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| IV Paint PPC | |
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| Tweet Topic Started: Oct 20 2009, 09:50:53 AM (4,055 Views) | |
| Kotton | Oct 20 2009, 09:50:53 AM Post #1 |
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★SoCal CrackHead★
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official rules are as follows; 1] at least 1 pj per car (3 in total) 2] deadline will be Hallowed eve (Oct. 30th) 3] final must be in .png format (see sign-up thread) 4] no biting (no using nfsPs skins for example) depending on how many pj's there are, we will either pick a winner for each car -or- 1 winning paint job -winner(s) will be chosen by Shop member vote only- so there ya have it.. show us what ya got brewin fam- (renders and/or views) |
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| GODZYLLA | Oct 20 2009, 11:11:20 AM Post #2 |
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shit... 3 pjs ![]() Edited by GODZYLLA, Oct 20 2009, 11:26:27 AM.
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| Kotton | Oct 20 2009, 11:26:48 AM Post #3 |
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★SoCal CrackHead★
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omg why not? if everyone only makes one pj, and they're all for the R8, what good does that do? |
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| Genesis | Oct 20 2009, 11:40:11 AM Post #4 |
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so far so good:. R8 white color is removed Veyron Pink color is removed 7-Series Grey color is removed the vey and r8 is still in progress, but the 7 is done
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| dadude | Oct 20 2009, 12:40:35 PM Post #5 |
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Just playing around. too bad i have to export it first with a solid layer. cause in Zm the model around the texture dissappearswhen using a transparent layer. Edited by dadude, Oct 20 2009, 12:43:24 PM.
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| Kotton | Oct 20 2009, 12:52:51 PM Post #6 |
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★SoCal CrackHead★
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SO THAT'S WTF IT'S FROM!! ha- good look dude, I was rackn my brain tryn to figure out why the steed's parts are see-thru in Zm ffs -hahaha- it's cuz it has pj's applied in the materials!! |
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| GODZYLLA | Oct 20 2009, 01:10:06 PM Post #7 |
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yep, and you can see through. moving to 3ds max... |
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| TAR-TON | Oct 21 2009, 03:09:24 AM Post #8 |
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Not finished one yet ![]() good paints guys
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| TAR-TON | Oct 21 2009, 03:44:46 AM Post #9 |
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Sry for the double post guys anyone have a prob like what i'm suffering now like u can see, painting in the left side previews in the right side of the car as mirror and painting in the right side previews in the left side of the car as mirror is it the template's prob or my freaking prob? |
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| Kotton | Oct 21 2009, 07:34:26 AM Post #10 |
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hard to tell.. it's the template, but maybe exporting to 3ds flippd the uvw -or- maybe the faces got flippd on export- to truly tell, Z would have to use the test on the actual model |
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| TAR-TON | Oct 21 2009, 08:11:46 AM Post #11 |
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but i tried it like this Kot just made the logo vertical, but still comes in the right side of the car and the logo is ok |
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| Kotton | Oct 21 2009, 08:19:49 AM Post #12 |
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some1 read my last post to this guy man xD
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| dadude | Oct 21 2009, 08:29:47 AM Post #13 |
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Well, in ZM i don't have that problem. |
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| TAR-TON | Oct 21 2009, 08:34:52 AM Post #14 |
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WT...... ![]() may be my prob anyway some one who's using max any prob like mine? |
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| Genesis | Oct 21 2009, 08:51:20 AM Post #15 |
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Dude, try remove ur vinyl from one of the sides.. |
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| TAR-TON | Oct 21 2009, 08:56:07 AM Post #16 |
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check the #9 post i've tried already |
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| Kotton | Oct 21 2009, 08:59:12 AM Post #17 |
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★SoCal CrackHead★
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try mirroring the mesh on the Y axis.. or even the X.. or maybe the XY |
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| TAR-TON | Oct 21 2009, 09:06:01 AM Post #18 |
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i tried it in y axis and it WORKED! thx Kot damn got rid of that prob |
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| dadude | Oct 21 2009, 11:03:41 AM Post #19 |
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Okay, started on the audi R8, freakin crap template.( noffence Z, probably the original template from the mesh) Had it all drawn out, is a piece from the bonnet template connected to a part of the front panels . but, meh,, i got it almost perfect. The original just some orginal decals and it's done,, gona export in two versions: 1 with the yellow and one without the yellow Too bad i can't put all the stripes on it, it will overrule the carcol/png . i got a nice one for the bugatti. got that idea this afternoon. hahaha, yeah, the adidas thingy is not the pj i'm gonna use ( like i wrote, just fooling around)just one thing, i freakin hate the png stuff, it totally fucks up the way i normally work for san andreas, and i hate monday, cause i cut my hand on a freakin iron bar. Edited by dadude, Oct 21 2009, 11:11:47 AM.
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| Genesis | Oct 21 2009, 11:16:28 AM Post #20 |
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lol. i was talkn to Dadude.. cuz he showed a paintjob with the same decal on both sides, and the mapping is mirrored. so if he had the decal on one side only, he would probably see it |
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why not? 





( like i wrote, just fooling around)
11:51 AM Jul 11