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My local Nid' rules; Some things that just need to be fixed
Topic Started: Feb 7 2012, 04:28 AM (334 Views)
The Fallen
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Renegade
Okay. My group has decided on the fact that the Nid' Shadow in the Warp will effect all psykers in vehicles. I mean seriously just because your hiding in a tin box doesn't mean that your protected from a psychic presence that covers the WHOLE PLANET. Another thing we have decided on with Nids' is that we will allow Primes to join units with drop pods. I mean space marines can do it. Why not Tyranids.

Please give me some feed back on what your thoughts are.
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Eetion
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Chosen
Looks pretty rreasonable. But I don't get to game much these days. But is it relatively balanced? And kinks to work out because of it?
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The Fallen
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Renegade
One of the only kinks I have had with it is a little kid complaining that his librarians psychic hood should work outta it to.

Other then that its actually really balanced. I mean Nids' are by no means over powered in the current edition.
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