Welcome Guest [Log In] [Register]
Add Reply
Discussion; General team discussion goes here.
Topic Started: Jan 27 2010, 08:51 PM (695 Views)
Avvil
Member Avatar
Weaver of Tales
Dusk: Caster's Master
lamdakastel: Kazuma Yagami

Please feel free to discuss amongst yourselves.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

I don't' know who is this Kazuma Yagami, I better search it first then.
Offline Profile Quote Post Goto Top
 
duskthanatos
Member Avatar
/style/
Lambda, I'll be needing your AIM.

Planning over the boards is slow, clunky, and a general pain, and I'd really prefer to avoid it.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

I don't have AIM yet. I'll make sure I have it by tommorow at worst.
Let's do our best,dusk
Offline Profile Quote Post Goto Top
 
duskthanatos
Member Avatar
/style/
Do our best? What kind of weak attitude is that?

We're in this to have fun primarily, yes, but "doing our best" is painfully vague. "In it to win it" should be the idea. Break through every situation. Turn a zero percent chance into a one hundred percent chance. Make everyone drop their jaws in awe. That sounds more like a goal to me. = D
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Hmm I'm not used to AIM yet.
So the only thing I need to tell you is the ID right?
My ID: ninesevenninetwo
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
People you can PM:

Woman in robes: guild525

Zhijian: Shinora
Saber: fantheflames

Moriko: Varakanok
Archer: revolverzanbolt

Rider's Master: Silver Elwood
Rider: Serpit
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
Again, PM list:

Master: Shadow
Servant: StrikerNanoha

Incidentally, Zhijian's player has decided to resign from the War, and therefore, you will leave combat the instant the next turn begins as long as you don't desire to continue fighting him yourselves.
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
Due to a calculational error from several nights ago pointed out by lamda, your health has increased mildly. Cheers.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Night 23 situation.
According to Ryo, Archer is supposedly is in commercial district right now.
They are probably at full health so if we engage them right now, we'll lose.

Logically, they should go to hospital to bail out Rider. But there is chance they'll turn back and attack us.
Team Archer supposedly has high LUK, so they move before us.

Rider should be dead next turn. But they might successfully escape. They still has their Mount and 1 CS.

I suggest we turn Caster into physical form. Use Eavesdrop before moving on commercial district.
In case Rider is there, we'll stay at Graveyard. We'll let Assassin and Lancer come to Archer and Rider at commercial district. If they don't come next turn we should go to commercial district next turn and try to finish Rider there.
If Rider don't escape to commercial district and Archer is gone, we should go to commercial district and wait for development at hospital.

Even though I said this near the climax, we should be very cautious, Caster's HP still below 50%.
Edited by lamdakastel, Feb 28 2010, 11:18 AM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Night 24 plan.
I'm not sure whether Assassin is staked twice or not, but if he is this maybe a good chance to kill him.

I expect Lancer to run away from Archer, should he go to commercial district, we should kill him there.

This week still early, I don't think we should fight unless we can win. If we encounter the weakened Rider or Assassin, we may attack though.

Our current aim should get to Skyscraper ASAP. Our territory is located there. We'll get quite an advantage if we fight there.

Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Well if we want to fight aggressively.
We open the contract next turn and go to hospital.
That's if Lancer don't use CS to move to commercial district.
If its end up three-way fight between us vs Lancer vs Archer, I think we get a lot of advantage.
They don't know how much HP we currently have, so they probably attack the weakened servant first.

If Lancer use CS to go to other place, then I'm not sure if we can win against Archer one on one.
Maybe we should use Eavesdrop after servant offensive phase, Lancer is faster than Archer so he should use CS after attacking.

Even if we don't kill them, we may be able to force them waste a CS for escaping. That's good enough IMO.

Current CS amount assuming there is no mistake:
Judith/Assassin: 1
Vincent/Rider: 0
Moriko/Archer: 2
Kai/Lancer: 2
Karin: 3

Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Okay. I think its better for us to attack when we have chance.
I know you already realize this, we are fighting against 2 alliances right now.
So, the key is we musn't wipe out 1 alliances first,
ie, if Lancer is killed, we should try to kill either Rider or Archer first not Assassin.
We probably get double-teamed if 1 alliance is wiped out first.
Oh and Archer can scout all adjacent place if she is at high places.

Ok the mock nightly actions:

Open the Contract of Wind.
Go to hospital.

Set Air Shield to the max of 15 mana for every physical attack.
The maximum mana usage of Air Shield this turn is 40.

In case another team arrive at Commercial district before we go to hospital.
We stay at commercial district.

In case when try to enter the hospital, we are blocked by Bounded Fields/Reality Marble etc.
Go to Park instead.

Mock Vincent if we meet him. :P
Edited by lamdakastel, Mar 1 2010, 12:37 PM.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

I'll post a mock battle plan as well.

...er...When I have time that is, So I'll post it probably in about ~3 hours.

Edited: Here it is. We can't do any combat unless we get attacked from someone else coming into the Commercial District, right? I'm assuming it that way so this'll be my mock plan assuming that. Feel free to tell me otherwise. And we don't wanna open the contract yet because it would use up one of the two turns, right? Or does it require a turn of prep, meaning that if we were to move into the hospital this turn and start fighting next turn that we would wanna activate it this turn?

If Lancer does decide to attack and leave, we probably could take out Archer with the contract active. It probably would be a close fight though. We can try waiting but this is probably the best opportunity this week for a fight we'll know that we'll get. The best possible situation here would be to eliminate both Team Archer and Lancer, effectively making this a 1v1v1 battle. We *might* have the means to do that. Meaning, if I'm allowed to drain all my mana AND tap into my life for a super-strong Firestorm and Kazuma deals some beastly damage we could sweep them both. It's very unlikely and risky though. Something to think about at least. Anyways, my plan:

-Open the Contract (I'm under the assumption that we need a turn of prep to use it for 2 turns AND that we can't use any of Kazuma's offensive abilities during that prep, tell me otherwise if I'm wrong please)
-Set Air Shield for a max of 15 mana per an attack, refreshing it for a max of 15 mana whenever attacked but not spending more than 40 mana for the turn. (For example, if we took 2 hits for 14 and 13 mana, refresh it again for 12 mana. If 8 mana is used there, refresh for 4 mana. Once that 4 mana is used, don't refresh)

A. If a team arrives at the Commercial District before we leave, stay at Commercial and do the following:

-If not attacked, communicate
-If we encounter Rider, use EE twice to increase STR once and MAG once and lower MAG Resist twice.
-Use EE after Rider attacks or is unable to attack. If we must attack first, use EE then.

B. If a team doesn't arrive at Commercial district before we leave, move to Hospital if 2 Teams are in a battle. If only one team is there and a team is coming to the commercial district, do not move.

C. If no one is coming to the Commercial district and only one team is at the Hospital, move to the Park. (And eventually make our way to the Skyscaper imo, since we have that field set up)

NOTE: If B and C can't be followed due to the conditions not being allowed, go to the Hospital regardless of the number of teams there.

I do like the idea of going to the Park, I still might think about it.


Edited by Soul Devour, Mar 1 2010, 12:52 PM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Hmm the contract goes like this.
1 turn to take preparation. ( no SP/AP can be used, Eavesdrop and Air Shield can still be used though)
2 turns of contract, exhaustion happen in the end of 2nd turn and continue to 3rd turn.
Assassin is supposedly weakened right now, so we might try to take them out now, though I prefer to keep them for later.

Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Oh and using contract will reveal our location in public update so we might reconsider it if its too reckless.

An ideal situation would be Lancer and Archer pulverizing each other next turn with all their power.
Of course, we don't need to really kill them, just intimidate them and force them to use CS actually enough.
Edited by lamdakastel, Mar 1 2010, 01:16 PM.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

We have no clue where Assassin is, though. And taking out Assassin could potentially be helpful but keep in mind it would be a 1v1v2 situation if Assassin is killed AND if Lancer loses here it'd be a 2v1 situation. Meaning we'd be next on the chopping block. And I'm really only in favor of opening the contract if we're moving to the hospital for sure. Even if it is mentioned in the public, at least 1 team would already know that we're there and it's possible Lancer and Archer both may know. Rider and Assassin are obviously weakened so if they were to come running back, we still wouldn't be completely screwed again (and Assassin was staked, meaning I seriously doubt they'll come back. In the event an additional team came back, it probably will have been 2 turns meaning we could flee from battle and in the worst case scenario, we have a CS to use. Now, I don't wanna use that but if go and avoid seriously taking part in this fight, we'll probably get staked. That's actually an option too, but it's pretty risky.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

They will only notice the contract after the public update is posted.
Which means we'll already reach hospital by then ( and probably start fighting).
I guess we let Assassin for now, he's the least threatening servant to us( from what I've seen so far).

Archer has shield that block magic attack, which is rather annoying.
Edited by lamdakastel, Mar 1 2010, 01:30 PM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

I suggest this should be our moves for now.
Open the contract, go to hospital.

In case Rider or Lancer or Archer appear before we move, we stay at commercial district.
Oh, and maybe delay our movement, Rider might appear.

I think I'll go to sleep for now, see you in the next 5 hours.
Edited by lamdakastel, Mar 1 2010, 01:37 PM.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Alright, I think we're at a crossroad tonight. It looks like we have 2 choices:

A. Join the Lancer/Archer fray and hope for the best, I'll be at about 70% fighting strength and you'll be at about 60-65% strength. If we fight, we will probably survive and will likely not be chosen for the Devil's Roulette, right now I'd say Karin (sadly) is the most likely candidate for the DR and getting into a fight here would probably push us way above her.

I'd say we'd have a 55-75% chance of survival and a 70-85% chance of dodging the Roulette.

B. Avoid the fight, pray we find Team Rider or Team Assassin soon and hope the CP from those fights would be enough. We'll almost certainly survive but it's incredibly likely to be staked for the week, and chances are Team Archer and Team Lancer would not die. Safe now, but dangerous later.

Probably a 80-90% chance of survival BUT only a 15-30% chance of not being staked, hoping we run into someone soon.

I'm hoping a bit more info pops out in the public topic before the deadline.

EDIT: Avvil made a slight adjustment in our status report, there's a Bounded Field at the hospital that increases gravity.
Edited by Soul Devour, Mar 1 2010, 07:08 PM.
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
Slight addendum to your status update. You noticed a Bounded Field at the Hospital.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

We should use Eavesdrop before the support phase .
Check the hospital.
If Lancer and Archer stop fighting, we'll go to park instead.
If the continue, we may join the fray.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Hmm alright. It might be worth it since they're considering a cease-fire. I'm gonna post a move shortly.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

They may not actually perform a ceasefire and do that to try drive us off.
Doesn't make sense them chatting publicly instead of PM,
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Hence the eavesdrop, if we find out that they're still fighting, we'll come after them.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Mock move for Night 25:

-Set Gale Shield for up to 18 mana a hit, with a limit of 50 mana allowed to be spent on it for the whole turn
-Eavesdrop Tea Party
-If we encounter Rider at any time during this turn, use EE after Rider attacks or is unable to attack. If we absolutely must EE before Rider's attack, use it then. Use EE twice to increase STR once and MAG once and lower MAG Resist twice.
-Use Flight if targetted by a melee attack this turn

A. If Team Lancer or Team Assassin are at the Tea Party after we find out from Eavesdropping is there, move there:
-Attack if possible. Use Greater Wind Arts x 4 (Team Priority is Assassin/Lancer/Archer/Rider)

B. Move to the Skyscraper otherwise:
-If Karin is there, alone or with a servant, do not attack, communicate
-If anyone else is there, attack if possible. Wind Scythe Archer x1 if Team Archer is the only group there , otherwise use Greater Wind Arts x 4 (Team Priority is Assassin/Rider/Lancer/Archer)
-Set up an Air Displacement Field
Edited by Soul Devour, Mar 2 2010, 06:45 PM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Do you have any blue for Tea Party?
I prefer us to go to Skyscraper as early as possible.
I've feeling Assassin might be hiding there.
Oh, I don't think using Entropic Field is a good idea. We also need mana to conserve.

I don't think its a good idea to confront Archer right now.
Lancer maybe yes, but Archer's condition is pretty good.
You don't have to worry that much about CP system, there is few ways to get around that.

Damn Assassin and Rider though, I'm sure their mana regen is fast since they are Evil-alignment.
Edited by lamdakastel, Mar 2 2010, 10:14 AM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

Anyway, avoid revealing our health in danger at all cost. (which might be revealed at personal update >_> damn).
CS escape only react after the attack, so I better let's set to hostile intention.
So the moves example:
If Team Lancer has hostile intention to us, use CS escape to Park.
I'm not sure if that work.

Rider is definitely at Skyscraper, she will come out next turn out of spirit form.
So the question is, should we let her go?
It seems if Assassin is going to contract with Karin/Kai, it is better to let her contract with Archer, to make Team Archer their target.
Of course, if she attack us, it is better for us to eliminate her now. Her flute is able to kill Caster now.

Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

I don't think we're at the point where we MUST use our only CS. Team Lancer is most likely to ally us because they're low on Health/Mana or they know that if they kill us, they would have to take on a 2v1 or possibly even a 3v1 situation if Archer can get a hold of both Assassin AND Rider. And I get the feeling that even if they got Assassin (highly unlikely since she's so far away) or Rider (maybe) they would have such a low regen that they couldn't get enough mana to go out and fight Team Archer and whoever they contract. Remember that Team Archer probably didn't take much damage or dealt much damage at the Hospital.

The reason why Team Lancer wants us to help kill Karin also makes sense because of that. If Karin dies, Archer is most likely the next person in line to be staked, since we picked up 4 CP ourselves. I'll include a condition that has us CS'ing to the Tea Party (Team Lancer is assuming we're going to the Park together, assuming we ally) if Lancer attacks or if Caster goes below 20 HP but I don't think we'll need it. And if we use that last CS and definitely not get the reward this week we're screwed. Zero CS, and Caster will have incredibly low Health and Mana meaning we'd have to spend a majority of next week recovering and then we'd probably get staked. Basically at that point, it'd be a game of "Survive and Hope an opportunity to kill the last team comes up" Sometimes you gotta take risks, and we aren't exactly in a good position to take the easy way out.

As for Rider, we don't have the Health or Mana to deal with her. If she won't attack us, let's not bother to attack her. We don't have mana to spare on someone who probably won't die with what we have left anyways.
Edited by Soul Devour, Mar 4 2010, 02:13 PM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

What did team Lancer tell you anyway?

Ok then, regenerating is our priority, Lancer probably on low mana.
I don' t trust team Lancer though. Rider get betrayed afterall. >_>
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Basically in a nutshell:

-Kill Karin because she has the lowest current CP, and that would force Team Archer to get staked
-Starting move downwards on the map (to park)
-Start regening health/mana so we can move out on Night 28/29
-Primary goal is to kill Team Archer (who is likely to get Assassin's aid)

If they're telling the truth about the CP thing, Archer, Momiko and Assassin should all get staked and make the battle against them fairly easy. If this works out well, not only can we kill Archer and Assassin but a well planned Firestorm and CS out should heavily damage if not kill Lancer. There's a fair amount of risk involved but declining means Lancer will probably try and kill us and force our last CS, which can't use unless there's a dire reason.

What Rider is going to do should be interesting as well...if for some reason we can get him contracted, that would help insanely.
Edited by Soul Devour, Mar 5 2010, 01:21 AM.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

What should we do if Karin get Assassin's contract?
Anyway, Karin most likely resigned if she can't get any CP.so I don't think its a problem.
Do you only contact with Ryo or with Kanade/LL as well.
I don't think Rider will help us though, seems he has red binding.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

What should we do if Karin get Assassin's contract?
Anyway, Karin most likely resigned if she can't get any CP.so I don't think its a problem.
Do you only contact with Ryo or with Kanade/LL as well?
I don't think Rider will help us though, seems he has red binding.
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
Incidentally, you're dead, lamdakastel. You can choose either to be beckoned into the Golden Land, or remain a part of this team for the purposes of contributing potential advice, with your partner's approval.
Offline Profile Quote Post Goto Top
 
lamdakastel
Member Avatar

I would like to continue help my master at least until he get a new servant.

Unless Soul want to fight alone which is fine anyway.

Is my territory at Skyscraper is still valid BTW?
Edited by lamdakastel, Mar 6 2010, 06:40 AM.
Offline Profile Quote Post Goto Top
 
Avvil
Member Avatar
Weaver of Tales
No, the territory no longer exists as a result of Caster's death.
Offline Profile Quote Post Goto Top
 
Soul Devour
Member Avatar

Oh, you're quite welcome to offer me advice.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Caster · Next Topic »
Add Reply