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| IV's All out Brawl; Sign-Ups | |
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| Tweet Topic Started: May 16 2010, 08:44:49 PM (4,958 Views) | |
| Neos7 | May 21 2010, 12:15:24 PM Post #41 |
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edit mine is not the 1999 modena but the 2002 modena challenge |
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| Kotton | May 21 2010, 12:26:12 PM Post #42 |
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★SoCal CrackHead★
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duly noted |
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| VladyF | May 21 2010, 12:40:11 PM Post #43 |
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Yay!
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| Neos7 | May 21 2010, 12:44:13 PM Post #44 |
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i think i will put the race kit as extra or maybe i delete it |
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| VladyF | May 21 2010, 12:48:36 PM Post #45 |
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you are talking about Forza's race kit right ? |
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| Neos7 | May 21 2010, 12:51:16 PM Post #46 |
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yes another idea is to do another version of the car and release it with the race kit i dunno |
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| v3rninater | May 22 2010, 02:37:10 AM Post #47 |
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Dude, put the race kit as an extra, that would appear on random cars in the game...now that's a grrrrreat idea! So you could have stock, and then tweaked out rides all in the game together, spawning random. |
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| X-man | May 22 2010, 05:39:53 AM Post #48 |
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Yea, that's exactly what happened to me the other day. I just went down on the street, and guess what went by me? A 458 italia tuned to meet FIA GT race requirments... |
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| Neos7 | May 23 2010, 06:22:49 AM Post #49 |
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LOL ok i remove it xd |
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| v3rninater | May 24 2010, 12:28:21 AM Post #50 |
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Drooooooooollll! Gah, the thing prolly sat 2mm above the ground and looked like an absolute beast! |
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| X-man | May 24 2010, 06:18:25 AM Post #51 |
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You know the thing called "irony"? FIA GT race spec cars never get a traffic license... |
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| wired | May 24 2010, 09:42:33 AM Post #52 |
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Sometimes they do get on streets lol: Edited by wired, May 24 2010, 09:43:13 AM.
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| Kotton | May 30 2010, 10:09:46 PM Post #53 |
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★SoCal CrackHead★
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↑ phucking sikk ![]() aight fam-a-lam-a-ding-dongs.. sign-ups are closed- you can post your start up screens and we'll begin (you must post a start screen before beginning) start up screens should have a full windowed 3d app showing the untextured model- an open EMPTY material editor (empty map slots for FStudio 5.23/29.10 users)- ( ↑ this rule excludes Zm/Shift imports) an open hierarchy, and the Shop's date and time.. use the following image as a guide (my start up) |
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| Threepwood | May 30 2010, 10:42:32 PM Post #54 |
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CLEOticCHAOtic
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| Kotton | May 30 2010, 10:53:21 PM Post #55 |
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★SoCal CrackHead★
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that's one nicely expanded hierarchy list brother.. and when did Zm get Shift DLC texture import support? meh, forget it, why bother
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| Threepwood | May 30 2010, 11:23:07 PM Post #56 |
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CLEOticCHAOtic
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Try it out with 224. Just import it, and its there. And thats the super after importing the HP interior and deleting unnecessary stuff. |
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| X-man | May 31 2010, 12:40:29 AM Post #57 |
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zm224 imports dlc textures... Ill post da bentley when i get home |
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| wired | May 31 2010, 12:48:24 AM Post #58 |
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Ok,I'm taking the Jaguar XFR,will post start screens later. |
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| Kotton | May 31 2010, 02:16:09 AM Post #59 |
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@Threep, my bad bro.. I forgot the LOL's - I really wasn't sweatn it ![]() I think TarTon added a new smiley :>.<blow: xD |
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| Neos7 | May 31 2010, 02:53:18 AM Post #60 |
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![]() ![]() ↑pics of lod0 and cockpit importing anyway how much time we have to finish it because i'll probably start it on saturday 6th june |
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11:46 AM Jul 11