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| Tweet Topic Started: Feb 16 2010, 07:17 PM (9,110 Views) | |
| Psi | Apr 7 2010, 03:49 PM Post #351 |
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...This whole 'outside info' thing is throwing me off. Care to explain? |
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| guild525 | Apr 7 2010, 03:50 PM Post #352 |
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T3hDreadnaught · Yesterday, 9:43 PM Report Post Forward 'Cause I can deal with them. He only has 101 mana, and I have a mana drain ![]() Anyway can't talk anymore.. continue tomorrow I suppose.. try and find something to do with this shit I've been dealt. guild525 · Yesterday, 9:42 PM Forward I plan to :p. Also, isn't Berserker healing to his maximum health in two turns broken? <_< Why wouldn't you target them? T3hDreadnaught · Yesterday, 9:39 PM Report Post Forward She can kill anyone with her NP anywhere on the map I'm pretty sure.. does like, 200~ to Berserker... Also, all out assault the church ASAP since I hate my partner. guild525 · Yesterday, 9:35 PM Forward Why are you afraid of Archer? T3hDreadnaught · Yesterday, 9:33 PM Report Post Forward Oh fuck no, I fear the living hell out of team Archer. But it's been two weeks with barely anything happening, so I think there should be a fight.. And a giant battle royale is the way to do it. You see, I don't really care if I win or not, I'm just doing everything in my power to make either you or Assassin to win.. Since I haven't heard anything from Assassin this entire game, I'm rooting for you to take it all. Also, Caster was my servant in War 4, so he has a bit of respect for my team. guild525 · Yesterday, 9:29 PM Forward It'd probably be better to take the support of Caster since your Saber. I kind of don't want a high-speed magic resistant class living honestly... Also, are you sure you can pull this off? T3hDreadnaught · Yesterday, 9:25 PM Report Post Forward Avenger is of higher Priority because she can take a few rounds on anyone (Much like Rider can pretty much 1-2 round anyone anyway.. Derp..). Caster I can talk into maybe helping a bit, but it'll be a flip of a coin for Caster / Lancer. Berserker is a bit of a toughie too, since he takes like, 2 turns to regen max health. If you want any info for this battle, feel free to ask, I'll supply what I can. guild525 · Yesterday, 9:22 PM Forward I'm actually not too worried about Avenger given what my NP is. Anyway, are you planning to kill Avenger after Lelouch? I mean you're going to need to finish off Lancer and Caster otherwise they'll attack you too. Once we finish off the alliance, I'll gladly help get rid of servants though =). T3hDreadnaught · Yesterday, 9:16 PM Report Post Forward I know Avenger IRL, the whole team. And I think if after Lelouch dies, we should make haste and kill that team off as well.. Not sure if you've heard, but Rider should be there. If Assassin is on our team, I need you to pass a message onto them: Punch yourself in the face repeatedly, spam Za Warudo. Zerker should be showing up at the apartments as well, same with Avenger. I have inside information on Lelouch that causes me to be not be able to join the battle until after a night of combat, lest I be Geass'd, which would be not good for this entire plan. If everything goes well: Kill Lelouch, Kill Avenger.. I've got about that much figured out because I know everyone's level of broken-ness (I was going to be the original Co-GM before Failing Fire). Anyway, that seems to be the two biggest threats to anyone else in the game, then I think Assassin, but I don't fear Sakuya or Gendo toooo much.. (I was supposed to be team Assassin..) guild525 · Yesterday, 3:44 PM Forward Yeah, it is. I'll meet you at the Spiral Paradox apartment the night after our battle finishes. We'll notify Assassin who'll probably notify Avenger. Then we can go on our zerg of the place. T3hDreadnaught · Yesterday, 3:24 PM Report Post Forward So, I believe the time to crush the church is quickly approaching. Finish your fight and we should meet up at the Spiral Paradox Apartments. I'm amassing an army. PMs. |
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| Cross_Blade | Apr 7 2010, 03:51 PM Post #353 |
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I was planning to explain but those PMs are probably better |
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| guild525 | Apr 7 2010, 03:53 PM Post #354 |
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Yeah... I could probably just highlight the important information although I'd be screwing over several teams.... |
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| guild525 | Apr 7 2010, 04:13 PM Post #355 |
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Probably going to be off for a while today. Not sure how long :\. |
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| Cross_Blade | Apr 7 2010, 04:16 PM Post #356 |
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Alright |
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| guild525 | Apr 7 2010, 11:09 PM Post #357 |
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K, back. Anyway, I guess we'll just head to the Church this turn to see what's up. |
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| Cross_Blade | Apr 8 2010, 12:30 AM Post #358 |
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Alright, I guess that's fair seeing as things as under motion already |
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| guild525 | Apr 8 2010, 12:33 AM Post #359 |
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So I guess we'll just take the God Gundam again...? |
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| Cross_Blade | Apr 8 2010, 12:42 AM Post #360 |
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Do we want an anti-army mount or a single target mount
Edited by Cross_Blade, Apr 8 2010, 12:42 AM.
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| guild525 | Apr 8 2010, 01:05 AM Post #361 |
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We could take it to tank, scout out abilities, and single-target if we felt for some reason that using our NP isn't a good idea.
Edited by guild525, Apr 8 2010, 01:06 AM.
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| Cross_Blade | Apr 8 2010, 01:07 AM Post #362 |
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Yeah, good point. Guess we'll go with what works (God Gundam) |
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| Psi | Apr 8 2010, 02:50 PM Post #363 |
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Remember that you can't trust words that aren't red (or via GM). I'll personally assure you that at least some of that info was wrong, so don't think too much about it. Just go about your normal business. |
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| Cross_Blade | Apr 8 2010, 02:55 PM Post #364 |
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Good point but I expected about as much. Thanks for the warning/assurance though. |
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| guild525 | Apr 8 2010, 03:14 PM Post #365 |
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Meh, I feel bad about what happened to Dread since it was ****ed up on all accounts... On how we should move, I think we're pretty screwed right now but we'll just have to see. It seems like none of the alliance members used much of anything so they can kill us in one turn. |
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| Cross_Blade | Apr 8 2010, 03:15 PM Post #366 |
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Well, you did correctly call that Caster would betray the alliance but do you think we should wait one turn because like you said, nobody really did anything amazing. EDIT: If we move now.....they fight and after all the damage occurs, we fly in right? And then we will get first strike next turn assuming we use our NP right? Edited by Cross_Blade, Apr 8 2010, 03:16 PM.
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| guild525 | Apr 8 2010, 03:18 PM Post #367 |
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Yes we will get first strike. I personally think we should move now. "Possible, yes. But WHY? And Caster didn't betray us. We told him to do that. We were more interested in Vengie's numbers." Caster didn't betray apparently since they wanted to know the amount of Stakes Avenger had. I think we could kill Lancer though assuming Assassin helps. I'll try to contact them and see if they'll move to attack asap as well. I doubt Berserker will die this turn unless they use another Command Spell... |
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| Cross_Blade | Apr 8 2010, 03:22 PM Post #368 |
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Yeah, I wouldn't bet on Berserker's death but Lancer dying would be a plus. Do you think Saber died since.... - Saber dies, exploding in a spray of water and blood. Saber dies is self-explanatory unless it's a water clone but then again water clones don't bleed do they? |
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| guild525 | Apr 8 2010, 03:29 PM Post #369 |
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Saber getting one-shot does seem stupid all around. I'm thinking Lancer is a broken servant or something really fishy (lol pun) is going on...
Edited by guild525, Apr 8 2010, 03:29 PM.
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| Cross_Blade | Apr 8 2010, 03:39 PM Post #370 |
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The only thing I can think of (based off watching Naruto) is either A) Saber died for real or B) He's setting up Water Clones for mass Water Prison Jutsu.....either way when we enter those Water Clones and Avenger won't know what hit them. I suppose next turn when we enter will be a fairly good time. Just what do you think the chances are that people will use Noble Phantasms this turn |
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| guild525 | Apr 8 2010, 03:45 PM Post #371 |
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I don't think it'll matter if they do use Noble Phantasms this turn since we can't or shouldn't get hit by them seeing as how we'll enter the area afterwards. I'm wondering what Kisame's Noble Phantasm does though honestly. |
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| Cross_Blade | Apr 8 2010, 03:46 PM Post #372 |
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I meant that if they use their NPs they'll be really weakened and that'll make our job a whole lot easier EDIT: Probably the Cave-In Water Attack that hits everyone and might let him fuse with his sword thus turning into a shark-sword thing (yeah I know that's a bad description) Edited by Cross_Blade, Apr 8 2010, 03:47 PM.
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| guild525 | Apr 8 2010, 03:49 PM Post #373 |
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I know which attack you're talking about. And if that's what you were saying then I think Berserker and Avenger will have to, but I don't think Lancer will. Archer and Caster might... |
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| Cross_Blade | Apr 8 2010, 03:57 PM Post #374 |
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Do you know what the Cave-In is called.....I just keep calling it the Cave-In I'm hoping Caster will because I bet that's an AoE but I think Saber's going to make his move right now (assuming he's alive), Lancer might conserve it, Caster I believe might because out of Caster, Lancer and Archer, she probably has the AoE they need to turn things around Edited by Cross_Blade, Apr 8 2010, 03:57 PM.
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| guild525 | Apr 8 2010, 04:02 PM Post #375 |
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Suiton Bakusui Shouha If you're referring to the one where he summons the massive amount of water. And also, I agree with you on Caster using their AOE NP before we get there.. |
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| guild525 | Apr 8 2010, 04:04 PM Post #376 |
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I'm thinking if Lelouch doesn't Geass Jack, we could raise our luck to EX to avoid all incoming attacks just in case. |
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| Cross_Blade | Apr 8 2010, 04:05 PM Post #377 |
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Yeah, that's the one and if it's Kisame from recent Naruto chapters he'll probably either get a bonud in it or it'll allow him to fuse with his sword creating the shark-sword thing i was mentioning earier |
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| Cross_Blade | Apr 8 2010, 04:06 PM Post #378 |
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Yeah, probably luck to dodge like mad since we got EX Agi and I was wondering if Red Demon's Dragon can critical Edited by Cross_Blade, Apr 8 2010, 04:08 PM.
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| guild525 | Apr 8 2010, 04:07 PM Post #379 |
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I asked in the questions topic just in case since luck doesn't affect NPs but it's a basic attack.... |
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| guild525 | Apr 9 2010, 07:51 PM Post #380 |
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Imagine that, Zero is the freaking anti-Rider. |
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| Cross_Blade | Apr 9 2010, 09:58 PM Post #381 |
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Don't worry about it, if Red Demon's Dragon can't be destroyed or dismounted we should have the advantage. I say we use a Red Demon's Dragon along with Magic Card 3 on Jack to heal. Derek should use Screw the Rules Command Spell (We have 4 anyways) and Healing Touch on himself and heal himself with Antibiotics. EDIT: Is the follow up physical attack with Red Demon's an army-army attack or a single target attack Edited by Cross_Blade, Apr 9 2010, 10:03 PM.
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| guild525 | Apr 9 2010, 10:00 PM Post #382 |
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I'm thinking actually that we can wait since Upkeep doesn't happen until next turn. I'd say raise Luck to EX now. Also, since it's max health, use magic card x=2 and Derek does one heal after using two healing touches. This is of course assuming we get multiple actions. I'm thinking we delay our actions to make it like this: Jack uses Red Demon's Dragon ---> Derek Healing Touches x2 ----> Jack uses Magic Card x=2 and buffs Magical Defense ---> Derek heals Jack a tiny bit. ---> Derek CSes Luck |
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| Cross_Blade | Apr 9 2010, 10:04 PM Post #383 |
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Oh didn't know about the upkeep. Well, ya raise Luck to EX then for massive dodge. As far as I know, Lelouch can't fly so his aim should get a lot worse after Red Demon's. If we can activate magic card immediately, then Magic Card 2 is good EDIT: What advantage is there to use Command Spell last? Also, the follow up physical of Red Demon's is anti-army or anti-unit? Edited by Cross_Blade, Apr 9 2010, 10:06 PM.
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| Psi | Apr 9 2010, 10:13 PM Post #384 |
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CS are always first, you can't delay them. The follow-up hits of RDA are single-target (anti-unit). |
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| Cross_Blade | Apr 9 2010, 10:25 PM Post #385 |
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Alright, thanks Psi. So for single target attacks, I say we punch out Lelouch if possible, otherwise Caster Edited by Cross_Blade, Apr 9 2010, 10:26 PM.
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| guild525 | Apr 9 2010, 10:27 PM Post #386 |
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Damn, that means if Derek CSes he can't Healing Touch... Edit: Wait, does CSing take an action? Edited by guild525, Apr 9 2010, 10:27 PM.
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| guild525 | Apr 9 2010, 10:31 PM Post #387 |
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Alright then we can change the order of the plan I made to have the CS first since it really doesn't matter. Edit: So it'll be Derek CSes "Focus on Luck" ---> Healing Touch x2 (if possible) ---> Heal Jack ---> ATTTTTTTTTTACCCK (Surgical Laser on everyone then Scalpel our target (Lelouch)?) Jack: Red Demon's ---> Magic Card x=2 ---> ATTTTTTTTTACK (Meteor Storm + Red Demon's regular attack) Edited by guild525, Apr 9 2010, 10:33 PM.
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| Cross_Blade | Apr 9 2010, 10:36 PM Post #388 |
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Yeah I say we kill Lelouch, we don't need him Geassing us |
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| Psi | Apr 9 2010, 10:40 PM Post #389 |
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To be completely accurate, RDA is Anti-Army, so it would summon after the Magic Card (which is Support). |
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| guild525 | Apr 9 2010, 10:41 PM Post #390 |
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Oh, it's anti-army so it takes an active phase action. Hm, that means Rider doesn't get EX agility until the active phase. Doesn't cause much of a problem so long as he can attack multiple times though.
Edited by guild525, Apr 9 2010, 10:42 PM.
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| Cross_Blade | Apr 9 2010, 10:44 PM Post #391 |
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Yeah, that seems fine at long as Rider can still hit EX agi and take multiple turns on people |
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| guild525 | Apr 9 2010, 10:52 PM Post #392 |
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I just hope it's enough to kill Lelouch |
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| Cross_Blade | Apr 9 2010, 11:08 PM Post #393 |
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As I recall in Code Geass, Lelouch wasn't exactly the most fit person around to say the least.....and I can't recall him tanking anything major. I mean we have D Endurance and in Yu-Gi-Oh 5Ds....Jack gets injured a lot to say the least and lives |
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| guild525 | Apr 9 2010, 11:44 PM Post #394 |
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The thing is, this Lelouch is a hybrid of regular Code Geass Lelouch and Nightmare of Nunally Lelouch... |
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| Cross_Blade | Apr 10 2010, 12:41 AM Post #395 |
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Well Lelouch the character doesn't exactly inspire the word tanking in people XD |
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| guild525 | Apr 10 2010, 03:49 AM Post #396 |
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I hope everything goes well, or I hope we at least live through this ordeal and kill Lelouch. |
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| Cross_Blade | Apr 10 2010, 02:23 PM Post #397 |
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Woohoo, he's dead!! *hands out Lelouch's Pizza* |
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| guild525 | Apr 10 2010, 02:34 PM Post #398 |
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Now how are we going to survive this next night... |
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| guild525 | Apr 10 2010, 02:38 PM Post #399 |
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Also, about Caster being next to attack, bad idea. Lancer is tanking for Caster... |
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| Cross_Blade | Apr 10 2010, 03:45 PM Post #400 |
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The only thing worrying me right now is Depletion Garden. Description from Type-Moon Wiki. Depletion Garden (枯渇庭園, Kokatsu Teien?) is the Reality Marble of Yumizuka Satsuki. As the name "depletion" implies, it rapidly decreases the mana of the area where the Reality Marble is expanded. It's somehow close to Tohno Akiha's Plundering ability, but in this case, it only drains the mana from the environment, and not the od in living creatures. Also, the withered mana doesn't go to Satsuki, but actually disappears. Against a magus who needs mana to attack or the spirits who need mana to exist, this is a very effective terrain. But it is it has no dramatic effect on the living creatures that are cut off from the World (such as humans who don't use mana). Based on this, and this...... Support Phase [Command Spells simultaneously -> Upkeep simultaneously ->Reality Marbles in order of users' Agility -> Support Noble Phantasms in order of users' Agility -> Support Skills in order of users' Agility] Active Phase [Offensive Noble Phantasms in order of users' Agility -> Attack Skills in order of users' Agility -> Normal Attacks in order of users' Agility -> Movement simultaneously] We have Red Demon's so let him rain down attacks and then I say we do either...... A) Derek uses Screw the Rules CS. Then he attacks Lancer like crazy (or Caster if he's not tanking). I'll attempt to use my Magic Card 2 on myself (if it works) raising Magical Defense. After I'll also target Lancer (or Caster) B) Derek uses "Focus on Magical Defense" to raise it to EX, then he attacks Lancer like crazy (or Caster if he's not blocking her) I'll attempt to use my Magic Card 2 or 3 on myself (if it works) raising Magical Defense. After I'll also target Lancer (or Caster). AND THEN WE RUN. Edited by Cross_Blade, Apr 10 2010, 03:46 PM.
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8:42 PM Jul 10