to have the goals align more with what you've done.
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lamdakastel
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Fine with me.
There's no need to tell me the connection now actually.>_>
Hopefully he turn out to be awesome. He is kind of uninteresting now TBH.
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Vara
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Kakarot
Well that's to be expected. He's a charitable gambler. After playing through war 5, he kind of reminded me of Vincent's good side.
Edited by Vara, Mar 17 2010, 11:53 PM.
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T3hDreadnaught
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To be honest, he's one of my more favored masters. Doesn't mean I'll GM hack the war for you to gain benefits though.
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lamdakastel
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Considering comments from you guys, it seems I have to cancel my " attack anything that we come across " strategy. >.<

I'll feel bad if the master get killed early.
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Vara
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Kakarot
Nah, don't feel bad; just play however you want to play. I have some ideas that I'm going to run by Dread in a minute for something like that. So don't hold back~
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lamdakastel
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Hm, I take a look at Lancer's sheet.
It is kinda hard to gauge the strength of Lancer without some comparison but I can already see "weakness" of Lancer.

-Lancer doesn't have multi-target attack. All of his skill is his Anti-Personnel.
-Lancer doesn't have any defensive/escape skill with the exception of END and MAG Resist bonus from Spirit Unity/ Oversoul and passive skill boost.
-Lancer doesn't have any skill to help his allies.

Of course all of this can probably negated if Lancer turn out to able kill his enemies quickly to the point that any supportive or AoE skill is unneeded.

For James, I think his Reality Marble is pretty useless, its just too random.
It probably only be used if the situation is complete loss.

In conclusion I think our status sheet is pretty simple and doesn't have any gimmick or anything special (except James's Marble). I just hope its enough for us to win the war.

Hmm, is the status sheet final? It would be nice if you could add Ren's move with Spirit of Thunder such as Nine Dragon Exploding Thunder as AoE and Magnetic Field as defensive skill. But if Lancer is really meant to be played according to current sheets, then I'll just play with anything available I guess. :3

The rules in wikia seems isn't really clear. Or is it completed already?

Edited by lamdakastel, Apr 19 2010, 07:44 AM.
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Vara
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Kakarot
The reality marble isn't meant for how you appear to be looking at it; but it's still not a first option by any logical thought.


There is the possibility that Lancer will gain a skill like those; but you were designed with the idea of a planned offense. But no, the status sheet isn't quite final. There is room for things to change at any time before the war, if need be.

The rules are more or less completed, but we've been asking people to look over the rules and tell us of these particular sections.
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lamdakastel
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Okay I'll have few questions regarding the sheet.
Does Lancer's CQC use Strength or Agility?

Rapid Tempo Assault (Vorpal Dance) (40)
Rank: C
Type: Anti-Personnel
Maximum Targets: 1
Description: Strikes the target with an incredibly fast flurry of attacks, hitting them 3 times for Rank damage. Agility based, Endurance reduced.

Does this skill deal C-rank damage * 3 or its just a flavor text?

Golden Chinese Style Attack (50)
Rank: C
Type: Anti-Personnel
Maximum Targets: 1
Description: Only usable in Oversoul. Tao Ren slams the large, hammer-like section of his weapon onto his opponent with a large amount of force. Lowers Strength 1 rank for the remainder of the battle and only drops Strength once. Strength based, Endurance reduced

Does this skill reduce the target's STR or Ren's STR?

Elec-BANG (70)
Rank: B++
Type: Anti-Personnel
Maximum Targets: 1
Description: Focusing a large amount of mana through Bason while utilizing the power of a Thunder Spirit, Tao Ren strikes himself with a bolt of lightning from the sky, causing a small electrical explosion damaging the target he moves closest to . This move occurs before even the Support Noble Phantasm phase. MagAtk vs MagDef.

The target he moves closest to, is that only a flavor text? I can specify which target I can hit right?

Oh, I'm just going to comment how servant's health seems increase more and more each war. :P
I hope Saber and Berserker don't have over 400 HP :O
Ren has mana more than HP, I find that quite weird.
It seems Lancer who can deal magical damage has become a trend now ( Jade, Etna, now Ren)

And a little suggestion, if you guys GM want the master to survive longer, I suggest removing the feature about consuming master's corpse and stealing CS from dead master.
TBH, I never a fan of that idea.



Edited by lamdakastel, Apr 20 2010, 11:37 AM.
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Vara
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Kakarot
Cqc...
Lancer's CQC may use Strength or Magical Energy, as anyone elses does.

Rapid Tempo....
My apologies, that wording is bad. It is just flavor text.

Golden Chinese...
Again, I erred on the wording here, it lowers the targets strength.

Elec Bang...
The health values are abnormally high in this war. Originally they weren't, but to solve a global issue, everyones health went up by the same mulitplier.
I actually thought I was being fairly new with this too lol at the time I made this, Jade was the only magic Lancer. Though, you have a healthy balance between the two methods, I think.

We have some things in line, incase something like that comes up. Though we would probably bite the bullet and kill the master, in most scenarios.
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lamdakastel
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More questions..
Does health/mana regenerate in battle?

Is it possible to achieve EX status using Command Spell boost and Hou Rai Ken?

For skills and NP, does + add 0.25 of the original amount of rank?
I mean a A+ skill will deal damage 20 + 0.25*20 = 24 , right?
Edited by lamdakastel, Apr 21 2010, 05:26 AM.
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Vara
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Kakarot
health doesn't regen, but you get full mana regen

No, but you CAN reach a comparable value

A+ has a value of (20+1.25). So an A+ rank has a value of 21.25. If you have a B rank stat to power your move, this is:
4 x 21.25 = 85 damage, before Defense.
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T3hDreadnaught
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Lamda, the error in your math is that you didn't use a stat rank.
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lamdakastel
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T3hDreadnaught
Apr 21 2010, 08:42 PM
Lamda, the error in your math is that you didn't use a stat rank.
Actually I didn't include stat rank to make things simpler but its seems my post give vibe that I forget about it eh. >_>

Comparable stat rank to EX? What do you mean?

Let's say I killed and absorb 6 servants and use Spirit Unity.
The status if not reach EX, Ren's Agility value should be
A(+*6) which means 5+6*0.25= 6.5
Is that correct?

Hmm just a trivia question/request , Ren will be in his normal age (14 years old) right?
Could you have Ren appear as adult (like in the ending) instead?
I thought he looks rather cool as adult but if Ren must be a kid like in the series then that's fine as well.
Edited by lamdakastel, Apr 22 2010, 11:39 AM.
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T3hDreadnaught
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I see where you're coming from now... It confused me.

A with 6 +s will reach 5 + (6 x .25) = 5 + 1.5 = 6.5, so yes, you're doing it right.

EX rank is 9, so to reach that, you'd have to have A++++++++++++++++ (16 +s)

As for age, not my area.
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Vara
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Kakarot
lamdakastel
Apr 22 2010, 01:57 AM
T3hDreadnaught
Apr 21 2010, 08:42 PM
Lamda, the error in your math is that you didn't use a stat rank.
Actually I didn't include stat rank to make things simpler but its seems my post give vibe that I forget about it eh. >_>

Comparable stat rank to EX? What do you mean?

Let's say I killed and absorb 6 servants and use Spirit Unity.
The status if not reach EX, Ren's Agility value should be
A(+*6) which means 5+6*0.25= 6.5
Is that correct?

Hmm just a trivia question/request , Ren will be in his normal age (14 years old) right?
Could you have Ren appear as adult (like in the ending) instead?
I thought he looks rather cool as adult but if Ren must be a kid like in the series then that's fine as well.
I see where you're coming from lamda. The plusses don't multiply by the initial value, they simply add to it. So A rank is A * 0.25, but is instead A+0.25 for Stat ranks.
This is also true for skill ranks, but with instead A+1.25.


I'll take a look at the appearance and get back to you, but I don't see a problem.
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Vara
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Kakarot
Unrelated:

A story update for Night -1: The Summoning should be making its way to you guys. Recently, most people have gotten theirs but there is some lag on the process for those responsible for yours.
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T3hDreadnaught
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Mostly the lag is because I feel pukey and I can't focus. You can blame me, for I'm the one writing your update.
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Vara
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Kakarot
Yo, lamda!
Taking a look at Tao Ren's adult form, i like it more, so yes, that is the version you will be represented as.
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T3hDreadnaught
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I've had a project that's been getting in the way of story progress.. Tomorrow I'm setting aside everything to write though, so you should be expecting it then. I did start it, but I hate it so I'm redoing it all.

Also, Lenny adult = Pointy Hiko Seijuro with a lance.
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lamdakastel
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Varakanok
Apr 26 2010, 05:32 PM
Yo, lamda!
Taking a look at Tao Ren's adult form, i like it more, so yes, that is the version you will be represented as.
Hehe, it gets approved. Nice.

Em more questions
Roll The Bones (25)
Rank: D++
Type: Anti-Personnel
Maximum Targets: 2
Description: James magically charges and throws his dice, which grow to an alarming size before striking up to 2 targets. Will strike masters if their servant is also targeted. Magical Energy based, Endurance reduced.

The description states that he can attack a team ( both servant and master).
Can he attack 2 servants instead?

Raisou (55)
Rank: C++
Type: Anti-Personnel
Maximum Targets: 1
Description: Tao Ren channels pure mana into the form of lightning using himself as a conduit between the Spirit of Thunder and his enemy. Blasts the target with lightning, lowering their agility by +++ for the next 2 turns. MagAtk vs MagDef.

Does the AGI debuff to target can be stacked?

About reactionary skills, I don't find any skills listed whether its reactionary or not on my sheets.
Does that mean all of our skills are reactionary?

And if we choose to delay our skills if its reactionary, does that mean we can use it after movement?

Also, regarding fleeing, can we use support skill and attack before we flee at the end of the turn?
Edited by lamdakastel, Apr 28 2010, 09:02 AM.
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Vara
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Kakarot
Yes. He may strike any two people. However, he many only strike a master if:
A) Their servant isn't present
B) The other hit, hit their servant.

Yes. You may delay any of your skills as a reaction, and my intent was to allow attacking after moving. I believe Dread has recently agreed with this, but he may correct me shortly.

Regarding fleeing; I do believe you may act before fleeing. I treat fleeing as normal movement, it's just in combat.
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T3hDreadnaught
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Nah, no corrections needed.. This last week was stupid stressful so I couldn't think clearly... On a related note, I hate the hell out of puppies. You've heard it here first, I have no soul.
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lamdakastel
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T3hDreadnaught
Apr 29 2010, 08:53 PM
Nah, no corrections needed.. This last week was stupid stressful so I couldn't think clearly... On a related note, I hate the hell out of puppies. You've heard it here first, I have no soul.
No offense taken, I also dislike puppies.
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lamdakastel
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More questions.
However, Servants that are using Noble Phantasms cannot use another skill in that turn.
Does this mean I can't use Offensive NP with regular Support skill in the same turn?

How is dodging/evasion calculated?

Also, about The Grand Roulette of Victory.
Is it completely randomized? Is +/- included or only base status( A,B, C)?
Can anyone reach EX status using this?
Edited by lamdakastel, May 5 2010, 04:09 AM.
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Vara
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Kakarot
Sorry, that is bad wording.
You may not use another offensive skill. Support is fine.

Dodge/hit is calculated with a roll from 1-20. Your luck value adds a number to the role. It is in the rules though.

The +/- are included in the roulette, yes. It is completely randomized, and any value may end up anywhere. Should you have an EX, in anything, Say, Luck, then it is entirely possible for that to end up where your Agility is.
I should mention that 2 values cannot be on the same rank. However, your master has a skill o raise your servants luck, guaranteeing at least 1 A rank floating around.
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lamdakastel
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Ah I thought the Roulette basically give random value to all status,such as its possible to turn all my status to E and turn all my opponent's status to EX. >_>
Turn out it just swap status around.

Hmm so AGI doesn't play in the roll chances for dodging?

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Vara
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Kakarot
Nah, Agi doesn't do anything for dodges. Somehow.
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lamdakastel
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Are the max HP and mana reduced?
I'm sure the amount is higher before. >_>
Edited by lamdakastel, May 9 2010, 04:08 AM.
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Vara
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Kakarot
The amount was higher before, yes. I recently made tests and discovered that fights were lasting much too long, thus, i reduced the health. Dread is going to run more tests with the old values and double check and all that, but yes, those values did reduce.
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lamdakastel
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I find it quite weird for the master has higher HP than the servant especially considering Lancer usually has 3rd highest max Health after Saber and Berserker.

Well I'm not really complaining, hopefully Lancer isn't underpowered considering his sheets seems very normal compared to other sheets I've seen before.
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Vara
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Kakarot
The master having that much health was an error on my part. Thank you for pointing that out. The proper values are in place.
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Vara
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Kakarot
Also, I just added a support skill to you; you certainly had needed one. I admit, it's not that amazing, but it was rather easy to fit into the preexisting balance we had, as well as simply finding an idea for it.
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ManoktheChicken
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lamdakastel, sorry for being late, I was a little too focused on my writing. But rest assured that I'll be working with you in this war. By the way, can you just add me in AIM, it'll be easier for us to communicate that way.

zackofanime <- add it.

I'll be reviewing all your posts and sheets now.
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Inimchan
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Has Poison and Candy
ManoktheChicken
May 12 2010, 08:25 PM
zackofanime <- add it.
You'll regret adding him, that's for sure ;)

*Runs*
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lamdakastel
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The war hasn't started yet anyway. *Looks at War 8 situation* probably not going to start at least for another week. *sigh*
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ManoktheChicken
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Well, add me anyway.
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lamdakastel
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Super Bushin - Fish Fin (60)
Rank: B
Type: Support
Maximum Targets: Self
Description: Tao Ren uses a lesser form of his Noble Phantasm to create a weapon shaped somewhat like a sword. Though not the original purpose, the Fish Fin will reduce the damage that Tao Ren takes by 20% for the turn it is used on, and 5% on the turn after. On the turn Fish Fin is used, Tao Ren may not use Super Bushin - Quad Blade Illusion or Golden Chinese Style Attack. The Fish Fin also raises Tao Ren's physical CQC by ++.

I don't quite understand this skill.
So, this thing can activate permanently? Can we use Quad Blade Illusion/Golden Chinese Style Attack on the following this skill activated?

Also, if Lancer both use Spirit Unity and CS EAT THIS!, how much would AGI increase?

And can we cancel Spirit Unity/Oversoul before the upkeep phase?
Edited by lamdakastel, May 13 2010, 10:01 AM.
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Vara
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Kakarot
It does not activate permanently, I'll add a listed duration to it, but it reduces the damage that Lancer takes by 20% on the turn that he uses it, and then 5% on the turn after.

You may use those two skills on the turn after.

these two effects will boost your agility to A+++++ (To A++ for the CS, and then +++ for Spirit Unity)

those two abilities may be canceled before the upkeep phase, yes.
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lamdakastel
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Spirit Unity (15) [10 Upkeep]
Rank: C
Type: Support
Maximum Targets: Self
Description: Lancer joins with his guardian spirit, raising his Agility and Magical Defense (As well as Magical Resistance by a rank) by the shown amount. At A rank, stats will only continue to raise by ++, instead of the full rank. Cannot be used with Oversoul.


I thought it only increase for ++ at A Rank. So Spirit Unity/Oversoul increase status by +++ no matter what? (with the exception of increase from Hou Rai Ken of course)
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Vara
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Kakarot
Yup. Ima go edit that.
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lamdakastel
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So where is our starting location?
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Vara
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Kakarot
Cliffside Graveyard
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