| Planet Vraks Prime | |
|---|---|
| Tweet Topic Started: Jun 24 2010, 12:09 AM (6,931 Views) | |
| CSM | Jun 11 2013, 04:04 AM Post #41 |
![]()
Captain
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
2011: TITANS UNDERWAY!!!!111 2013: Uh uhm uh.... 2012: NEW UPDATE RELEASE IN JUNE 2013!!!!11111 2013: Uh uhm uh.... Man the 2002 in your Email address really is your birth date right? You have to learn to not hype so much. Edited by CSM, Jun 11 2013, 04:05 AM.
|
![]() |
|
| Deleted User | Jun 11 2013, 01:43 PM Post #42 |
|
Deleted User
|
It's a mod.There's zero requirement to finish anything,or keep to deadlines. The only thing we get out of this is the enjoyment of creating it.
Don't get so personal about it.Things change.More important issues get in the way. Like families,illness,paid work and whatever else a person deals with from day to day. Besides all of that.It's just a game. |
|
|
| Sanctuary | Jun 11 2013, 07:07 PM Post #43 |
![]()
Ultrawhat ?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Things will get done one day, or not. That's how modding work with the problems modders have to face everydays in their life. Keep in mind that people have invested tons of their hours on their own free time without having any other rewards than hoping people will enjoy their work. If that's not enough or quick enough for you, just contribute because there's a truth in modding too : if you want something done, there's no better way than to do it yourself. |
|
-Modding games will not make you becoming Hugh Hefner- Addons makers, be very aware of this. | |
![]() |
|
| ladie from hell | Oct 20 2014, 07:21 AM Post #44 |
|
Primarch
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Here is a NEW Model I am working on for CW40K: I hope to have this to be used on many a map, but as it stands now, it's for Vraks and Armageddon maps. ![]() {This is only the Front section of the Building, I have a Middle and Rear section that is not textured just yet.} |
|
************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
![]() |
|
| Deleted User | Oct 20 2014, 08:59 PM Post #45 |
|
Deleted User
|
That looks suitably 40k.I can almost smell the incense burners.
|
|
|
| ladie from hell | Oct 21 2014, 03:58 AM Post #46 |
|
Primarch
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
UP DATE on the ABBY: ![]() |
|
************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
![]() |
|
| ladie from hell | Oct 22 2014, 09:50 PM Post #47 |
|
Primarch
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
OK so I had made some City Board map objects when Forge world first put them Out. So I updated the City Board map objects: WiP ![]() As it Stands ATM, Each tiled is sitting on a 50x50 meter grid, to fit onto the OFP Map tiles evenly. AS well, each peace are not attached to the 50x50 tile, so one could just place the power plant (image #8) and not the Turbines that are on the other end. (not sure why one would not, but then again every mission maker are different.) |
|
************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
![]() |
|
| E_50_Panzer | Oct 22 2014, 09:51 PM Post #48 |
|
TAU?HERESY!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
|
![]() |
|
| ladie from hell | Oct 24 2014, 03:34 AM Post #49 |
|
Primarch
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
OK so with most of my CW40K Map objects completed, I played around today trying to set up some kind of Supply port for the Vraks Star-port arrangement: (All High Poly Models) + (macser's NEW SM for Scale) - To Put it into perspective, Image #2 (black and white) you see the LARGE Ground tiles, they are 50m x 50m which as I have stated many times before, is the Smallest map Tile in OFP. SM Vehicles are all for WH40K II Mod, I just put them in for eye candy as well for Scale ![]() Of Course, the Textures are Place Holders, Just a bit weird seeing the models Plain White (yeah I know, I shown pics of white too) It Gives more Feel of what the Models would look like once textured. { Please View this link for more info on the models : Forge World Bulletin #36 } All for Now. Edited by ladie from hell, Oct 24 2014, 07:44 PM.
|
|
************************** OFPWH40K v3.0 ************************** Senior Admin Project Manager Team Player Public Relations Mission Maker Story Maker Map Maker | |
![]() |
|
| E_50_Panzer | Oct 24 2014, 03:57 AM Post #50 |
|
TAU?HERESY!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Nice |
![]() |
|
| Go to Next Page | |
| « Previous Topic · OFPWH40K Announcements · Next Topic » |







![]](http://z3.ifrm.com/static/1/pip_r.png)









































2:43 PM Jul 11