| Teams; Post your team here and show KoV | |
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| Tweet Topic Started: Jun 12 2008, 10:53 PM (95 Views) | |
| NinToni | Jun 12 2008, 10:53 PM Post #1 |
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Knight of Truth
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Hi guys i thought maybe we should know each others (theoretical) teams, as in the teams we want in the future ill start Scyther @ Choice Scarf Technician U-turn Pursuit Aerial Ace Double hit Blastoise @ Splash Plate Torrent Water Fall Rapid Spin Earthquake Ice punch Charizard @ Salac Berry Blaze Flame thrower Sunny day Solar Beam Air slash Snorlax @ Leftovers Thick Fat Rest Sleep talk Crunch Body slam Tyranitar @ Leftovers Dark Pulse Substitute Focus Punch Rock slide Lucario @ Life Orb Inner Focus Extreme Speed Close combat Sword Dance Stone Edge |
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| Seawheels | Jun 12 2008, 10:57 PM Post #2 |
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Knight Grand Cross
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Great idea NinToni! The natures on mine are expendable though. Im not too picky. Pokemon: Drapion Ability: Sniper( When this Pokémon scores a Critical Hit, damage is multiplied by 3 instead of the standard 2.) Moves: Swords Dance Night Slash Earthquake Firefang Item: Scope Lens EV's: 40HP/252 Atk/216 Speed Pokemon: Floatzel Ability: Swift Swim(Rain doubles its speed) Moves: Aqua Jet Crunch Ice Fang Brick Break Item: Expert Belt EV's: 4HP/252 Atk/252 Speed Pokemon: Garchomp Ability: Sand Veil(increases evasion by 20% in a sandstorm) Moves: Swords Dance Earthquake Draco Meteor Fire Blast Item: Life Orb EV's: 16 Atk/ 252 Sp. Atk/ 240 Speed Pokemon: Infernape Ability: Blaze(incrases the power of fire type moves by 50% when HP is 1/3 or less.) Moves: Flamethrower Close Combat Grass Knot Hidden Power Item: Expert Belt EV's: 4HP/252 Atk/252 Speed Pokemon: Luxray Ability: Intimidate(lowers the foe's attack 1 stage.) Moves: Thunderbolt Ice Fang Crunch Toxic Item: Leftovers EV's: 204 HP/ 48 Atk/ 252 Sp. Atk Tangrowth @ Wide Lens Ability: Chlorophyll Nature: Jolly (+Spd/ -Sp. Att) Sunny Day Power Whip Morning Sun Sleep Powder EV's: 252 Sp. Att/252 Speed/4HP Edited by Seawheels, Jun 12 2008, 10:57 PM.
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| Tyuken | Jun 13 2008, 08:30 PM Post #3 |
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Whee... I love psychic pokemon. Pokemon: Gardevoir Ability: Synchronize(When affected by anything like poison or sleep, the enemy gets affected too.) Moves: Reflect Psybeam Extreme Speed Light Screen Item: Sitrus Berry **I chose Gardervoir first for a nice speedy start, sending the first few Pokemon packing hopefully, also Reflect and Light Screen could really help out the later Pokemon.** Pokemon: Gallade Ability: Steadfast(Speed raises by 1 level everytime he flinches.) Moves: Leaf Blade Aerial Ace X-Scissor Psycho Cut Item: Power Belt(I don't remember exactly) **Gallade is second due to type coverage and still a pretty high speed, and even higher damage.** Pokemon: Abomasnow Ability: Snow Warning(Hail comes whenever the pokemon is sent out.) Moves: Ice Punch Wood Hammer Shadow Ball Stomp Item: Leftovers **Abomasnow is mostly just a slow and tough power-house, used to string out battles, or even finish off the last Pokemon.** Pokemon: Lopunny Ability: Cute Charm(When hit by an enemy, it might be infatuated with love.) Moves: Return Jump Kick Ice Beam Thunder Item: Sitrus Berry **Lopunny really is just a very fast (faster than most pokemon) attacker with a lot of attack coverage.** Pokemon: Toxicroak Ability: Anticipation(Warns me of super-effective or 1-hit KO moves the opponent knows.) Moves: Sucker Punch Poison Jab Facade Vacuum Wave Item: None **Toxicroak is a fast Pokemon, capable to pick up the pieces with 3 high-damage moves and 1 move to hit the opponent first** Pokemon: PorygonZ Ability: Download Moves: Conversion 2 Psybeam Recover Shadow Ball Item: Leftovers **This Pokemon, mainly due to Conversion 2, is extremely hard to kill and is backed up with 2 opposite pole attacks, Psybeam and Shadow Ball to compliment his ability to win, and if, a big if, the enemy takes its HP down too much, then Recover will allow PorygonZ to prevail.** Edited by Tyuken, Jun 14 2008, 11:16 AM.
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| NinToni | Jun 13 2008, 09:42 PM Post #4 |
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Knight of Truth
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well tyuken may i suggest a Physical Tank or a STAB fighter for your other 2 maybe Tangrowth and Machamp or something Just wanna help out. |
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| Seawheels | Jun 13 2008, 10:00 PM Post #5 |
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Knight Grand Cross
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I personally would recommend a water or ground ty in case your opponent has a fire-type powerhouse to counter Abomasnow's weakness to fire. |
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| HeadBytor | Jun 14 2008, 04:18 AM Post #6 |
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Wobbuffet - Focus Band Shadow Tag(opponent can't flee/change) Bold Counter Mirror Coat Encore Destiny Bond "Wobbuffet will be used for countering the powerhouse pokemon and trapping foes with toxic" Blissey - Leftovers Natural Cure(cures status when switched out) Bold Toxic Substitute Rest Heal Bell "Blissey is my Toxic Tank for those hard to beat and status healer" Flygon - Leftovers Levitate(ground attacks have no effect) Naughty Aerial Ace Dragon Pulse Flamethrower Earthquake "Flygon protects my team from my big weakness to fire and ground attacks" Magnezone - Magnet Magnet Pull(steel type pokemon can't switch/run) Sassy Thunderbolt Substitute Supersonic Flash Cannon "Magnezone is my Sp. Attacker and also covers for other my pokemons' other weaknesses" Empoleon - Leftovers Torrent(boost water power when health is low) Lonely Drill Peck Surf Flash Cannon Roar "Empoleon covers other weaknesses and shuffles foe's pokemon around if spikes have been set down previously" Forretress - Focus Band Sturdy() Relaxed Spikes Stealth Rock Explosion Rapid Spin "Forretress starts off the fight setting traps, and eliminating foes traps" Edited by HeadBytor, Jun 14 2008, 08:29 PM.
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| Tyuken | Jun 14 2008, 11:18 AM Post #7 |
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Okay, finished off my team. ^.^ |
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| HeadBytor | Jun 14 2008, 08:30 PM Post #8 |
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i just edited mine too |
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| deathblood2 | Jul 7 2008, 02:05 AM Post #9 |
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My Kanto-only team (I beat Seawheels with it )Machamp (M) @ Nothing Ability: Guts EVs: 128 HP/252 Atk/128 Spd Adamant nature (+Atk, -SAtk) - Close Combat - Earthquake - Ice Punch - Poison Jab --- Charizard (M) @ Nothing Ability: Blaze EVs: 252 HP/124 Atk/8 Def/124 SAtk Naughty nature (+Atk, -SDef) - Dragon Pulse - Flamethrower - Earthquake - Air Slash --- Golem (F) @ Nothing Ability: Rock Head EVs: 230 HP/230 Atk/48 Spd Adamant nature (+Atk, -SAtk) - Earthquake - Fire Punch - Stone Edge - Attract --- Gengar (M) @ Nothing Ability: Levitate EVs: 252 Spd/252 SAtk Quiet nature (+SAtk, -Spd) - Dream Eater - Confuse Ray - Hypnosis - Sludge Bomb --- Electabuzz (F) @ Flame Orb Ability: Static EVs: 124 HP/124 Atk/136 Spd/124 SAtk Naughty nature (+Atk, -SDef) - Attract - Thunderbolt - Ice Punch - Facade --- Mewtwo @ Nothing Ability: Pressure EVs: 252 HP/4 Def/252 SAtk Quiet nature (+SAtk, -Spd) - Aura Sphere - Flamethrower - Ice Beam - Psychic --- My team full of favorites, not tested yet Gallade (M) @ Focus Sash Ability: Steadfast EVs: 4 HP/252 Atk/252 Spd Brave nature (+Atk, -Spd) - Close Combat - Leaf Blade - Psycho Cut - Ice Punch --- Blaziken (M) @ Nothing Ability: Blaze EVs: 4 HP/252 Atk/252 Spd Lonely nature (+Atk, -Def) - Blaze Kick - Earthquake - Sky Uppercut - Night Slash --- Absol (M) @ Sitrus Berry Ability: Super Luck EVs: 4 HP/252 Atk/252 Spd Lonely nature (+Atk, -Def) - Night Slash - Psycho Cut - Shadow Claw - X-Scissor --- Electivire (F) @ Nothing Ability: Motor Drive EVs: Lonely nature (+Atk, -Def) - Cross Chop - Earthquake - Ice Punch - Thunderpunch --- Scizor (M) @ Flame Orb Ability: Swarm EVs: 252 HP/252 Atk/4 Spd Lonely nature (+Atk, -Def) - Iron Head - Night Slash - X-Scissor - Facade --- Darkrai @ Leftovers Ability: Bad Dreams EVs: 172 HP/168 Spd/168 SAtk Calm nature (+SDef, -Atk) - Dark Void - Dark Pulse - Dream Eater - Drain Punch --- As you notice, almost all of my poke's are tanks or sweepers, except Darkrai, which is a beast, and Gengar which has a knack for teh sleep. That's just how I roll
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