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| Rules and Templates: Spell, Tech and Skill Creation | |
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| Tweet Topic Started: Dec 23 2009, 03:21 AM (232 Views) | |
| Kudo, Ishi | Dec 23 2009, 03:21 AM Post #1 |
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.:Rules:. This thread contains the list of rules and templates pertaining to the creation of spells, techs and skills. This is subject to change. Arc de Soleil Graduate - Your RPC must have graduated from Arc de Soleil before creating your own spell, tech or skill. Nobles is to Spells as Commoners is to Techs - Noble Race can only create custom Spells while Commoner Race can only make custom Techs. Both of the race can make custom Skills. Appropriate Rank - You can only create abilities that are equal to your rank and below. No Leyline Tapping, Time-Altering and Dimension-Twisting Spells Techs or Skills - This is already exclusive to certain characters on Zephyria. These are considered advanced magic lines that are already used by two NPC Nobles. .:Terms:. Spell - Abilities that use Energy to be performed. These are also called Magic in some terms. Exclusive for Nobles. Tech - Abilities that focus on utilization of "High-Tech" weapons and equipments. Exclusive for Commoners. Skill - Abilities that focus on physical combat and utilization of "Non-Tech" weapons and equipments. Available for Nobles and Commoners. Edited by Kudo, Ishi, Dec 23 2009, 03:49 AM.
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| Kudo, Ishi | Dec 23 2009, 03:38 AM Post #2 |
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.:Spell Template:. Thread Title: [Spell]Name of your Spell[Name of your RPC]
Spoiler: click to toggle
Edited by Kudo, Ishi, Dec 26 2009, 01:43 PM.
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| Kudo, Ishi | Dec 23 2009, 03:45 AM Post #3 |
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.:Tech Template:. Thread Title: [Tech]Name of your Tech[Name of your RPC]
Spoiler: click to toggle
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| Kudo, Ishi | Dec 23 2009, 03:51 AM Post #4 |
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.:Skill Template:. Thread Title: [Skill]Name of your Skill[Name of your RPC]
Spoiler: click to toggle
Edited by Oirarana, Dec 26 2009, 10:56 AM.
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8:36 PM Jul 11