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| whindow problem | |
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| Tweet Topic Started: Dec 18 2010, 02:27:34 PM (399 Views) | |
| i_quit_modeing | Dec 18 2010, 02:27:34 PM Post #1 |
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anyone know how i fix this whindow poblem in he game the whindow is white and when i go in zmodeler its transparent and fine ive tried all solutions how to get the whindow transparent in game so idk and anyone got any sugestions? and im usein zmodeler
Edited by i_quit_modeing, Dec 18 2010, 02:28:25 PM.
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| VladyF | Dec 18 2010, 04:19:17 PM Post #2 |
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Let me guess: You've tried "all solutions" but you didn't bothered to check the Zmod2 forums , where is a topic witch explains how to solve your problem, right ?
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| i_quit_modeing | Dec 19 2010, 06:33:42 AM Post #3 |
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did tried that didnt work |
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| king_george | Dec 19 2010, 06:37:42 AM Post #4 |
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ジョージ
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Don't think that by going into the forums and reading the topic will solve it try and ask over there for help, they know better than we do |
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| Threepwood | Dec 19 2010, 08:03:28 AM Post #5 |
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CLEOticCHAOtic
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a) select the windows b) make sure they are double sided facing each other or vice versa c) copy the glass material and apply the copy, which now is very last in the material list d) make sure to use original window texture from SA if necessary and set its visibility to very low and color (vertex color) to grey e) unlink it from the hierarchy, link everything else, then link the windows in their appropriate position into the hierarchy as last element to be linked f) ??? g) profit. Edited by Threepwood, Dec 19 2010, 08:03:54 AM.
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| KEISUKE | Dec 19 2010, 08:13:53 AM Post #6 |
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Keisuke
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Check the Uv channels, right click on windows->Properties->mesh->Vertices->Format-> then put UV Channels in 2, it is surely in 1 |
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| i_quit_modeing | Dec 19 2010, 09:45:29 AM Post #7 |
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aight thx guys i got it im makein a gt500 supercharged ill post it when im done |
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5:49 PM Jul 10