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PnP II -Start & PPC-
Topic Started: Mar 1 2013, 10:34:42 AM (21,977 Views)
Twiztid Axe
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Carbonized

I've got plenty of new things to drop, just waiting for more people to drop news about their shit.
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KamikaZ
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Cereal Killer
Don't wait up, just show off what you got ;)
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IZ_Modding


Here my update
i got sick of all the yellow red and black so i re did the coloring,
edit some uv and rextextured all the interior
aint much but the its look much better now then before
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Drifter
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Good work, IZ_Modding.

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Twiztid Axe
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Nice work IZ.

I'll be adding most of these rides to my personal collection (if everyone finishes lol)

Got some work done, interior textured and mapped to my liking.
Door sils modeled, engine bay completed (going for the 'tucked' look) just have to model the trunk and drop it in IV.

I might nightshade the tail lights and keep it low (not as low as the renders due to the lack of camber in IV)
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Render is somewhat low quality, and there's a lack of wireframe pictures, but I'll add them when this current render finishes.
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Kotton
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★SoCal CrackHead★

S T A N C E - hellz yeah
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Twiztid Axe
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Glad you approve, here's the additional screens as mentioned.
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(Custom back bumper)
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KamikaZ
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Cereal Killer
The wheel could be done with a lot less polys, kinda sticks out from the rest of the mesh, in a bad way. Other than that it does look pretty good.
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IZ_Modding


Twiztid Axe
thats a realy sweet work , the stance on the car looks
great , same for the colors .
i think its better to scale up the lethear texture some more , because it looks like a good texture on a small scale.

and here's my update:
i slash 30,000 polys down from the engine and add some sensor details on the intake, turbos wastegates and intrecoolers + re colored the spark plugs wires, and countined the interior work and underbody.
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KamikaZ
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Cereal Killer
Its looking very good. Think you can shave even more polies from the engine area, just take a look at those tubes, use cylinders with less steps (let's say 20 for example) it'll still look very smooth and you get more filesize for details ;)
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Kotton
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★SoCal CrackHead★

20? ..sheet, do 12 with 45 angle smoothing BOOM lol

looks great IZ

roughly 14 days left people..
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IZ_Modding


I decied to use your advices
and slash even more poiles from the engine, chassis,underbody
and save the polys for the door sills and trunk .
i also change the shape of the engine to look more closer to the real one same for the transmission.
i swaped the front bumper to ruf rt12s model (its from forza 4 too and since other people took parts from other forza meshes too i supuse it legit)
i retexture the front headlights to be brighter and shine as it should be .
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Kotton
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★SoCal CrackHead★

I think that's the meanest Porsche I've ever seen in my life, nicely done IZ

7 more days people
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VladyF
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Looks great!
The position of the rear brake caliper is wrong tho
Pic

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X-man


That's a mean beast, bro! Hope I'll get to test drive that bitch :D
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DesMan
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Nah.....

Lol, btw, isn't pretty soon to the deadline, I suggest u guys should be more quickly to convert ur project to IV B)
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Kotton
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★SoCal CrackHead★

today's the day ladies and gentlepeople - you have until midnight (GMT -7) tonight to turn in your mods - Pm vehicles to Slyde or myself and we'll make sure Salim gets them as well.. hope we have some fine finishes, good luck
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DesMan
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Nah.....

it's so weirdly quiet down here... idk...but maybe that R8 could win lol
c'mon guys, pls prove me wrong
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IZ_Modding


Kotton im know this is kinda a of rude asking cuz we have 2 mounts of time but any chance of extended for a week or 5 days , my car is finsih and i started the converting but dont have time to proprely test it .
im pretty sure im not the only one who didnt finsihed yet so what you think ?
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DesMan
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Nah.....

i have mentioned the deadline thing quite a lot of time, so there should not be any excuse by then, but still... kotton is the one who make the decision so maybe yes
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