| Welcome to the Shop! You're currently viewing our site as a guest, so some features you can't use... like the bubble gum machine. If you join our little cult, you'll be able to take advantage of many member-only features such as a 60 day free trial subscription to HighTimes - A chance to be chosen as a candidate to test the latest penis enlargement cream - A possibility to win a free lifetime supply of Kotex® Maxi-Pads to help with that "not so fresh" feeling - Running around with your pants down around your ankles yelling kiss my ass!!! and voting in polls. Registration is simple, fast, and completely free. sO Click herE to join our Cwazy wHackd in the Head coMmunity! If you're already a member, wtf you doin!? ffs log in already! |
| IV Paint Contest; Sign-Ups | |
|---|---|
| Tweet Topic Started: Oct 14 2009, 12:00:55 PM (3,911 Views) | |
| TAR-TON | Oct 16 2009, 03:19:10 PM Post #61 |
![]() ![]()
|
Just tested the files, works fine need only to make some skins for it Kot's Veyron----------- Z's R8------------------- Tested Mummi's Baked template @ Mummi i found a small mistake on the baked tem, could u try to remake it ---------------------------------------------------------------------------------------------- @Kot didn't get anything on my head frm ur last post r u talking abt no:of pj's allowed in IV? |
![]() |
|
| Kotton | Oct 16 2009, 03:29:27 PM Post #62 |
![]()
★SoCal CrackHead★
![]()
|
yes you non-english speaking fuck xD J/K! man j/k xD rofl edit- oh wow.. dude, Martin, what's your padding set to? we can't have big black lines runnin across the mesh where the UVW separates (like those across my bonnet)
Edited by Kotton, Oct 16 2009, 03:36:52 PM.
|
![]() |
|
| TAR-TON | Oct 16 2009, 03:31:54 PM Post #63 |
![]() ![]()
|
yeah but i'm not familiar with IV files but stiil i understood that crap
|
![]() |
|
| KamikaZ | Oct 16 2009, 03:33:10 PM Post #64 |
![]()
Cereal Killer
|
Shit.. it's almost impossible to fit both templates.. gonna re-upload mine. |
![]() |
|
| TAR-TON | Oct 16 2009, 03:34:42 PM Post #65 |
![]() ![]()
|
that's right Z i was also thinking abt that cuz the front portion of the car |
![]() |
|
| Kotton | Oct 16 2009, 03:36:17 PM Post #66 |
![]()
★SoCal CrackHead★
![]()
|
LOL I was just kidding man (j/k) |
![]() |
|
| TAR-TON | Oct 16 2009, 03:39:12 PM Post #67 |
![]() ![]()
|
LOL even i was not serious Why So Serious? |
![]() |
|
| Genesis | Oct 16 2009, 03:46:17 PM Post #68 |
![]()
|
about the R8 bug.. lemme have 5mins in ps ![]() //Edit tell, if this got bugs too. Edited by Genesis, Oct 16 2009, 03:50:51 PM.
|
![]() |
|
| Kotton | Oct 16 2009, 03:56:43 PM Post #69 |
![]()
★SoCal CrackHead★
![]()
|
ay, could you fix mine right quick please (feeln neglected here lol).. use the original to guide you, because of the hood's front uvw underfold, it's all black up on the bonnet |
![]() |
|
| Genesis | Oct 16 2009, 04:01:54 PM Post #70 |
![]()
|
i hope your bug is fixed here. if not, enlighten me in the prob in more correct-english way.. Edited by Genesis, Oct 16 2009, 04:02:07 PM.
|
![]() |
|
| KamikaZ | Oct 16 2009, 04:20:09 PM Post #71 |
![]()
Cereal Killer
|
okay, so the new template's uploaded, sorry for the inconvenience |
![]() |
|
| GODZYLLA | Oct 16 2009, 04:27:27 PM Post #72 |
![]() ![]()
|
a little bit wider i see... |
![]() |
|
| Kotton | Oct 16 2009, 04:31:31 PM Post #73 |
![]()
★SoCal CrackHead★
![]()
|
better, but not all the way there + those black lines across the hood nvfm, I'll do it |
![]() |
|
| wired | Oct 16 2009, 11:17:13 PM Post #74 |
![]()
|
Decided not to use a baked one for mine cause it looks crappy,so you guys can use the simple template. Bmw 750Li Template Edited by wired, Oct 16 2009, 11:19:49 PM.
|
![]() |
|
| Genesis | Oct 16 2009, 11:48:05 PM Post #75 |
![]()
|
@Wired. i baked one too, and i dont think its crap.. however, my roof 'n hood part is not nearly as white as urs.. u used an omni ? @Kotton. why should my paddin do any difference ? i've set it to 0 then 1, then 2 finally 64.. no difference in the front hood part ? and i dont have those black lines across my hood ? |
![]() |
|
| wired | Oct 17 2009, 12:36:35 AM Post #76 |
![]()
|
Well I used the tutorial from GTApex( http://gtapex.com/08/tutorial.html ).And this is what I get using your map,so still not good. |
![]() |
|
| Genesis | Oct 17 2009, 01:02:16 AM Post #77 |
![]()
|
here's my result with my bake.. i'm not seeing anything wrong with it. :S
|
![]() |
|
| Kotton | Oct 17 2009, 03:05:57 AM Post #78 |
![]()
★SoCal CrackHead★
![]()
|
padding makes all the difference, it adds pixels around the borders so you don't have lines like that- and if you set it to 64, it'd be a gigantic blurry blob with no distinguishable details- when you use 0 padding, you'll always have black lines where the mapping separates (just like seen on Wireds fbmp) so 2 is usually optimal- not to mention that when you do a bake scene, any mesh that is under any other mesh in the uvw will cause a shadow on the top (like the Vey's bonnet before you photshoppd it) but as I said, nvfm, I'll hook it up... effn noob lol
|
![]() |
|
| TAR-TON | Oct 17 2009, 03:31:58 AM Post #79 |
![]() ![]()
|
I'm not sure i will be using the Baked ones, cuz it's ve'ing a lots of crappy things mainly the door, hood, bonnet lines, etc. so it's better to use the normal templates ///Edit- Kot all template and mesh r given so when it's goona start? pls finalize the rules Edited by TAR-TON, Oct 17 2009, 03:38:39 AM.
|
![]() |
|
| Kotton | Oct 17 2009, 03:41:44 AM Post #80 |
![]()
★SoCal CrackHead★
![]()
|
forgot to mention, the final PJ's should be .png format with the bottom untouched (white) layer being somewhat see thru.. if not completely transparent- the PJ's are layered on top of the primary map, so to have the PJ bottom (white) layer change color, it needs to be transparent (at very least 60-75% transparency) |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Contests 4IV · Next Topic » |












lol

11:51 AM Jul 11