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Mission hints ?; Thanks for reply
Topic Started: Sep 18 2011, 08:33 PM (989 Views)
Newnoob
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I had found my old mission and I do not know whether conversion this mission will worth it because it is so large...
Can anyone try it and say whether you have any lags or problem with this mission? (my PC can handle it fine)
It is a MP mission so I do not want to conversion that whether most of you can not play it with good fps.
And post whether it is playable of course :-)


Well I will need some help with conversion too (it is classic OFP with editor upgrade mission) -
which races I have to use and which units (for convoys, helli for example)

Please read briefing before playing...

Island: Kolgujev
DOWNLOAD LINK - http://www.mediafire.com/?qrvpgl3z375h4dj

By the way I hope the server will run in friday night or saturday at least.
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grin
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I like large missions -as well You know :) and I like this one. I had no lags during play and all things worked well -didnt notice any bugs or see anything wrong. So Im sure its worth conversion for WH40k.

What is your idea of change? Imperial Guard vs Blood Pact?
Edited by grin, Sep 18 2011, 09:46 PM.
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Newnoob
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Yes exactly.
However I do not know which units I have to use for the convoys.
Do BP and IG have ammo, fuel, repair and medic trucks? I can not find them...
And do we have any medic tents for WH40K mod or something like that?
Edited by Newnoob, Sep 19 2011, 03:13 PM.
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Ozelo
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I see great potential in your mission. I think its worth testing (even how it is now -without converstion). It may be a great fun to fight around.
Is those radio commands work properly? It seems to be a bit messed (for example I - as east soldier see command to call rainforcements for usa). Maybe Menu Action will be better then radio? It is only my suggestion.
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grin
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NewNoob, Armageddon Steel Legion has in their armour such vehicles:

med - Samaritan Ambulance
ammo - Trojan Support Carrier
repair - Atlas Recovery Tank

maybe Im wrong but I belive that all those vehicles are common in all IG regiments, so in BP too -they just currupted IG and use same type of weapons.

The only problem are perhaps trucks.. because the only personal carrier for IG are chimera APC -there is no any unarmored vehicle for them yet. And I dont know about any WH40k med-tent, but pesonally I think there is no objection to use standard med-tent.
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Newnoob
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@Ozelo
Yes I never test the mission in the normal MP so we can try it to find any bugs before I will do WH40k conversion...
The Action Menu ehm... when I try it in Grin“s session (P I T mission) the action menu does not work well. I think it works differently from Single Player and I have no idea how to improve that :-( and if you play fair play then it is not trouble. However we can try the Action Menu version in the dedicated server later.

@grin
Great! I can start in the conversion tommorow. The WH4Ok Kolgujev island is perfect. Maybe the Fight over red zone can take more time and the Armageddon Stell Legion is only for the guerrillas but with the Gork power we will crush all the troubles!
Edited by Newnoob, Sep 19 2011, 08:25 PM.
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ladie from hell
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Quote:
 
the action menu does not work well


you may want to get in touch with weasel .. he has fixed many an error with such things from SP to MP .
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Ozelo
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Menu Actions works but are tricky to force them to.

I though second time about those radios and found solution.

Insert TWO triggers activated by Radio Alpha.
In first Condition line type: ' this and ((side player)==east) '.
In second: ' this and ((side player)==west) '.

I know I didnt't dicovered America but it should work.
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Newnoob
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@LFH
Ok I will try to contact him.
@Ozelo
I do not know if it works...
Can you attach the changed mission with the reply please?

Edited by Newnoob, Sep 20 2011, 02:26 PM.
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Ozelo
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@New
I think I solved problem with those radio commands visible for both sides. I have found other - easier (and less problematic) way to get it work.
Check two new triggers on right side of those radio activated. They are deleting radio commands of the opposite side (if you are west it deletes east triggers and vice versa).
Hope it helps/works :D
Attached to this post:
Attachments: CCCP_x_USA_vz._Kone__n___mod.Cain.zip (171.05 KB)
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