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Administrator
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砂漠の保護者
Toorima Sabaku Musha is small group made up of the strongest warriors of Kaze no Kuni, mostly shinobi from Sunagakure. They reside in Kaze no Kuni in the deserts, unable to be tracked down in the great intense heat and the unbearable conditions, their home is unknown to Sunagakure. The gof this organization are unknown, but they are patriotic to Sunagakure and pose as Sunagakure’s defenders. They would assist Sunagakure anyway possible if they are needed.
Not much is known as to who are these warriors, but they're always in special attire that specifically points out who they are and what they are about. Each member wears a golden plated Pharaohs mask, robed with light tan tunics of fine linen, and laden with the most luxurious precious jewels found in the desert. Depending on which faction in the organization depends what sort of jewelry they wear. Each member is marked with a distinctive tattoo, this tattoo is like a seal and is placed on either the members arm or backside. The member chooses between two tattoos; the Pyramid or the Scarab Seal.
Kinuuin (Pyramid Seal): Produced with pure chakra and ancient ointments, the seal has that of an appearance of a Pyramid like stated. The Ointment seep into your blood stream a day after the seal was placed on the member. The ointments from the Pyramid seal that move into the bloodstream cancel out the effects of any poison that affects the user’s body. It basically creates an antidote for any foreign toxin that enters their body and instantly forms antibodies that are specifically meant to counteract the poison thus nullifying it.
Mushuuin (Scarab Seal): Also produced with pure chakra and ancient ointments, this seal works a little different than the Pyramid seal. Looking like a black scarab on the skin, it distributes poisons throughout their body and has the affinity to adapt and neutralize with their immune system, which can be sweated out through the skin’s pores. The toxins can then affect those by either entering another person’s body through an opening on their body like an open wound, or it can be smeared on weapons to rip into the other’s body. The poison is very strong, it causes the organs to be numbed out and then later on fail. Like other poisons it can be extracted by Esei Ninjutsu.
Factions: Merubi: Leader -Serafang. Seruruk: Leader - Procreator // CrimsonPuppet. Mesutep: Leader - Vacant. Demite: Leader - Vacant
History: In ancient Kaze no Kuni there existed four equally strong tribes that where scattered among the desserts. These Tribes carried ancient techniques that were passed down by the great minds of the time and have been forgotten by Sunagakure. The four leaders, were known as the Mystic Pharaohs. They were rich and powerful people within the Wind Country. These pharaohs ran their tribes with an iron fist and named their land after themselves. The four leaders wanted to survive the dangers of the wild, but each tribe would start invading the other’s territory to gain supplies like food and water, not to mention space for more huts. The Four tribes started to constantly fight with mindless and meaningless wars that could have been solved themselves if it weren't for their ego. Their style of fighting was brute force in numbers and strength of these ancient Ninjutsu and Genjutsu. The Fighting was also not organized and often ended with a bloody finish. Sooner or later the people that did not wish to continue these ways, and wanted to unify all of the villages together under one country. This started a revolution among most of the people though the Pharaohs power in the end would be greater than their revolution. This story is told through classrooms all over Kaze no Kuni and has been adapted by Sunagakure as apart of their countries history. Shiroku Uzumaki himself was intrigued by the story and went on his own exhibition in search of their ancient ninjutsu which were successfully retrieved. These ninjutsu would inspire Shiroku to create the TsM and pass down the Pharaoh's legacy.
Secret Techniques:
Spoiler: click to toggle Four Corner Pyramid Entrapment. -All Four members must create an equal lateral square formation around the area chosen for the the technique. Description: When all Four Pharaohs are in a square formation, they begin to synchronize with each other in hand seals. The long strand of hand seals ends in a matter of seconds for them and soon as the seals have been completed the Ninjutsu forms a very large pyramid made of sand about 200 feet tall and 100 feet wide. It would leave the victim’s inside trapped inside it and within the Pyramid contains a large dense forest. The forest is so confusing, that any shinobi can loose their bearing and with another string of hand seals they could alter the forests almost making it impossible to escape. The forest is also covered with cobras, scorpions, locusts, and scarabs. When the four decide to, they can shift their seals and collapse the pyramid onto the inhabitants. After four lines the Pyramid will collapse killing off anyone caught inside of it.
All Desert Espionage. Description: By moving off into a short and fast set of hand seals, the user can mold chakra around a source of sand. Acting as a form of sonar, the user is given a 2D imagery of whatever and whoever is within a mile radius in the desert.
Judgment of the Sun God. Description: The user is be able to amplify the sun’s UV rays into a single point of impact after the set of hand seals is performed. These rays will be controlled where to go and exactly who to hit. The rays spread across in a diameter depending on your chakra. The rays in that spot will be intensified and could burn anything caught in the direction of the beam. The user must be careful to not burn themselves.
The Night Crawlers of the Desert. Description: Each member of the members will be able to create and control one a species of desert insects and animals. These being cobras, scorpions, locusts, and Scarabs. Each member is assigned to be apart of a faction which are named after the Pharaohs and their lands. Which faction they are apart of determines what they are able to conjure. Basically it creates swarms of these species out of the sand and the hardest minerals found in the earth. It replicates every exact physical detail of the creature and even holds there attributes such as poisons, flight, etc. If this technique is used univocally by a member it only has half the size it normally would have.
Merubi Pharaoh – Controls the Cobras Seruruk Pharaoh – Controls the Scorpion Mesutep Pharaoh – Controls the Locust Demite Pharaoh – Controls the Scarabs
Mummification. Description: This technique involves the feeling 'touch' and to be performed the user will create an instantly illusion upon making contact with them in some way or form. To the victim it would appear as though, a large Egyptian sarcophagus rise out of the ground, open up and papyrus wrappings will spit out of them endlessly. The wrappings will wind around the opponent(s) to the point of constriction and once they are wrapped around them their body begins to decay. The organs are ripped out of their body, and their skin turn into ashes. The wrappings capture their souls and lock them into the coffins sealing them shut and burying into the sands again. The Genjutsu can only be broken by surging chakra out of their bodies that is equal or more powerful than what was used.
Pharaohs of the Grain, Breeze, Crystal, and Sun. - The techniques are EXTREMELY limited to what the description says they could do. Description: Each indivual member has a technique that forms a clone of one of the old Pharaohs from the History. Each Pharaoh has their own distinct abilities and strengths. They are created out of the toughest metals in the ground; from there they are like a Bunshin. They have vast amounts of chakra and can use only their unique technique. They can take several hits before dispersing.
Seruruk: Has the elemental power of the Grain, or sand. With some motions of his hands he is able to form large hardened spikes out of the sand on the ground that can extend to any height, and even come off of the ground. At will they can explode with the power of 1/4th a tag.
Mesutep: Has the elemental power of the Breeze, or wind. With motions of his hands he can send violent currents of wind at the opponent and create large tornadoes with relative ease. The tornadoes are powerful enough to suck in things, shoot out debris, and rip your body into complete shreds.
Merubi: Has the elemental power of the Crystal, or Glass. With motions of his hands he can bring up large spikes of glass formed out of heated sand grain. The Large Spikes of glass can extend to great heights and can be controlled to which ever point they want to be hit. Once the user wishes the spikes can explode to that force of 1/4th a tag sending shards everywhere.
Demite: Has the elemental power of the Sun, or the light. By using his eyes, he set out and shoots rays of sun and light at the opponents blinding their eyes, or even burning them if intensified. If intensified the burning can melt away the entire body leaving nothing left over.
Forbidden:
Preservation. Description: The user of this technique creates special sealing wrapping that looks like papyrus wrappings used for mummification in ancient Egypt and wraps it around someone of the living, even himself if they wish. When performing the jutsu all of the person’s memories will be preserved in the cloth. While the live and preserved soul of the person will die.
Sarcophagus. Description: After performing the Preservations technique, a Sarcophagus containing the body of the soul taken from the person is summoned. The Sarcophagus rises out of the ground and contains the body; the Body has no will, and is controlled by the user who summoned them. Since they have the wrapping papyrus around them they know all of their jutsu and techniques that they learned before death.
Self-Preservation. Description: Unlike the above techniques. This technique allows the member to wrap and seal anybody, including themselves into a sarcophagus without killing them but more the less puts them in a coma and with the aid of chakra stops their body from aging and at will could release themselves when they decide to.
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