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Topic Started: Feb 16 2010, 07:17 PM (9,116 Views)
guild525
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Cross_Blade
Mar 22 2010, 06:21 PM
I think based on the GFaqs Forum, Boct's team and Mecasonic's team are likely to form an alliance. Do you think it's wise to stay so close to them considering that both Saber and likely Berserker will benefit from Back Alley's bonus? Not sure if that's their servants but it's possible.

I'm also a bit worried about our lowered stats so do you think we should take to the sky for a bit.

Question:
In the catacombs, there's a 25% chance that offensive skills and normal attacks will miss. Do traps and magic cards count as offensive skills?
They probably already have formed an alliance. And I'm considering the possibility of dumping Back Alley as well, too many evil servants. I didn't expect 3 evil servants already.

About Sky, I suspect more servants can take it to the sky so I'd prefer not to. Also we can get EX agility for 3 turns and keep going back and forth in between the Fortune teller to get every servant and then start running for 3 turns until all negatives are off.

Edit: ^We can do this if we set the right conditionals.

Traps and Magic Cards are used in Support phase. Magic Card probably won't miss ever. Traps Cards might.
Edited by guild525, Mar 22 2010, 06:26 PM.
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Cross_Blade
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guild525
Mar 22 2010, 06:26 PM
Cross_Blade
Mar 22 2010, 06:21 PM
I think based on the GFaqs Forum, Boct's team and Mecasonic's team are likely to form an alliance. Do you think it's wise to stay so close to them considering that both Saber and likely Berserker will benefit from Back Alley's bonus? Not sure if that's their servants but it's possible.

I'm also a bit worried about our lowered stats so do you think we should take to the sky for a bit.

Question:
In the catacombs, there's a 25% chance that offensive skills and normal attacks will miss. Do traps and magic cards count as offensive skills?
They probably already have formed an alliance. And I'm considering the possibility of dumping Back Alley as well, too many evil servants. I didn't expect 3 evil servants already.

About Sky, I suspect more servants can take it to the sky so I'd prefer not to. Also we can get EX agility for 3 turns and keep going back and forth in between the Fortune teller to get every servant and then start running for 3 turns until all negatives are off.

Edit: ^We can do this if we set the right conditionals.

Traps and Magic Cards are used in Support phase. Magic Card probably won't miss ever. Traps Cards might.
If the Magic and Trap cards don't miss, I think that should be a place to consider camping. Not only will our offense/heals hit and theirs won't. If we summon monsters or something we could technically swarm them and with high AGI I think we have a better chance of hitting them should it come down to it. Not saying we should go there now but it's definitely a thought I'm having.

EDIT: If we go to Fortune Teller, we should get info on Berserker I think
Edited by Cross_Blade, Mar 22 2010, 06:37 PM.
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guild525
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Yeah but I'm thinking we should have a place where we can hit all servants. I don't think EVERY servant can fly which is why I have my doubts. Maybe we can place Trap Cards at the VR arena and enter? Easy Command Spells.
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guild525
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Cross since we can get the info on every servant in one turn, I suggest we do that. We'll 1up people in info and we can get rid of our -'s in 3 turns.
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Cross_Blade
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guild525
Mar 22 2010, 07:25 PM
Cross since we can get the info on every servant in one turn, I suggest we do that. We'll 1up people in info and we can get rid of our -'s in 3 turns.
Alright more info would be nice. But yeah as suggested we should avoid battle for 3 turns afterwards if possible
Edited by Cross_Blade, Mar 22 2010, 09:57 PM.
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guild525
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If you're still on what do you think about the topic? I'm pretty sure the servant girl in the update is Caster but am on the fence if we should reveal the Fortune Teller information to force a reveal from them that Shinora and Avvil did ally.
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Cross_Blade
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How about we force it after this turn since we will have no more need of the Fortune Teller and people may clamor over there for a fight but we'll be long gone via the sky somewhere else.
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guild525
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Alrighty then, I can agree with that. Want to move to encounter a servant or stay with no allies? I prefer the latter for now honestly as I don't want to get hit.

Edit: We're going to have EX agility this turn and can set conditionals to move into a non-hostile servant area.
Edited by guild525, Mar 22 2010, 10:49 PM.
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Cross_Blade
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guild525
Mar 22 2010, 10:46 PM
Alrighty then, I can agree with that. Want to move to encounter a servant or stay with no allies? I prefer the latter for now honestly as I don't want to get hit.

Edit: We're going to have EX agility this turn and can set conditionals to move into a non-hostile servant area.
Yeah, I agree. Our playstyle seems more wide-scale based battle as opposed to 1v1 battle. If we ally, we'll eventually have to fight whoever we allied. Also like you hinted the other people may not want to ally and with some - stats we aren't in fighting condition. We should stay away I think
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guild525
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K, I'll make the Night Actions. We'll land in Catacombs and hopefully be successful. What do you think of getting our own fortune so we can reveal once our identity becomes more and more obvious?

Edit: This will throw players into confusion over which player is on which.
Edited by guild525, Mar 22 2010, 10:54 PM.
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Cross_Blade
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guild525
Mar 22 2010, 10:53 PM
K, I'll make the Night Actions. We'll land in Catacombs and hopefully be successful. What do you think of getting our own fortune so we can reveal once our identity becomes more and more obvious?

Edit: This will throw players into confusion over which player is on which.
Can we take six actions in a row since we have to reveal Lancer, Berserker, Archer and Assassin, ourselves and land at Catacombs?

Ultimately the confusion would be awesome and good trolling material. The Catacombs I think will be deserted since no one likes less hit rate I believe
Edited by Cross_Blade, Mar 22 2010, 10:58 PM.
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guild525
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Yes we can. I asked that in the questions topic so we can move back and forth with EX agility to get all Fortunes. Also to note, we can theoretically ally anyone at anytime since we'll be getting our Master's Agility to EX this turn through his ability.
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Cross_Blade
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guild525
Mar 22 2010, 11:00 PM
Yes we can. I asked that in the questions topic so we can move back and forth with EX agility to get all Fortunes. Also to note, we can theoretically ally anyone at anytime since we'll be getting our Master's Agility to EX this turn through his ability.
Alright then. So the plan is grab the Fortunes and run to catacombs and camp for three turns right?
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guild525
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Camping three turns is pretty boring IMO. We could move out and then return back to Catacombs each turn.
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Cross_Blade
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guild525
Mar 22 2010, 11:05 PM
Camping three turns is pretty boring IMO. We could move out and then return back to Catacombs each turn.
I was thinking of maybe throwing down a spell or trap card at Catacombs incase we do get attacked.
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guild525
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^We can do that before moving since its support phase. Also I'm going to have to say our NP is still pretty beastly if we use a CS on it.
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Cross_Blade
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guild525
Mar 22 2010, 11:10 PM
^We can do that before moving since its support phase. Also I'm going to have to say our NP is still pretty beastly if we use a CS on it.
You mean the "Screw the Rules" CS? But yeah, it's not an instant kill but EX agility and going first is awesome and it's cheap with that CS
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guild525
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Yeah. I was thinking 5 Traps and NP CS'd would kill anyone. We'd have a heal to boot too. But I'm not sure about the action rules when multiple servants are in the area. Depending on his answer, we might have to kill Lancer ASAP.


Edit: For more actions ofc.
Edited by guild525, Mar 22 2010, 11:17 PM.
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Cross_Blade
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guild525
Mar 22 2010, 11:17 PM
Yeah. I was thinking 5 Traps and NP CS'd would kill anyone. We'd have a heal to boot too. But I'm not sure about the action rules when multiple servants are in the area. Depending on his answer, we might have to kill Lancer ASAP.


Edit: For more actions ofc.
Yeah if Lancer or Assassin's speed picked up the pace for their alliance, they would be pretty high on the priority list to kill. Especially if this alliance involves Caster in some way
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Cross_Blade
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*loads ammo for Trolling Rifle*

Based on the identities we got from the Fortune Teller, I would guess Assassin to be Sukuya Izayoi from Touhou based on being a maid, neutral alignment, has the ability to manipulate time, is a female and is proficient with knives (thus explaining the Assassin class). I have no clue about Lancer or Berserker right now and the others I might be able to guess with more info.

Again if we do press this I don't recommend pressing all the info we got. Maybe one identity at a time and we might want to consider revealing a bit about only Caster this turn and maybe save the rest for another day. We don't have to but just a thought. One thing I thought of if we do press this, not only will people tend to assume we're near the Fortune Teller but if anyone presses us saying "We were at the Fortune Teller last turn" while technically true, they don't know that we went there multiple times
Edited by Cross_Blade, Mar 23 2010, 04:28 PM.
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guild525
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Bah sorry I wasn't on today. Anyway, I think Lancer is Kain Highwind from Final Fantasy 4.
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Cross_Blade
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guild525
Mar 23 2010, 10:24 PM
Bah sorry I wasn't on today. Anyway, I think Lancer is Kain Highwind from Final Fantasy 4.
This is where being a more avid FF fan would come in handy <_<
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guild525
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Actually I hated Final Fantasy 4 and haven't played any other FF besides Dissidia which I also hated.


Edit: Too boring IMO
Edited by guild525, Mar 23 2010, 10:28 PM.
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guild525
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So what to do tonight? Play Trap Card and camp? :O
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Cross_Blade
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guild525
Mar 23 2010, 10:31 PM
So what to do tonight? Play Trap Card and camp? :O
Might as well, seeing as our stats are kind of weakened a lot.
Edited by Cross_Blade, Mar 23 2010, 10:33 PM.
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guild525
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Guess so then. I'll put in the nightly move to exchange cell phones to whoever we meet too so we can talk to them maybe. Depends on what happens.
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Cross_Blade
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guild525
Mar 23 2010, 10:48 PM
Guess so then. I'll put in the nightly move to exchange cell phones to whoever we meet too so we can talk to them maybe. Depends on what happens.
Cell phones doesn't equal alliance right?
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guild525
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Don't think so. Maybe we shouldn't for trolling purposes though as if we get hostile our trolling will go to waste...I don't think I will now because I've thought of some delicious ways to troll :P.
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Cross_Blade
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guild525
Mar 23 2010, 11:09 PM
Don't think so. Maybe we shouldn't for trolling purposes though as if we get hostile our trolling will go to waste...I don't think I will now because I've thought of some delicious ways to troll :P.
Haha, trolling is always fun. Alright then sounds good.
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guild525
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So they're desperately trying to confirm us Riding on a Phoenix and us being at the Catacombs. Lol.
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Cross_Blade
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guild525
Mar 24 2010, 07:41 PM
So they're desperately trying to confirm us Riding on a Phoenix and us being at the Catacombs. Lol.
Haha, yeah. Well, I wonder how they found we were there. Maybe a personal update
Edited by Cross_Blade, Mar 24 2010, 07:48 PM.
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guild525
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I'm thinking personally they're Assassin and maybe Archer.

Edit: They have one possible area to scout us from, the Petting Zoo. We'd see anything going on in Sky and Seacats Cafe has a battle or something according to the update..
Edited by guild525, Mar 24 2010, 07:51 PM.
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Cross_Blade
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guild525
Mar 24 2010, 07:50 PM
I'm thinking personally they're Assassin and maybe Archer.

Edit: They have one possible area to scout us from, the Petting Zoo. We'd see anything going on in Sky and Seacats Cafe has a battle or something according to the update..
Right, those classes would make sense. I don't mind fighting Assassin or Archer if we have to but if they are allied I am....
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guild525
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I don't want to stick around. They're allied to Boct who is allying the people at Seacats Cafe. I think this war has become 5 versus 2...
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Cross_Blade
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5v2.....or maybe 5v1v1....either way that's not good. Yeah, I suppose we should ditch the place if we have to. All those -s from the Fortune Teller is telling me we shouldn't take unnecessary risks
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guild525
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But what to do now that they've found our location and Assassin will likely hit us next turn to make us stay and then we'll get gangbanged. That's if they're in the location. If they aren't then good for us...
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Cross_Blade
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Considering the chance of an alliance is high and the fight is literally one space away I say we leave (via flight) and head to Mahora Academy. They will probably see us but they've already seen us so....I don't think it'll make much of a difference. Like you said, if a fight is taking place at that Seacats Cafe and they saw us at the Petting Zoo....I don't think it'll make much difference if we fly What do you think?
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guild525
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Personally, I'd rather head to Area 34 since Magic buff does nothing for us as we have no magical effected attacks. Not even our NP.
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Cross_Blade
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guild525
Mar 24 2010, 08:16 PM
Personally, I'd rather head to Area 34 since Magic buff does nothing for us as we have no magical effected attacks. Not even our NP.
Good point, I forgot Red Demon's isn't affected now by magical attack sadly. Alright, Area 34 is fine. 10 damage is a small price to pay to get away from potentially 3+ people
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guild525
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Fighting wouldn't have been a bad idea.....if we had our trap cards placed...
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Cross_Blade
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guild525
Mar 24 2010, 08:25 PM
Fighting wouldn't have been a bad idea.....if we had our trap cards placed...
True enough but we don't have any >_<
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guild525
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Hm...I might be able to dismantle Vara's blue if I wanted to. Guess I'll try.
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Cross_Blade
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guild525
Mar 24 2010, 08:35 PM
Hm...I might be able to dismantle Vara's blue if I wanted to. Guess I'll try.
Alright, I'll be watching then and tell me if you need any help
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guild525
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Cross what do you think of posting the identities we don't know?
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Cross_Blade
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Hmm...which did you have in mind
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guild525
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Well, I was thinking of posting ours since it's pretty much impossible to get our identity from ours. (Jack being Evil would throw everyone off right? I stopped watching 5Ds in the middle so I wouldn't really know but he seemed to turn good afterwards)

And Berserker.
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Cross_Blade
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guild525
Mar 24 2010, 09:10 PM
Well, I was thinking of posting ours since it's pretty much impossible to get our identity from ours. (Jack being Evil would throw everyone off right? I stopped watching 5Ds in the middle so I wouldn't really know but he seemed to turn good afterwards)

And Berserker.
I can tell you that Jack indeed becomes "nicer" to his friends and becomes more of a showboat/provocative type.

I say go for it. Speed is the only thing that might hint at Jack but even that's pretty vague cause people who rides things tend to be fast. Also it could just as easily be Crow or Yusei.

One last edit, posting our own sheet would definitely throw people off
Edited by Cross_Blade, Mar 24 2010, 09:18 PM.
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guild525
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Hm, can you answer yes to Mcnugget's blue. I can't really do it :X
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Cross_Blade
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guild525
Mar 24 2010, 09:36 PM
Hm, can you answer yes to Mcnugget's blue. I can't really do it :X
I'll try to break it apart first but I will if I need to
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guild525
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I think you succeeded... xfd. Rider without summoning who knew.
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