| Rules of WAR; WAR | |
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| Tweet Topic Started: Dec 18 2008, 05:18 AM (41 Views) | |
| Sinbearer | Dec 18 2008, 05:18 AM Post #1 |
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Sidenote: Every Barracks upgrade costs: Old Price(starting is 1000) + 150% so if you want to lvl it up for the first time it'll cost 2500 silvers got that? FC= Food Consumption/DAY Cap= Carrying limit, for silvers it's divided by 5 per unit) Def=(damage reduction atk 2 vs def 1 = dmg 1 Equation due to stalemate (Atk 1 Vs Def 1= dmg 1 so as Atk 10 VS Def 10= 1dmg but Atk 1 VS Def 2 = 0 dmg BTW) All soldiers cost an automatic 1 Pop BTW be careful not to drive your kingdom to extinction Barracks goes as this: Infantry: 0- Militia Cost 1 silver HP 5 Atk 2 Def 1 Capacity 7.5 FC 2 1a- Staff User Cost 1 HP 9 Atk 3 Def 2 Cap 10 FC 2 1b- Club Conscript (soldier whatever makes you sleep at night) Cost 2 HP 5 Atk 5 Def 0 Cap 5 FC 3 1c- Slinger (Cannot be attacked while there are infantry units up front, cavalry units to be argued for missiles units) Cost 1 HP 1 Atk 2 Def 0 Cap 1 (due to ammo, unlimited but crappy capacity) FC 2 2a- Shortswords Man w/o Shield Cost 6 HP 9 Atk 5 Def 1 Cap 12 FC 3 2b- Shortsword Man w/ Shield Cost 8 HP9 Atk 5 Def 3 Cap 2 FC 3 2c- Spearman w/o Shield Cost 5 (Spear/Halberd/Pike class weaponry does 200%/250%/300% damage to cavalry BTW) Hp 7 Atk 3 Def 1 Cap 10 FC 2 2d- Archers Basic Armor and Arrow Cost 5 Hp 3 Atk 4 Def 0 Cap 1 FC 3 THAT'S ALL, Don't expect to see anyone building a really big castle full of soldiers in a week ROME WASN'T BUILT IN A DAY, IT WAS BUILT IN AN HOUR, ERR CENTURY |
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12:22 AM Jul 11