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| "Prometheus"; Geth Hunter | |
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| Tweet Topic Started: Jun 25 2010, 11:36 PM (239 Views) | |
| Prometheus | Jun 25 2010, 11:36 PM Post #1 |
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Name:Geth Platform 0342064 Alias/Title:Prometheus Homeworld:Beyond the Perseus Veil Race:Geth Gender:Geth Age:None Affiliation:Geth, Survival Directive Rank:Anti-Organic Combat Platform Class:Infiltrator Appearance:At 3m tall, the Geth Hunter is larger than standard Geth platforms. The Geth Hunter platform is also more heavily armored and shielded, as it rarely seeks cover in battle. The Geth have no made radical design changes in their mobile platforms since the Quarians originally created them, retaining the shape and structure of Quarian anatomy, very similar to humans, but with 3 fingers and toes. The "head" contains an advanced visual stimulus detection unit, seeing further along the scale of light than humans, allowing detection of infrared and ultraviolet light. Personality:Prometheus shows more "personality" than standard Geth Mobile Platforms due to the increased number of runtimes functioning within him. Charging headlong into battle would make many organics see him as brash and cocky. But what organics would call brave or reckless tactics, he views as simple the most effective and efficient way of dealing with organic species, analyzing that "fear" can play a large role in battle, and that "morale" can cause an group of organics to win or lose a fight despite numerical or technological advantages or disadvantages. Questions from organics are always answered in the most efficient way, often resulting in one word answers. Organics will see him as flat and unintersting. Armor: Geth Heavy Armored Panels Equipment: Geth Omni-Tool, Geth Kinetic Barrier Weaponry:Geth Pulse Shotgun, Geth Pulse Rifle Vessel:Geth Dropship Vessel's Name:01000111 01100101 01110100 01101000 Class Skill:Tactical Cloak Abilities and Talents: Tech Powers: Incinerate - о|о|о|о|о|о|о|о|о|10 Neural Shock - о|о|о|о|о|о|о|о|о|10 Combat Powers: Inferno Ammo - о|о|о|о|о|о|о|о|о|10 Other Abilities/Skills: Computer and Security Hacking Piloting Character History: The geth were created by the quarians as a labor force. Wary of rebellion by intelligent AIs, the geth were designed as VIs, as advanced as possible while remaining non-sentient. They were also designed to operate more efficiently when networked together. Unfortunately, this feature was the quarians’ undoing. Geth programs were indeed non-sentient individually, but slowly gained sentience through the massive main geth network. Eventually, they started asking the quarians questions only sentient beings would think to ask, like “Am I alive?” or “Does this unit have a soul?” Alarmed at this, the quarians decided it would be best to shut down all geth before they conceived of revolt. The attempt failed, and a war began between the geth and the quarians, which geth afterwards referred to as the Morning War. The war ended with the surviving quarians forced to evacuate their home world and colonies in the Perseus Veil in a massive fleet called the Migrant Fleet. Little is known about the geth in the time between the Morning War and the present. The geth did not repopulate the now barren quarian worlds, instead choosing to exist in the computer hubs aboard massive space stations and extract needed resources from asteroids. They adopted an extremely isolationist attitude- any ships that ventured into geth space were immediately attacked and destroyed. While they prevented any contact by other races with themselves, the geth monitored communications and the Extranet. The geth continued development of new technology and variations of mobile platforms, separating their technology base from the rest of the galaxy. They obtained an ultimate goal in this time period- to create a Dyson Sphere, which could house every single geth program. Approximately three centuries after the Morning War, the geth were approached by the Reaper Nazara, also called Sovereign. It offered them technology that would aid them in achieving their goal, in exchange for their assistance in capturing the Citadel and letting the Reaper invasion begin. The majority of the geth dismissed the offer, deeming it better to accomplish their goal with their own technology rather than be dependent on another race’s technology. These geth discarded what they called the “superstitious title” of the Reapers, and simply called them the Old Machines. A small percentage of geth, however, accepted the Reaper’s help. Henceforth these geth were referred to by the mainstream geth as “Heretics”. They were allowed to peacefully leave the main geth network, and aid Nazara and its turian agent, Saren. The Heretics came to revere Nazara as a god, the pinnacle of their own evolution. Nazara in return thought little of the Heretics, seeing them only as tools to be used. They aided Nazara and Saren in many engagements, such as the attack on Eden Prime, and the Siege of the Citadel. After Nazara was destroyed in the latter battle, the Heretics lost much of their menace, and their operations outside of the Perseus Veil were quickly mopped up by Council forces. The Heretics did maintain operation of a large space station within the Terminus Systems, located in deep space between stars. A series of unique platforms known as the Survival Directive were created to operate independently, outside the Perseus Veil. They were given varying missions and goals, some alone and others in pairs or small groups. Most were charged with finding information on the plans of the Old Machines, as after the Siege of the Citadel, the Geth viewed them as a threat to the entire galaxy, and not just the Citadel and organic species. Platform 0342064, called Prometheus by human adversaries, contains 1,176 individual Geth runtimes, specializing in close quarters combat with organic enemies. It was paired with a long range combat specialist, called Plague, to maximize combat efficiency. They are to investigate the Old Machines' actions and learn how to interact more effectively with the organic species. |
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| Talon Kryik | Jun 29 2010, 03:27 PM Post #2 |
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At this time we are not allowing the use of the Heavy Weaponry as found in Mass Effect 2, please remove the M-451 Flamethrower to reflect this. Aside from that, the profile is all good to go. Though you may want to take a look at the new Geth only class and ability that has been added for possible better synergy with your character type and weaponry. Talon- Mod Team |
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| Talon Kryik | Jul 1 2010, 12:32 PM Post #3 |
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APPROVED!! Welcome to Mass Effect: Horizons Your character has been approved for roleplay Please remember to obey the Rules And have FUN! - Staff |
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3:59 AM Jul 11