| Questions & or Bugs for v3.1 patch; for any one who has questions or bugs with the v3.1 patch | |
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| Tweet Topic Started: Apr 7 2011, 05:37 PM (5,676 Views) | |
| ladie from hell | Aug 6 2012, 03:00 AM Post #31 |
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Primarch
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"No Entry CONFIG.cpp/cfgweapons.T2HBolter", Is the the tauturret.pbo I thought I had that fixed in 3.1 Did you add a IG turret to your mission .. ??? As for "Out of reserved memory (2378KB) Code change required (current limit 524288KB) Total free 310067 KB Free blocks 1541, Max free size 2180 KB" Did you put your Mod Files into your res.addons or kept them separate ?? in your mod folder ?????? |
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************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
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| Newnoob | Aug 6 2012, 02:35 PM Post #32 |
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Missions
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OFPMonitor: (from the http://ofpmods.webs.com/downloads.htm) is a Server Monitoring tool that shows the OFP Game Server, their status and can be used as a mod administration tool with profiles created by Poweruser. It is a Open Source program written in C++ and C. Download it HERE It will help you with launching MODs for OFP & joining MP servers. Edited by Newnoob, Aug 6 2012, 02:36 PM.
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| Tolderian | Aug 6 2012, 10:18 PM Post #33 |
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Recruit
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Thanks all. Also, Ladie From Hell... I actually couldn't get that far. Well, after deleting tauturret, I was able to get into the mission editor... but when I tried changing my graphics settings (because it was a bit choppy, I thought it was all the rendering for a view distance of 5000, etc) and then it crashed with that weird memory error again. All I had in the editor was a squad of Ultra Marines. Previewed. Try to change settings and kablooey. (thanks by-the-way for picking this mod up after the other crew ditched it. You guys have done a fabulous job) On a side note... I used Desert Island in the editor, I just tried 40K City of Death and it crashed with the memory error. 4GB Memory 433GB Free Space NVIDIA GTX 460 SE AMD Phenom II x2 560 Edited by Tolderian, Aug 6 2012, 10:31 PM.
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| Newnoob | Aug 6 2012, 10:55 PM Post #34 |
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Missions
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View distance 5000 ? Try to set max. 2000 and see what happens... (I use 900 or 1200 meters) http://community.bistudio.com/wiki/Operation_Flashpoint:_FAQ:_Troubleshooting See question number 39. Edited by Newnoob, Aug 6 2012, 10:57 PM.
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| Tolderian | Aug 7 2012, 07:19 AM Post #35 |
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It would appear that when I click on a different option under terrain detail, it crashes. I also still can't play the WH40K maps... (I only tried the one, it takes, like, 2 minutes for the game to initialize). Surely reducing the sight distance will help a little. Let's see... Well, I can play Desert Island... it worked well with the changes. I threw in a few Chaos Horde to attack, all I wanted was it to play Ultramarines - To Battle Brothers while I fought... crashed with the memory error. Changed the music... worked well for a few rounds. Tried being a dreadnought, crashed. Doesn't seem to like Genestealers either. Although this is a fresh install... I think I might just reinstall it for S&G's... maybe something got fouled up. Edited by Tolderian, Aug 7 2012, 07:57 AM.
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| Deleted User | Aug 7 2012, 09:50 AM Post #36 |
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Deleted User
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It doesn't sound like the problems are being generated by the mod or the content in it. So it could be an issue relating to your OS and some interaction with the video drivers. What addons do you have in your addons sub folder in the main directory? Do you have any other mods installed at this point? You could try cleaning out your video card drivers and re-installing them. Have you tried renaming the CWA.exe to FLASHPOINTRESISTANCE.exe,before running the installer?Then rename it again to CWA.exe,before firing up the game (That last one is a long shot) ![]() |
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| Tolderian | Aug 8 2012, 12:00 AM Post #37 |
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I've been playing Vanilla and decided to look for mods because I remember OpFlash had some sick mods. Found WH40K and haven't looked back... thought about zombie mod shortly after but never got around to installing it. I have Win7 32 I spose I could reinstall my video drivers I don't have a mod installer... it was an all-in-one zip that I just extraxted. I have, like, 4 discs of resistance SOMEWHERE... I'm afraid I won't be able to find them though. We played the hell out of that game when it first came out. When CWA came out, we all shat because it was only $5 and a copy we could never lose (until STEAM goes out of business, causing mass riots in the streets). |
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| ladie from hell | Aug 8 2012, 12:40 AM Post #38 |
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Primarch
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@Tolderian I too am running Win7 these days , i5 6 gigs of ram, but only a 512 vid card .. I tried to put my OFP(not mod) to the highest Settings... AND I got the OUT OF Memory crash .. here is my OFP Preference settings : ******************************************** Product="Resistance"; Language="English"; HW_Type="Direct3D HW T&L"; Adapter=0; 3D_Performance="12096"; CPU_Benchmark=12096; Resolution_W="1024"; Resolution_H="768"; Resolution_Bpp="32"; LOD=7.500000; Limit_LOD=0.019000; Shadows_LOD=0.050000; MaxObjects=256; Cockpit_Textures=4096; Landscape_Textures=4096; Object_Textures=4096; Animated_Textures=64; Textures_Drop_Down=4; Texture_Heap="16"; File_Heap="16"; Total_Memory="1024 MB"; MaxLights=32; Light_Explo=1; Light_Missile=1; Light_Static=1; Frame_Rate_Pref=500; Quality_Pref=500; refresh=75; ******************************************** If you want you can try my settings , remember to back up your copy first As for any more of the ERRORS that pop up, we are working on them every day to see where they are all Hiding I really do hope you get it fixed soon ... LFH |
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************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
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| Tolderian | Aug 8 2012, 12:40 AM Post #39 |
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This time, after the reinstall, it asked me my preferences, I just cranked up memory usage and all that jazz but I kept my resolution down. I figure I can just keep mentioning where I see the other things if that helps at all... Super excited... Been playing a couple of hours just farting around in the editor. You guys did a fabulous job on this, really. I got "Size: 'cargoaction/' not an array" on this startup... So far it seems to be working much better... I got an error (but let me keep playing) when I used this white flying thing... not sure what it is... TA-41 Scout? It had "stubbers"? Error was "Huey\smokes\scripts.sqs not found" Edited by Tolderian, Aug 8 2012, 01:22 AM.
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| Deleted User | Aug 8 2012, 07:18 AM Post #40 |
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As long as you can get to have a go,without constant crashing that's a good start. The errors are relics of the older material.The people working on it at the time,wanted to get what they had finished.So the odd bug has unfortunately crept in over time. There's a lot of 'em running around in there.
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