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THE ATTACK; Welcome to the front lines
Topic Started: September 29, 2009, 4:05 pm (1,180 Views)
Bela
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Retired: First Lieutenant
Isn't it amazing? Lone rifle never made it to the rogue gallery, although I reported him...
I guess only reports from certain people can make it there...

I was stupid enough to report murders today. That guy already had a bounty of two (like guess who? Eve Halifax!). We need to make our own rules, define our own procedures and just ignore that ridiculous DEM. Even fight them if necessary.

We won't be alone. Lockettside Boys are not happy to see Saints around. That might be my fault though, I reported those murders on brainstock (but the killer already had a bounty, reported by a "trusted member")...

Our CAPD ambassador can tell you more about that, I'm sure... his alt has a bounty for killing people I would shoot at if I had only 1 AP left...
Edited by Bela, October 3, 2009, 6:21 pm.
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Kamui Shirouv2
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somebody can revive me?,im in Ruddlebank :the Baillie Hotel =(

moving west to frye pd, but i dont have Lurching Gait to move fast, i will be there in 3 days xD
Status:alive
LVL : 21
current location :Frye PD ("safe")
waiting...

Gray Wolves Guild blog jpop/jrock
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Frost12
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Commander in Chief
Bounties are the best we can do. Can't really try everyone we see. It's up to non-corrupt bounty hunters to make sure their name isn't tarnished. Eve Halifax would know the trouble it is to track down a bounty- she spent two years looking for one man.

Still, if we can knock off Lone Rifle, that gives us a better chance of establishing ourselves in the bounty hunter community.
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Bela
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Retired: First Lieutenant
It is completely offtopic, but here is my suggestion. We should make a list of people that are no good (should be killed?) We should also define rules what to do in case we stumble upon those people. Also, we should inform our allies and friends about our decisions. That's about it.

I'd like to use my AP to protect survivors from zombies, but that is not always possible.
Edited by Bela, October 3, 2009, 6:34 pm.
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Frost12
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Commander in Chief
Not a bad plan. :P

The CAPD have offered a revive, and I've informed them about Lone Rifle- dragged him to around 34 health- still a zombie, of course. After I kill him, I'm going to try and find a radio transmitter to bring back to base. If I die, I'll ask Sam to revive me.

BTW, has anyone heard from XxGunnerxX? He hasn't been on UD or our forums since July.
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Kamui Shirouv2
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offtopic : back in the bounty hunter part, i have 11 persons in my "death list",RickJamesBitchs and Estrago,i have had the pleasure to kill them a couple days ago,it feel nice =D

sorry for my english now and in the future =P
Edited by Kamui Shirouv2, October 3, 2009, 7:14 pm.
Status:alive
LVL : 21
current location :Frye PD ("safe")
waiting...

Gray Wolves Guild blog jpop/jrock
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Frost12
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Commander in Chief
Not a problem.

So...you killed Estrago? He's on our hit list too. If you've got proof we can reward you with points.
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Bela
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Retired: First Lieutenant
Tompson Mall has been retaken, all sections are EHB and lit, but it is still far from being safe.

Cheeke NT is under attack now, there are 3 zombies inside. Caded it to VSB. St Alexander's hospital is also under attack right now, there are 10 zombies inside and 13 survivors, all wounded. Didn't have much AP left, tried to build cades a couple of times, but failed every time because of the zombies, so it is wide open. Hospital will be lost again for sure.

edit: update from the front. :) Didn't go to the mall today, was helping Lockettside Boys with some break ins around their HQ. From what I've heard, St Alexander's hospital has fallen, Cheeke NT is still ours, but probably not for a long (cades at QSB, 20 zombies outside, not many survivors inside). Mall is still (relatively) safe. Will try to restock with FAKs today. Spent all of them yesterday and FAKs are needed more than anything else.

Btw. I don't think those zombies are RRF. I have lots of RRF members on my contact list (not only Gore Corps, others too) and yet didn't recognize anyone of those 30-40 I've "met" during the last few days.

update 2: always something more important and more urgent comes up... so still no FAKs for me. Tompson mall is under heavy attack again, but as you'll see from the following quote, we had also a breach in nearby NT building:
Quote:
 
* The lights went out in the Pursey Building. (4 hours and 23 minutes ago)
* Cherub Ael said "Thompsons going down again,35+ zeds SW corner." (1 hour and 13 minutes ago)
* Cherub Ael said "Pursey's breached too,6+" (1 hour and 12 minutes ago)
* Shaun Zedkiller said "2 zeds left in Pursey. Caded her up to VSB X2." (50 minutes ago)


Pursey NT is safe now, caded to EHB, but I'll have to spend another day regaining AP (actually, it seems I never get a chance to regain it completely).
Edited by Bela, October 6, 2009, 2:43 am.
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Brock Samson
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Holy shize, I stop checking the site for one week and this is what happens...sorry guys.

In case (in the likely event that) you didn't read my other post, Sam Brockson's off on a leveling tour but I swapped in my alt Jack Demp. Have a generator and fuel cans, am looking for a place that could most use them. Suggestions?

I'll make my way toward the action, check back in later.
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Bela
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Retired: First Lieutenant
I replied to your other post already.

If you are looking for some real action come to Tompson Mall... :) VERY real action can be found at Cheeke NT right now (most of them moved to the mall by now, so there is a chance NT can be cleared.)

St Alexander's hospital is a reasonable choice. Some of them are still there, but not too many. It needs to be cleared, because people in the mall desperately need FAKs.

Mall itself... well, don't stay there without constant refreshing. You can expect breaches all the time at the SW corner. I'm sure there are couple of zeds inside right now.
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Brock Samson
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Set up the generator in the last dark corner of the mall. Hopefully now that it's back in survivor hands and barricaded, it will stay healthy. I'm at my limit for accessing the UD site, though I haven't used up all my AP. I'll check back tomorrow.
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Bela
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Retired: First Lieutenant
We have also lots of action over here. RRF didn't leave completely and, most likely, Pursey NT is lost:

http://iwrecords.urbandead.info/10-07-09_0800hrs_PRIVATE/IN_27-84_Pursey_896-c76-38b.html

note: surrounding buildings are messed up a bit, because I used "back" in browser to take that record. Didn't really have the time to do it while I was there... lol

edit: Wow, those guys are efficient over here! Regained some AP, actually just enough to dump all the bodies, heal the guy inside if necessary and try to start building cades, but it is already cleaned and caded to EHB. Guy is still alone in there and still with 60 HP.
Edited by Bela, October 7, 2009, 5:07 am.
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Bela
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Retired: First Lieutenant
Man, I hate that "community service" when I need to kill zombies and level up. Just spent all of my APs on cading Pursey NT. Found it open and empty.
A few weeks ago, Jez Budala was a few levels ahead of my alt in Dunningwood. Now, Dunningwood alt has all survivors' skills (level 22) and 200+ XP to spend, while Jez Budala is still only level 13 (+151 XP to spend).

Of course, Dunningwood character was a typical trenchcoater until now (5 shotguns, 10 pistols, flak jacket and some ammo, was pis*sed off at the people because they didn't build cades immediately after he cleared all the zombies from the building), but at least that character is now fully functional survivor, while Jez Budala is still far from that.

So, here is my advice: knock yourself out! Kill zombies while Foulkes Village is safe (and it is still safe!). You can't help survivors much while you are level 4, 7 or 13. Fire axe is great at the beginning (first few levels), but later you need pistols and shotguns. You also need Shopping and Bargain hunting skills, because getting your supplies of weapons and ammo is quite pointless in the PD. It is worth it to spend 50 AP to go to the mall and back to get ammo and guns.

edit: as I changed the subject again, here is the list of survivor skills you really don't need, so don't buy them until you have all important skills: 1. Tagging (that should probably be the last skill to buy). 2. Radio Operation (Do you really need to transmit over the radio? What is our frequency? Do we have a radio transmitter? Who is listening to our frequency?) 3. Knife Combat (do you have a knife? Ok, sorry if you do... replace "Knife Combat" with "Axe Proficiency"... same question, do you have a fire axe? You do?! Another question - why do you have both?!) 4. NecroNet Access (you are spending time in a NT building, reviving rotters, right? Syringe manufacture is a waste of Ap. Accessing NT terminals gives you less accurate information than checking UD brain website: http://www.alloscomp.com/udbrain/dump.php ). 5. Surgery is questionable... how often do you camp in a hospital? (In general, that is not very smart idea).
Edited by Bela, October 7, 2009, 5:09 pm.
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Bela
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Retired: First Lieutenant
Just got some reinforcements from the group called The Black Cross. That was needed badly.
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Kamui Shirouv2
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radio Operation, its one of the last skill you "need"

Do you really need to transmit over the radio?
-not really,maybe,only to ask for help
What is our frequency?
- 27.09 its the MTDR FREQ
Do we have a radio transmitter?
- Yes,now we have one again in frye pd
Who is listening to our frequency?
- err the mtdr? myabe... well i have a couple radios anyway =p
Status:alive
LVL : 21
current location :Frye PD ("safe")
waiting...

Gray Wolves Guild blog jpop/jrock
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