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Locked Topic
Skills
Topic Started: Jan 1 2010, 08:14 PM (221 Views)
Tristan-Senpai
Administrator
>-----<
Each pirate may be specialised in one area. Choose one of the below:

Captain (To keep order and is in command) (Captains recieve higher bounties)
Navigator (To prevent the ship from getting lost) (Everything costs less for navigators)
Doctor (To treat sickness) (Doctors are immune to sickness, and can cure it)
Sniper (For ranged combat) (Snipers are superior using guns and cannons)
Close Combat (For close combat) (Close Combatants are superior in melee combat)
Chef (To keep people in top fitness) (Chefs are immune to poor fitness and can cure it)
Musician (To keep up morale) (Musicians are immune to depression and can cure it)
Thief (Stealth) (To gain as much money as possible) (Thieves recieve more money)
Mechanic (To keep the ship in good condition) (Mechanics can repair the ship for free (unless it is totally wrecked))

Crews need members with certain skills or they will fall apart. Marines or neutrals do not need to pick a skill as they are trained to a reasonable level in everything. If a captain is deposed or steps down as captain, they can pick a different skill. If the first mate becomes captain, their skill becomes captain, but switches back to their original skill if they lose captaincy.
Edited by UndeadChipmunk, Jan 30 2010, 04:47 PM.
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