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| Forza 3 | |
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| Tweet Topic Started: Apr 26 2010, 10:49:09 AM (8,117 Views) | |
| KSofts | Apr 26 2010, 10:49:09 AM Post #1 |
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badassmoFo
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Hi there! First, i don't know if i'm posting this at the right place, so i'm asking to admins to change it if need to! So, i was surfing over the net and i found THIS So, to explain in some words, it's a tool that allows you to extract car from FORZA 3 .Carbin files. I read all the topic (i even posted ^^) but i still not understood how to do to get the files from XBOX DVD! So, if someone knows it, i would like him/her to explain, because i'm the owner of the game and i tried everything i know to get those files in vain. I tried wx360 but it doesn't work! If someone knows how to get this files, i can extract them and post some of them here! just to have an idea, here the list of the cars presents in the game, all high poly! Waiting for some comments! Peace Edited by KSofts, Apr 26 2010, 10:50:37 AM.
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| Threepwood | Apr 26 2010, 11:02:22 AM Post #2 |
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CLEOticCHAOtic
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Great!! Btw, moved this topic to a more fitting location (temporary), until we can provide a D/L for the files. If there is a bigger need, maybe a "tools" section might follow where this can be moved finally. |
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| KamikaZ | Apr 26 2010, 02:55:13 PM Post #3 |
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Cereal Killer
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Maybe you need a cracked software on the console or something, for example I can open UMD's (PSP disc) via USB with a cracked firmware I have. |
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| Kotton | Apr 26 2010, 04:18:07 PM Post #4 |
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★SoCal CrackHead★
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edit- don't read this ↑ ..read that ↓ |
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| smokey8808 | Apr 27 2010, 06:40:54 AM Post #5 |
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no cracked software or even a 360 needed, you can browse the .iso with the images browser of xbox backup creator, then you can go ahead and work with forza studio etc., quickbms can handle the xbox .zip files actually quite easy just the overall process of getting proper meshes into a proper editing programm takes some time |
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| Kotton | Apr 27 2010, 07:12:10 PM Post #6 |
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★SoCal CrackHead★
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o.O wow, that's pretty damn simple, good one Smoke
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| KSofts | Apr 28 2010, 02:40:49 AM Post #7 |
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badassmoFo
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The image browser of Xbox backup creator doesn't work for me... anyone knows why??? |
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| smokey8808 | Apr 28 2010, 06:24:57 AM Post #8 |
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try to remove dvds from your dvd drives (in case you have any in there) and try again. but be warned, you need microsoft visual studio express c# and the XNA framework just to run forza studio, and a full version of 3dsimED for proper opencollada export. well and 3ds max of course for the .obj crap .. so yeah it's not like extract the file, import it and start work - it does take some effort. |
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| KSofts | Apr 28 2010, 06:28:40 AM Post #9 |
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badassmoFo
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I know! I've all that don't worry!
it shows "this is not a true 1 to 1 copy of the image". And when i launch image browser is like if i haven't no CD in, it don't show nothing! I heard about some "xtreme firmware". Does it have something to have with this problem? Edited by KSofts, Apr 28 2010, 06:29:16 AM.
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| smokey8808 | Apr 28 2010, 06:32:11 AM Post #10 |
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well the images browser is used to load the .iso of forza, doesnt have anything to do with a 360/firmware flash if not even that works for you, sorry - its a matter of 2 clicks here. |
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| Kotton | Apr 29 2010, 10:12:04 PM Post #11 |
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★SoCal CrackHead★
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so I'm curious.. are you able to nab the meshes Smoke? from what you've said, it sounds as if you can ("3dsimed Max obj crap") - wth was I thinkn gettn a wii.. oh yeah, I put my daughter before me, remind me to never let that shit happen again xD lol
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| smokey8808 | Apr 30 2010, 01:44:15 AM Post #12 |
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yes. well and you really dont need a 360, just the .iso if you wanna rip car files. for example, forza's porsche panamera: http://www.imagebam.com/image/b9c00078514728 the thing is just you cant get materials and i dont really have any textures, so just the pure mesh without anything. although those meshes are fuckin sexy and since Turn10 actually modelled everything from badges to grills, remapping wouldnt be much of a problem.see i started maping the 458 italia in zm, out of fun: http://www.imagebam.com/image/edf68b78515824 Edited by smokey8808, Apr 30 2010, 01:57:33 AM.
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| Kotton | Apr 30 2010, 02:30:45 AM Post #13 |
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★SoCal CrackHead★
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holy crap.. those meshes are freakn DOPE! ![]() how's the door sills and baggage compartments and engine/engine bay? modeled or no? ..tho they should be *crosses fingers, I heard they have damage |
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| smokey8808 | Apr 30 2010, 02:38:07 AM Post #14 |
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everythings there, only the doors arent cut out just like in nfs shift, with the difference that forza meshes are way higher detailed i was seeing progress on xtx file format, so perhaps we even get the textures
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| Kotton | Apr 30 2010, 02:42:52 AM Post #15 |
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★SoCal CrackHead★
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xtx already has a converter bro, check the DLC topic, I posted it yesterday if I remember right.. |
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| smokey8808 | Apr 30 2010, 02:44:52 AM Post #16 |
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yeah if i just had materials or mapping .. i dont even have the texture files as i said just the pure mesh ..
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| Kotton | Apr 30 2010, 02:54:14 AM Post #17 |
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★SoCal CrackHead★
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better than nothing tho.. with those details, the entire thing can be mapped in seamless textures without a doubt - sides, mapping is FUN lol |
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| smokey8808 | Apr 30 2010, 03:08:01 AM Post #18 |
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indeed !
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| Neos7 | Apr 30 2010, 04:27:59 AM Post #19 |
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100 Club
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as soon as anyone of you has some car files can please upload them here?thanks |
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| VladyF | Apr 30 2010, 09:28:33 AM Post #20 |
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Forza cars!?!?! Omggg Gotta get the mesh of the '07 Honda Civic Type R Hatch I would kill for it lol anyone already has it by mistake ? |
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lol
and since Turn10 actually modelled everything from badges to grills, remapping wouldnt be much of a problem.




10:11 AM Jul 13