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Beginning of a Chapter's Weapons Listing; Depository of loadout Info
Topic Started: Sep 7 2008, 04:11 AM (1,601 Views)
ww2weasel
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Da Brainboy
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*************************************************************************

A newer thread will be posted at a later date with a detailed list. This thread will be discontinued.

Go to this link now for latest updated Addons; Weapons loadout info...

*************************************************************************

Hopefully if Everyone actively participates....

Creating missions would be easier for Mission Designers.

I would propose 1 central Database to list all Chapter/Race Weapons loadouts etc...

I shall start by Listing the Salamanders.

Helpful resources:
Although WW2 in theme - these docs I wrote do contain basic Opflash Editing concepts.

http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,1977.0.html
http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,2613.0.html
http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,2601.0.html
http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,1988.0.html

***** Please no comments just list the chapters/Race Weapon loadouts. *****
Edited by ww2weasel, May 5 2009, 12:53 AM.
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SALAMANDERS SPACE MARINE CHAPTER - IMPERIAL FISTS RESKIN - SLAVE VERSION - 22.07.2008


Salamander data can be extrapolated from the Imperial FIST config file...

Prefix XA_ is Tag for Salamander
Prefix IF_ is Tag for Imperial Fist

Example: XA_SM is the same as IF_SM : Tactical Trooper


Tactical Troops:

"XA_SM1" : Salamanders - Space Marine
weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_DM" : Salamanders - Space Marine (Explosive Charge)
weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","PipeBomb","PipeBomb"};

"XA_DC" : Salamanders - Space Marine (Demolition Charge)
weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"};
magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanFragHandGrenade","HumanFragHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanDemoliCharge"};

"XA_SDC" : Salamanders - Space Marine (Shaped Demolition Charge)
weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"};
magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanFragHandGrenade","HumanFragHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanShapedCharge"};

"XA_MN" : Salamanders - Space Marine (Engineer)
weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","Mine","Mine"};

"XA_SG" : Salamanders - Space Marine Sergeant
weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_MK" : Salamanders - Space Marine (Marksman)
weapons[]={"IF_BoltgunM","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_MSBoltgunmag","IF_MSBoltgunmag","IF_KBoltgunmag","IF_SBoltgunmag","HumanKrakHandGrenade","HumanFragHandGrenade"};

"XA_HB" : Salamanders - Space Marine (Heavy Bolter)
weapons[]={"GSM_HBolter","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"GSM_HBoltermag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade"};

"XA_ML" : Salamanders - Space Marine (Missile Launcher)
weapons[]={"IF_Boltgun","GSM_MissileL","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltgunmag","IF_Boltgunmag","GSM_KrakMmag","GSM_KrakMmag","GSM_KrakMmag","GSM_KrakMmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag"};

"XA_PG" : Salamanders - Space Marine (Plasma Gun)
weapons[]={"GSM_PlasmaG","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_PC" : Salamanders - Space Marine (Plasma Cannon)
weapons[]={"GSM_PlasmaC","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"GSM_PlasmaCmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_MG" : Salamanders - Space Marine (Melta Gun)
weapons[]={"GSM_MeltaG","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","GSM_MeltaGmag","GSM_MeltaGmag","GSM_MeltaGmag","GSM_MeltaGmag","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_MM" : Salamanders - Space Marine (Multi-Melta)
weapons[]={"GSM_MMelta","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"GSM_MMeltamag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_LC" : Salamanders - Space Marine (Lascannon)
weapons[]={"GSM_LaserC","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"GSM_LaserCmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_FL" : Salamanders - Space Marine (Flamer)
weapons[]={"GSM_Flamer","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","HumanKrakHandGrenade","HumanKrakHandGrenade"};


Assault Troops:

"XA_FA1" : Salamanders - Space Marine Assault Crew
weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_FA2" : Salamanders - Assault Space Marine
weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

"XA_FA3" : Salamanders - Assault Space Marine (Flamer)
weapons[]={"GSM_Flamer","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","IF_Boltpistolmag","IF_Boltpistolmag","HumanMeltaBomb","HumanMeltaBomb"};

"XA_FA4" : Salamanders - Assault Space Marine Sergeant
weapons[]={"IF_Plasmapistol","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"};
magazines[]={"HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","IF_Plasmapistolmag","IF_Plasmapistolmag","IF_Plasmapistolmag","IF_Plasmapistolmag"};

"XA_FA6" : Salamanders - Assault Space Marine (Plasma Pistol)
Not in my version of IF


Command Troops:

"XA_APO" : Salamanders - Apothecary
weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"};
magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanMeltaBomb","HumanKrakHandGrenade","HumanFragHandGrenade"};

"XA_CNE" : Salamanders - Space Marine Captain
weapons[]={"ICN_Bolter","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"ICN_Boltermag","ICN_Boltermag","ICN_Boltermag","ICN_Boltermag","HumanMeltaBomb","HumanMeltaBomb","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag"};

"XA_TC" : Salamanders - Space Marine Armour Crew
weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"};
magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"};

***** Please no comments just list the chapters/Race Weapon loadouts. *****
Edited by ww2weasel, Dec 9 2008, 08:36 PM.
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WH40K Blood Pact v 0.1

Chaos Blood Pact Troops, Static Weapons and Armor


Infantry


"WH40K_BloodPact1" : Soldier 1
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact2" : Soldier 2
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact3" : Soldier 3
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact4" : Soldier 4
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact1pl" : Soldier 1 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact2pl" : Soldier 2 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact3pl" : Soldier 3 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact4pl" : Soldier 4 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPact1gl" : Soldier 1 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_BloodPact2gl" : Soldier 2 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_BloodPact3gl" : Soldier 3 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_BloodPact4gl" : Soldier 4 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_BloodPact1fl" : Soldier 1 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_BloodPact2fl" : Soldier 2 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_BloodPact3fl" : Soldier 3 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_BloodPact4fl" : Soldier 4 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_BloodPact1ml" : Soldier 1 (RPG)
Weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"};

"WH40K_BloodPact2ml" : Soldier 2 (RPG)
weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"};

"WH40K_BloodPact3ml" : Soldier 3 (RPG)
weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"};

"WH40K_BloodPact4ml" : Soldier 4 (RPG)
weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"};

"WH40K_BloodPactMedic" : Medic
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactSgt1" : Sergeant 1
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};
hiddenSelections[]={"BPhead2","BPhead3","BPfetish1","BPfetish3","BPknife2","BPsword","BPrpad2","BPkneepad1","BPbreastpad2","BPbreastpad3","BPbreastpad4"};

"WH40K_BloodPactSgt2" : Sergeant 2
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactSgt3" : Sergeant 3
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactOff1" : Officer 1
weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactOff2" : Officer 2
weapons[]={"WH40K_Plasmagun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmagunMag","WH40K_PlasmagunMag","WH40K_PlasmagunMag","WH40K_PlasmagunMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactOff3" : Officer 3
weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactOff4" : Officer 4
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"};

"WH40K_BloodPactOff5" : Officer 5
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"};



Static Weapons


"WH40K_BPHeavybolterStatic" : Heavy Bolter
weapons[]={"WH40K_IGHeavybolterStaticWeapon"};
magazines[]={ "WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag"};
crew=WH40K_BloodPact1 --> See "WH40K_BloodPact1" : Soldier 1 above.


"WH40K_BPLascannonStatic" : Lascannon
weapons[]={"WH40K_IGLascannonStaticWeapon"};
magazines[]={"WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag"};
crew=WH40K_BloodPact2 --> See "WH40K_BloodPact2" : Soldier 2 above.


"WH40K_BPAutocannonStatic" : Autocannon
weapons[]={"WH40K_IGAutocannonStaticWeapon"};
magazines[]={"WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag"};
crew="WH40K_Bloodpact3"; --> See "WH40K_BloodPact3" : Soldier 3 above.


***** Please no comments just list the chapters/Race Weapon loadouts. *****






Edited by ww2weasel, Sep 27 2009, 02:00 PM.
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WH40K Orks v 0.95 BETA

WIP....


The Orcs are using proxies...

Basically the same model using different skins...

Here is an example:

Proxy = boyz

"boyz" = Base model = models name: Slugga Boy

Reskinned:

"boy1BA" = Blood Axes boyz = Slugga Boy
"boy1BC" = Big Choppaz boyz = Slugga Boy
"boy1BM" = Bad Moons boyz = Slugga Boy
"boy1DS" = Deathskulls boyz = Slugga Boy
"boy1ES" = Evil Sunz boyz = Slugga Boy
"boy1GF" = Goffs boyz = Slugga Boy
"boy1GT" = Gold Toofs boyz = Slugga Boy
"boy1SB" = Snakebites boyz = Slugga Boy
Feral Orks boyz under construction


How you should breakdown a reskinned nomenclature:
"boy1BA" ---> "boy 1 BA"


Reskinned Slugga Boy models begin with prefix:

"boy"


The Chronological Number/Letters sequencing represents:

The Model type to be reskinned.

1: ---> Slugga Boy
2: ---> Slugga Boy (Armored)
3: ---> Shoota Boy
4: ---> Burna Boy
5: ---> Tankbusta Boy (Stikkbomb)
6: ---> Tankbusta Boy (AT mine)
7: ---> Tankbusta Boy (Rokkit Launcha)
crew: ---> Speed Freak


The suffix BA - if you want Blood Axe: units....
boyz = boy1BA

& suffix BC - if you want Big Choppaz: units....
boyz = boy1BC

& suffix BM - if you want Bad Moons: units....
boyz = boy1BM

& suffix DS - if you want Deathskulls boyz: units....
boyz = boy1DS

& suffix ES - if you want Evil Sunz: units....
boyz = boy1ES

& suffix GF - if you want Goffs boyz: units....
boyz = boy1GF

& suffix GT - if you want Gold Toofs: units....
boyz = boy1GT

& suffix ES - if you want Snakebites boyz: units....
boyz = boy1ES


"boy1BA","boy1BC","boy1BM","boy1DS","boy1ES","boy1GF","boy1GT","boy1SB", : Slugga Boy
weapons[]={"WH40K_slugga","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"};

"boy2BA","boy2BC","boy2BM","boy2DS","boy2ES","boy2GF","boy2GT","boy2SB", : Slugga Boy (Armored)
weapons[]={"WH40K_slugga","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"};

"boy3BA","boy3BC","boy3BM","boy3DS","boy3ES","boy3GF","boy3GT","boy3SB", : Shoota Boy
weapons[]={"shoota","OrkThrowAT","StrokeFist","Put"};
magazines[]={"shoota_mag","shoota_mag","shoota_mag","shoota_mag","HandGrenade","HandGrenade","StrokeFist"};

"boy4BA","boy4BC","boy4BM","boy4DS","boy4ES","boy4GF","boy4GT","boy4SB", : Burna Boy
weapons[]={"orkburna","OrkThrowAT","StrokeFist","Put"};
magazines[]={"burna","StrokeFist"};

"boy5BA","boy5BC","boy5BM","boy5DS","boy5ES","boy5GF","boy5GT","boy5SB", : Tankbusta Boy (Stikkbomb)
weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkstikkbomb","orkstikkbomb","orkstikkbomb"};

"boy6BA","boy6BC","boy6BM","boy6DS","boy6ES","boy6GF","boy6GT","boy6SB", : Tankbusta Boy (AT mine)
weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkatmine","orkatmine"};

"boy7BA","boy7BC","boy7BM","boy7DS","boy7ES","boy7GF","boy7GT","boy7SB", : Tankbusta Boy (Rokkit Launcha)
weapons[]={"rokkitlauncha","slugga","OrkThrowAT","StrokeFist","Put"};
magazines[]={"rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"};

"boycrew1BA","boycrew1BC","boycrew1BM","boycrew1DS","boycrew1ES","boycrew1GF","boycrew1GT","boycrew1SB", : Speed Freak
weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"};



Temporary Holding place for unfinished clan?

"fboyz" = Feral Orks boyz = Slugga Boy



"fboyz" : Slugga Boy
weapons[]={"WH40K_slugga","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"};

"fboyz2" : Shoota Boy
weapons[]={"shoota","OrkThrowAT","StrokeFist","Put"};
magazines[]={"shoota_mag","shoota_mag","shoota_mag","shoota_mag","HandGrenade","HandGrenade","StrokeFist"};

"fboyz3" : Tankbusta (Stikkbomb)
weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkstikkbomb","orkstikkbomb","orkstikkbomb"};


Grots only have one weapon loadout so they are reskins of the same model.

"grot#ES": all same as grot1ES; except - Evil Suns-
"grot#BA": all same as grot1ES; except - Blood Axes -
"grot#BM": all same as grot1ES; except - Bad Moons -
"grot#GF": all same as grot1ES; except - Goffs -
"grot#DS": all same as grot1ES; except - Deathskulls -

"grot1ES","grot2ES","grot3ES","grot4ES","grotcrewES","grot1BA","grot2BA","grot3BA","grot4BA","grotcrewBA","grot1BM","grot2BM","grot3BM","grot4BM","grotcrewBM","grot1GF","grot2GF","grot3GF","grot4GF","grotcrewGF","grot1DS","grot2DS","grot3DS","grot4DS","grotcrewDS","fgrot1","fgrot2","fgrot3" : Grot
weapons[]={"GrotSlugga","Throw","Strokefist","Put"};
magazines[]={"GrotsluggaMag","GrotsluggaMag","GrotsluggaMag","GrotsluggaMag"};


Meganobs only have one weapon loadout so they are reskins of the same model.

"Meganob1" : Mega Armored Nob - Evil Sunz -
weapons[]={"megashoota","megaclaw"};
magazines[]={"megashoota_mag","megashoota_mag","megaclaw_mag"};

"Meganob2": all same as Meganob1; except - Blood Axes -
"Meganob3": all same as Meganob1; except - Bad Moons -
"Meganob4": all same as Meganob1; except - Goffs -
"Meganob5": all same as Meganob1; except - Deathskulls -


Nobs and Nob leaders only have one weapon loadout so they are reskins of the same models.

Nobs beginning with suffix 1 or 1l = - Evil Sunz -
Nobs beginning with suffix 2 or 2l = - Blood Axes -
Nobs beginning with suffix 3 or 3l = - Bad Moons -
Nobs beginning with suffix 4 or 4l = - Goffs -
Nobs beginning with suffix 5 or 5l = - Deathskulls -
Nobs beginning with suffix 6 or 6l = - Big Choppaz -
Nobs beginning with suffix 7 or 7l = - Gold Toofs -
Nobs beginning with suffix 8 or 8l = - Snakebites -

"nob1","nob2","nob3","nob4","nob5","nob6","nob7","nob8", : Nob
weapons[]={"nobslugga","StrokeFist","OrkThrowAT","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"};

"nob1l","nob2l","nob3l","nob4l","nob5l","nob6l","nob7l","nob8l", : Nob leader
weapons[]={"nobslugga","StrokeFist","OrkThrowAT","Put"};
magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"};



KillaKan Vehicles only have one weapon loadout so they are reskins of the same model.
They Do not follow the proxy naming scheme listed above:


"KillaKan1": KillaKan - Evil Sunz -
weapons[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha"};
magazines[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","orkKillaKanRokkitLauncha"};
crew="grotcrewES"; --> See above "grotcrewES" : Grot
transportSoldier = 0; --> Can carry 0 units
maxSpeed=20;

"KillaKan2": all same as KillaKan1; except - Blood Axes - crew="grotcrewBA"; --> See above "grotcrewBA" : Grot
"KillaKan3": all same as KillaKan1; except - Bad Moons - crew="grotcrewBM"; --> See above "grotcrewBM" : Grot
"KillaKan4": all same as KillaKan1; except - Goffs - crew="grotcrewGF"; --> See above "grotcrewGF" : Grot
"KillaKan5": all same as KillaKan1; except - Deathskulls - crew="grotcrewDS"; --> See above "grotcrewDS" : Grot


Dreadnought Vehicles only have one weapon loadout so they are reskins of the same model.

"Dreadnought1": Dreadnought - Evil Sunz -
weapons[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","KillaBurna"};
magazines[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","KillaBurna"};
crew="grotcrewES"; --> "grotcrewES" : Grot
transportSoldier = 0; --> Can carry 0 units
maxSpeed=20;

"Dreadnought2": all same as Dreadnought1; except - Blood Axes - crew="boycrewBA"; --> See above "boycrew1BA" : Speed Freak
"Dreadnought3": all same as Dreadnought1; except - Bad Moons - crew="boycrewBM"; --> See above "boycrew1BM" : Speed Freak
"Dreadnought4": all same as Dreadnought1; except - Goffs - crew="boycrewGF"; --> See above "boycrew1GF" : Speed Freak
"Dreadnought5": all same as Dreadnought1; except - Deathskulls - crew="boycrewDS"; --> See above "boycrew1DS" : Speed Freak



Wartraks and Wartrak - Shootas only have one weapon loadout so they are reskins of the same models.

Wartraks beginning with suffix 1 or 1mg = - Evil Sunz -
Wartraks beginning with suffix 2 or 2mg = - Blood Axes -
Wartraks beginning with suffix 3 or 3mg = - Bad Moons -
Wartraks beginning with suffix 4 or 4mg = - Goffs -
Wartraks beginning with suffix 5 or 5mg = - Deathskulls -


"wartrak1","wartrak2","wartrak3","wartrak4","wartrak5", : Wartrak - Rokkit Launcha
weapons[]={"orkwtmissile"};
magazines[]={"orkwtmissile"};
crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak
transportSoldier = 0; --> Can carry 0 units
maxSpeed=120;

"wartrak2" : all same as wartrak2; except - Blood Axes - crew="boycrew1BA"; --> See above "grotcrewBA" : Speed Freak
"wartrak3" : all same as wartrak3; except - Bad Moons - crew="boycrew1BM"; --> See above "grotcrewBM" : Speed Freak
"wartrak4" : all same as wartrak4; except - Goffs - crew="boycrew1GF"; --> See above "grotcrewGF" : Speed Freak
"wartrak5" : all same as wartrak5; except - Deathskulls - crew="boycrew1DS"; --> See above "grotcrewDS" : Speed Freak


"wartrak1mg","wartrak2mg","wartrak3mg","wartrak4mg","wartrak5mg", : Wartrak - Shoota
weapons[]={"WH40K_OrkMG"};
magazines[]={"WH40K_OrkMG","WH40K_OrkMG"}
crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak
transportSoldier = 0; --> Can carry 0 units
maxSpeed=120;

"wartrak1mg" : all same as wartrak2; except - Blood Axes - crew="boycrew1BA"; --> See above "grotcrewBA" : Speed Freak
"wartrak1mg" : all same as wartrak3; except - Bad Moons - crew="boycrew1BM"; --> See above "grotcrewBM" : Speed Freak
"wartrak1mg" : all same as wartrak4; except - Goffs - crew="boycrew1GF"; --> See above "grotcrewGF" : Speed Freak
"wartrak1mg" : all same as wartrak5; except - Deathskulls - crew="boycrew1DS"; --> See above "grotcrewDS" : Speed Freak


orkLemanRuss Vehicles only have one weapon loadout so they are reskins of the same model.

"orkLemanRuss1": Looted Leman Russ - Evil Sunz -
weapons[]={"orkBattlecannon","orkHullHBolter"};
magazines[]={"orkATBcannon","orkHEBcannon","orkHullHBolter","orkHullHBolter"};
crew="grotcrewES"; --> See above "grotcrewES" : Grot
transportSoldier = 0; --> Can carry 0 units
transportMaxMagazines = 20; --> Can carry 20 Mags
transportMaxWeapons = 3; --> Can carry 3 Weapons
TransportMagazines {"Wh40K_sluggamag";count = 4;};{"Wh40k_shootaMag";count = 6;}; --> default in game amount
maxSpeed=19;

"orkLemanRuss2": all same as orkLemanRuss1; except - Blood Axes - crew="grotcrewBA"; --> See above "grotcrewBA" : Grot
"orkLemanRuss3": all same as orkLemanRuss1; except - Bad Moons - crew="grotcrewBM"; --> See above "grotcrewBM" : Grot
"orkLemanRuss4": all same as orkLemanRuss1; except - Goffs - crew="grotcrewGF"; --> See above "grotcrewGF" : Grot
"orkLemanRuss5": all same as orkLemanRuss1; except - Deathskulls - crew="grotcrewDS"; --> See above "grotcrewDS" : Grot


Just 1 lungbursta unit - Evil Sunz - only.

orklungsbursta1 : Lungsbursta - Evil Sunz -
weapons[]={"orkBattlecannon","orkHullHBolter"};
magazines[]={"orkATBcannon","orkHEBcannon","orkHullHBolter","orkHullHBolter"};
crew="grotcrewES"; --> See above "grotcrewES" : Grot
transportSoldier = 0; --> Can carry 0 units
transportMaxMagazines = 20; --> Can carry 20 Mags
transportMaxWeapons = 3; --> Can carry 3 Weapons
TransportMagazines {"Wh40K_sluggamag";count = 4;};{"Wh40k_shootaMag";count = 6;}; --> default in game amount
maxSpeed=19;

Just 1 Stompa unit - Evil Sunz - only.

"WH40K_StompaMulti1" : Stompa
weapons[]={"orkStompacannon","WH40K_OrkMG"};
magazines[]={"orkStompacannon","orkStompacannon","orkStompacannon","orkStompacannon","WH40K_OrkMG","WH40K_OrkMG","WH40K_OrkMG"};
crew="grotcrewES"; --> See above "grotcrewES" : Grot
transportSoldier = 0; --> Can carry 0 units
transportMaxMagazines = 20; --> Can carry 20 Mags
transportMaxWeapons = 4; --> Can carry 3 Weapons
TransportMagazines = 0; --> default in game amount
maxSpeed=15;


Leaving out the Multi-turret Leman out as it's an experimental unit.
Leaving out the Multi-turret Stompa out as it's an experimental unit.


Just 1 Orkfighta unit - Evil Sunz - only.

OrkfightaES : Fighta Bommer
weapons[]={"Orkthundercanon","Orkthundercanon1"};
magazines[]={"Orkthundercanon","Orkthundercanon1"};
crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak
maxSpeed = 700;
landingSpeed = 180;



***** Please no comments just list the chapters/Race Weapon loadouts. *****
Edited by ww2weasel, Feb 16 2009, 05:54 AM.
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WH40K Tallarn Desert Raiders V0.7

"WH40K_Tallarn1" : Tallarn 1
weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn2" : Tallarn 2
weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn3" : Tallarn 3
weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn4" : Tallarn crewman
weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn1pl" : Tallarn 1 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn2pl" : Tallarn 2 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn3pl" : Tallarn 3 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn4pl" : Tallarn 4 (Plasmagun)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"WH40K_Tallarn1gl" : Tallarn 1 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_Tallarn2gl" : Tallarn 2 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_Tallarn3gl" : Tallarn 3 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_Tallarn4gl" : Tallarn 4 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"WH40K_Tallarn1fl" : Tallarn 1 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_Tallarn2fl" : Tallarn 2 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_Tallarn3fl" : Tallarn 3 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_Tallarn4fl" : Tallarn 4 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"WH40K_TallarnMedic" : Tallarn Medic
weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_TallarnSniper" : Tallarn Sniper
weapons[]={"WH40K_TallarnSniperRifle","WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"WH40K_TallarnSgt1" : Tallarn Sergeant 1
weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"WH40K_TallarnSgt2" : Tallarn Sergeant 2
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"};

"WH40K_TallarnOff1" :
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};



At the moment Beta units:

"TLR1" : tallarn leman russ
weapons[]={"SL_VBattlecannon","SL_CoaxSTBolter"};
magazines[]={"SL_V120ATBC","SL_V120HEBC","SL_CoaxSTBolter"};
crew="WH40K_Tallarn4";
maxSpeed=38;

"TLR2" : tallarn leman russ with heavy stuber
weapons[]={"SL_HEACC","SL_APACC","SL_CoaxSTBolter"};
magazines[]={"SL_HEACCmag","SL_APACCmag","SL_CoaxSTBolter"};
crew="WH40K_Tallarn4";
maxSpeed=38;

"TLR3" : tallarn leman russ vanquisher
weapons[]={"SL_VBattlecannon","SL_CoaxSTBolter"};
magazines[]={"SL_V120ATBC","SL_V120HEBC","SL_CoaxSTBolter"};
crew="WH40K_Tallarn4";
maxSpeed=38;

"TLR4" : tallarn leman russ executioner
weapons[]={"SL_PlasmaDG"};
magazines[]={"SL_PlasmaDG"};
maxSpeed=38;

"TLR5" : tallarn chimera
weapons[]={"SL_MultiLaser"};
magazines[]={"SL_MultiLaser"};
crew="WH40K_Tallarn4";
maxSpeed=38;
***Not setup at the moment to carry Infantry

"TLR6" : tallarn medical chimera
weapons[]={};
magazines[]={};
crew="WH40K_Tallarn4";
maxSpeed=38;
***Not setup at the moment to carry Infantry
Edited by ww2weasel, Sep 21 2008, 01:21 AM.
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Imperial Guard Cadian

This addon is the 0.8 BETA version and will be updated again


"Guardsman1" : Guardsman 1
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman2" : Guardsman 2
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman3" : Guardsman 3
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman4" : Guardsman 4
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman1pl" : Guardsman 1 (Plasma)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"Guardsman2pl" : Guardsman 2 (Plasma)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"Guardsman3pl" : Guardsman 2 (Plasma)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"Guardsman4pl" : Guardsman 2 (Plasma)
weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"};

"Guardsman1gl" : Guardsman 1 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"Guardsman2gl" : Guardsman 2 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"Guardsman3gl" : Guardsman 3 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"Guardsman4gl" : Guardsman 4 (Grenade launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};

"Guardsman1fl" : Guardsman 1 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"Guardsman2fl" : Guardsman 2 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"Guardsman3fl" : Guardsman 3 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"Guardsman4fl" : Guardsman 4 (Flamer)
weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_FlamerIG","StrokeFist"};

"Guardsmanhw1" : Guardsman 1 (Heavy Weapon backpack)
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanhw2" : Guardsman 2 (Heavy Weapon backpack)
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanhw3" : Guardsman 3 (Heavy Weapon backpack)
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanhw4" : Guardsman 4 (Heavy Weapon backpack)
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman1au" : Guardsman 1 (Autogun)
weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"};

"Guardsman2au" : Guardsman 2 (Autogun)
weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"};

"Guardsman3au" : Guardsman 3 (Autogun)
weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"};

"Guardsman4au" : Guardsman 4 (Autogun)
weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"};

"Guardsmansgt1" : Guardsman Sergeant 1
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Guardsmansgt2" : Guardsman Sergeant 2
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Guardsmansgt3" : Guardsman Sergeant 3
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Guardsmansgt4" : Guardsman Sergeant 4
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"GuardsmanOff1" : Guardsman Officer
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"GuardsmanOff2" : Guardsman Officer 2
weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","StrokeFist"};

"GuardsmanOff3" : Guardsman Officer 3 (Powerglove)
weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","StrokeFist"};

"Guardsmanmedic" : Guardsman Medic
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanmedic2" : Guardsman Medic (Laspistol)
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Guardsmanmastervox1" : Guardsman Mastervox 1
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanmastervox2" : Guardsman Mastervox 2
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanmastervox3" : Guardsman Mastervox 3
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsmanmastervox4" : Guardsman Mastervox 4
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman4sn" : Sniper
weapons[]={"WH40K_IGSniperRifle","WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;


Imperial Guard Static Weapons

"WH40K_IGHeavybolterStatic" : Heavy Bolter
weapons[]={"WH40K_IGHeavybolterStaticWeapon"};
magazines[]={ "WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag"};
crew=Guardsman1;
threat[]={1, 0.2, 0.1}; (Anti-Tank)
getInRadius = 2;

"WH40K_IGLascannonStatic" : Lascannon
weapons[]={"WH40K_IGLascannonStaticWeapon"};
magazines[]={"WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag"};
crew=Guardsman4;
threat[]={0.1, 1, 0.2}; (Anti-Infantry)
getInRadius = 2;

"WH40K_IGAutocannonStatic" : Autocannon
weapons[]={"WH40K_IGAutocannonStaticWeapon"};
magazines[]={"WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag"};
crew=Guardsman2;
threat[]={0.9,0.5,0.2}; (Anti-Tank)
getInRadius = 2;
Edited by ww2weasel, Oct 11 2008, 04:44 PM.
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Da Brainboy
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WH40K Personalties Imperial Guard

"Commissar" : Commissar
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Commissar2" : Commissar (Powerglove)
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"SancPsyker" : Sanctioned Psyker
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Techpriest" : Techpriest
weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"};

"Assassin" : Vindicare Assassin
weapons[]={"WH40K_ExitusRifle","WH40K_Exituspistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","PipeBomb","PipeBomb","PipeBomb","WH40K_ExituspistolMag","WH40K_ExituspistolMag","WH40K_ExituspistolMag","WH40K_ExituspistolMag","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;
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Da Brainboy
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Kasrkin Imperial Guard (Black OP characteristics)

"Kasrkin1" : Karskin (Hellgun)
weapons[]={"WH40K_Hellgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;

"Kasrkin2" : Karskin (Plasmagun)
weapons[]={"WH40K_KPlasmagun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_KPlasmagunMag","HandGrenade","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;

"Kasrkin3" : Karskin (Flamer)
weapons[]={"WH40K_KFlamerIG","StrokeFist","Put","Throw"};
magazines[]={"WH40K_KFlamerIG","HandGrenade","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;

"Kasrkin4" : Karskin (Grenade Launcher)
weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"};
magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"};
canDeactivateMines= true;
canHideBodies = true;

"KasrkinMed" : Karskin (Medic)
weapons[]={"WH40K_Hellgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"};

"Kasrkinsgt1" : officer
weapons[]={"WH40K_Hellpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"};

"Kasrkinsgt2" : officer
weapons[]={"WH40K_Hellpistol","StrokeFist","Put","Throw"};
magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"};
Edited by ww2weasel, Sep 21 2008, 01:22 AM.
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Da Brainboy
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Imperial Guard Ogryn

"Ogryn1" : Ogryn1
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn2" : Ogryn 2
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn3" : Ogryn 3
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn4" : Ogryn 4
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn5" : Ogryn 5
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn6" : Ogryn 6
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn7" : Ogryn 7
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn8" : Ogryn 8
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"Ogryn9" : Ogryn 9
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};

"OgrynSgt" : Ogryn Bone“ead
weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"};
Edited by ww2weasel, Sep 21 2008, 01:22 AM.
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Da Brainboy
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Imperial Guard units for Regiments 180 and 51

"Guardsman1_180" : Guardsman1
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman2_180" : Guardsman2
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman3_180" : Guardsman3
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman4_180" : Guardsman4
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman1_51" : Guardsman1
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman2_51" : Guardsman2
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman3_51" : Guardsman3
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};

"Guardsman4_51" : Guardsman4
weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"};
magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"};
Edited by ww2weasel, Sep 18 2008, 06:36 AM.
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