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Soul-Reaper-NL's lore.; Considerably Clan RP Lore.
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Topic Started: Mar 31 2009, 02:19 PM (1,061 Views)
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Soul-Reaper-NL
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Mar 31 2009, 02:19 PM
Post #1
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The almighty cookie eater
- Posts:
- 176
- Group:
- Lorekeeper
- Member
- #5
- Joined:
- Mar 8, 2009
- Warcraft 3 Ingame name
- Soul-Reaper-NL
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Races Tiridors (Humans): Strong and much numbers, agility is normal, nearly no mages. live all over the world and has the biggest mortal numbers.
Eldains (Elfs): Magic users and agility users they have beautifull and peacefull city leaving all others out of their land.
Technogies (Gnomes): Weak in strength, agility is due to their size and fast they are smart, engineers and mages. spread across the lands in the main capitals as engineers to earn money.
Slaedryths (serpents): Very agile, strength goes for the males and magic for the females. Living in the desert and the sea.
Eldapirs (Vampires): Depending on which race the unit is from. Some start a family as they find themselves a wife or husband others live their lifes lonely in dark places.
Draeruners (Shadows): Depending on which race the unit is from, adding agility. come anywhere they want alone or not. usually silent killers.
U'Tidors: Strong in numbers less agility. They wander in armies as nomads.
Za'Zuas (Greenskins, Orcs & Goblins) : The Za'Qaers(Goblins) have the magic users and engineers. the Ti’Zuas(Orcs) have their shamanistic magic users and the brutal warriors. They set up tribes and are mostly not the common berserker Ti’Zua but peacefull Ti’Zua.
Nazarichs (Spiderlings): they don't have much strength, yet they are agile and use some magic. Living in colonies to survive.
Dargons & Ergins (Dwarfs & Ogres): The Ergins have the strength, highly lack agility and intelligence. They have brutal warriors the Dargons have strength and intelligence, they have engineers and defenders. They use Ergins to do their battles as slaves.
Noruadains (Trolls): Noruadain have agility mostly, some have intellince. They lack strength. There used to be tons of different tribes. Now they formed one big empire in the western jungles where they live in the ways of sacrifice and nature.
Natodus & Rytamus (Taurens & Satyrs) : The Natodus have strength and the satyrs have their agility, both of them have intelligence. The Rytamus here are not the corrupted ones we know, but they are peacefull such as the Natodus. Yet they have had troubles with eachother. They live in regions.
Ghalirim & Flesqarim (Ghouls & Zombies): Mindless beings who are hostile to anyone, spreading infections to make new ones. They live in large groups
Etheraliols (Planejumpers/forgotten ones): The futuristic race from the former universe, they exist for their knowledge and are neutral.
Noq’Zuls: A race which want to be known by the god of darkness, they are among other races and create cults. They look exactly by the other races. You can recognize them by their eye color. It’s purplish
Luria’Darus (Deathhunters): Their skins are pale, their eye color is yellow and they Carry an amulet which proves their strength as a Deathhunters. They are known mercenaries.
Skaarrens(Kobolds): A digger rat-like race, they are small, intelligent and fast walkers.
Manith'Rhim(Eredar, succubus and fel guard): They look demonic and evil, they are intelligent, strong and agile.
Living of the races
One empire: Eldains (Their empire exists in six parts, one for each element of magic.) , Draeruner, Noruadains, Nazarichs.
Several different kingdoms: Tiridors, Dargons & Ergins, Serpents.
Tribes: Za'Zuas(Nomadic), Natodus & Rytamus, Ghalirim & Flesqarim (Nomadic infect spreaders)
Eldapir live their lifes mostly in hidden places in cities. Usually abandoned houses are used for this.
U'Tidors who have evil masters will always wander untill their final death, the good or neutral undead settle down somewhere and try to live as normally as they did in their former lifes.
Technogies live mostly in the cities of Dargons & Ergins, Tiridors cities. They made portal connection between these cities. For quick escapes, the portals can be closed easily and are easy to re-activate for the gnomes.
Luria’Darus speak for themselves as mercenaries, they travel much just for money.
Etheraliols live in their own small dimensions.
Noq’Zul live among others, finding eachother in cults.
Skaarrens live at one location in the desert, others are asleep underground in the Nazarichish tunnels. Their only contact is with Technogies. Manith'Rhim(Eredar, succubus and fel guard): They look demonic and evil, they are intelligent, strong and agile.
Alliances: The U'Tidors, Eldapir, (Mostly neutral to everybody.), Ghalirim & Flesqarim are allied or neutral with eachother, the rest of the world takes them as ''impure'' and wishes to destroy them.
Tiridors, Technogies, Dargons & Ergins form an allegiance how they act depends on their ruler as there are so many of them.
Za'Zuas, Natodus & Rytamus form a neutral to nearly any race but the allegiancy of the undeads, vampires, ghouls & zombies are taken as kill-on-sight.
The Eldain are under one allegiancy and live behind thick walls to keep any other race out of their walls, Not even the gnomes may enter they take themselves as the most superior race. The trolls live in an empire where they slay intruders from high in the trees with deadly precision.
Slaedryth are not much seen and little is known about them by the other races. Mostly they live in closed temples in the deep depths or the scorching deserts.
Nazarichs live underground and try to keep away from anyone as they are nearly extinct they mostly wander alone.
Draeruner are hostile to anyone. They seek to rule the world and are very dangerous as only magical things can harm them the elven are their most feared opponent.
Luria’Darus are neutral to anyone. They become hostile to someone when they get paid to slay that person. They never turn hostile against entire races.
Skaarrens and Technogies are allied with eachother, the Technogies are the only trusted race by the Skaarrens.
Noq’Zul are hostile to those who do not serve Darumyr, but they act friendly to the people who look the same as them.
Noruadains are hostile to anyone who enters their homeground, as they have a bad history with other races.
Etheraliols and Manith'Rhim are peacefull towards any races, but if you attack them they will wage a war upon that kind of foe.
Soul-Reaper-NL’s lore of Demurach. A new beginning. One good, one evil. Thousands of neutrals. Millions of years have passed. Wars have torn apart the landscape, cities have fallen and people fleed underground and into space. A high tech civilisation is what has always been there for now. But the question is. How long will it last? Races turned against eachother, betrayal, greed and selfishness is all there is among them. But the pure are still ready to fight back. For the people who do not wish to be involved, they hide. Those who hide in the space are called: ‘’ Etheraliols’’ they are few in numbers. Sadly enough the sun’s light were fading and the core of the sun reached the limit which caused an explosion which devastated the entire solar system. All the deaths of these people on the planets resulted in a massive amount of spirits being set free from their former shells. Slowly the spirits gathered up at one place and they started to combine. Slowly creating more and more light, it became bigger and bigger and soon the light became the sun. Pulsating energies passed eachother and soon sparks came off the sun, releasing the stars. Some of these stars attracted floating parts of the earlier-planets. They became meteors, flying around the sun. It didn’t take much time before meteors start to hit eachother. The meteors melted together and slowly became bigger and bigger. Planets were made and took shapes.
The gods. Some corrupted spirits and pure spirits clashed into a war. The winner of this war gained powers, in Total there are 10 of these spirits. 5 evil, 5 good. They are known as: -Ludicris of the First war and the enlighter (God of the light and on the good side). -Darumyr of the second war and the darkener (God of the Darkness and on the evil side). -Demodrar of the third war and the scorcher (Evil god of fire). - Flamios of the fourth war and the fire keeper (Good god of fire). - Natura of the fifth war and the earth keeper (Good goddess of earth). - Earthrosh of the sixth war and the boulderer (Evil god of earth). - Airoya of the seventh war and the wind keeper (Good goddess of the wind). - Winydria of the eight war and the thunderer (Evil goddess of the wind). -Aqurila of the ninth war and the drowner (Evil goddess of water). -Watyrin of the tenth war and the water keeper (Good god of water). At First there was fire, the gods of fire were called to this place. They fought here First by themselves but after years Flamios sought out Ludicris for his powers to help him win the war. This resulted in Darumyr allying Demodrad. Ludicris used his powers to stop fiery flames coming at him. So did Darumyr. But this attracted meteors and the planet was hit. Now the planet gained a thick layer of rock-surface. It still is unlive-able. Soon the energies that the gods used upon eachother started to create the airflows. Other known as winds. The gods of wind now were joining the fight. At First it was only Airoya who joined and created a peacefull clouded areas. But then Winydria came and started to mess up the skylines with thunderclouds. The powers of wind then went over the ground the ground started to cool-down massively and fog emerged into the skies. Not much later it started to rain, the planet now became a giant ocean with several isles. Now that the story of the gods has finished it is time for the real story to begin.
The Mortal War: The Beginning The gods stopped fighting for a while. This made the planet at peace and gave the pure spirits a chance to create new shells for themselves. Slowly organisms were made, microscophic beings. But as soon as Ludicris spotted them and he was soon wanting to take control of this planet. He formed the microscophic organisms into larger organisms, slowly becoming real humanoids. They were tall. Had tall ears and were able to use a huge amount of magic abilities, they callt themselves Eldain. The evil side’s gods enraged at this doing and so in their rage they made the Ergins. A fierce and brute army stood up from them. While time slowly formed entire lands. The Eldain had no choise but to unite, they did this as the good gods told them so. The mindless beings known as the Eldain used their magic against the brutal force of the Ergins. But they were outnumbered and lost the First war. They became slaves of the Ergins. Servants for years. But than one of the Eldainish was brighted up and gained a mind for himself. More Eldainish followed him and they stood up against the Ergins, who became lazy and fat. The Ergins were slow and now easily defeated. But still larger in numbers. The Eldains had to flee into a forest, in this forest they set up huge walls and made peacefull cities within. They do not listen to anyone but themselves. They worship the elements, not the gods. The lazy Ergins did not try anything to fight these elfs as their kings did not tell them to. The World was at peace again, but this was not to last long.
The Mortal War: Opposite elements Years have passed since the Eldains found peace in their walls, here they will remain forever. But it is for the Ergins who met a new enemy. As Natura spawned the Nazarichs from within the earth, but it did not last soon before the Nazarichs walked over to the evil side as they are a selfish race. The Nazarichs became large in numbers and came out of the ground where they First met the Ergins. This meeting was not a nice meeting, several Nazarichs were killed, but an entire Ergins tribe was eliminated. The survivors were deadly poisoned. The spiderlings started to built their hives at the surface. While an Ergin army tried to defend themselves, but they stood no chance against the Nazarichs and were driven into the frozen lands and the overheated desert. Meanwhile Watyrin started to experimentate a little and than she created the beautifull race of the Slaedryth. But they had their weakness of not being able to breathe above the water surface, so Watyrin asked Airoya to help her give her race the ability to breathe above the surface. This worked and the Slaedryth went out of the depths onto the land. They met the Nazarichs and used water and air magic to win the war of 10 years with the Nazarichs, the Nazarichs fleed underground and the Slaedryth now spreaded over the entire World, but they still had not met the Ergins. Some Slaedryth went to the desert, others went to the frozen lands. At the frozen lands lots of things had taken place, the Ergins have shrunk in size and they grew beards, Also they became much smarter as they had to survive. They now call themselves Dargons. They acted very kind to eachother and became ‘’friendly’’ But this was not so at the other side of the planet, the hostile and brute Ergins attacked the Slaedryth. Some fleeing past them as they know it’s safer to be behind the enemy Lines than being on the side before them. They let the Ergins have parts of the main lands and fleed deep into the deserts, were it was impossible to live for them. So Watyrin asked Natura to give the desert Slaedryth the ability to live in the desert places, this worked but at the cost of their water magics and underwater breathing. They were safe now and built a couple of cities there. But this did not mean the end of the war, as the Ergins drove the Slaedryth to the frozen lands where they met the Dargons. Who changed much but they still were familair and they did not attack eachother, instead they became allied realizing they are of the same kind. Now the sea Slaedryth fleed into the deep depths back into their capital cities underwater, where no one can track them.
The Mortal War: The underground slaughtering Deep underground was a race. They were diggers, rat-alike beings known as Skaarrens. When the very First organisms appeared some of them evolved by themselves. The organisms they are related to went underground and slowly took the shape of Skaarrens over the years. They hid deep underground in entire cities, no one saw before. Not even the gods knew of their existance. They were not much in numbers and acted peacefully. They were found by the Nazarichs who lived also underground, the slaughtering began and the fierce Nazarichs slayed entire cities of Skaarrens Some Skaarrens fleed into the deserts, but other Skaarrens were highly venomed and crawled to one location and fell asleep due to the sleep venom. Skaarren were too heavy for the Nazarichs to Carry so that they had to push all the sleeping Skaarrens to one part of the underground system where they will hibernate for eternity.
The Mortal War: A good meaning As the evil gods had the Ergins & Dargons as the main races upon the planet, the good gods had to do something. Eldainish powers were used for their intelligence, Ergin’s strength was inflicted in their new creation: ‘’ The Tiridorish’’ This race was loyal to the good gods and they used their strength and intelligence in combination to start the war with the Ergins & Dargons. This had horrible results, both forces clashed upon eachother in the forests close to the Eldainish walls. It took years for the Tiridors to push the Ergins & Dargons into the desert. As 35% of the entire planet is desert, they had to settle there. Now Tiridors took over the World. They set up kingdoms, but there was one issue. The Ergin’s strength, it was made by a force of evil. Over time the Tiridors started to rob, steal, kill and betray their own kind. This is where the very First Noq’Zul appeared among the Tiridorish ranks. They looked exactly the same, but had purple eyes and sought out eachother to start cults and started to worship Darumyr who they call their creator. They only want to be recognized by Darumyr, this made them start experiments on Tiridorish prisoners. Trying to create a race of servants for Darumyr, but these prisoners became hatefull for Tiridors as they gained a green skin, their intelligence was highly lessered but their muscles were highly improved, the Ti’Zuas were born. After 10 years an army of Ti’Zuas was made by the Noq’Zuls. The Ti’Zua became more hatefull for Tiridors and the Noq’Zuls, now they raised arms at once and stood up against the Noq’Zul, in one night a cult of more than 1000 Tiridors died by the might of the Ti’Zuas. Forces of Tiridors stood up against the Ti’Zuas, keeping the Ti’Zuas at bay. Time passed and more and more Ti’Zuas appeared at the warzones. But then the gods of evil decided to help the Ti’Zuas a little, they created tiny spies for the Ti’Zuas known as Za'Qaers. The Za'Qaers started to steal, rob, any crime that could be commited was done by them. Za'Qaers and Ti’Zuas made the humans spread across the lands as they themselves were spread now aswell. The Za'Zuas formed tribes, Tiridors formed kingdoms and cities. The war has stopped at some places, but at other places war raged on. Tiridors reached the Ergin & Dargon places, they begged for help and the Ergins & Dargons decided to help them this time. So they formed an allegiancy and helped the few Tiridors. Which fought against the warlike Za'Zuas. The Dargons, Ergins and Tiridors gained respect for eachother and became friendly.
The Mortal War: The Eldainish pain While wars were kept outside the great elven walls, they were sure they were safe from outside. But the Noq’Zul also appeared among Eldainish ranks. It did not last long before the Eldains found some of them out and brought them to ‘’justice.’’ Yet not everyone was slayed. Some of them let others of their kind in who were outside, those had Ti’Zuadish slaves. They used their few slaves to capture Eldains, nonetheless this small cult was found out by the Eldains. Not wanting to die yet, as they are not acknowledged by Darumyr they made a desperate bidding to Darumyr. For the very First time Darumyr answerred and created a portal for them, not knowing where this portal would lead the Noq’Zul, Ti’Zuadish slaves and Eldainish prisoners. After a small walk through the portal they arrived at a tropical jungle where no one was and where they could do their cruel mutilations. They tried to use Eldainish blood as they were magical and mixed it with Ti’Zuadish blood for their strength. Sadly enough the Eldainish blood got torn apart by the Ti’Zuadish blood, somehow this made most creations rather agile. The biddings were continueing, creations were improved. Time passed and the final creation was found: ‘Noruadains.’’ The Noq’Zul made a massive army of Noruadains to fight for them, after a while the Ti’Zuas realized that they would become useless and spoke to the Noruadains. Setting them up against the Noq’Zul worked, and the Noq’Zul were eliminated. The Ti’Zuas replaced the Noq’Zul as leaders of the Noruadainish army. But some Noruadains did not trust their Ti’Zuadish leaders. As soon as the Ti’Zuas noticed this, they ordered Noruadains to execute the traitors. Treacherous Noruadainish groups took off as they heard about this order, these Noruadains set up tribes. The Noruadains who follow the Ti’Zuas started being used by the Ti’Zuas, the Noruadains became more and more hatefull towards the Ti’Zuadish leaders and a revolution took place, eliminating all the Ti’Zuadish leaders. Now these Noruadains set up a Noruadianish city, which later on becomes their capital city.
The Mortal War: Demonic bidding Time has passed since the Za'Zua and Tiridors were at a massive World war. A Tiridorish nomad tribe who live at the frozen lands found a huge rock, it looked a lot like a figure. A beastial statue, it had Brown grass grown on it, horns, a cowish nose, Humanoid hands and cow hoofs. This Tiridorish tribe went back to this statue every spring, worshipping the statue for food and a good year. The Tiridorish tribe thought that the statue was a god which favors them as they were the only one worshipping it. Earthrosh noticed this and made use of the statue to gain control over the Tiridorish tribe, he made a strong race which looked exactly the same as the statue. The Natodus were born to lead the Tiridorish tribe to victory. But the Natodus walked away from the Tiridorish tribe as they were hostile to other tribes, the Natodus wandered through the frozen wastelands and settled down on some places. The Tiridorish tribe went furiously and tried to destroy this statue, but the only they could do is give it a different look. It still had hoofs, the horns now stood straight up instead of pointing forwards. Also grass was destroyed at several places, such as their arms and heads. Their face looked more like a cat now, Earthrosh who was as furious at the Natodus and asked Windyria to help him make a new race which looked like the new statue. The Rytamus were made but Windyria decided to use most of her magic into the Rytamus, pushing away Earthrosh’s magic which weakened the Rytamus against earth magic. The Rytamus lead the Tiridors to the Natodus where they fought, yet the Rytamus did not fight by themselves. The Tiridors all died for them, but they were not alone. Another force was waiting to attack, the Za'Zua. Brutal Za'Zua rushed down to the Natodus and Rytamus, trying to slay them all. The only thing the Natodus and Rytamus could do was to fight against the Za'Zua together. By fighting together they earned eachother’s trust and respect which gave them a bond. But they were outnumbered even when fighting together so they fleed into the forests, giving the Za'Zuas their land. Time past by and the Za'Zuas started to civilise on this place some more, they started to socialize with the Natodus & Rytamus, slowly forming a bond with them which lead to an allegiancy.
The Mortal War: The weak engineers While the Za’Qaers were spies for the Ti’Zuas and Skaarrens a highly intelligent race, Ludicris decided to make a race of intelligence beyond any race. He focused onto the brain capabilities of this new race, not realizing they would have less strength and be very small. They aren’t really agile either. But their intelligence goed beyond any of the known and upcoming races. The Technogystic race, a race of technologic machines. The Technogies set up encampments at mines, where they made machines to dig ore for them. Also woodcutting machines were made for their buildings. Sadly enough they were on the edge of the forests and the deserts. They lived in peace untill a Dargonish tracker found them and told their living place to his tribe. Now this tribe went over to the Technogies and saw their technology, wanting it for themselves they tried to use the Technogies. But the Technogies were smarter than either of them and used knowledge to not let it happen. They went into their mines where they knew the way well. Ergins & Dargons became lost and starved to death, while the Technogies got out with ease. The leader of the tribe gave up on the fight to enslave the Technogies. Acknowledging the Technogies they saw worthy allies in them, now they let the Tiridorish leaders come to decide if they are also for this. It was set, the Technogies agreed on becoming allies. As they need defences, the Technogystic engineers went in groups. In the Tiridor, Dargon & Ergin cities and towns they set up portals to travel between them. Also they increased their warfare technology. Giving the Dargon guns instead of bows. Making massive siege weapons. Now they live for inventing. Now that some Technogies went on to make a map from the desert, they met the Skaarrens for the First time. They were both from a nearly equal size, but the Skaarrens were a little bigger. Both races were scared as they met, but soon they realized how equal they were in intelligence. The Technogies had to make a promise to keep the Skaarrens’ hideout a secret, and so they did. They now form a secret alliance.
The Mortal War: Flesh eaters By now most of the Eldains, Dargons, Tiridors, Ergins, Technogies, Slaedryths, Skaarrens, Natodus & Rytamus were civilized. Some of the Za'Zuas were also civilized but most of them still remained a brutal war race. Za'Zuas lost more and more land and less food resources, some Za'Zuas started to eat the fallen ones. One hostile tribe found the Noruadains, who learnt the ways of the voodoo. These two became at war. The Za'Zuas ate the lost again, but a surviving witch doctor used a spell. He released chaotic energies to summon guardians. Yet all he did was reviving the dead, torn apart flesh and infective disease spreaders. They protected the witch doctor and ate the Ti’Zuas alive, which turned them into Flesqarim. But the most agile Noruadains turned into Ghalirims, a highly agile race. And the most horrible kind of flesh wanderer to be found. This new kind of infection started to turn against the witch doctor and all other Noruadains, the witch doctor fleed and warned the other Noruadainish tribes. Which united the jungle empire, all Noruadains now were in one empire and kept the Flesqarim and Ghalirims out with ease.
The Mortal War: Bloodhunger When a pack of Ghalirims managed to pass the great Eldainish wall and entered the Eldainish land, they sought out the First village and started to attack anyone. Luckily an Eldainish scout already spotted them as soon as they leaped over the wall, he warned the rulers of the land. A Group of high magi and elite soldiers was sent to the village closest to where the Ghalirims were seen, the Eldains never met such beings. Some villagers already were infected and started to look very ill, they were taken to the capital where the high priest lived. The high priest did everything he could to cure the infected ones, he managed to cure them partially. They did not lose their minds for flesh of others, but they now need a part of underneath the skin: ‘’Blood’’ The villagers’ heartbeats went on slowly, they became thirsty and no water could lesser it. Their looks were pale and their eye color became more red as their lust to feed grew. Suddenly one of the villagers went into a frenzy, he seemed to be twice as strong than before. Twice as fast. He attacked one of the priests which looked after them, he sinked his Sharp-gotten teeth into the neck of the priest like an animal and sucked out all of the priest’s blood. Now the eye color went back to normal and the priest slowly became one of them. The soldiers rushed into the hospital, driving the blooddrinkers outside. But as soon as the blooddrinkers were outside and saw the sun, they fleed with all their haste, they ran everywhere and spread over the land. The Eldains named the blooddrinkers: ‘’ Eldapirs’’
The Mortal War: The fallen wanderers A cult of Noq’Zul who were among the Noruadians learnt how to use the magic used on the creation of the Ghalirims and Flesqarim. They left the Noruadianic empire and went to Tiridor Noq’Zuls, who they taught their magic while they hid from the real Tiridors. The Noq’Zuls went to a local graveyard and started doing these rituals. The skeletons had no flesh, and were comming out of the ground. They were mindless and served their masters. It didn’t took long before this magic spread from place to place. Entire armies of skeletons stood up, now it were so much that the Tiridos gave them a name: ‘’ U'Tidors.’’ Battles were fought and a lot of loved ones died. The living races fought off the U'Tidors and drove them back into the swamps. Many people died in this battle, lots of beloved ones wishing them back. A couple of them started using necromancy to raise their loved ones as a U’Tidor. They did experiments on giving them back their normal life and mind, after thousand of tries it worked, the loved one were revived with a mind before they died. Now that the other Tiridors found out that necromancy was taking place by their own kind they banished these Tiridors out of their kingdoms.
The Mortal War: A dark and enlightened surface Ever since dark magic was used to create beings they were always hated and outnumbered. For this Darumyr got mad and decided to give a change anyone and anything on Demurach. He wanted to make every organism his personal servant, he created as the farest point away from the sun in the frozen wastelands a new kind of organism. Even though, they aren’t real organisms. They are just darkened magic. This magic spread quickly where the sun could not reach, they took over large parts of the planet in less than a day. 35% was now filled with shadows. These shadows infect the living by slaying the real ones and letting their shadows arrise, they called themselves Draeruners. They could not be hit by non-magical weaponary, they die easily by a small magic spell and they cannot go over the halves of the planet where the sun always is. Enormous amounts of people died, only the mages survived. All the other gods saw that Darumyr did the most selfish act in the entire World, creating an everlasting plague just for himself. All the other gods decided to join forces against Darumyr, they made a race against the Draeruners. The strength of the Ergins, the knowledge of the Eldains and the agility of the Noruadians were combined into one race. The Luria’Darus were created. An huge army of Luria’Darus was made. Enchanted weaponary was used by them, magic of any kind at a high power. The Luria’Darus took off to the frozen wastelands, where they would destroy the Draeruners. A massive battle took place, the shadows fought with the Luria’Darus, but the Draeruners were pushed back with ease. When the Luria’Darus finally pushed the Draeruners back that they could see the spawning pit which new infections kept being made so that more Draeruners can be formed. But something was not right, Darumyr filled the pit with a huge amount of energy. Releasing it all it created a massive explosion destroying the entire landscape. The army of Luria’Darus died and several Luria’Darus were spread all over the World. The spawning pit released infected ones and still had the parts that it had before.
The Mortal War: The battle of the gods Darumyr appeared to have won the war, the other evil gods went back to their allegiancy and stood with Darumyr against the forces of good. Energies started to blow once again in the universe, all the things in the universe felt the energies. Shattering the space, the gods seemed at pain for the very First time. All the races were scared as they didn’t know what would happen to them. Massive waves of energies were released, shivering Demurach. But these energy waves were heard by the Etheraliols, the last remaining race from the old universe who have been hiding in their own dimension. They appeared upon Demurach which looked for them uncivilised and weak, but the Etheraliols were very few in numbers and would easily be crushed by the races on Demurach. The energy waves went on, but slowly the gods noticed the existence of the Etheraliols. Soon they noticed that they once were also living creatures. All the gods stopped fighting eachother, as they realized that they have no right to command other living creatures. Now gods released their powers and went to a different place, since this no one seen or heard of them. After the gods released their powers it got combined in a creation of lots of souls, creating the archbeing which no one understands or can hear. Sometimes when you hear closely you can hear it.
The rest of the chapters will be written after this lore being used.
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Soul-Reaper-NL
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Apr 10 2009, 10:35 PM
Post #2
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The almighty cookie eater
- Posts:
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- Lorekeeper
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- Warcraft 3 Ingame name
- Soul-Reaper-NL
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My lore is finally done, this'll be used most likely as a theme for private games hosted by me. If you wish to use this theme, ask me please so I can keep up with the lore. ^^
Also if you wish to join, post your character(s) in this topic..
Loisilith Kirinthius Read more for a eldainish councilmember.
Spoiler: click to toggle Name: Loisilith Krinthius Gender: Male Race: Eldain Weapon(s): None Magic Type: Water Specialization: Water Magician Worships: Water Element Age: 103 Current Location: Eldainish Capital (Vanguard)
Appearance - Dark blue robed - Uncommon gray-blue hair color - Blue eye color - Wears plate over his robe.
Biography Loisilith Krinthius was born in a small eldainish town, his mother died at birth. He grew up with his father, who taught him the ways of the water magi and his father also was a councillor. But after he turned 19 this village was attacked. By the Gharalims, his father was taken away to the hospital. Now Loisilith was alone in the ravaged village, he took off to the capital and achieved a job in the magic academy. But when he heard the news that his father became a Eldapir he was saddened. He was asked to replace his father in the council and so he did. Now he is a high ranked councillor.
Isiliath Krinthius Read more about a Eldapir.
Spoiler: click to toggle Name: Isiliath Krinthius Gender: Male Race: Eldapir Weapon(s): Depthly Staff of Aquata Magic Type: Water Specialization: High Water Magician Worships: No one Age: 226 Current Location: A cave nearby Eldainish land (Vanguard)
Appearance: - Brown robed - Blue eye color - Gray haircolor - Minor beard - Holding an incripted staff with a blue glow
Biography: Isiliath Krinthius was born in the capital of the Eldain, he always lived there as a council members, untill he got 54 years old. He left to live a more peacefull life with his wife in a small Eldainish village. When he was 123 years old he got his one and only sons: ''Loisilith Krinthius.'' He taught Loisilith the magics he knew. After years have passed a group of Ghalirims ravaged the village. Isiliath defended himself and his son, but he was highly wounded when finally the Eldainish soldiers came to slay the Ghalirims. Infection spread through his body, therefor he was taken to the capital's hospital. The high priest tried to cure him, but this worked partly. Isiliath became bloodlusted and turned into a Eldapir. He ran away from the Eldainish land.
Eliana Maecrow Read more about an ordinary Lunia'Darus assassin.
Spoiler: click to toggle Name: Eliana Maecrow Gender: Female Race: Lunia'Darus Weapon(s): Me'Rith and Me'Lith the twin blades Magic Type: Wind. Specialization: Assassination mercenary Worships: Windyria Age: 23 Current Location: No one exactly knows, she's always on the move
Appearance: - Black iron plate - White hair - Wielding two blades with runes which glow grayish
Biography: Eliana Maecrow never knew her parents, they died in the war against the shadows. She was left behind at a small resident of some mercenaries. She recieved the blades of her father and mother when she turnt 12. She trained with these blades each day to become a strong and powerfull rogue. When she turnt 16 she met a mage, the wind mage Maegtho Dridrioth. As soon as they met Maegtho was impressed by Eliana's skills and decided to teach her the ways of the wind god Windyria. She learnt several wind skills. Now she wanders alone, searching for assassination jobs.
Lazirua Ohrdrar Read more about a nazarich maid.
Spoiler: click to toggle Name: Lazirua Ohrdrar Gender: Female Race: Nazarich Weapon(s): Spider claws Magic Type: Earth Specialization: Maid duty Worships: Earthrosh Age: 1324 Current Location: Nazarich superior tunnels (Barrens)
Appearance: - Smaller than most Nazarich - Yellow eye color - Greenish skin color
Biography: Lazirua Ziriano was born to serve the Nazarich queen, but she had other plans herself. When she became 10 she had to serve the queen as a maid. At the age of 43 the Nazarich met the Skaarrens which started to fight eachother, she was sent into battle. Her best friend was killed by the Skaarrens, this event had a lot of influence on the rest of her life. She decided to stop being a maid of the queen, knowing she would enrage her brothers and sisters as she is unloyal to the Nazarich empire. Her family turnt their backs on her when she turnt 79, she now was known among the Nazarichs as untrustworthy. Fifteen years later of crawling at the bottom stage of the Nazarich society she met the battle marshall Zridach Ohrdar. He was treated like a hero, one of the greatest Nazarich fighters. Zridach and Lazirua were attracted to eachother from the moment they met, in due time they built up a relationship which turnt into marriage. Now Zridach and Lazirua are living among the other Nazarich.
Zridach Ohrdar Read more about a battle marshall.
Spoiler: click to toggle Name: Zridach Ohrdar Gender: Male Race: Nazarich Weapon(s): Crystal Claws of Torment Magic Type: Earth Specialization: Battle Marshall, Warrior in command Worships: Earthrosh Age: 1432 Current Location: Nazarich superior tunnels (Barrens)
Appearance: - Crystallized armor - Two crystal claws over his real claws - Pink eye color - Purplish skin color
Biography: Zridach Ohrdar was one of the very first Nazarich to be born. He was trained to become a great fighter. At the age of 118 the Nazarich race appeared above the surface, where they met the Egrins. Zridach was the first Nazarich to strike, stabbing the Egrin through his heart with his claw. He fought and fought with the Egrins. When he was 135 he was on his first scouting mission. He spotted an entire Egrin tribe, sneaking towards the Egrins. Sadly enough he was detected by the tribe and they started to run towards him. Zridach quickly dig underground, underneath the Egrins. Digging holes for the Egrins to get stuck in, as the Egrins did not know they fell into these holes with ease. Zridach took out an entire Egrin tribe on his own, which gave him the title of Battle Marshall. But he also was driven back with the other Nazarich into the tunnels, he was 157 when the Skaarren attacked. But he did not arrive in time to help win the war. Now there were no wars going on for the Nazarich for a long time. He felt like a god, as he was treated like one. But one day he took a walk in the tunnels and met Lazirua, at the first sight he fell in love with her and after a while they got married.
Amanthia Fahrie Read more about a farmer.
Spoiler: click to toggle Name: Amanthia Fahrie Gender: Female Race: U'Tidor Weapon(s): None Magic Type: None Specialization: Farming Worships: Darumyr Age: 43 Current Location: At the edge between the frozen lands and the forests. (Mountains)
Appearance: - A robe with a corset - Rotten skin - Harmless - No eye color
Biography: Amanthia's life always been a mess ever since she was born. As a baby she always made a mess of her parental house. She always has lived on a farm, she was taught to follow up her mother's work in the farm. At the age of 29 her mother died from a disease, she took over her mother's job for 14 more years. When she turnt 37 her father died, assassinated by a Za'Quar. She did her best to keep the farm up. One year passed and she found one of the dark Noq'Zul, she always had something with the dark god Darumy. The two fell in love, but the very next year Amanthia's life was over. The same disease which claimed her mother's life claimed hers aswell. the Noq'Zul missed her enough to revive her bones. Making her an Undead, she was nearly fully intact. He gave her back her mind, eyes, tongue, smell and a hearing. She thought that she found peace with her family, in the realm beyond. But she was pult back, she begged the Noq'Zul to release her from his magical chains. He denied, wishing to enjoy her more and more. Amanthia decided to threaten him so badly that he had to give in, he gave Amanthia her will back. But she made a too heavy wound for him, which he died from. Now Amanthia lives to keep up the work of her parents on the farm, she lives in a small undead village which is rather peacefull.
Mectari Engiorer Read more about an engineer.
Spoiler: click to toggle Name: Mectari Engiorer Gender: Female Race: Technogy Weapon(s): High Tech Hammerhead Staff and Electric Inventions Magic Type: Lightning (Fire and Wind) and Earth Specialization: Inventing and Lightning magic Worships: Airoya and Flamios Age: 21 Current Location: Her house is on in a peacefull human village, she travels through portals to other villages to bring inventions of her there just to get money.
Appearance: - Blue robe - belt filled with things for inventing and engineering - Staff with a hammer on top of it - Brown eye color - Blonde hair - Seems always thinking and busy
Biography: Mectari Engiorer was the only child in the Engiorer familly. Her mother was a mage who used Earth magic and her father was an Engineer who used Lightning magic. Her father wanted her to take over his shop and trained her to do so, but she was looking more towards the magical ways. Her mother found out that she wanted to learn how to use magic. She trained her and learnt her the ways of earth magic, while her father taught her lightning magic. Her engineering skills were greater than of her father became of the lightning magic. When she turnt 16 she was sent to a technologic academy, here she learnt all about inventing and engineering. She finished school when she turnt 21, in this same year she left the academy without letting her parents know. She had no contact with her parents for 5 years now and wishes to keep it that way as she lives happy by herself.
Keran Niramus Read more about a retard.
Spoiler: click to toggle Name: Keran Niramus Gender: Male Race: Tiridor Weapon(s): A Halbert Magic Type: A small bit of earth magic to track down Selena Specialization: None Worships: Natura Age: 33 Current Location: Where ever he can find Selena
Appearance: - Leather armor with farmer clothing underneath - Has a beard - Brown hair - Wielding an halbert - Blue eye color - Brown hair
Biography: He lived peacefull with his father and mother untill he reached the age of 16. He returned home from the school, he opened the door to his house and saw something horrible. He saw his parents, they were murdered and laying on the ground. Behind her parents was the neightbour's daughter Selena, the first thing he spotted was her tail. He never seen it before and immediatly called her a murderer, he walked up to the wall left of him and took his grandfather's halbert. Running towards Selena, wanting to kill her with it. Selena ran for her life and got away. Keran promised himself that Selena would die before he would, devoting his life to making an end to her life. Tracking her down to the end, but he had to stop for a while due to illness which he got cured from. He continued the hunt for the so called succubus.
Ermindros Risiota Read more about a cultist.
Spoiler: click to toggle Name: Ermindros Risiota Gender: Male Race: Noq'Zul Weapon(s): Two axes, two daggers, two swords, two maces, one greatsword, greataxe and a warmace. Magic Type: None Specialization: Master Weaponary Worships: Darumyr Age: 59 Current Location: Where the sea took him. (No idea)
Appearance: - Dark robed - Purple eyes - Green Ti'Zua skin - Often black hair can be seen
Biography: Ermindros Risiota was born among the Za'Zuas, he always had purple eyes. The other Zu'Zuas did not care about this, as less people know about the Noq'Zul. He was highly attracted to Darumyr, and not soon he became obsessed with serving him. He found other Noq'Zul with who he formed a cult. This cult practiced their rituals in an underground basement, but as they practiced their rituals they had to dig out more and more space. One day they reached a strange black stone, Ermindros touched it and opened a portal, the Mannith'Rhim walked out of it and the portal closed. Now a group of Mannith'Rhim under lead of Daevryl Mag'Thun, he tried to use this group to kill the Za'Zuas. But this ended up in the Noq'Zullish cult being slayed and Ermindros fleed by jumping into the water. No one ever seen him since then.
Daevry Mag'Thun Read more about a Mannith'Rhimmish scout.
Spoiler: click to toggle Name: Daevryl Mag'Thun Gender: Male Race: Mannith'Rhim Weapon(s): Summoning Gloves Magic Type(s): Fire Specialization: Summoning fire spirits Worships: Demodrar Age: 134 Current Location: Somewhere near the Slaedrythian place. (Maelstrom)
Appearance: - Purplish skin (Around middle aged Mannith'Rhim) - Pink robe - Red gloves - Fiery red eyes
Biography: Daevryl Mag'Thun was born to step into his father's footstep as the new Burning Summoner (One of the highest ranks for a Mannith'Rhim). He trained and trained, he was just promoted to a Lava Summoner when he was sent out to lead a group into the most chaotic storm to be found. He and his group walked through the harsh storm, untill they saw some kind of black hole. Daevryl tried to touch it, but he passed through it. He was the first to find the Etheraliols, he learnt a lot from the peacefull mind-talkers. He sent a scout back to the main capital, to pass on the information. The group went back, but before Daevryl could leave the black hole closed, about 10 years later a black hole was opened by one of the Noq'Zuls: ''Ermindros Risiota.'' Ermindros and his cult thought that this group of Mannith'Rhim would slay anyone in the name of Damuryr, which made them start shouting at the Za'Zuas: ''You will die now weaklings!'' But no Mannith'Rhim knew what they were saying. The Za'Zuas attacked the Noq'Zuls and let Daevryl and his group go, the group wandered through a forest and found a not so common person. The tailed and horned woman named Selena, one of the few people who can speak Mannith'Rhimmish, now Daevryl and his group wish to open a portal back to their homes.
Ana'Rhy Dibolum Read more about a seductive tamer.
Spoiler: click to toggle Name: Ana'Rhy Dibolum Gender: Female Race: Mannith'Rhimmish Weapon(s): Two poisonous daggers and a whip Magic Type(s): None Specialization: Taming and Seducing Worships: Demodrar Age: 16 Current Location: In a mist in Pityvor
Appearance: - Has a seductive red skin (Young Mannith'Rhim) - Black leather - High heeled boots - Beautifull seductive pink eyes - Has a whip around her as a belt, containing two poisonous daggers. - Has a minor demon tail, which has not grown much.
Biography: After Ana'Rhy was born her mother fleed, as she nearly was caught of spying for the ''enemy'' kingdom. Her father, a normal Mannith'Rhimmish villager got taken away as he knew the truth. Her father got murdered, Ana'Rhy doesn't know where her mother is and where to search her. Ana'Rhy was taken to an orphanage where she was supposed to learn fire magic, But Ana'Rhy did not want to. One day Ana'Rhy was at the market and she saw two shiny daggers. Even though they were envenomed the took them without paying, a merchant saw this and started to shout: ''Thief!'' Ana'Rhy had to run, but it was no use as she ran into an ending alley. The merchant and two Mannith'Rhim tried to capture her. Ana'Rhy stabbed one of the guards, exactly at that moment someone threw a rope down. Ana'Rhy saw no other way out and climb the rope. At this point she met a strange figure, she pick up her rope showing that it actually was a whip and took Ana'Rhy away from the village and her assaulters, into a dark mist. She trained with the stranger, who is known as ''Raven'' who taught her how to tame and get out of certain situations.
Mia'Vily Trypi'Zul Read more about the queen of thorns.
Spoiler: click to toggle Name: Mia'Vily Trypi'Zul Gender: Female Race: Noruadian Weapon(s): None Magic Type(s): Earth Specialization: Poisonous thorn control Worships: Natura and Earthrosh Age: 22 Current Location: An Abandoned Cathedral in the Swamps.
Appearance: - Thorns as clothes - Dark green skin - Black hair - Green eyes - She always has thorns crawling around her on the ground - Wears a rose in her hair, given by the Eldapir
Biography: When Mia'Vily was born the tribe she was born in got attacked by U'Tidors. Skeletons were slaughtering all the Noruadians, the skeletons wandered into the tent of where she was just born. Her father already died and her mother was now being killed by a Eldapir necromancer. But when he turnt to Mia'Vily he saw Mia'Vily being held by thorns, the Eldapir felt a feeling he hasn't felt since a long time. He picked up Mia'Vily and brought her to his home. At the age of 5 Mia'Vily shew her first signs of earth magic, she could easily practice this as the Eldapir mostly was gone leaving her alone with a U'Tidor watcher. At the age of 12 she started to become more advanced and made things more ''livingly.'' But this was not of much use in the swamps, so she practiced on controlling the ground at the swamps. This succeeded partially, at the age of 17 she managed to control the thorns at the fullest. Ever since this she practiced on using poisonous thorn magic. She just heard that the vampire died, leaving her alone. Now she wishes even more than she ever did, that she had a father and mother.
"Raven" Read more about the lady in black.
Spoiler: click to toggle Name: ''Raven'' Gender: Female Race: Mannith'Rhim Weapon(s): Bow of Burning Shadows Magic Type(s): Dark Magic and Fire Magic Specialization: Burning Shadow Archer Worships: Demodrar Age: 1343 Current Location: In a mist in Pityvor
Appearance: - Black robe - Skin is light blueish (Of old age) - Black burning eyes - Black runed gloves
Biography: No one knows where ''Raven'' was born and who her father and mother were, she doesn't even know this herself, She isn't certain of this herself either. Rumors spread that she always lived in the mist, learning thievery to survive.
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Bloodhoof
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Apr 11 2009, 10:48 AM
Post #3
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- Posts:
- 39
- Group:
- Acolytes
- Member
- #13
- Joined:
- Mar 16, 2009
- Warcraft 3 Ingame name
- Bloodhoof-clan
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Name : Tarosh Nersan Gender : Male Race : Tiridor Weapon : Nar'zen ( The Sword of the Grand Crusader ) Magic Type : Holy / Fire Worships : The Holy Light Age : 23
Biography Tarosh Nersan was born in a big City as a son of a important and rich Tradesmen. Even though his Father wanted him to become a Tradesmen he decided to join a Order of Paladin to keep the people safe. After the War with the Utidors he was made Grand Crusader of the Order. But as he is young many enemies inside the Tiridor Community have risen to impeach him as Grand Crusader.
Name : Krosk Ironlight Gender : Male Race : Dargon Weapon : Korman (A Hammer , Gift from Tarosh) Magic Type : Holy Worships : The Holy Light Age : 25
Biography Krosk Ironlight was a Captain in the War against the U'tidors and a good friend to Tarosh Nersan. After Tarosh was made Grand Crusader he allowed Krosk to join the Order. Krosk was trained in the Holy Ways and was said to be the First Dwarf Paladin and Crusader. Krosk had a Family , a Wife and a young daughter but both were killed by Za'Zuas. It is not known where he was born but he lived since a long time in the city Tarosh was born.
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Alerion
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Apr 11 2009, 11:56 AM
Post #4
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- Posts:
- 4
- Group:
- Initiates
- Member
- #26
- Joined:
- Apr 6, 2009
- Warcraft 3 Ingame name
- Alerion
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"Phantom"
Spoiler: click to toggle Name" Miria "Phantom" McDowell Gender" Female Race" Eldapir(Before Eldain) Weapon" Twilight Moon Blade, Staff Magic Type" Dark/Void Favourite Phrase"The curse of being Vampire is the curse of Immortality, to live eternity alone. Age: 159 Location"Last seen heading south from the mountain area Appearance" -Very pale skin -Shoulder-lengh raven black hair -Blood red eyes -Wears a Long black cloak with a hood
Bio" Lived in a small village near the border as a daughter of a hunter. She never knew her mother, she was considered an outsider because of her unnatural looks. Upon comming of age she discovered her legacy, the legacy of a daughter of a vampire. Though her father wished that she became a hunter like him she leaned towards magic, that however never was her strong side as she was only able to master each of them in a medicore way. That however allowed her to creat her own magic that combined all and at the same time was their oposite, the Void. In her travels which began shortly after she gained a beautiful blade which could absorb any magic, this way gaining the title "Phantom". Long she couldn't really place herself neither in the world of night nor the world of day. Both didn't fully accept her and neither did anything to make her feel more confortable or at least help her. Because of the she couldn't really set in one place and lead a normal life, she traveled meeting many interesting people who allowed her to have a diffrent view on life. One day she stumbled upon a village, it seemed normal at first, houses, farms and a central Eldar house. Yet after a moment of search it revealed its truth, it was a so called "Oasis of Tolerance". Here those who wished to live peacefully ignoring their origin and race wished to live. The Leader of this place was an Ex-Orc Shaman who dreamed of this for long. After living in this place for a few years she understood this is not what she seeked, she needed something more, something to give her a sence in life. That day she went on a journey to gather more "Tolerant ones" and find a meaning for which she could live on to.
"TwinBlade"
Spoiler: click to toggle Name"Elith "Twin-Blade" Iktin Gender"Male Race"Tiridor Weapon"Twin Blades, Ringil (Cold Glow) and Laucil (Warm Glow) Magic type"None (Though blades have powers of Ice(Ringil aka. Dusk) and Flame(Laucil aka. Dawn) they are rarely used) Favourite Phrase"If what pushes you on in life is revenge or fight, better find a proper reason or you'll end up a good loser. Age"37 Location"The border of the Desert looking for jobs for a hired sword. Apperance" -Dark blond hair -Well built -Not overally high -Wears a reinforced lether armor
Bio" Born in a remote human village he would probably live a common life as a farmer if not a certain event that changed his life. Everything seemed normal to him, he didn't care for neither adventures nor fame. Yet still he was very skilled at using his knife during hunts and similar. One day when he was out hunting his family was slaughtered by Bandits from a nearby forest he was the only survivor being saved by an old royal guard living nearby. In his old days the he was considered the person closest to the kign counting out the royal family. That day he swore to help those who were in need so none suffer the fate that he did. Under the wing of the old warrior he trained and gained skill developing his natural talent. When he was 19 years old the man who was like a father to him died, though before that happened he gave his legacy, the Twin blades Dusk and Dawn, to him. During his journeys he learned the swords togheter have the power of sealing magic while apart of ice and fire.
"Winterbreeze"
Spoiler: click to toggle Name"Elril "Winterbreeze" Arost Gender"Female Race"Tiridor Weapon"Helctie "Ice Path"-Family Heirlome Sword Magic type"Mainly Ice Magic Favourite Phrase"A blade is as good as the reason why you use it. Age"24 Location"Eldine Teritory, is moving north towards mountains as says latest update Appearnce" -Very pale blond hair, may even seem a bit white in certain light(Pony-tail till around half of back) -Wears a dark blue cloak -Over-averange looks -Somehow she looks cold-hearted
Bio" To become a warrior seemed her destiny, as a daughter of a great warrior and a woman who feared not death. Yet it all suddenly changed when her father died at war and her mother not wanting to lose the eldest child(she has a younger sister) forbid her to train. Secretly she gained the family sword Helctie and trained using it and its powers under the eye of the family head-her grandfather. This way when she was 19, her mother not knowing of the training arranged a marriage with a well known aristocrate. The day she gained the knowladge of the arangment she escped home taking only the sword and cloths she needed. Now she is a blade which fights for the one who pays more as long as he doesn't order her to do something which she considers un-noble. Yet as her work continiued it was harder and harder to differ right from wrong. The last work she did concerned a thief in a town, it seemed simple but it came out that the stealing was caused by the need for food from the thiefs family. It was the first time she decided to break a contract. Since than she travels taking jobs only from people that are in need of help.
"Drek'Ghar"
Spoiler: click to toggle Name"Drek'Ghar Gender"Male Race"Ti'Zua Weapon"None (unless a walkingstaff is a weapon) Magic type"Shamanistic, very but very basic air (learnt upon natural talent and travels) Favourite Phrase"Never judge by appearance - you never know when you'll meet a mage spying you in form of a squirrel. Age"69 (Not sure typical orc death age, guessed similar to human) Location"Traveling around, last known location(seen around half an year ago) was mountains Appearance" -Fairly short -Wears Long shaman robes -Seems trusting yet has a cunning shine in the eyes
Bio" Once a shaman of a peaceful clan, he was wise and friendly to any travelers. One day his village was ashened by an undead assault since than he travels and helps those who were also unfortunate. He hates judging based on looks and race. While not being a great warrior he is wise and only gives an advice after thinking it through. During his first travles, thile still being young he lived in the mountains. There one day he met an gourp of Tiridor trying to escape the undead who wished to destroy them. He helped them settle but unfortunetly it wasn't the end of their struggle. Soon the evil mage who controled the undead came after them, Though defeated by the elven leader he managed to gain a strategic win, a evil soul corrupted his and the Humans body. Gaining an alliance with the dwarves from a nearby kingdom, he an Ti'Zua organized a retreat and safty(for now) to the Tiridor. But as they say, evil never sleeps - soon after a war outbroke in which he and the Dargon kingdom faced a tragic defeat from the hands of the cursed army. Later in his wanders he served a organization known as Whiteshadow. The organization served Airoya calling her "The White Lady" and trying to keep the evil in the world at a level as low as possible. After some argues with the leader he left and set off to wander the world. At one point he decided that it was time to settle, he built up his house in the wild, far from any people who would like to hunt him, after a while more and more not only Ti'Zua but Tiridor and even Eldapir started appearing hoping for tolerance and not need to fight just because who they are. Many interesting and unique characters visited his village, between them people like Miria McDowell or Hadar Stoneaxe. One day he decided that what he established needed him no more and leaving his most trusted friend as the leader he left on for more adventures.
"Silverlove"
Spoiler: click to toggle Name"Celebril "Silverlove" Arost Gender"Female Race"Tiridor Weapon"Silver and anything makeable out of it. Magic type"Silver Claiming(Shaping) Favourite Phrase"Silver - the beautiful and deadly jewel - what's more perfect than it?. Age"20 Location"Last update-Archipelago though news say she left it. Appearance" -Fire-Red hair with silver strands(her own work) till over half of back -Young-looking face yet it seems that the person is more mature than her age would say -Beautiful looks -Wears a Gray robe that shivers like silver
Bio" Younger sister(by 4 years) of Elril, she loved her sister dearly and followed her a lot, sometimems even when that forbid her to do so. This way she noticed her sister start learning fighting by the sword. Seeing that she wished to do so to. Being 9 she started noticing that she can make silver look more clearer or be stronger if she tried hard enough. Two years later she started learning Silver Claiming, when the time for her sister to leave came she secretly prepeared to do same. At age of 17, two years after her sisters escape she followed her tracks, She tries to find her sister since three years already. During the search she discovered her abbility was extremly uniqe, thus training it she became known as "Silver Witch" to enemies and "Silverlove" to friends and allies. Her favourite weapon is a long silver staff. Though making weapons out of silver is just one part of her abbilities, after meeting a make that could control water freely as a liquid she decided to try the same with silver. After many tries and failed attempts she finnaly managed to make a semi-liquid form of the metal allowing her to use more various techniques. During her stay at the Archipelago she met a young girl, even while being friendly to her she somehow couldn't gain trust. After a long talk they parted for a short time which seemed a breakthrough. Selene, as that was her name, seen a lot of fighting in the village she went to and suffered a shock. After trembling and hiding behind the tent Celebril finnaly managed to comfort her. At that time a group of Mannith'Rhim apeared. Soon after the second try to visit the village have been suucceded and this time they came back with firewood. Yet by the time the guests disapeared as traceless as they appeared. The girl actually was part Mannith'Rhim herself having a tail and small horn. That was the reason she didn't open her heart up or trust anyone thinking that all will hunt her. Yet finnaly the two of them decided to travel togheter escaping from Selenes hunter.
"Redweb"
Spoiler: click to toggle Name"Liante "Redweb" Race"Nazarich Weapon"None Maigc type"Flame Favourite Phrase"Even the webs of a drunk spider arn't as badly tied as the strands of fate. Age"200 Location"Unknown Appearance" -N/A
Bio" Living peacefully in a colony for the first century of his life hoped for his life to keep this pace forever, unfortunetly that wasn't what fate decided for him. One day his village was attacked by a gone-wild Eldapir, the monster slaughtered all except him and the highest Eldar who managed to defeat him while taking a mortal blow himself. Before the event he only did medicore magic tricks to children so he didn't have much experiance. To survive in the hostile world he needed to learn to use fire more efectivly. At first he did anything to hunt undead, kill them on sight and burn any remains. Yet at one moment he met a girl who didn't mean any harm, wounded yet undead. After a hard choice he decided to help her finnaly understanding that, whatever the race may be, there is never a clear good-evil border. Yet even after his help she was assaulted by undead hunters which he shortly after killed. Since then even more than he hates undead he hates those who fight them mindlessly. He deicded to wander not fighting anyone unless they had bad intentions. He hasn't been seen for the last 30 years.
"Stoneaxe"
Spoiler: click to toggle Name" Hadar "Stoneaxe" Race"Natodus Weapon"A stone axe "Enyalie"(Memory) Magic"None Favourite Phrase"A life without a struggle is like a horse without hoves. Age" 56 Location" North of desert Appearance" -Fairly dark fur(?) -Overally high -Wears a leather armor
Bio"Living in a peaceful tauren village his heart wished for some more. Since his youth he listened to tales of battles and wars with more attention than to lesson about nature and such. One day he decided a life in the village is not for him and decided to move out "For glory and fame so I can stand before my ancestors with pride!" as he said before leaving. Since than he wandered a lot taking part in many battles, for long time he used random weapons he found useful in a certain situation. Finnaly he setteled with an unusual one, a giant two-handed stone axe, they say he wanted to prove his power and ability with it. Yet it is not fully true - in his journeys he met a similar thinking young Rytamus. They took many battles, tears, wounds and laughs togheter until the great battle that almost killed both of them. Before his friend died he made a promise - "In the name of you and all those who died today I will live on, as strong as a rock to prove the value of your sacrafice.". To prove the statement he made himself the weapon now known as Enyalie. Yet he was tired of all the fighting, or so it seemed at least. But he couldn't find peace even in a village of perfect tolerance established by an Ti'Zua Shaman. Soon after living there for a year or so he went on to more battles to prove the worth of his friends memories.
"RedEye"
Spoiler: click to toggle Name"Carnehen "RedEye" Lomesur Race"Tiridor Weapon"Spear(somethimes with venom) Magic"None Favourite Phrase" Age"31 Location"Eldain Land Appearance" -Dark brown hair -Well built -Fairly tall -Wears a leather armor
Bio"Born in a great Tiridor city, a capital of the greatest of their kingdoms as he says. He was a son of a wealthy tradesman familly not lacking anything in his life, or so though the people around him. Yet all his life he wanted something, something money and wealth couldn't give him. For long he couldn't understand what it was. At the age of 16 he went on a trip into the forests to hunt animals. Unfortunetly(Or Fortuently prehaps) he strayed off the bath that he was suggested. Going through the forst he met a old man, hermit to say so. The man, soon to die wwas asked by him why won't he go for help to the city. The only answer before he passed away was "Because this is my home, here my heart lies". That day his whole life changed. He understood he didn't lack anything, the thing that he had to much of is people around him, he was suited for the wild not a city. After turning 18 he left the house after saying his farewells to his family(Older Brother and Parents). After traveling for sevral months he setteled in the western forests wishing to live a quiet and slow paced life. Yet that was not what was destinied for him, soon after more people thinking like him setteled around creating a hunter community which lived peacefully in their lands. Soon after they began to search for a leader, yet they couldn't find anyone suited. That day the council of Hunters was established and "forced" him to be the Highest Leader of it. Since than, for over ten years he helped them grow and settle in the lands. Yet one day something happened, a thing that changed his life.
"Bluepowder"
Spoiler: click to toggle Name"Brag Bluepowder Race"Dargon Weapon"An Rifle with a bayonet Magic"None Favourite Phrase"The only thing you need in life is money, what for? To buy bullets. Age" 78 Location"In south Archipelago Appearance" -Half-Chest long beard(black) -Failry tall as for a Dargon
Bio"Soon to come.
Edited by Alerion, Apr 25 2009, 12:46 PM.
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Numeror
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Apr 11 2009, 01:58 PM
Post #5
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The Harbinger of Evil
- Posts:
- 24
- Group:
- Acolytes
- Member
- #22
- Joined:
- Mar 30, 2009
- Warcraft 3 Ingame name
- Numeror
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Name: Hyferian Asulafan
Gender: Male
Race: Eldain
Weapon: Gaunlets of Hefaustus.
Magic Type: Fire
Worships: Fire Element.
Age: 21
Biography: He knew little about his parents. They said that they fell in battle. It was said that Hyferian was found near the shrine of Demodrar. And for that the village thought that he was from the offspring of Demodrar. A volcanic eruption conjured when he was at the age of 15. And both his step-parents fell into the volcano. And from the lava two gaunlets arose. Those gaunlets became one with him. And when he had need of these gaunlets he could make them appear from his own flesh. Now at his 21th age he is feared for his agilty and fire powers and is now also to be a respected fire element council member of the Eldain.
Edited by Numeror, Apr 19 2009, 09:20 AM.
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Mysterious Teller
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Apr 11 2009, 04:04 PM
Post #6
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- Posts:
- 23
- Group:
- Acolytes
- Member
- #23
- Joined:
- Apr 1, 2009
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Name: Arathor Race: Deathunter, Luria'Darus State: Living among the Natudus and Rytamus. Biography: A silent boy of ten years old, he was raised by the Natedus and Rytamus. He has always been in a depressive state, and he almost never speaks.. When he once wandered around in the forest, he saw a knife, a magical one. Without doubt he picked it up and the icy energy within it flowed inside him, a band was forged. He called it 'Azarin'. The reasons for that name are unknown. Later he started to work for the Rytamus and Natedus as mercenary. His depressive state might let him surrender to Shadows, but that my dear friends, is yet to happen.. Age: Young, but he may look old Sex: Male Worships: None Motto: Never underestimate. Weapons and items: Amulet and Knife. Magic: He's not really a magician, but when he learns to controll the enchantings of his knife he can be deadly.
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1PaRaSite1
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Apr 12 2009, 08:49 AM
Post #7
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- Posts:
- 22
- Group:
- Acolytes
- Member
- #11
- Joined:
- Mar 12, 2009
- Warcraft 3 Ingame name
- 1PaRaSiTe1
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Name: Nawfrold. Race: Ancient Kobolds, Skaarren Sex: Male. Worships: No one, except his father the Elder. Weapons/equipment : A simple pickaxe, pouch, the magic cap and staff of Kebrial. Magic: Nawfrold and his kobolds are adept at different magicks, althought it isn't known which they actually prefer.
Biography: Nawfrold is the son of the Elder of kebrial. His father has passed all his wisdom to his son, now it is time for Nawfrold to claim the throne.. If he wishes to... Nawfrold is a young kobold for the tribe, aprox 20-40 years old. Nawfrold doubted the decision of his father, he wasn't fond of the idea to lead the tribe. Only if his father would die.. Only then...
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Nak-Nathal
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Apr 12 2009, 09:16 AM
Post #8
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- Posts:
- 177
- Group:
- Realm Shaper
- Member
- #1
- Joined:
- Mar 7, 2009
- Warcraft 3 Ingame name
- Nak-Nathal
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Selena
Spoiler: click to toggle Name: Selena Gender: Female Race: Tiridor Weapon: a Bow. Magic: A little bit of the elements, she is able to form arrows for her bow using the air around her. Worships: Airoya, Goddess of the wind. Age: 23 Location: Wandering around, outrunning her hunter.
Appearance: •Brown hair that reaches to her shoulders. •Green eyes. •Pretty face. •She usually wears a cloak to conceal her horns and tail. •The clothing under the cloak are torn because she used it as bandage for a few wounds. •She is drop-dead gorgeous. •She has devil like horns, and a devil-like-tail.
Biography: Selena has been on her own from a young age, until her fifth year of age, she was a normal Tiridor, after that she started developing certain elements that were not normal, she began to grow a tail and small horns, she managed to hide the tail under her clothing, and the horns under he hair for a year, but after that she couldn't hide the tail anymore, from this moment on she was marked as doomed, The Tiridors hunt her down and her own mother despises her as well (From this moment on, Selena renounced her surname.). Because of her appearance, the Tiridors refer to her as a succubus as well, this is because of her fine looks whilst still having the horns and the tail. During the whole running from, and fending off the Tiridors, her agility, speed and strength increased, but most of her strength and agility still come from what caused her unusual appearances. She made her own bow in the times that she did not have to run, she has become adapt at using this bow. She has been running for a good 17 years now, she learned a bit of magic in that time but she did not have enough time to expand her knowledge of this magic because her hunter was still on her tail.
The time that her hunter was not on her tail, He appeared to have been ill, Selena was in a lush forest, she had a tent set up and she was enjoying the peaceful moments. During this time she met two persons, one was a assassin and the other was a normal being with the ability to shape silver, later on when she went to the town to buy some firewood, the assassin cut off a thief's head, Selena was already shocked by this, but after a few moments, some Za'zua attacked the village and there was quite some blood spilled, Selena panicked and ran back to her tent, at the tent the silver shaper named Celebril was resting, Selena hid behind the tent in panic and couldn't stop shaking, after some time Celebril tried to comfort her, in that time some Mannith'Rhim appeared, these were peaceful and this way Selena learned from what race the horns and her tail were, the Mannith'Rhim left the same way they arrived, without a trace, Selena and Celebril later left the tent behind and went on to outrun Selena's hunter, together.
Drezal Shadowstep
Spoiler: click to toggle Name: Drezal Shadowstep Gender: Male Race: Tiridor Weapons: Dual daggers, and in case of larger stronger opponents, a sword called: 'Nethrezol' Magic: none Worships: none (Lost faith due to all the evil in the world.) Age: 35 Location: A desolate Frozen area, In the Mountains.
Appearance: •A face scarred from a plauge. •He wears dark colored clothing. •He seems like he is a bit underfed, but he is fast though. •Deep brown eyes. •A trimmed beard. •Bald.
Biography: Drezal Shadowstep has been a sneaky baster from a young age, in his fifth to tenth year he sneaked up on a lot of people and animals, he was considered to be the best hunter in his village because he could sneak up on his prey without making a sound and bring it down before it realized what was going on. During his tenth to fifteenth year of life, he decided to train as a assassin for his kingdom, he passed the training at the top of his class, The king was impressed and thus decided to take Drezal in as his personal assassin, Drezal accepted this honor and served well for ten years, in this time he had to do a lot of dirty and messy jobs, he had to make sure that certain diplomatic mission succeeded and that opponents were taken down before they could do any damage, his career ended because he spared a demonic woman that, according to the king, caused a lot of pain and death, when he found the woman he found nothing but honesty and he found no trace of evil (To be honest, he thought she had more pure intentions then anyone he had ever met.), confused he returned to his king and reported what happened. The king ended his career because he disobeyed, Drezal now owns a farm and from there he runs freelance assassination mission, he still does work for his kingdom, and only the things that he deems to be good, but in secrecy.
Nertul Livingrock
Spoiler: click to toggle Name: Nertul Livingrock Gender: Male Race: Natodus Weapons: Unarmed Magic: Earth Magic. Worships: Natura Age: 63 Location: The Barren Lands. (Gathering knowledge about the beings and what not that are there.)
Appearance: •Nertul has a black fur with brown vertical stripes. •Nertul has two horns sticking forward, they are ivory colored •Nertul wears neat clothing. •Purple colored eyes.
Biography: Nertul Livingrock is a member of the Natodus tribe named: The Spiritl Journey tribe, this tribe's main strength is their natural born ability to use magic, although their warriors are fierce ones too. Nertul showed a promising ability of manipulating the elemental earth in his youth, during his training to become a warrior for his tribe, during he training he managed to overpower a few of the tribe's strongest warrior using his magic, but Nertul also had a lust for knowledge, so he left at a age of 30 to find out how the rest of the world was like, he promised to document his finding and bring them back to his home so that the future generations could learn more then he was able to. So far Nertul has been able to make documents on a few races, for example: The Tiridors, some scarce information about the Eldains and information about the Za'Zuas. The information he is gathering might help his tribe in growing larger, communicating with other races, know what to watch out for, know what plants are edible or usable for medication and some other things. He uses his control over the element earth to help him get from place to place and reach certain spots if he needs to investigate something. During his years of travel he has been sick quite often due to investigating what certain plants do, if they are edible, if so, what they taste like and if they can be used for anything useful. Nertul is a loner, this is mostly because no-one wants to travel along with him and help him in gathering knowledge.
Vanfea Lintatal
Spoiler: click to toggle Name: Vanfea Lintatal Gender: Female Race: Eldain Weapons: None Magic: Shapeshifter Worships: None Age: 21 Location: Wander around.
Appearance: •Red hair that reaches to half-way her back. •Blood red eyes, with the texture of blood running into the pupils •Tail, one like the one Selene has, but this one grew because Vanfea shapeshifted a bit too much and into certain shapes. •Slim figure, although not too slim and still a bit muscular, but not too much. •Pretty face •Tarnished clothes that are at least 6 years old, the shirt has her name written down on the collar, in golden thread, only the rich families can afford such a thing.
Biography: Because Vanfea doesn't remember anything from before she was 15, except for her name, she is quite a mystery, even to herself. She accepted herself as being a animal, but she shifts back to her Eldain form sometimes. She has five forms that she shifts into on a regular basis: A turtle, a wolf, a bear and a raccoon. Although, she can shape herself to almost any being. Vanfea does not hide her tail because she wouldn't understand why it isn't normal. Due to the fact that she doesn't remember, she forgot what most things were called, what they did, so she usually refers to those objects as a 'Thing' or to what it does. Because she spent so much time in a shapeshifted form, she almost forgot how to speak the language of the Eldain or and other language that she learned.
She has lived in a cave for quite some time, recently she has been bothered though, first by a being names miria, although Vanfea doesn't know her name, Vanfea suspected at first that miria was there to steal her prey, but after some time that didn't seem to be the case, so Vanfea practically ignored miria. Not long after that, she was visited by a eldapir and a bear, she shapeshifted into a bear herself and she smacked the bear against the wall. The bear ran away, but the eldapir morphed into a bear, for quite some time, they roared and growled at eachother, when the eldapir walked away, she suspected that she had won. She found herself surrounded when she woke up, she shapeshifted into a raccoon and fled away, miria chased her for quite a while until she seems to have given up and went back to the cave, Vanfea was hiding in a burrow at that time, after half a day had passed, she returned to her cave, only to find miria there, when she saw miria, she lied down in another corner of the cave, here she fell asleep. Miria found her and to try and gain her trust she laid down a package with meat in it. Vanfea was asleep at this moment so she didn't notice, Miria then sat down next to her. Vanfea was dreaming and thus she was shocking, the same way that dogs/wolfs do when they are dreaming, Miria then laid down a hand on Vanfea, and ran it thought her hair, somewhere here Vanfea woke up and the way that Miria treated her reminded her of something, but she didn't know what (In reality, her mother treated her the same way when Vanfea was scared or something like that). [dun dun dunnn?]
Marcus Kortalra and Eliza
Spoiler: click to toggle Name: Marcus Kortalra.
Gender: Male.
Race: Eldain.
Weapons: He fights unarmed.
Worships: Each good god(ess), because he is pretty damn indicisive
Age: 33
Location: A Eldain city.
Appearance: •Light brown hair. •Light brown eyes. •Usually wears normal clothing, while he was wandering he was cloaked in black, with only his right eye visible. •White teeth, very well cleaned. •White skin color.
Biography: Marcus is the son of a merchant family, even while he was young he didn't fit in, he was way stronger then the rest of the family, he could floor his father in no-time at the age of five, at this time he didn't have many friends, the only person that actually hung out with Marcus was Eliza, Eliza disappeared when Marcus was 11, he and his family spend 5 years searching for her, Marcus was torn up because when they found her she left this world. Marcus supressed his memories of Eliza after that day, he did this because he had no other friends. Marcus never was very social to begin with, but with this development he hardly ever left his room, this also prevented him from making new friends, At a age of 19 he was wandering around town, and noticed that a woman was following him at a distance of a meter or 2, when he reached his home he went straight to his room, outside the woman was sitting against the wall of his room. This continued for about 2 years, before Marcus gathered the guts to go out and talk to her, when his mother noticed that he was talking to himself (Mother's point of view.), she told his father about it, they began to keep an eye on Marcus, he never actually noticed because he was always chatting with the woman, of whom he found out that her name was Eliza, he took the name for a coincidence. It didn't take long before Marcus decided to leave his hometown to see what else was out there, he wandered around for 6 years, because he doesn't make a lot of contact with the other people, when he sat in a bar talking to Eliza, someone found it funny to create a ghost story around him; the story says that he is just a man around whom misfortune takes place, and in this story the whole talking to himself thing is because his wife died and he couldn't believe it, so he imagines that his wife is there. When Marcus found out about the story one day, he wrecked an entire bar, and the person that told him the story was found stuck through a wooden wall. At this moment he decided to return to his hometown, his family had moved to a new house, they also didn't recognize Marcus, so he couldn't get in there, he decided to take up a profession and became a carpenter, he still talks to Eliza a lot and thus some clients stay away from him, although his wood works are the finest in the town, Marcus currently lives in a seperate room from his workshop on the outskirts of his hometown.
Name: Eliza.
Gender: Female.
Race: Eldain.
Weapons: She can't fight.
Worships: Airoya, because her family used to worship airoya.
Age: 30
Location: Near Marcus.
Appearance: •Gold colored hair. •Green eyes. •She always wears a armor. •She looks mighty fine, and her smile is to die for. •The color of her skin is a bit tanned.
<Insert Name here>
Spoiler: click to toggle Name: Gender: Race: Weapons: Magic: Worships: Age: Location:
Appearance:
Biography:
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Evildutchman
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Apr 12 2009, 12:10 PM
Post #9
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Red Spider
- Posts:
- 108
- Group:
- Unholy Warlord
- Member
- #2
- Joined:
- Mar 7, 2009
- Warcraft 3 Ingame name
- Evildutchman
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Name: -Forgotten in time, now calls himself "Frozen One"- Gender: Used to be male. Race: -Former Eldain- Weapon: his body/magic Magic: Ice. Worships: -Used to worship Water/Ice, then Aqurila, and is now totally forsaken.- Age: -Has lived for so much eons he forgot-
Biography: The Frozen One used to be an ordinary mage studying ice-magic, once he came upon the forbidden art of spirit-summoning, and he experimented with that. As people found out he was thrown out of the academy. However he did not care, the spirits taught him now. As he grew in power, he learned the ways of teleportation and everything which had to do something with ice-magic. Then... He came upon an evil spirit(actually an avatar of Aqurila) who made the young ambitious mage mad for power. Soon the young mage started destroying and stealing artifacts of power. So his former masters (who banished him from the academy) Started to form a resistance against him. In the last moments before the last battle the young mage made all the nearby ice-spirits flow into his body, making him enormously powerful, yet not powerful enough. His former masters captured him and banished him to a small prison dimension where even the gods couldn't find him, they severed the link with Aqurila and then encased him in a block of ice. He was never to escape again... Eons passed and the young mage forgot his own name. His body started to change, because of all those ice spirits trapped in him, soon he became a living moving piece of ice, but still unable to escape from his frozen prison. As to this day he seeks to escape from this prison. He'll do anything, anything! To get out of there.
(This story is used in an RP before but i thought I'd add something to soul's story as well. I set this story in the time that the Eldain were behind those great walls, living in peace and worshiping the elements, the fact that the gods reached the Eldain is rather obvious, the gods are everywhere!)
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Raptor22s
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Apr 12 2009, 06:12 PM
Post #10
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- Posts:
- 12
- Group:
- Acolytes
- Member
- #21
- Joined:
- Mar 28, 2009
- Warcraft 3 Ingame name
- Raptor22s
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Name:Hesseranu
Gender:Male
Race:Slaedryth (desert kind)
Weapon:Halberd (*or how its spelled*)
Magic Type:None (His halberd is covered in poisonous substance)
Worships:None
Age:30
Biography:Used to live in one of the villages in the desert, wanted to see hows the world like took some of his friendly companions and started to wander around the world leaving the safe perimeters of Nah'Hazar (Barrens). After a few days of travel his companions had enough of useless traveling and turned back home, now he wanderes alone.His clansmen told him that he can be only a temple guard but Hesseranu is shure that he have much greater destiny then being a temple guard, so he looks for that what destiny was writen for him by the gods.
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