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Rule Suggestions
Topic Started: May 25 2009, 11:43 AM (848 Views)
drewst18

soo then would it move to teh 2nd place team that gets relegated? and if not that AI team stays the relagation team for 3 years? do you know how bad a team would look if AI controlled it for 3 years
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Count Hockula
Administrator
Ooooohhhh, Drew with a good point.
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dybbuk
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I doubt one of our builders could stay at a team for more then two seasons anyways. So, AI probably wouldn't last very long at any one team.
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danoj22

Yes, I would agree with Rahim. I really don't like the rule at all, but I understand why it would be brought into play.

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J-Hole

Should we do 2 seasons or 2 firings (in game)?
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shooter_80

To save time - this was discussed before being intro'd into DM. This is what we have in place and I think it is fair to everyone. No sense in reinventing the wheel so to speak. :P

http://s7.zetaboards.com/DMHNL/topic/8081397/1/#new

I hope it helps.
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shooter_80

Regarding your trade rules - I would recommending having some standard in place. What we have in place in DM has worked and you do not get the bickering we have seen in HU or SS. It seems you took the rules from HU but those rules kicked off a lot of BS. For those of you who arent familiar with the DM rules for trading - it may be of interest to read them here.

http://s7.zetaboards.com/DMHNL/topic/8120792/1/#new

They are updated and all on the same thread so if you have not read them in the last season it may be worth while to read.

Please keep in mind that changes have been made over the course of 15 seasons. If anything - they have been looked at under the microscope more than any other standard in place.

Just my two cents.

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Deleted User
Deleted User

Relegation:
If you're going to have it, have it. No grace periods, etc. Even a newb can avoid last place with some effort. Even a newb with a bad team. And they can do so without mortgaging the future. The thing I don't like about a grace period, is that you let the last place team finish last, and let him off. Now the 29th place team gets screwed.

If you think relegation adds a positive element to the game, go with it pure.

I also read suggestions for rules against intentional tankers. If you want a no-bullshit league, I suggest having as few rules as possible that can only be enforced by trying to guess one's intentions.

Black and white rules are best.

TWO-FIRINGS: I know people don't like this rule. But man, does it wake people up in a hurry. Ask any GM who was fired once in the SSHL and cared about their team. They started acting more carefully.

Having pitfalls and potholes makes a league more interesting to me. Others have more fun when they just have their team forever.

ADD: If there are AI teams, I would suggest no AI trading. Perhaps the commissioner, or whoever is in charge of stewardship, can make trades for the empty team, but not the AI GM.
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Jake
Big Time Faggot
I guess these aren't rules but I don't know where else to put them. What rosters are we using? Are they the 2005 ones in the game or are they updated? Also I don't know if you guys know but you can edit things with the editor thingie that you can download from TBL. I like to change the Hurricanes back to the Whalers and the Coyotes back to the Jets and the Capitals back to their old colors. If you want to know how to do that I can tell you. Also, if there are two guys who have teams they don't want can they trade them?
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dybbuk
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Welcome Jake, I've added you on MSN (wil.mazerolle) The team selection will be by drawing names, whoever draws first gets to pick from all the thirty, second picks from the rest, so on and so forth until they're all gone. We're using an updated db. We're working on it right now actually, if you have any suggestions feel free to send the names my way over msn with what you would to them. If you get one of those teams, I'm sure we could set you up with the Jets or Whalers. I think I've still got their logo's for the game kickin around.
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