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| CW40K Mod Bug Report : | |
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| Tweet Topic Started: Oct 11 2016, 12:23 PM (891 Views) | |
| SomeDude | Dec 16 2016, 01:43 PM Post #11 |
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Recruit
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I have a question: In mission 3 of the vraks campaign "save our pilot" the valkyrie I am in apparently starts with a deactivated engine, so it is simply impossible for me to keep it in the air and it crashes on the ground. This obviously makes mission 3 completely impossible for me. Is this intentional? How do I react to that? Edited by SomeDude, Dec 16 2016, 01:43 PM.
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| ladie from hell | Dec 17 2016, 02:59 PM Post #12 |
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Primarch
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By Hitting the Q key will start/shut off the engines. There "WILL" be a Patch to fix this as the Valkyrie was suppose to be on the Deck of the "Elysian Airship". then you (the Player) was suppose to take off from there, In texting the "Valkyrie" worked well, once in Campaign Set up, the "Elysian Airship" & "Valkyrie" just were not working just right because it's CWA. |
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************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
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| spad | Dec 20 2016, 04:20 PM Post #13 |
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Lord Commassair
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the patched campaign is already released since 3 weeks on the BIS forum https://www.dropbox.com/s/u6tcblqf0mdi6og/CW40K1.1.rar?dl=0 Edited by spad, Dec 20 2016, 04:21 PM.
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2:43 PM Jul 11