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Basic door sill modeling (Shift, forza, whatsoever); ZModeler editing tutorial
Topic Started: Jun 2 2010, 12:28:40 PM (8,753 Views)
AccuCORE
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Very helpful; before to merge the polygons I used "Create -> Polygon -> Fan" and it took too long.
Now I know how to do everything faster.
Thank you very much :D
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Monster875
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FrenchCarSocietyDenmark

tnx for this awesome tut, it really helped me alot with the doors on the RX-7

http://img809.imageshack.us/i/doorsill1.png/
http://img843.imageshack.us/i/doorsill2.png/

now i only need to copy this door sill to the other door and make sills (or copy them again) onto the chassis and then i'm done with the doors :D
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KSofts
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badassmoFo

I'm sorry but that's not sills... You should work more on them! I'm sorry but they look like shit!!
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king_george
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ジョージ

kinda agree
the sills in the tut look lot better.
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Monster875
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FrenchCarSocietyDenmark

what did u expect? i'm new at Zm. did u expect some door sills who looked like the real ones, when i did them?

but u guys might agree with me that they looks better than the old ones

EDIT: some better sills (i really hope u guys now like them, i'll make more details. like the lock and such)

http://img38.imageshack.us/i/doorsill1.png/
http://img403.imageshack.us/i/doorsill2.png/
Edited by Monster875, Nov 20 2010, 06:19:03 PM.
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Nm69
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★Anti-TROLL★

XSB
Jun 2 2010, 12:28:40 PM
Now, the part we use from the door is done. We start working on the interior part, same way



could someone throw some light on this part please?
do we have to start extruding the inner cockpit part too like we did with the outer body part? or do we just fill the empty space between the the newly created body part and the interior part?
Edited by Nm69, Nov 30 2010, 12:50:19 AM.
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Wexxe

Nice!!
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X-man


start extruding the interior part out, yes.. then connect them together, and you're done
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Nik


Zmod is for converting, not modeling. :P
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X-man


so what? It's pretty much the same in MAX. Also, I can finish minor stuffs in ZM faster, then in max.. AND, since I use ZM for converting, I wouldn't lose time exporting and importing them
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Nik


You been away for to long X.
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X-man


That is right... and I'm not really planning to stay too long, either.
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matesmc

I used ZM for modelling, its very simple... 3Ds Max is very difficult for me. =)
Edited by matesmc, Feb 15 2011, 02:10:24 AM.
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Spidereon
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I really got problems with this, I managed to extrude the exterior but I have no idea what to do next. I'm still new to this extruding part and I'm not very familiar with the controls. I could use more tips on this.
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X-man


now, you need to scale it down on umm... XY, if you're using ZM. make it so that the extruded part wouldn't actually be extruded at all, more likely scaling them down. It's almost midnight here, I can't even think in my native language. I'll try and explain tomorrow, hopefully, with a few pictures.

What car are you working on btw?
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Spidereon
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Seat Ibiza Cupra.
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Bujid90
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hey ya
this is so helpful thnx.... :lol:
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X-man


so you extrude the door's exterior part, but you don't move them at all. Basically, just click once, and that's it, ZM's gonna select the new verts automatically (IIRC, same in max). Now, scale them down on the side, so they'd form a thin layer of metal on the door. Move each vert so it would fit the shape you want them. Go on like this, same with the interior, and as the last step, weld them.

Which tool are you using btw?
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Spidereon
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I just seen your post sorry :/

The biggest problem I'm having is knowing which verts I should actually select. I don't know if these are the correct ones or not.

Could you make a closer screenshot of the verts you have selected?
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X-man


I don't have the file anymore. It doesn't matter. Select some, extrude it, and if they are too much, you can still delete, if they are not enough, you can add some.
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