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PnP II -Start & PPC-
Topic Started: Mar 1 2013, 10:34:42 AM (21,982 Views)
Twiztid Axe
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Kotton
Mar 2 2013, 11:41:35 AM
he obviously couldn't pour water out of a boot with instructions on the heel.. and quite possibly Drifter's cousin
LOL Epic burn
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X-man


KCS desparately needs a like button under the posts :D
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Kotton
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★SoCal CrackHead★

IZ_Modding
Mar 2 2013, 11:46:27 AM
Sorry ok ok i understand
dont be so mad dam
and im not going to quit
sorry for being an idiot :(
thank you for the screen.. and I ain't mad bro, nowhere near lol

but like I said, just do your thang homie, kick some a** ;)
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Drifter
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2011 Audi R8 GT Coupe

Starting Day: March/2/2013 9.54 PM

Body_lod0 imported.


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Twiztid Axe
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Drifter, you forgot to include the KCS time stamp.
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Drifter
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Oh, my brain...

Will i start again for it? Shit :D
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Is it okey, now? :D




And new progress

Spoiler: click to toggle




**Updated**

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Edited by Drifter, Mar 2 2013, 02:21:18 PM.
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X-man


actually, it's recommended to load chassis_lod0, interior_lod0, and any other LODs you want to use later on at the same time.. otherwise, your material editor will be crowded

edit: sills in progress:
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Uploaded with ImageShack.us
Edited by X-man, Mar 2 2013, 03:12:52 PM.
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Kotton
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★SoCal CrackHead★

well if we're going off of personal preference;

it's recommended to not load shit and delete the mtl file before import :lol:
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X-man


won't you have to assign materials to the new parts then? Last time I tried it was back with FM3
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Drifter
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Completed Lod0, Starting to the interior.

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king_george
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ジョージ

X-man
Mar 2 2013, 03:35:03 PM
won't you have to assign materials to the new parts then? Last time I tried it was back with FM3
Yes you would, but it's kind of easier.
Using default materials is like cleaning up a mess.
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Drifter
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Started interior lod0

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Genesis


You don't have to show every step you make..
In fact, i would suggest you (and the others) to try to limit your postings to only showing the scratch made stuff. If i remember correct, this competition relies heavily on the scratch making part, more so than on the conversion it self.
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IZ_Modding


Work on the loading the textures up +metrials today
interior and extrior have full textures now
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next stop is engine bulding , 3.8 twin turbo boxer 6 engine .
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X-man


I'm a bit tired.
2920 tris so far
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edit: tire ready. I'll have to modify the current texture, as I could only find resources for a 255/50 R16 texture, but the GT85 uses 215/45 R17
Edited by X-man, Mar 4 2013, 03:44:55 PM.
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IZ_Modding


Start bulding the parts
shocks in 3ds max
engine guard/shiled whatever this is in zmodeler
intrecooler and piping in zmodeler
engine bay zmodeler
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Monster875
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FrenchCarSocietyDenmark

looking good IZ ;) keep up that work! :)
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X-man


GT86 front bumper, and engine cover:
Posted Image Posted Image Posted Image Posted Image Posted Image
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AudiBoy
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And the wheel goes on :
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7269 triangles and 8903 vertices. Now, it needs a sidewall texture.
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Kotton
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★SoCal CrackHead★

phuck yeah man.. that looks great, and perfect mid-poly structure..
look out boys, we got an experienced modeler on our hands :gngsta:
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