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| Clan Features; New ideas Need your input:) | |
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| Topic Started: Oct 9 2009, 11:47 AM (57 Views) | |
| [NL]Freak | Oct 9 2009, 11:47 AM Post #1 |
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Bookkeeper
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Clan Stamina At Clan Level 5 a new feature will become available to your clan; Clan stamina! This means that every 4 hours your clan will gain 1 stamina, which will fill up in to a Stamina bank just like an ind. Player would, yet the limit is 1200. Gaining these precious stamina is great, and your Warlord, and nobles will be able to give you these stamina at a moment of their choosing. They will have the option to spread the stamina evenly among the members, or select members of their choosing giving weaker members the opportunity to catch up in level, which will boost your overall clan performance, or they decide to giving it the stronger top ranked members to boost them, now this may seem opportnistic for cheating but the arenas council has put a strict limit on the percentage a clan can spend on one player. (Example: A level 5 clan with 15 members. Every 4 hours the clan will recieve 1 stamina per member, which amounts to 90 stamina per day. This stamina will fill a stamina bank just like the a player would, but the limit is 1200) It would take 13.33 days to gain the maximum of 1200 stamina 1200 stamina, evenly distributed over 15 players would give each individual +/- 80 stamina Warlord/Noble Options A: Spread Clan Stamina evenly among members. (Should be a link in clan admin to does automatically) B: A menu will show with all the member so the WL/Noble is able to dispurse stamina. Example: Member ā Stamina (max: 120) Exar Kun-----0 Sizzle ---------0 Broly-----------0 INSK-----------0 Murderus-----0 C: A little check box: Evenly distribute stamina among players at the time of a clan bonus Restrictions - This feature will become available to a member after he has reached his first ind. Bonus, as to prevent quick joining, gaining the stamina and then leaving again. - No more then 10% of the stamina bank is to be spend on one player to prevent sponsoring <-- subject to - Iām sure we can come up with way to prevent this to be used for cheating. ā {Notes} Assuming were dealing with a 15 member clan. 15 member clan = 6 stamina per player every 24 hours. [ 90 stamina to clan every 24 hour. ] 13.33 days to fill 1200 stamina = 80 stamina for each individual assuming its distributed evenly. 1 round = 90 days +/- = amount of times you will be able to reach 1200 stamina = 6.75 times. 6.75 X 1200S=8102S 8102 Stamina, again evenly distributed this would give each of the 15 players 540 extra stamina per round. 540 stamina put to use wisely can probably gain each player 5-7 levels? This is not 100% accurate considering that it takes a while to get to level 5, and it taking in mind that you will be losing/members. Edited by [NL]Freak, Oct 9 2009, 10:14 PM.
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| Adahar | Oct 9 2009, 01:55 PM Post #2 |
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Frair
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It would make being in a clan a must, and give the big clans a boost. But do we really want it? |
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| TeraHammer | Oct 9 2009, 02:01 PM Post #3 |
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Forum Darling
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1 stamina each 2 hours is about 15% extra, which is way too much I think. Also I think this will make a lot of in-clan conflicts if the warlord only decides who get the stamina and, more importantly, who not. |
| Conquering the Karmina System as Exar Kun this round | |
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| Mhuahaha | Oct 9 2009, 02:16 PM Post #4 |
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Herder
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Making the clan earn just 1 stamina per 2 hours seems better. Just gaining 12 stamina extra a day. Spread over it's 14 members...well, just 1 stamina extra. But continu this really interesting idea on the mypunbb.com forum! |
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| [NL]Freak | Oct 9 2009, 07:16 PM Post #5 |
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Bookkeeper
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but then agian adahar isnt that what this game is about, teamwork? Its true that this would give clan players an advantage tho. Im also sure we can come up with a new perk for clanless player to balance this out? And yes Tera conflict will happen no doubt about that but then agian if you dont like the way you are treater in that clan, join another thats spreading there stamina evenly. What i like about the idea is that you can save up the 1200 stamina, which like muaha said is only 12 stamina a day so that isnt a whole lot right, and then if you like give the Entire clan a stamina bonus, or give members that are in reall need of stamina to catch back up in level:) |
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| INSK | Oct 9 2009, 09:20 PM Post #6 |
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Draper
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why not instead of building a "stamina bank" make it so 5 Stamina Points gets added to the clan at every 00:00:00 and the clan can activate the stamina points at any time. And this would give all players in the clan +5 stamina for each stamina point. This way players dont get have to argue over it and it isn't COMPLETLY over advantaging clans but over time will do greatly. |
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| Adahar | Oct 9 2009, 09:25 PM Post #7 |
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Frair
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When I look at the clanlist, I see few clans. And few as they are, they are still too many. There are not many active players. I also see that friends go together in the same clan, and the same clans seemes to win. They are doing well, playing well. They are using all the trics to win. That is how it is. Myself, I am not in those groups, and are not able to get in, because they only wants their own players in. I respect that, it is OK. I am not able to play that hard, I do not have the time. But as it is now- do we really want to make those strong clans stronger? That is my problem. I do not think it will improve this game, or make it more fair. So I am a bit skeptic to this. |
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| [NL]Freak | Oct 9 2009, 09:47 PM Post #8 |
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Bookkeeper
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ISNK thats basically wut i came up with firs, but then i decided that giving the option for warlord COULD help weaker lvl players to regain in level, but then like Tera said you would have clans that willll be sponsoring top rank players. And yes Adahar it would make higher clans stronger but it will give you a GOOD reason to join or create a top clan? LOL another positive = MORE activity since your getting more stamina. + ive taken iin the stuff that was said so i changed it up a bit check main post;) Edited by [NL]Freak, Oct 9 2009, 10:17 PM.
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| Glogorskus | Oct 10 2009, 12:43 PM Post #9 |
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Harrier
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It should only be able to be distributed evenly. like the clan bonuses... oh yeah...we get stamina from those that is shared among the players. While I like the idea of something that will encourage clan over individual play, especially not being eligible until after the first IB is earned, I think it is not necessary as CBs already payout stamina. the 10% rule is not an effective deterrant to cheating. Its not right to include some members and exclude others. We all know of players that are already tempted to raid treasuries and take advantage of the rest of their clans. Lets not open another avenue for them to pursue. If this is installed in some form or another, it needs to be distributed in the same manner as CBs so there is not opportunity for misuse. Edited by Glogorskus, Oct 10 2009, 12:48 PM.
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| I am Glogorskus, and I approved this message | |
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