| My local Nid' rules; Some things that just need to be fixed | |
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| Tweet Topic Started: Feb 7 2012, 04:28 AM (334 Views) | |
| The Fallen | Feb 7 2012, 04:28 AM Post #1 |
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Renegade
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Okay. My group has decided on the fact that the Nid' Shadow in the Warp will effect all psykers in vehicles. I mean seriously just because your hiding in a tin box doesn't mean that your protected from a psychic presence that covers the WHOLE PLANET. Another thing we have decided on with Nids' is that we will allow Primes to join units with drop pods. I mean space marines can do it. Why not Tyranids. Please give me some feed back on what your thoughts are. |
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| Eetion | Feb 7 2012, 09:36 AM Post #2 |
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Chosen
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Looks pretty rreasonable. But I don't get to game much these days. But is it relatively balanced? And kinks to work out because of it? |
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| The Fallen | Feb 7 2012, 02:23 PM Post #3 |
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Renegade
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One of the only kinks I have had with it is a little kid complaining that his librarians psychic hood should work outta it to. Other then that its actually really balanced. I mean Nids' are by no means over powered in the current edition. |
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8:39 AM Jul 11
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8:39 AM Jul 11