| Beginning of a Chapter's Weapons Listing; Depository of loadout Info | |
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| Topic Started: Sep 7 2008, 04:11 AM (1,601 Views) | |
| ww2weasel | Sep 7 2008, 04:11 AM Post #1 |
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Da Brainboy
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************************************************************************* A newer thread will be posted at a later date with a detailed list. This thread will be discontinued. Go to this link now for latest updated Addons; Weapons loadout info... ************************************************************************* Hopefully if Everyone actively participates.... Creating missions would be easier for Mission Designers. I would propose 1 central Database to list all Chapter/Race Weapons loadouts etc... I shall start by Listing the Salamanders. Helpful resources: Although WW2 in theme - these docs I wrote do contain basic Opflash Editing concepts. http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,1977.0.html http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,2613.0.html http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,2601.0.html http://ww2ec.3dactionplanet.gamespy.com/msgboard/index.php/topic,1988.0.html ***** Please no comments just list the chapters/Race Weapon loadouts. ***** Edited by ww2weasel, May 5 2009, 12:53 AM.
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| ww2weasel | Sep 7 2008, 04:12 AM Post #2 |
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Da Brainboy
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SALAMANDERS SPACE MARINE CHAPTER - IMPERIAL FISTS RESKIN - SLAVE VERSION - 22.07.2008 Salamander data can be extrapolated from the Imperial FIST config file... Prefix XA_ is Tag for Salamander Prefix IF_ is Tag for Imperial Fist Example: XA_SM is the same as IF_SM : Tactical Trooper Tactical Troops: "XA_SM1" : Salamanders - Space Marine weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_DM" : Salamanders - Space Marine (Explosive Charge) weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","PipeBomb","PipeBomb"}; "XA_DC" : Salamanders - Space Marine (Demolition Charge) weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"}; magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanFragHandGrenade","HumanFragHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanDemoliCharge"}; "XA_SDC" : Salamanders - Space Marine (Shaped Demolition Charge) weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"}; magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanFragHandGrenade","HumanFragHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanShapedCharge"}; "XA_MN" : Salamanders - Space Marine (Engineer) weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","Mine","Mine"}; "XA_SG" : Salamanders - Space Marine Sergeant weapons[]={"IF_Boltgun","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_MK" : Salamanders - Space Marine (Marksman) weapons[]={"IF_BoltgunM","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_MSBoltgunmag","IF_MSBoltgunmag","IF_KBoltgunmag","IF_SBoltgunmag","HumanKrakHandGrenade","HumanFragHandGrenade"}; "XA_HB" : Salamanders - Space Marine (Heavy Bolter) weapons[]={"GSM_HBolter","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"GSM_HBoltermag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade"}; "XA_ML" : Salamanders - Space Marine (Missile Launcher) weapons[]={"IF_Boltgun","GSM_MissileL","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltgunmag","IF_Boltgunmag","GSM_KrakMmag","GSM_KrakMmag","GSM_KrakMmag","GSM_KrakMmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag"}; "XA_PG" : Salamanders - Space Marine (Plasma Gun) weapons[]={"GSM_PlasmaG","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","GSM_PlasmaGmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_PC" : Salamanders - Space Marine (Plasma Cannon) weapons[]={"GSM_PlasmaC","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"GSM_PlasmaCmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_MG" : Salamanders - Space Marine (Melta Gun) weapons[]={"GSM_MeltaG","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","GSM_MeltaGmag","GSM_MeltaGmag","GSM_MeltaGmag","GSM_MeltaGmag","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_MM" : Salamanders - Space Marine (Multi-Melta) weapons[]={"GSM_MMelta","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"GSM_MMeltamag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_LC" : Salamanders - Space Marine (Lascannon) weapons[]={"GSM_LaserC","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"GSM_LaserCmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_FL" : Salamanders - Space Marine (Flamer) weapons[]={"GSM_Flamer","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","HumanKrakHandGrenade","HumanKrakHandGrenade"}; Assault Troops: "XA_FA1" : Salamanders - Space Marine Assault Crew weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_FA2" : Salamanders - Assault Space Marine weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; "XA_FA3" : Salamanders - Assault Space Marine (Flamer) weapons[]={"GSM_Flamer","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"GSM_Flamermag","GSM_Flamermag","GSM_Flamermag","IF_Boltpistolmag","IF_Boltpistolmag","HumanMeltaBomb","HumanMeltaBomb"}; "XA_FA4" : Salamanders - Assault Space Marine Sergeant weapons[]={"IF_Plasmapistol","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"}; magazines[]={"HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanMeltaBomb","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","IF_Plasmapistolmag","IF_Plasmapistolmag","IF_Plasmapistolmag","IF_Plasmapistolmag"}; "XA_FA6" : Salamanders - Assault Space Marine (Plasma Pistol) Not in my version of IF Command Troops: "XA_APO" : Salamanders - Apothecary weapons[]={"IF_Boltgun","NVGoggles","HumanThrow","HumanThrowAT","HumanThrowDCG","Put"}; magazines[]={"IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","IF_Boltgunmag","HumanMeltaBomb","HumanKrakHandGrenade","HumanFragHandGrenade"}; "XA_CNE" : Salamanders - Space Marine Captain weapons[]={"ICN_Bolter","IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"ICN_Boltermag","ICN_Boltermag","ICN_Boltermag","ICN_Boltermag","HumanMeltaBomb","HumanMeltaBomb","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag"}; "XA_TC" : Salamanders - Space Marine Armour Crew weapons[]={"IF_Boltpistol","NVGoggles","HumanThrow","HumanThrowAT","Put"}; magazines[]={"IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","IF_Boltpistolmag","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanKrakHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade","HumanFragHandGrenade"}; ***** Please no comments just list the chapters/Race Weapon loadouts. ***** Edited by ww2weasel, Dec 9 2008, 08:36 PM.
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| ww2weasel | Sep 10 2008, 08:26 PM Post #3 |
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Da Brainboy
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WH40K Blood Pact v 0.1 Chaos Blood Pact Troops, Static Weapons and Armor Infantry "WH40K_BloodPact1" : Soldier 1 weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact2" : Soldier 2 weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact3" : Soldier 3 weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact4" : Soldier 4 weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact1pl" : Soldier 1 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact2pl" : Soldier 2 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact3pl" : Soldier 3 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact4pl" : Soldier 4 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPact1gl" : Soldier 1 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_BloodPact2gl" : Soldier 2 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_BloodPact3gl" : Soldier 3 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_BloodPact4gl" : Soldier 4 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_BloodPact1fl" : Soldier 1 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_BloodPact2fl" : Soldier 2 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_BloodPact3fl" : Soldier 3 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_BloodPact4fl" : Soldier 4 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_BloodPact1ml" : Soldier 1 (RPG) Weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"}; "WH40K_BloodPact2ml" : Soldier 2 (RPG) weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"}; "WH40K_BloodPact3ml" : Soldier 3 (RPG) weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"}; "WH40K_BloodPact4ml" : Soldier 4 (RPG) weapons[]={"WH40K_BPLasgun","WH40K_IGrpg","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_IGrpgHE","WH40K_IGrpgHE","WH40K_IGrpgAT","WH40K_IGrpgAT","StrokeFist"}; "WH40K_BloodPactMedic" : Medic weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactSgt1" : Sergeant 1 magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; hiddenSelections[]={"BPhead2","BPhead3","BPfetish1","BPfetish3","BPknife2","BPsword","BPrpad2","BPkneepad1","BPbreastpad2","BPbreastpad3","BPbreastpad4"}; "WH40K_BloodPactSgt2" : Sergeant 2 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactSgt3" : Sergeant 3 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactOff1" : Officer 1 weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactOff2" : Officer 2 weapons[]={"WH40K_Plasmagun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmagunMag","WH40K_PlasmagunMag","WH40K_PlasmagunMag","WH40K_PlasmagunMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactOff3" : Officer 3 weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactOff4" : Officer 4 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"}; "WH40K_BloodPactOff5" : Officer 5 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"}; Static Weapons "WH40K_BPHeavybolterStatic" : Heavy Bolter weapons[]={"WH40K_IGHeavybolterStaticWeapon"}; magazines[]={ "WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag"}; crew=WH40K_BloodPact1 --> See "WH40K_BloodPact1" : Soldier 1 above. "WH40K_BPLascannonStatic" : Lascannon weapons[]={"WH40K_IGLascannonStaticWeapon"}; magazines[]={"WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag"}; crew=WH40K_BloodPact2 --> See "WH40K_BloodPact2" : Soldier 2 above. "WH40K_BPAutocannonStatic" : Autocannon weapons[]={"WH40K_IGAutocannonStaticWeapon"}; magazines[]={"WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag"}; crew="WH40K_Bloodpact3"; --> See "WH40K_BloodPact3" : Soldier 3 above. ***** Please no comments just list the chapters/Race Weapon loadouts. ***** Edited by ww2weasel, Sep 27 2009, 02:00 PM.
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| ww2weasel | Sep 11 2008, 01:36 AM Post #4 |
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Da Brainboy
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WH40K Orks v 0.95 BETA WIP.... The Orcs are using proxies... Basically the same model using different skins... Here is an example: Proxy = boyz "boyz" = Base model = models name: Slugga Boy Reskinned: "boy1BA" = Blood Axes boyz = Slugga Boy "boy1BC" = Big Choppaz boyz = Slugga Boy "boy1BM" = Bad Moons boyz = Slugga Boy "boy1DS" = Deathskulls boyz = Slugga Boy "boy1ES" = Evil Sunz boyz = Slugga Boy "boy1GF" = Goffs boyz = Slugga Boy "boy1GT" = Gold Toofs boyz = Slugga Boy "boy1SB" = Snakebites boyz = Slugga Boy Feral Orks boyz under construction How you should breakdown a reskinned nomenclature: "boy1BA" ---> "boy 1 BA" Reskinned Slugga Boy models begin with prefix: "boy" The Chronological Number/Letters sequencing represents: The Model type to be reskinned. 1: ---> Slugga Boy 2: ---> Slugga Boy (Armored) 3: ---> Shoota Boy 4: ---> Burna Boy 5: ---> Tankbusta Boy (Stikkbomb) 6: ---> Tankbusta Boy (AT mine) 7: ---> Tankbusta Boy (Rokkit Launcha) crew: ---> Speed Freak The suffix BA - if you want Blood Axe: units.... boyz = boy1BA & suffix BC - if you want Big Choppaz: units.... boyz = boy1BC & suffix BM - if you want Bad Moons: units.... boyz = boy1BM & suffix DS - if you want Deathskulls boyz: units.... boyz = boy1DS & suffix ES - if you want Evil Sunz: units.... boyz = boy1ES & suffix GF - if you want Goffs boyz: units.... boyz = boy1GF & suffix GT - if you want Gold Toofs: units.... boyz = boy1GT & suffix ES - if you want Snakebites boyz: units.... boyz = boy1ES "boy1BA","boy1BC","boy1BM","boy1DS","boy1ES","boy1GF","boy1GT","boy1SB", : Slugga Boy weapons[]={"WH40K_slugga","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"}; "boy2BA","boy2BC","boy2BM","boy2DS","boy2ES","boy2GF","boy2GT","boy2SB", : Slugga Boy (Armored) weapons[]={"WH40K_slugga","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"}; "boy3BA","boy3BC","boy3BM","boy3DS","boy3ES","boy3GF","boy3GT","boy3SB", : Shoota Boy weapons[]={"shoota","OrkThrowAT","StrokeFist","Put"}; magazines[]={"shoota_mag","shoota_mag","shoota_mag","shoota_mag","HandGrenade","HandGrenade","StrokeFist"}; "boy4BA","boy4BC","boy4BM","boy4DS","boy4ES","boy4GF","boy4GT","boy4SB", : Burna Boy weapons[]={"orkburna","OrkThrowAT","StrokeFist","Put"}; magazines[]={"burna","StrokeFist"}; "boy5BA","boy5BC","boy5BM","boy5DS","boy5ES","boy5GF","boy5GT","boy5SB", : Tankbusta Boy (Stikkbomb) weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkstikkbomb","orkstikkbomb","orkstikkbomb"}; "boy6BA","boy6BC","boy6BM","boy6DS","boy6ES","boy6GF","boy6GT","boy6SB", : Tankbusta Boy (AT mine) weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkatmine","orkatmine"}; "boy7BA","boy7BC","boy7BM","boy7DS","boy7ES","boy7GF","boy7GT","boy7SB", : Tankbusta Boy (Rokkit Launcha) weapons[]={"rokkitlauncha","slugga","OrkThrowAT","StrokeFist","Put"}; magazines[]={"rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","rokkitlaunchaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"}; "boycrew1BA","boycrew1BC","boycrew1BM","boycrew1DS","boycrew1ES","boycrew1GF","boycrew1GT","boycrew1SB", : Speed Freak weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"}; Temporary Holding place for unfinished clan? "fboyz" = Feral Orks boyz = Slugga Boy "fboyz" : Slugga Boy weapons[]={"WH40K_slugga","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","HandGrenade","StrokeFist"}; "fboyz2" : Shoota Boy weapons[]={"shoota","OrkThrowAT","StrokeFist","Put"}; magazines[]={"shoota_mag","shoota_mag","shoota_mag","shoota_mag","HandGrenade","HandGrenade","StrokeFist"}; "fboyz3" : Tankbusta (Stikkbomb) weapons[]={"WH40K_slugga","OrkThrowAT","StrokeFist","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist","orkstikkbomb","orkstikkbomb","orkstikkbomb"}; Grots only have one weapon loadout so they are reskins of the same model. "grot#ES": all same as grot1ES; except - Evil Suns- "grot#BA": all same as grot1ES; except - Blood Axes - "grot#BM": all same as grot1ES; except - Bad Moons - "grot#GF": all same as grot1ES; except - Goffs - "grot#DS": all same as grot1ES; except - Deathskulls - "grot1ES","grot2ES","grot3ES","grot4ES","grotcrewES","grot1BA","grot2BA","grot3BA","grot4BA","grotcrewBA","grot1BM","grot2BM","grot3BM","grot4BM","grotcrewBM","grot1GF","grot2GF","grot3GF","grot4GF","grotcrewGF","grot1DS","grot2DS","grot3DS","grot4DS","grotcrewDS","fgrot1","fgrot2","fgrot3" : Grot weapons[]={"GrotSlugga","Throw","Strokefist","Put"}; magazines[]={"GrotsluggaMag","GrotsluggaMag","GrotsluggaMag","GrotsluggaMag"}; Meganobs only have one weapon loadout so they are reskins of the same model. "Meganob1" : Mega Armored Nob - Evil Sunz - weapons[]={"megashoota","megaclaw"}; magazines[]={"megashoota_mag","megashoota_mag","megaclaw_mag"}; "Meganob2": all same as Meganob1; except - Blood Axes - "Meganob3": all same as Meganob1; except - Bad Moons - "Meganob4": all same as Meganob1; except - Goffs - "Meganob5": all same as Meganob1; except - Deathskulls - Nobs and Nob leaders only have one weapon loadout so they are reskins of the same models. Nobs beginning with suffix 1 or 1l = - Evil Sunz - Nobs beginning with suffix 2 or 2l = - Blood Axes - Nobs beginning with suffix 3 or 3l = - Bad Moons - Nobs beginning with suffix 4 or 4l = - Goffs - Nobs beginning with suffix 5 or 5l = - Deathskulls - Nobs beginning with suffix 6 or 6l = - Big Choppaz - Nobs beginning with suffix 7 or 7l = - Gold Toofs - Nobs beginning with suffix 8 or 8l = - Snakebites - "nob1","nob2","nob3","nob4","nob5","nob6","nob7","nob8", : Nob weapons[]={"nobslugga","StrokeFist","OrkThrowAT","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"}; "nob1l","nob2l","nob3l","nob4l","nob5l","nob6l","nob7l","nob8l", : Nob leader weapons[]={"nobslugga","StrokeFist","OrkThrowAT","Put"}; magazines[]={"WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","WH40K_sluggaMag","StrokeFist"}; KillaKan Vehicles only have one weapon loadout so they are reskins of the same model. They Do not follow the proxy naming scheme listed above: "KillaKan1": KillaKan - Evil Sunz - weapons[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha"}; magazines[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","orkKillaKanRokkitLauncha"}; crew="grotcrewES"; --> See above "grotcrewES" : Grot transportSoldier = 0; --> Can carry 0 units maxSpeed=20; "KillaKan2": all same as KillaKan1; except - Blood Axes - crew="grotcrewBA"; --> See above "grotcrewBA" : Grot "KillaKan3": all same as KillaKan1; except - Bad Moons - crew="grotcrewBM"; --> See above "grotcrewBM" : Grot "KillaKan4": all same as KillaKan1; except - Goffs - crew="grotcrewGF"; --> See above "grotcrewGF" : Grot "KillaKan5": all same as KillaKan1; except - Deathskulls - crew="grotcrewDS"; --> See above "grotcrewDS" : Grot Dreadnought Vehicles only have one weapon loadout so they are reskins of the same model. "Dreadnought1": Dreadnought - Evil Sunz - weapons[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","KillaBurna"}; magazines[]={"WH40K_OrkMG","orkKillaKanRokkitLauncha","KillaBurna"}; crew="grotcrewES"; --> "grotcrewES" : Grot transportSoldier = 0; --> Can carry 0 units maxSpeed=20; "Dreadnought2": all same as Dreadnought1; except - Blood Axes - crew="boycrewBA"; --> See above "boycrew1BA" : Speed Freak "Dreadnought3": all same as Dreadnought1; except - Bad Moons - crew="boycrewBM"; --> See above "boycrew1BM" : Speed Freak "Dreadnought4": all same as Dreadnought1; except - Goffs - crew="boycrewGF"; --> See above "boycrew1GF" : Speed Freak "Dreadnought5": all same as Dreadnought1; except - Deathskulls - crew="boycrewDS"; --> See above "boycrew1DS" : Speed Freak Wartraks and Wartrak - Shootas only have one weapon loadout so they are reskins of the same models. Wartraks beginning with suffix 1 or 1mg = - Evil Sunz - Wartraks beginning with suffix 2 or 2mg = - Blood Axes - Wartraks beginning with suffix 3 or 3mg = - Bad Moons - Wartraks beginning with suffix 4 or 4mg = - Goffs - Wartraks beginning with suffix 5 or 5mg = - Deathskulls - "wartrak1","wartrak2","wartrak3","wartrak4","wartrak5", : Wartrak - Rokkit Launcha weapons[]={"orkwtmissile"}; magazines[]={"orkwtmissile"}; crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak transportSoldier = 0; --> Can carry 0 units maxSpeed=120; "wartrak2" : all same as wartrak2; except - Blood Axes - crew="boycrew1BA"; --> See above "grotcrewBA" : Speed Freak "wartrak3" : all same as wartrak3; except - Bad Moons - crew="boycrew1BM"; --> See above "grotcrewBM" : Speed Freak "wartrak4" : all same as wartrak4; except - Goffs - crew="boycrew1GF"; --> See above "grotcrewGF" : Speed Freak "wartrak5" : all same as wartrak5; except - Deathskulls - crew="boycrew1DS"; --> See above "grotcrewDS" : Speed Freak "wartrak1mg","wartrak2mg","wartrak3mg","wartrak4mg","wartrak5mg", : Wartrak - Shoota weapons[]={"WH40K_OrkMG"}; magazines[]={"WH40K_OrkMG","WH40K_OrkMG"} crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak transportSoldier = 0; --> Can carry 0 units maxSpeed=120; "wartrak1mg" : all same as wartrak2; except - Blood Axes - crew="boycrew1BA"; --> See above "grotcrewBA" : Speed Freak "wartrak1mg" : all same as wartrak3; except - Bad Moons - crew="boycrew1BM"; --> See above "grotcrewBM" : Speed Freak "wartrak1mg" : all same as wartrak4; except - Goffs - crew="boycrew1GF"; --> See above "grotcrewGF" : Speed Freak "wartrak1mg" : all same as wartrak5; except - Deathskulls - crew="boycrew1DS"; --> See above "grotcrewDS" : Speed Freak orkLemanRuss Vehicles only have one weapon loadout so they are reskins of the same model. "orkLemanRuss1": Looted Leman Russ - Evil Sunz - weapons[]={"orkBattlecannon","orkHullHBolter"}; magazines[]={"orkATBcannon","orkHEBcannon","orkHullHBolter","orkHullHBolter"}; crew="grotcrewES"; --> See above "grotcrewES" : Grot transportSoldier = 0; --> Can carry 0 units transportMaxMagazines = 20; --> Can carry 20 Mags transportMaxWeapons = 3; --> Can carry 3 Weapons TransportMagazines {"Wh40K_sluggamag";count = 4;};{"Wh40k_shootaMag";count = 6;}; --> default in game amount maxSpeed=19; "orkLemanRuss2": all same as orkLemanRuss1; except - Blood Axes - crew="grotcrewBA"; --> See above "grotcrewBA" : Grot "orkLemanRuss3": all same as orkLemanRuss1; except - Bad Moons - crew="grotcrewBM"; --> See above "grotcrewBM" : Grot "orkLemanRuss4": all same as orkLemanRuss1; except - Goffs - crew="grotcrewGF"; --> See above "grotcrewGF" : Grot "orkLemanRuss5": all same as orkLemanRuss1; except - Deathskulls - crew="grotcrewDS"; --> See above "grotcrewDS" : Grot Just 1 lungbursta unit - Evil Sunz - only. orklungsbursta1 : Lungsbursta - Evil Sunz - weapons[]={"orkBattlecannon","orkHullHBolter"}; magazines[]={"orkATBcannon","orkHEBcannon","orkHullHBolter","orkHullHBolter"}; crew="grotcrewES"; --> See above "grotcrewES" : Grot transportSoldier = 0; --> Can carry 0 units transportMaxMagazines = 20; --> Can carry 20 Mags transportMaxWeapons = 3; --> Can carry 3 Weapons TransportMagazines {"Wh40K_sluggamag";count = 4;};{"Wh40k_shootaMag";count = 6;}; --> default in game amount maxSpeed=19; Just 1 Stompa unit - Evil Sunz - only. "WH40K_StompaMulti1" : Stompa weapons[]={"orkStompacannon","WH40K_OrkMG"}; magazines[]={"orkStompacannon","orkStompacannon","orkStompacannon","orkStompacannon","WH40K_OrkMG","WH40K_OrkMG","WH40K_OrkMG"}; crew="grotcrewES"; --> See above "grotcrewES" : Grot transportSoldier = 0; --> Can carry 0 units transportMaxMagazines = 20; --> Can carry 20 Mags transportMaxWeapons = 4; --> Can carry 3 Weapons TransportMagazines = 0; --> default in game amount maxSpeed=15; Leaving out the Multi-turret Leman out as it's an experimental unit. Leaving out the Multi-turret Stompa out as it's an experimental unit. Just 1 Orkfighta unit - Evil Sunz - only. OrkfightaES : Fighta Bommer weapons[]={"Orkthundercanon","Orkthundercanon1"}; magazines[]={"Orkthundercanon","Orkthundercanon1"}; crew="boycrew1ES"; --> See above "boycrew1ES" : Speed Freak maxSpeed = 700; landingSpeed = 180; ***** Please no comments just list the chapters/Race Weapon loadouts. ***** Edited by ww2weasel, Feb 16 2009, 05:54 AM.
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| ww2weasel | Sep 18 2008, 01:03 AM Post #5 |
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Da Brainboy
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WH40K Tallarn Desert Raiders V0.7 "WH40K_Tallarn1" : Tallarn 1 weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn2" : Tallarn 2 weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn3" : Tallarn 3 weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn4" : Tallarn crewman weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn1pl" : Tallarn 1 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn2pl" : Tallarn 2 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn3pl" : Tallarn 3 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn4pl" : Tallarn 4 (Plasmagun) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "WH40K_Tallarn1gl" : Tallarn 1 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_Tallarn2gl" : Tallarn 2 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_Tallarn3gl" : Tallarn 3 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_Tallarn4gl" : Tallarn 4 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "WH40K_Tallarn1fl" : Tallarn 1 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_Tallarn2fl" : Tallarn 2 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_Tallarn3fl" : Tallarn 3 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_Tallarn4fl" : Tallarn 4 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "WH40K_TallarnMedic" : Tallarn Medic weapons[]={"WH40K_TallarnLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_TallarnSniper" : Tallarn Sniper weapons[]={"WH40K_TallarnSniperRifle","WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "WH40K_TallarnSgt1" : Tallarn Sergeant 1 weapons[]={"WH40K_BPLasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "WH40K_TallarnSgt2" : Tallarn Sergeant 2 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","HandGrenade","StrokeFist"}; "WH40K_TallarnOff1" : weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; At the moment Beta units: "TLR1" : tallarn leman russ weapons[]={"SL_VBattlecannon","SL_CoaxSTBolter"}; magazines[]={"SL_V120ATBC","SL_V120HEBC","SL_CoaxSTBolter"}; crew="WH40K_Tallarn4"; maxSpeed=38; "TLR2" : tallarn leman russ with heavy stuber weapons[]={"SL_HEACC","SL_APACC","SL_CoaxSTBolter"}; magazines[]={"SL_HEACCmag","SL_APACCmag","SL_CoaxSTBolter"}; crew="WH40K_Tallarn4"; maxSpeed=38; "TLR3" : tallarn leman russ vanquisher weapons[]={"SL_VBattlecannon","SL_CoaxSTBolter"}; magazines[]={"SL_V120ATBC","SL_V120HEBC","SL_CoaxSTBolter"}; crew="WH40K_Tallarn4"; maxSpeed=38; "TLR4" : tallarn leman russ executioner weapons[]={"SL_PlasmaDG"}; magazines[]={"SL_PlasmaDG"}; maxSpeed=38; "TLR5" : tallarn chimera weapons[]={"SL_MultiLaser"}; magazines[]={"SL_MultiLaser"}; crew="WH40K_Tallarn4"; maxSpeed=38; ***Not setup at the moment to carry Infantry "TLR6" : tallarn medical chimera weapons[]={}; magazines[]={}; crew="WH40K_Tallarn4"; maxSpeed=38; ***Not setup at the moment to carry Infantry Edited by ww2weasel, Sep 21 2008, 01:21 AM.
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| ww2weasel | Sep 18 2008, 06:31 AM Post #6 |
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Da Brainboy
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Imperial Guard Cadian This addon is the 0.8 BETA version and will be updated again "Guardsman1" : Guardsman 1 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman2" : Guardsman 2 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman3" : Guardsman 3 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman4" : Guardsman 4 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman1pl" : Guardsman 1 (Plasma) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "Guardsman2pl" : Guardsman 2 (Plasma) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "Guardsman3pl" : Guardsman 2 (Plasma) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "Guardsman4pl" : Guardsman 2 (Plasma) weapons[]={"WH40K_PlasmaGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","WH40K_PlasmaGunMag","HandGrenade","StrokeFist"}; "Guardsman1gl" : Guardsman 1 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "Guardsman2gl" : Guardsman 2 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "Guardsman3gl" : Guardsman 3 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "Guardsman4gl" : Guardsman 4 (Grenade launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; "Guardsman1fl" : Guardsman 1 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "Guardsman2fl" : Guardsman 2 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "Guardsman3fl" : Guardsman 3 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "Guardsman4fl" : Guardsman 4 (Flamer) weapons[]={"WH40K_FlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_FlamerIG","StrokeFist"}; "Guardsmanhw1" : Guardsman 1 (Heavy Weapon backpack) weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanhw2" : Guardsman 2 (Heavy Weapon backpack) weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanhw3" : Guardsman 3 (Heavy Weapon backpack) weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanhw4" : Guardsman 4 (Heavy Weapon backpack) weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman1au" : Guardsman 1 (Autogun) weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"}; "Guardsman2au" : Guardsman 2 (Autogun) weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"}; "Guardsman3au" : Guardsman 3 (Autogun) weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"}; "Guardsman4au" : Guardsman 4 (Autogun) weapons[]={"WH40K_Autogun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","WH40K_AutogunMag","HandGrenade","StrokeFist"}; "Guardsmansgt1" : Guardsman Sergeant 1 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Guardsmansgt2" : Guardsman Sergeant 2 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Guardsmansgt3" : Guardsman Sergeant 3 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Guardsmansgt4" : Guardsman Sergeant 4 weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "GuardsmanOff1" : Guardsman Officer weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "GuardsmanOff2" : Guardsman Officer 2 weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","StrokeFist"}; "GuardsmanOff3" : Guardsman Officer 3 (Powerglove) weapons[]={"WH40K_Boltpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","WH40K_BoltpistolMag","StrokeFist"}; "Guardsmanmedic" : Guardsman Medic weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanmedic2" : Guardsman Medic (Laspistol) weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Guardsmanmastervox1" : Guardsman Mastervox 1 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanmastervox2" : Guardsman Mastervox 2 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanmastervox3" : Guardsman Mastervox 3 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsmanmastervox4" : Guardsman Mastervox 4 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman4sn" : Sniper weapons[]={"WH40K_IGSniperRifle","WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_IGSniperRifleMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; Imperial Guard Static Weapons "WH40K_IGHeavybolterStatic" : Heavy Bolter weapons[]={"WH40K_IGHeavybolterStaticWeapon"}; magazines[]={ "WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag","WH40K_IGHeavybolterStaticMag"}; crew=Guardsman1; threat[]={1, 0.2, 0.1}; (Anti-Tank) getInRadius = 2; "WH40K_IGLascannonStatic" : Lascannon weapons[]={"WH40K_IGLascannonStaticWeapon"}; magazines[]={"WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag","WH40K_IGLasCannonStaticMag"}; crew=Guardsman4; threat[]={0.1, 1, 0.2}; (Anti-Infantry) getInRadius = 2; "WH40K_IGAutocannonStatic" : Autocannon weapons[]={"WH40K_IGAutocannonStaticWeapon"}; magazines[]={"WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag","WH40K_IGAutocannonStaticMag"}; crew=Guardsman2; threat[]={0.9,0.5,0.2}; (Anti-Tank) getInRadius = 2; Edited by ww2weasel, Oct 11 2008, 04:44 PM.
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| ww2weasel | Sep 18 2008, 06:32 AM Post #7 |
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Da Brainboy
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WH40K Personalties Imperial Guard "Commissar" : Commissar weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Commissar2" : Commissar (Powerglove) weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "SancPsyker" : Sanctioned Psyker weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Techpriest" : Techpriest weapons[]={"WH40K_Laspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","WH40K_LaspistolMag","StrokeFist"}; "Assassin" : Vindicare Assassin weapons[]={"WH40K_ExitusRifle","WH40K_Exituspistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","WH40K_ExitusRifleMag","PipeBomb","PipeBomb","PipeBomb","WH40K_ExituspistolMag","WH40K_ExituspistolMag","WH40K_ExituspistolMag","WH40K_ExituspistolMag","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; |
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| ww2weasel | Sep 18 2008, 06:33 AM Post #8 |
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Da Brainboy
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Kasrkin Imperial Guard (Black OP characteristics) "Kasrkin1" : Karskin (Hellgun) weapons[]={"WH40K_Hellgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; "Kasrkin2" : Karskin (Plasmagun) weapons[]={"WH40K_KPlasmagun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_KPlasmagunMag","HandGrenade","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; "Kasrkin3" : Karskin (Flamer) weapons[]={"WH40K_KFlamerIG","StrokeFist","Put","Throw"}; magazines[]={"WH40K_KFlamerIG","HandGrenade","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; "Kasrkin4" : Karskin (Grenade Launcher) weapons[]={"WH40K_GrenadeLauncher","StrokeFist","Put","Throw"}; magazines[]={"WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","WH40K_GrenadeLauncher","StrokeFist"}; canDeactivateMines= true; canHideBodies = true; "KasrkinMed" : Karskin (Medic) weapons[]={"WH40K_Hellgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"}; "Kasrkinsgt1" : officer weapons[]={"WH40K_Hellpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"}; "Kasrkinsgt2" : officer weapons[]={"WH40K_Hellpistol","StrokeFist","Put","Throw"}; magazines[]={"WH40K_HellgunMag","HandGrenade","StrokeFist"}; Edited by ww2weasel, Sep 21 2008, 01:22 AM.
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| ww2weasel | Sep 18 2008, 06:34 AM Post #9 |
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Da Brainboy
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Imperial Guard Ogryn "Ogryn1" : Ogryn1 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn2" : Ogryn 2 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn3" : Ogryn 3 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn4" : Ogryn 4 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn5" : Ogryn 5 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn6" : Ogryn 6 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn7" : Ogryn 7 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn8" : Ogryn 8 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "Ogryn9" : Ogryn 9 weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; "OgrynSgt" : Ogryn Bone“ead weapons[]={"WH40K_RipperGun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","WH40K_RipperGunMag","HandGrenade","StrokeFist"}; Edited by ww2weasel, Sep 21 2008, 01:22 AM.
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| ww2weasel | Sep 18 2008, 06:35 AM Post #10 |
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Da Brainboy
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Imperial Guard units for Regiments 180 and 51 "Guardsman1_180" : Guardsman1 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman2_180" : Guardsman2 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman3_180" : Guardsman3 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman4_180" : Guardsman4 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman1_51" : Guardsman1 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman2_51" : Guardsman2 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman3_51" : Guardsman3 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; "Guardsman4_51" : Guardsman4 weapons[]={"WH40K_Lasgun","StrokeFist","Put","Throw"}; magazines[]={"WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","WH40K_LasgunMag","HandGrenade","StrokeFist"}; Edited by ww2weasel, Sep 18 2008, 06:36 AM.
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8:46 PM Nov 28