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| Kalidasa System; Planets, Moons, Suns, Satellites | |
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| Tweet Topic Started: Sep 8 2010, 10:47 PM (951 Views) | |
| Gwen MacKenzie | Sep 8 2010, 10:47 PM Post #1 |
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System: Kalidasa Classification: Rim Capital Planet: Beaumonde Population: 932 Million Composition: 1 Protostar, 3 Gas Giants, 16 Planets, 41 Moons Sun: Xuan Wu Worlds: Aberdeen, Angel (Moon: Zephyr), Beaumonde (Moon: Haster), Constance (Barrowclaugh, Disraeli), Delphi (Moons: Calliope, Clio, Thalia), Djinn‘s Bane (Moons: Hilal, Hubal, Illat, Sin, Ta'lab, Wadd), Ghost (Moons: Inferno, Xibalia), Glacier (Moons: Denali), Heaven (Moons: Menaka, Rambha, Tilottama, Urvasi), New Kasmir, Salisbury, Sho-Je Downs (Moons: Kuan La, Miyazaki), Verbena (Moons: Barrimend, Lassek), Vishnu (Moons: Ganesha, Rama), Whitter, Zeus (Moons: Betty, DeLynn, Gayle, Isabel, Sophie, Victoria) Protostars: Penglai Worlds: Beylix (Moons: Charity, Cinote, St. Lucius), Newhall (Moons: Darcke, Mohenrichia, Severence), Oberon (Moons: Bottom, Puck, Quince) Edited by Gwen MacKenzie, Sep 15 2010, 10:42 AM.
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| Gwen MacKenzie | Sep 15 2010, 10:42 AM Post #2 |
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Xuan Wu [planet]Aberdeen[/planet] Capital: New Oxford Cortex: Aberdeen is, for some reason or another, a good place for animals or all kinds it seems. They do pretty well for themselves trading furs and lumber to the other worlds. May not be as fancy as the core, but they sure supply it with a lot, and they keep themselves mostly comfortable off what they make. |
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| Gwen MacKenzie | Sep 15 2010, 10:43 AM Post #3 |
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[planet]Angel[/planet] Capital: Bata Moon: Zephyr Cortex: Angel's got wings, that's what they use to say. Well, not exactly wings, but from space she's got a nice white glow about her, the kind that really makes you take notice. Down on the ground, she's just like any other planet. Maybe the sand is a little whiter than most, the light a bit more scorching, but that ain't much. Settled mainly by a Spanish speaking population, Angel is one of the few planets where English and Chinese - while spoken - are not necessarily the first language of the population. [blockquote][planet]Zephyr[/planet] Capital: Weston Cortex: A windy world, for sure, but not unlivable. Sure, it takes a little strength to get by, but settlers manage, and at least it‘s close enough to the core to earn some protection from the local alliance cruise ships without being so close that they‘re entirely restricted.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:44 AM Post #4 |
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[planet]Beaumonde[/planet] Capital: New Dunsmier Spaceports or Docks: Bander Docks, BIC Commercial Docks Major Cities/Towns: Fort Wiser, Karieron-Shire, Astrid, Atoll City, New Junkyard, Meilleure, New Dunsmier, Chē Tián, Freiheitsberg, Les Quatre Rois, Dazhong, Lenn De'Byn, Bellforge Toxin Level Warning: Cities below have toxin levels above 900 on the Parson Scale. Karieron-Shire, Atoll City, Meilleure, Batterson AlgaeWorks, Chē Tián, Les Quatre Rois, Blue Sun General Industry, BIC Commercial Docks, Lenn De'Byn, Bellforge Major Corporation(s): Batterson AlgaeWorks, Blue Sun General Industry Moons: Hastur, Nelson Complex Terraforming Ended: 2433, 98.7% success Mass: 5.34 x 10^21 tonnes Mean Diameter: 12,026 km Atmosphere: N2/O2/CO2/H2O Population: 184 million Trade: Relative Quality (high to low)- A B C D E F G H I Relative Price (high to low)- 1 2 3 4 5 6 7 8 9 [blockquote]Cargo offload/sell- Food and Grain: B 2 General Stock: B 3 Raw Materials (general): A 2 Raw Materials (medical): A 4 Cargo upload/buy- Alliance: C 6 Blue Sun: B 1 Food and Grain: D 5 General Stock: B 3 Heavy Machinery: B 2 Weapons: G 2 Specialized Electronics: D 3 Terraforming Equipment: G 1 Classified Cargo- Alliance: C 2 Blue Sun: A 1 [/blockquote] Mandatory Trade Registration: Cargo must be logged with the Bureau of Weights and Measures; exceptions are classified Union of Allied Planets (UAP) and tagged Blue Sun cargo. Cortex: Beaumonde is an important center with an almost unmatched production output ranging from commodities to exotic chemicals. Hastur houses Deaumonde's most toxic industrial processes. Once a thriving farming moon, industry has rendered Hastur unlivable outside heavily protected areas. Outgoing vessels must be decontaminated and must maintain paperwork detailing the results. Despite isolating the most poisonous industrial processes, Beaumonde's manufacturing centers still cause some of the most severe pollution seen on any populated world. Still, the planet maintains an impressive bulk-food output. This is largely due to algae farms that specialize in a strain bred to thrive in difficult environments. The Beaumonde Industrial Congress regulates most of the planet's business and oversees the local guilds. A power-sharing agreement has the Congress rotating between Bellforge, Dazhong and Astrid every eight years. It is important to know which is the current seat, as the Congress also houses Beaumonde's trade offices. [blockquote][planet]Hastur[/planet] Capital: --- Mass: 6.40 x 10^19 tonnes Population: 1.1 million Status: Open, MANDATORY DECON Cortex: Beaumonde's most toxic industrial processes are carried out on Hastur. Departing vessels must undergo through decontamination. [blockquote]Cargo offload/sell- General Stock: C 2 Classified Cargo- Blue Sun: D 1 / C 1 [/blockquote] [/blockquote] [blockquote][planet]Nelson Complex[/planet] Ship Class: Orbital atmosphere processor. Status: -- Cortex: The largest orbital processing array in Allied space, the Nelson Complex repairs damaged sections of Beaumonde's upper atmosphere. [/blockquote] Edited by Gwen MacKenzie, Sep 15 2010, 11:25 AM.
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| Gwen MacKenzie | Sep 15 2010, 10:45 AM Post #5 |
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[planet] Constance[/planet] Capital: Trinity Moons: Barrowclaugh, Disraeli Cortex: There are lots of 'no's on Constance. No alcohol, no drugs, no gambling or anything like that. No sin, that's what their politicians say it means (although it certainly hasn't kept crimes from being committed, just like any other rim world). If you can get past the lack of any real life, I guess the place could be worse. They have towns with running water, enough to keep themselves fed, all the things you technically need to keep alive. But is that living? [blockquote][planet]Barrowclaugh[/planet] Capital: New Mumbai Cortex: There was a time when Delphi was known for it's beautiful fashions. It produced some of the finest clothing in the 'verse. They still have a proficiency at it, but with some of the nearby worlds, it's no surprise the planet seem to fall to criminals and the likes pretty quickly. A deep red planet like Sihnon, when still new it was settled by people who wanted to be close to home while still having a second chance at life on this new world. They had certainly never wanted their planet to fall into the slump the way it has now. Delphi is struggling to keep itself from falling completely the way that Ezra did before it. [planet]Disreal[/planet] Capital: --- Cortex: --- [/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:46 AM Post #6 |
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[dead]Delphi[/dead] Moons: Calliope, Clio, Thalia Cortex: Unterraformed/Uninhabitable. [blockquote][dead]Calliope[/dead] Cortex: Unterraformed/Uninhabitable. [dead]Clio[/dead] Cortex: Unterraformed/Uninhabitable. [dead]Thalia[/dead] Cortex: Unterraformed/Uninhabitable.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:46 AM Post #7 |
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[gas]Djinn‘s Bane[/gas] Moons: Hilal, Hubal, Illat, Sin, Ta'lab, Wadd Cortex: Gas Giant [blockquote]Hilal[/title][/size] Capital: Hawthorne Cortex: Ghost towns before they even had a time to collect ghosts. With the wind keeping this planet all but inhabitable, there isn't much in the way of civilization on Hilal. The tried to build settlements, but eventually the high winds and blowing white dust (the same that give planet it's strange, ethereal look from the air) can eventually wear down even the most determined. There are a few villages and settlements, mostly built under ground to help reduce the effects of the wind. [planet]Hubal[/planet] Capital: --- Cortex: --- [planet]Illat[/planet] Capital: --- Cortex: --- [planet]Sin[/planet] Capital: --- Cortex: --- [planet]Ta'lab[/planet] Capital: --- Cortex: --- [planet]Wabb[/planet] Capital: Yukonna Cortex: If you land on Wabb you have to land on Yukonna. It's the only large city like structure on an planet of ice, so it should be rather noticeable. It's also the only city with a ship hanger, for keeping any ships that may set down. Which is useful, since when night comes (and night comes for days on Wabb, while days barely last hours some times of the year) the temperature drops so low that the gears of a ship can freeze and snap. So you have to land in Yukonna, and anywhere else you want to get, you take train. It could be hours, days to the next settlement, but the trains on Wabb are specially made to keep running even on the coldest night. So if it's so damn cold, why bother coming down on such a planet? Wabb's temperature makes it the most stable place to produce fuel cells, for one. It also exports tons of fresh water, which they're never short of. So despite the cold, Wabb remains populated.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:47 AM Post #8 |
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[dead]Ghost[/dead] Moons: Inferno, Xibalia Cortex: Unterraformed/Uninhabitable. |
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| Gwen MacKenzie | Sep 15 2010, 10:47 AM Post #9 |
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[blockquote][dead]Inferno[/dead] Cortex: Unterraformed/Uninhabitable.[/blockquote] Edited by Gwen MacKenzie, Sep 15 2010, 10:47 AM.
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| Gwen MacKenzie | Sep 15 2010, 10:48 AM Post #10 |
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[blockquote][dead]Xibalia[/dead] Cortex: Unterraformed/Uninhabitable.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:48 AM Post #11 |
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[dead]Glacier[/dead] Moons: Denali Cortex: Unterraformed/Uninhabitable. [blockquote][dead]Denali[/dead] Cortex: Unterraformed/Uninhabitable.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:48 AM Post #12 |
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[gas]Heaven[/gas] Moons: Menaka, Rambha, Tilottama, Urvasi Cortex: Gas Giant [blockquote][planet]Menaka[/planet] Capital: --- Cortex:--- [planet]Rambha[/planet] Capital: --- Cortex: --- [planet]Tilottama[/planet] Capital: --- Cortex: --- [planet]Urvasi[/planet] Capital: --- Cortex: ---[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:49 AM Post #13 |
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[planet]New Kasmir[/planet] Capital: --- Cortex: --- |
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| Gwen MacKenzie | Sep 15 2010, 10:50 AM Post #14 |
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[planet]Sho-Je Downs[/planet] Capital: Washi Moons: Kuan La, Miyazaki Cortex: There are a lot of things you don't even think about, little electronic devices that people use without even thinking. Things that can hardly even be called 'technology' they're so basic. Well, these sorts of useless parts are all made on Sho-Je Downs. filled with factories and small towns of their workers, Sho-Je Downs makes things that bigger companies need to make their own products. Since these little pieces of junk almost seem otherwise useless, a good mechanic who knows what to look for can pull a Mcguyver after a visit to Sho-Je Downs. [blockquote][planet]Kuan La[/planet] Capital: --- Cortex: --- [planet]Miyazaki[/planet] Capital: --- Cortex: ---[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:50 AM Post #15 |
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[planet]Verbena[/planet] Capital: New Angelos Moons: Barrimend, Lassek Description: Verbena never had much luck. Terraforming took to it nearly too well, turning the whole place into a thick and rough forest, making farming near impossible. After the war, the alliance set about to 'rejuvenate' the planet to show what it would do for those out on the rim. [blockquote][planet]Barrimend[/planet] Capital: --- Cortex: --- [planet]Lassek[/planet] Capital: --- Cortex: ---[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:50 AM Post #16 |
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[dead]Vishnu[/dead] Moons: Ganesha, Rama Cortex: Unterraformed/Uninhabitable. |
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| Gwen MacKenzie | Sep 15 2010, 10:50 AM Post #17 |
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[blockquote][dead]Ganesha[/dead] Cortex: Unterraformed/Uninhabitable. |
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| Gwen MacKenzie | Sep 15 2010, 10:51 AM Post #18 |
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[dead]Rama[/dead] Cortex: Unterraformed/Uninhabitable.[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:51 AM Post #19 |
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[gas]Zues[/gas] Moons: Betty, DeLynn, Gayle, Isabel, Sophie, Victoria Cortex: Gas Giant [blockquote][dead]Betty[/dead] Cortex: Unterraformed/Uninhabitable. [planet]DeLynn[/planet] Capital: --- Cortex: --- [planet]Gayle[/planet] Capital: --- Cortex: --- [planet]Isabel[/planet] Capital: --- Cortex: --- [planet]Sophie[/planet] Capital: --- Cortex: --- [planet]Victoria[/planet] Capital: --- Cortex: ---[/blockquote] |
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| Gwen MacKenzie | Sep 15 2010, 10:52 AM Post #20 |
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Penglai [planet]Beylix[/planet] Capital: Marthi Moons: Charity, Cinote, St. Lucius Cortex: Most business on Beylix is done in trash. It doesn't sound so pleasant, but you would be amazed what some of these people could do given a few broken down parts. Back just after the war, the alliance started using Beylix as something of a garbage dump for all the parts and things other planets had no use for. Only it turns out that on Beylix, they could find more than enough use for them given the chance, often digging through the heaps to find things worth fixing up and trading back off again. Since even the alliance couldn't see much harm in this, they just pretend not to see the whole thing. Makes Beylix a good place to get a cheap used ship if you need, and a fine place to pull some smuggling in that same ship. [blockquote][planet]Charity[/planet] Capital: --- Cortex: --- [planet]Cinote[/planet] Capital: --- Cortex: --- [planet]St. Lucius[/planet] Capital: --- Cortex: ---[/blockquote] |
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