| Matrix Abilities | |
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| Topic Started: Sep 21 2008, 03:35 AM (35 Views) | |
| Lee Rodey | Sep 21 2008, 03:35 AM Post #1 |
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The Abilities available to those unplugged from the matrix can be split into two very different catagories. Those that are simply downloaded directly into the mind and those that require focus. Below are the sub abilities specific to these catagories. Downloadable Abilities. Technical The first thing any new Redpill destined for duty inside the matrix will first undergo the download of basic operating codes and programming skills. They are essentially given the underlying knowledge required to hack systems and create construct programs. This is usually looked upon as a waste of time by the more impatient who believe that combat and firearms training will be more useful to them. Never the less this initial download is required and must be learnt. Close combat The next phase of downloads provide knowledge of Martial arts. Redpills will have the option to learn specific systems or to undergo a blanket download of many systems with which to intergrate into their own fighting style. To date only a few have learnt the majority of fighting styles in existance. These few include Neo, Morpheus and Trinity. Close combat - weapons The next step is weapons training. This training is more intensive than the unarmed combat as the dangers are increased, even within the construct. Prior to this training a measure of Focus training [Discused later] is given in order for the Redpill to allow them to press an unarmed advantage if necessary. A variety of Sword, staff, knife and exotic weapon styles are taught at this stage. Firearms The final and usually eagerly awaited section of the downloadable skills part of any Redpills Training is that of the use of Firearms. From pistols to Fully automatic rifles and everything in between the training is fully comprehensive. The maintenance and construction of most weapons are downloaded along with the necessary marksman skills which are then vigorously tested using various construct programs. Focus training This section has less subsections than the downloadable section, however the teaching and uses of Focus is the more important as this is the skill which gives a Redpill the edge they need to survive. Whilst some are able to free their minds sooner and learn the necessary skills quicker than others, the majority of Redpills will eventually gain the ability to focus for prolonged periods of time without tiring. The first subsection is that of the technique known as "Bullet time." Bullet time This technique is used to effectively increase the reaction time and movements of the user to superhuman speeds. The more focused an individual the faster the movements become with some users able to dodge bullets. Increased strength This use of focus is also practiced by the more prolific users. It allows an individual to increase the toughness of their skin and the power of their virtual muscles enabling the Redpill to punch through walls or to throw obects and indeed enemies great distances without damage or effort. The jump This is the most thourougly scrutinized section of a Red pills training and amongst the new recruits and indeed the sesoned Veterans it is the subject of great pride to have made the jump in the standard jump program in as little attempts as possible. The jump itself is an exercise in which the Redpill is encouraged to Free they're mind completely of any disillusions or doubts in order to effectively ignore gravity and make a jump between two skycrapers at a seemingly impossible distance. other uses A small number of redpills occasionally exibit abilities that are seemingly impossible even for a Veteran. These abilities manifest in many forms. From simple Telekinesis and Psychic powers, to control over the elements and in the most extreme cases, The ability to Fly. So far only the One has shown control of these various abilities and others besides, whereas usually only one of the above abilities is manifested At this stage in a Red pills training The senior officer in charge of the Redpill may subject the Rookie to a challenge of some sort. this can take on many forms, from a single one on one fight to a collaberative scenario within the Construct. The redpill will then be inducted and stationed according to their performance It has also been observed that exiles have exhibited identical abilities but it is believed that the knowledge is written within they're programming rather than having been learnt using the above method. With regards to Agents of ths system: it is a mixed situation with agents created prior to the resetting of the matrix by the actions of the One have this programmed knowledge but with limitations. Agents inducted from the matrix population are believed to be trained in a similar vein to the above but by the machines themselves. |
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9:37 PM Nov 28