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New Battle System; to take effect after the Chuunin Exams
Topic Started: Jun 26 2008, 05:55 PM (143 Views)
Chojuto
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Hey so I was browsing around other Naruto rp forums (you know, for inspiration! XD), and me and Punishing talked over this interesting battle system this other forum had. See, this one other Naruto forum used "dice" when they battled. Because if two participants are both really stubborn and unwilling to lose the battle (or if one's just being a jack @$$), then they can use the dice to decide the winner.

Here lemme explain how the dice works. Look at this Gaia test thread I made.
http://www.gaiaonline.com/forum/test-forum/testing-dice-roll-feature/t.41291095_1/#2
In my first post, I rolled 2 6-sided die, and got a 2 and a 3. In my second post, I rolled the same number of die and got a 4 and a 5. They're virtual dice, not actual ones. When you're posting in Gaia, all you have to do is select the roll dice options and the site rolls a virtual dice for you and shows what you got. So no cheating, XD!

So now I'll explain how that'll work with our battle system. Our damage system will be the same, which means that for every level of taijutsu or ninjutsu or whatever type of jutsu you're trying to do, you get an extra attack point. But we don't really have a system to determine if the attack hits or not, so we decided we're going to try and use dice for that part. So before you roll the dice, (or in the same post, since you don't know the roll result until after you post, and don't try editing your posts after you roll the dice to cheat, because I'm watching you O.O >.>), you get to pick 3 numbers. If you roll the dice and you get one of those 3 numbers, your attack hits. If you don't get one of those three numbers, your attack misses. And for every 10 levels of exp you have for the type of jutsu you're using, you get an extra dice. So let's say someone has level 11 taijutsu and is trying to hit someone with a punch. The person picks the numbers 1, 5, and 6. When the post their attempt in punching the opponent, they do the dice roll action, rolling 2 6 sided die (if they were level 9, they would only roll 1). So if the roll results were 2 and 3, then the punch would miss. If it was 3 and 1, then the punch would hit, resulting in 14 points of damage (because 11+3=14).

So you see how it works now right? The higher level you are, the more damage you do. And for every 10 levels, you have more chance of hitting, because the more dice you roll, the more chance you have of getting one of the numbers you choose.

Since we're in the middle of Chuunin Exams right now, we'll just battle the normal way. But after the Chuunin Exams we're going to try this dice system, and then you guys will tell me if you like it or not. Oh yeah, and for the dice system it'll mostly only be in use for pvp (player vs. player) battles, since npc's and computers don't have feelings so they don't really care if we beat them. But sometimes if it's a major npc we might decide to use the dice, but yeah we'll see. So yeah if you actually read all that, thanks! And hope this new dice thing works.
(Oh and Punishing hasn't added the code in yet for that so don't try rolling the dice right now, you won't find the option anywhere lol)
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Chojuto
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Noodles
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Okay... >.> i am a little bit confusied but anywayz.. good job :)
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